Difference between revisions of "Halcyon Sector"

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==== Spinward-Coreward Quadrant ====
 
==== Spinward-Coreward Quadrant ====
 
* [[The Last Line]]
 
* [[The Last Line]]
* The anarchic [[Unity of Sed]] continues its expansion to trailing and rimward, casting its gaze over the [[High Senate]] and the [[Nist Cluster]]. The [[Unity of Sed|Unity]] is in the grip of a cabal of zealots and visionaries able to motivate and command the population and steer the [[polity]] towards its own goals: while the denizens of the [[Unity of Sed|Unity]] seem enthralled by the bizarre New Order, their state has become a place of focused anarchy, routine brutality and social decay. Norms vary from day to day and proclamations and declarations may change the status quo in moments. Local strongmen have seized control of entire regions and planetary governments are little more than puppet regimes, slavishly answering to outside forces. [[Arvanites|Arvanite]] militias patrol throughout settled areas, enforcing their own interpretations of [[Arvanites|Arvanite]] teachings. Waves of poorly equipped but fanatical raiders, often aboard captured ships and led by demented petty demagogues, pour out of the [[Unity of Sed|Unity]] space and cause havoc within the worlds of the Sector. Small cadres of resistance exist but are few and far between. Outsiders are not welcome at all and those who do intrude face the weight of the Unity's considerable military and naval forces. There is no reasoning, no negotiating with the [[Unity of Sed]].
+
* The anarchic [[Unity of Sed]] continues its expansion to trailing and rimward, casting its gaze over the [[High Senate]] and the [[Nist Cluster]]. Local strongmen have seized control of entire regions and planetary governments are little more than puppet regimes, slavishly answering to outside forces. [[Arvanites|Arvanite]] militias patrol throughout settled areas, enforcing their own interpretations of [[Arvanites|Arvanite]] teachings. Waves of poorly equipped but fanatical raiders, often aboard captured ships and led by demented petty demagogues, pour out of the [[Unity of Sed|Unity]] space and cause havoc within the worlds of the Sector. Small cadres of resistance exist but are few and far between. Outsiders are not welcome at all and those who do intrude face the weight of the Unity's considerable military and naval forces. There is no reasoning, no negotiating with the [[Unity of Sed]].
 
** The isolated [[Dependent Worlds]] are completely under the sway of the [[Unity of Sed]]. A huge percentage of their domestic populations have become [[Arvanites]] despite having formerly expressed intense hostility to its tenets and beliefs. The fragile domestic situation continues to devolve and civil norms and processes are breaking down. [[Arvanites|Arvanite]] militias have begun to form and patrol with the aim of maintaining social order and cohesion: they frequently come into conflict with one another. The [[Dependent Worlds]] appear to have begun a slow descent into anarchy and madness.
 
** The isolated [[Dependent Worlds]] are completely under the sway of the [[Unity of Sed]]. A huge percentage of their domestic populations have become [[Arvanites]] despite having formerly expressed intense hostility to its tenets and beliefs. The fragile domestic situation continues to devolve and civil norms and processes are breaking down. [[Arvanites|Arvanite]] militias have begun to form and patrol with the aim of maintaining social order and cohesion: they frequently come into conflict with one another. The [[Dependent Worlds]] appear to have begun a slow descent into anarchy and madness.
 
** The [[Liberated Stars]] have fallen to the [[Unity of Sed]]. Previously hostile to that state, a huge percentage of the population have come to support the new regime and converted to its [[Arvanites|Arvanite]] beliefs. Mass unrest is increasing and the domestic situation is chaotic: [[Arvanites|Arvanite]] militias have been invited to its worlds to help maintain order.
 
** The [[Liberated Stars]] have fallen to the [[Unity of Sed]]. Previously hostile to that state, a huge percentage of the population have come to support the new regime and converted to its [[Arvanites|Arvanite]] beliefs. Mass unrest is increasing and the domestic situation is chaotic: [[Arvanites|Arvanite]] militias have been invited to its worlds to help maintain order.

Revision as of 15:05, 3 August 2018

Halcyon Sector
Divide Extent Far Home
Halcyon style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Chasm
Subsectors
Sector Data
No. of Worlds 218
Population 37,850 million
Majority Control Non-aligned (NaHu) - 57%
Secondary Control Human polities - 24%
Tertiary Control Unexplored (NaXX) - 15%
Quaternary Control Esaran (EsCA) - 4%
Province Distant Fringe
Capital Various
Imperial Coordinate -18 / -13
This sector has a trade map
This sector has sector data

Halcyon style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

The Halcyon Sector lies at the heart of the Distant Fringe region.

Description

A sector forming the spinward half of the Demon Cluster, the Distant Fringe proper. Halcyon Sector is a settled area with a long history and rich traditions. States have risen and fallen within its borders and wars have been fought across its territory.

Physical Astrography

The major trade routes and astrographic features of Halcyon Sector include:

Clusters & Traces

Rifts, Voids, & Jump Bridges

The University of Selasia has funded and overseen the construction of a Jump Bridges to give access to the Sarunt system:

The Scybria Jump Hub is a derelict Jump Bridge constructed during the Scybrian Wars and destroyed near the end of that conflict. The region of deep space around it is heavily mined, littered with wreckage, and contains live munitions:

The String of Pearls is a series of pre-placed covert fuel caches within Murada Subsector, giving conventional vessels access to the Glitterdrift Reach region.

  • Alpha Point (0404 Halcyon Sector)
  • Omega Point (0607 Halcyon Sector)

Anomalies

Other Astrographic Features

Stars

  • Basilisk's Eye (1723 Tarchon Sector). The extremely luminous white supergiant primary star of the system, lying around 150 parsecs to coreward-trailing, can be clearly seen from all of the worlds lying within Halcyon Sector.
  • Demon's Eye (1621 Far Home Sector). The intensely luminous blue supergiant star, lying around 15 parsecs to trailing, can be clearly seen from all of the worlds lying within Halcyon Sector.

Star Lanes

A number of Star Lanes cross the Sector:

Political Astrography

Demographics

Halcyon Sector has a population in excess of of 41.198 billion sophonts. Significant populations of the following sophont species are found within its borders:

  • Other Non-Human Races:
    • Esaran: 3.748 billion (9.09% of the population), largely concentrated within the Esaran Cultural Area.
    • Hoppers: a sophont species native to Far Home Sector. An estimated 2.4 billion (5.82% of the population) "Outer" Hoppers inhabit human-controlled space within the Sector, most typically forming insular self-sufficient communities within established urban areas. A significant Hopper population, many of whom are refugees from the Unity of Sed, resides within the campus of the University of Selasia.
    • Kithenka: 200 million (0.48% of the population), almost entirely concentrated on Feluchar (0734 Halcyon)
    • Loons: 20 million (0.05% of the population), entirely concentrated on Paradise (3026 Halcyon)
    • Meroquan: 70 million (0.16% of the population), largely concentrated on Fieral (3027 Halcyon)
    • Oquo: 63 million (0.18% of the population), entirely confined to Quarin (1023 Halcyon)
    • Orokath: 500 million (1.21% of the population), almost entirely concentrated on Feluchar (0734 Halcyon)
    • Treehangers: 1 billion (2.43% of the population), entirely concentrated on Sarunt (1939 Halcyon)

Native Sophonts

7 Sophonts in the Halcyon Sector


Linguistic Topography

The following languages are among the most commonly spoken within Halcyon sector:

Capitals

The capitals of polities located within Halcyon Sector are:

Polity Listing

The following polities can be found within Halcyon Sector:

  • Bright Conclave. A feudal technocracy ruled by an academic elite drawn from the University of Selasia.
  • Enlightened. A shadowy state, a democratic confederation of worlds. Its heritage draws strongly on corsair traditions, and many of its fundamental laws and rulings draw from a "pirate code". There is a strong suspicion that the Enlightened actively support corsair and pirate activity within the Distant Fringe.
  • Esaran Cultural Area. A region dominated by the Esaran, a technologically advanced sophont species.
  • High Senate. A representative democracy. It emerged from an aggressive militaristic state. It is engaged in a covert war againt the Unity of Sed.
  • The Last Line. An austere, militaristic and intensely paranoid state at war with the Unity of Sed.
  • The Retreat. A multi-faith religious community.
  • Unity of Sed. Psychotic fanatics bent on spreading their twisted philosophy and views across the Distant Fringe. The Unity is capable of converting otherwise reasonable and rational individuals to its beliefs, vastly swelling its numbers. The state is utterly anarchic and chaotic, and it is unclear how it maintains any form of internal cohesion or strategic direction. More rapid expansion has been hampered by internal bickering and by resistance from the worlds it has occupied.
  • Yimin Jiti. Psionic. Withdrawn, passive, and outwardly maintain an appearance of a low TL.

Interstellar Relations

At the current time (5600AD) Halcyon Sector contains five interstellar polities and four smaller territories.

Spinward-Coreward Quadrant

  • The Last Line
  • The anarchic Unity of Sed continues its expansion to trailing and rimward, casting its gaze over the High Senate and the Nist Cluster. Local strongmen have seized control of entire regions and planetary governments are little more than puppet regimes, slavishly answering to outside forces. Arvanite militias patrol throughout settled areas, enforcing their own interpretations of Arvanite teachings. Waves of poorly equipped but fanatical raiders, often aboard captured ships and led by demented petty demagogues, pour out of the Unity space and cause havoc within the worlds of the Sector. Small cadres of resistance exist but are few and far between. Outsiders are not welcome at all and those who do intrude face the weight of the Unity's considerable military and naval forces. There is no reasoning, no negotiating with the Unity of Sed.
    • The isolated Dependent Worlds are completely under the sway of the Unity of Sed. A huge percentage of their domestic populations have become Arvanites despite having formerly expressed intense hostility to its tenets and beliefs. The fragile domestic situation continues to devolve and civil norms and processes are breaking down. Arvanite militias have begun to form and patrol with the aim of maintaining social order and cohesion: they frequently come into conflict with one another. The Dependent Worlds appear to have begun a slow descent into anarchy and madness.
    • The Liberated Stars have fallen to the Unity of Sed. Previously hostile to that state, a huge percentage of the population have come to support the new regime and converted to its Arvanite beliefs. Mass unrest is increasing and the domestic situation is chaotic: Arvanite militias have been invited to its worlds to help maintain order.
  • Transit along the Jubb-Duseb Corridor and the Runners Edge Star Lane has been seriously affected by the unfolding situations on their member worlds.

Coreward-Trailing Quadrant

Spinward-Rimward Quadrant

Rimward-Trailing Quadrant

Sector Summary:

The Halcyon sector has 218 worlds, of which 187 have native gas giants. The estimated population for the sector is 38 billion sophonts (not necessarily humans). There are 11 High population (Hi) worlds, 11 Moderate population (Ph) worlds, 95 Non-industrial (Ni) worlds, 38 Low population (Lo) worlds, and six Barren (Ba) worlds. There are 46 Agricultural (Ag) worlds versus 12 Pre-Agricultural (Pa) worlds, and 23 Non-Agricultural (Na) worlds. There are 31 Rich (Ri) worlds versus nine Industrial (In) worlds. There are ten Asteroid (As) belts, 13 Desert (De) worlds, 21 Garden (Ga) worlds, 19 Ice-capped (Ic) worlds, 44 Poor (Po) worlds, 28 Vacuum (Va) worlds, and 11 Water (Wa) or Ocean (Oc) worlds. There are no Naval bases in the sector, no Scout bases, and no Way stations. The highest population world is Scybria (Halcyon 2012). The highest tech level is C at Jaradin (Halcyon 1010), Nexus (Halcyon 1526), Wolf (Halcyon 2526), and Selasia (Halcyon 0436). The average technology level is 6 (with most between 2 and 9).

The Non-Aligned Human-dominated worlds in Halcyon encompasses 123 worlds with a population of 14 billion. The highest population worlds are Haden (Halcyon 1515) and Kashar (Halcyon 2228). The highest tech level is C at Nexus (Halcyon 1526) and Wolf (Halcyon 2526). The average technology level is 7 (with most between 4 and 9).

There are 32 unclaimed or unexplored systems in Halcyon.

The Esaran Cultural Area in Halcyon has jurisdiction over nine worlds with a population of 3 billion. The highest population world is Farian (Halcyon 0819). The highest tech level is B at Rasand (Halcyon 0718). The average technology level is 7 (with most between 4 and 9).

The High Senate in Halcyon has jurisdiction over eight worlds with a population of 5 billion. The highest population world is Scybria (Halcyon 2012). The highest tech level is B at Denirad (Halcyon 2212). The average technology level is 8 (with most between 6 and 10).

The Enlightened in Halcyon has jurisdiction over seven worlds with a population of 3 billion. The highest population world is Valen (Halcyon 1131). The highest tech level is B at Blass (Halcyon 1333). The average technology level is 7 (with most between 4 and 9).

The Unity of Sed in Halcyon has jurisdiction over seven worlds with a population of 3 billion. The highest population world is Sedulan (Halcyon 1008). The highest tech level is C at Jaradin (Halcyon 1010). The average technology level is 8 (with most between 5 and 10).

The Liberated Stars in Halcyon has jurisdiction over seven worlds with a population of 42 million. The highest population world is Exad (Halcyon 0808). The highest tech level is A at Murada (Halcyon 0810). The average technology level is 7 (with most between 4 and 9).

The Bright Conclave in Halcyon has jurisdiction over six worlds with a population of 3 billion. The highest population world is Rysos (Halcyon 0536). The highest tech level is C at Selasia (Halcyon 0436). The average technology level is 8 (with most between 5 and 11).

The Yimin Jiti in Halcyon has jurisdiction over six worlds with a population of 4 billion. The highest population world is Athune (Halcyon 2424). The highest tech level is B at Temarn (Halcyon 2225) and Narit (Halcyon 2323). The average technology level is 8 (with most between 5 and 10).

The Dependent Worlds in Halcyon has jurisdiction over five worlds with a population of 706 million. The highest population world is Entremis (Halcyon 1204). The highest tech level is B at Entremis (Halcyon 1204). The average technology level is 8 (with most between 5 and 10).

The The Retreat in Halcyon has jurisdiction over four worlds with a population of 13 million. The highest population world is Monastery (Halcyon 2733). The highest tech level is 8 at Gateway (Halcyon 2532). The average technology level is 5 (with most between 2 and 7).

The The Last Line in Halcyon has jurisdiction over four worlds with a population of 1 billion. The highest population world is Vey (Halcyon 0611). The highest tech level is B at Jesel (Halcyon 0811). The average technology level is 7 (with most between 4 and 9).

Subsector Listing

The following subsectors can be found within Halcyon Sector:

  1. Murada Subsector. Subsector A of Halcyon Sector.
  2. Cradle Subsector. Subsector B of Halcyon Sector.
  3. Stanter Subsector. Subsector C of Halcyon Sector.
  4. Frell Subsector. Subsector D of Halcyon Sector.
  5. Farin Subsector. Subsector E of Halcyon Sector.
  6. Tsorva Subsector. Subsector F of Halcyon Sector.
  7. Loran Subsector. Subsector G of Halcyon Sector.
  8. Abidal Subsector. Subsector H of Halcyon Sector.
  9. Jerik Subsector. Subsector I of Halcyon Sector.
  10. Sena Subsector. Subsector J of Halcyon Sector.
  11. Veesene Subsector. Subsector K of Halcyon Sector.
  12. Paradise Subsector. Subsector L of Halcyon Sector.
  13. Alasim Subsector. Subsector M of Halcyon Sector.
  14. Utt Subsector. Subsector N of Halcyon Sector.
  15. Orowan Subsector. Subsector O of Halcyon Sector.
  16. Baradis Subsector. Subsector P of Halcyon Sector.

World Listing:

The following systems and worlds can be found within Halcyon Sector:

211 Worlds in the Halcyon Sector
Abidal  •  Abudu  •  Afkhar  •  Alasim  •  Ammert  •  Angito  •  Asharias  •  Athune  •  Ourit  •  Barabek  •  Baradis  •  Beasen  •  Belethan  •  Belmin  •  Bethurm  •  Bezik  •  Blass  •  Bolid  •  Bounteous (Ha 2826)  •  Bular  •  Burran  •  Calistal  •  Calsan  •  Chim (Ha 0840)  •  Cleistra  •  Cojole  •  Cudin  •  Cydia  •  Demar  •  Dena  •  Denadir  •  Denirad  •  Dev Maros  •  Ducad  •  Durt  •  Duseb  •  Eeren  •  Elemid  •  Emak  •  Entremis  •  Esil  •  Eslar  •  Estos  •  Esulim  •  Exad  •  Farin  •  Fath (Ha 1230)  •  Felluc  •  Feluchar  •  Ferone  •  Fethun  •  Fieral  •  Frant  •  Frell  •  Fyce  •  Galiar  •  Garth  •  Gateway  •  Gomer (Ha 2914)  •  Goromida  •  Grange  •  Gudiam  •  Gunin  •  Haden  •  Harmal  •  Hellash  •  Hermitage  •  Herome  •  Hirida  •  Homith  •  Hyde  •  Hypelio  •  Iguna  •  Ijufa  •  Indur  •  Insibo  •  Iplar  •  Irat  •  Ishker  •  Jaradin  •  Jastamin  •  Jejant  •  Jerik  •  Jesel  •  Jubb  •  Jurtin  •  Karadin  •  Kashar  •  Kassati  •  Kenset  •  Kervath  •  Kiness  •  Kustil  •  Kylen  •  Leedos  •  Lemote  •  Lerant  •  Leware  •  Linden  •  Lon Mardos  •  Lon Marin  •  Loran  •  Medis Jal  •  Meesi  •  Merit  •  Modonal  •  Momal  •  Monados  •  Monastery  •  Monodal  •  Mousak  •  Murada  •  Musuna  •  Narit  •  Navant  •  Neave  •  Nestol  •  Nexus (Ha 1526)  •  Nish  •  Nist  •  Nug  •  Nusuth  •  Nusvar  •  Occida  •  Oirios  •  Omicus  •  Oom  •  Orash  •  Orowan  •  Osem  •  Ourit  •  Oyogo  •  Palosil  •  Paradise  •  Pegent  •  Pel Salvet  •  Penedur  •  Pessent  •  Pharin  •  Platen  •  Poil  •  Potok  •  Pyrrn  •  Qatan  •  Quarin  •  Quat  •  Querte  •  Raffat  •  Randin  •  Ransall  •  Rasand  •  Ravar  •  RenatRenat  •  Resu  •  Revegant  •  Rissa  •  Rodan  •  Rysos  •  Salday  •  Sarunt  •  Scybria  •  Sedd  •  Sedulan  •  Selasia  •  Selena  •  Sena  •  Sestin  •  Shenn  •  Slud  •  Sopol  •  Stanter  •  Tabric  •  Temakurm  •  Temarn  •  Tepok  •  Thizet  •  Thran  •  Thysh  •  Trathot  •  Tsorva  •  Tubax  •  Tul  •  Uffan  •  Umion  •  Uptar  •  Uravan  •  Uror  •  Urraka  •  Utt  •  Val Marin  •  Valen  •  Var Erran  •  Varsas  •  Veesene  •  Veloran  •  Vennet  •  Vey  •  Wisp  •  Wolf  •  Womar  •  Xadis  •  Xeres  •  Xylodo  •  Yebel  •  Yedan  •  Yeeshim  •  Yesann  •  Yessol  •  Young  •  Zeeto  •  Zendath  •  

Background & History

Halcyon Sector is a settled area with a long history and rich traditions. States have risen and fallen within its borders and wars have been fought across its territory.

Historical Eras

Timeline of Major Historical Events

References & Contributors / Sources

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