Ardchi (world)

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Ardchi/Shallows (Dagudashaag 0819)
Milieu 1116
B100541-B
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size1 Small (1,600 km)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population5 Moderate (300 thousand)
Government4 Representative Democracy
Law1 Low Law (no explosives, poison gas)
Tech LevelB Average Stellar (large starships)
See also UWP
jumpmap?sector=Dagudashaag&hex=0819&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary M3 V
Worlds 9
Gas Giants 4
Planetoid Belts 0
Cultural Details
Government Representative democracy
Law Level Low
Cultural Extension 1617
Army size (BEs) 0
Economic Details
Technology Level 11
Economic Extension
B45-3
ResourcesBAbundant
Labor4Moderate (30 thousand)
Infrastructure5 Limited
Efficiency-3Poor
Importance 1
Resource Units 154
GWP (BCr) 0
World Trade Number 4
Trade Volume (MCr/year) 3,897
Starport Details
Classification Class-B
Port Size 4
Building Capacity (Tons) 0
Port employees 380
Port passengers (annual) 3,000

Ardchi is a vacuum world, with a complete lack of atmosphere. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. This world is a satellite of a gas giant or another planet in the system. It is a member of Third Imperium in the Shallows Subsector of Dagudashaag Sector and in the Domain of Vland. Ardchi, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world has a nearby Imperial Naval Base, capable of handling warships. 90% of the world's population is the Minor Human Race Ziadd.

Astrography and planetology[edit]

Ardchi is the second satellite at Klathzu, a small gas giant. It is the site of Dlak, a mining base that produces high grade ferrous ores. Most of the population are ethnic Ziadd, although there are small numbers of Imperial humans, a few Lancians, and a small S'mrii phylum engaged in secretive research.

History and background[edit]

Ardchi has gained a reputation as a 'vile den of villainy, sin and debauchery'. The entertainment on Ardchi is reputed to be 'the very best within ten parsecs', and just about everything (from quality alcohol, Lancian StimSim, sexual liaisons, guided tours through the mining tunnels, sports facilities, drugs, and even the latest holomovie releases) are available, for a price.

Ardchi recognizes Imperial laws, and a set of 'basic principles concerning personal conduct' have been Issued by the government. Other than that there are no laws, and no restrictions of any kind on trade. If a commodity isn't banned by Imperial law, it's probably available. If it is banned, it's probably available anyway, but at an inflated price. Enforcement of Imperial laws is difficult, and in the past security troops from the Naval base have acted as a police force.

During one raid in 1103 a team recovered three ex-Imperial Navy starship nuclear missiles and a large quantity of nerve gas, apparently destined for the rebels on Ziamr.

References and contributors[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com