Rhylanor (world)

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Milieu 1116 Milieu 1900

Alien Moon 303-0 Small.jpg
Rhylanor/Rhylanor (Spinward Marches 2716)
Milieu 1116
A434934-F
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere3 Vacuum (very thin)
Hydrographics4 Wet World 40%
Population9 High (8 billion)
Government3 Self-Perpetuating Oligarchy
Law4 Moderate Law (no light assault weapons)
Tech LevelF High Stellar (anagathics)
See also UWP
System Details
Primary M2 V
Worlds 12
Gas Giants 0
Planetoid Belts 1
Cultural Details
Government Self-perpetuating oligarchy
Law Level Moderate
Cultural Extension 7D3D
Army Size (BEs) 500
Economic Details
Technology Level 15
Economic Extension
C8G+2
ResourcesCVery abundant
Labor8Moderate (800 million)
InfrastructureG Very comprehensive
Efficiency+2Good
Importance Extension 4
Resource Units 3,072
GWP (BCr) 120,000
World Trade Number 6
Trade Volume (MCr/year) 675,710
Starport Details
Classification Class-A
Port Size 6
Building Capacity (Tons) 7,200,000
Port employees 71,515
Port passengers (annual) 415,600

Rhylanor is a high-population world with a billion or more sophonts in population size. This system serves as the capital for the subsector. This is a high technology world with available technology over the standards for Charted Space. It is a member of Third Imperium in the Rhylanor Subsector of Spinward Marches Sector and in the Domain of Deneb. Rhylanor, as a member world of the Third Imperium, holds the estate of an Imperial knight (the Imperial representative to the world) and the fiefdoms of a count and the Subsector duke. All three are members of the Imperial Landed Nobility who oversee affairs regarding the world at an Interstellar and Imperial level. The system supports both an Imperial Naval Base and a Scout Base with the additional starship traffic.

Rhylanor [2] System
Rhylanor/Spinward Marches 2716
Position Distance Name UWP
Primary Icarus M2 V
0 0.26 AU Icarus Prime YA9A???-?
1 R= ?   ("I. Prime" a) Y7B2000-0
2 R= ?   ("I. Prime" b) F775???-?
1 0.36 AU Rhylanor A434934-F
2 0.52 AU ("Icarus II") YAB0000-0
1 0.55AU   Lucid YS00000-0
3 0.70 AU Duria Belt G000400-F
4 0.94 AU Schriekrieg F537726-F
1 R= ?   (Inner Moon) Y244000-0
2 R= ?   (Outer Moon) Y237000-0
5 1.72 AU "Icarus V"a Y774000-0
1 R= ?   "Icarus V"b Y58A000-0
2 R= ?   Ghalash H100267-E
6 3.28 AU Radium F320217-E
1 R= 4   Telvoc Y100000-0
7 5.60 AU Roderick Y202000-0
1 R= 2   (- Rings -) YR00000-0
2 R= 40   Tulumne Y100000-0
3 R= 50   Ebelhorn Y100000-0
8 12.00 AU Idulore F130365-F
9 18.00 AU ("Icarus IX") Y110???-?
10 57.50 AU ("Icarus X") Y8A7000-0
11 92.00 AU ("Icarus XI") YCDA000-0
1 R= ?   (Moonlet) Y120000-0
2 R= ?   (Icemoon) Y776000-0
12 154.00 AU ("Icarus XII") Y48A???-?

Description (Specifications: Overview)[edit]

UWP Listing[edit]

Rhylanor (Spinward Marches 2716) - A434934-F Hi Ht Cp Llel4 {4} (C8G+2) [7D3D] BEF NS 810 12 Im M2 V

Astrography & Planetology[edit]

Stellar Data[edit]

Rhylanor has a solitary primary star.

  • It is a red main sequence / subdwarf named Icarus.
Rhylanor has a solitary primary star.
Icarus
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M2 V Main Sequence (Dwarf) 0.44 3470 - 3560 0.0565
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0041 0.0197 0.25 - 0.48 0.41 4.1
Orbit #  *  * 1 1 6
Remarks Somewhat low-metallicity (Type V-VI)

System Data[edit]

The worlds of the system have been surveyed. They consist of:

  • Rhylanor, the mainworld.
  • x10 secondary rocky worlds.
    • In order, some of the named worlds outward from Rhylanor and their colonies include: a quasi-satellite of Icarus II ("Lucid"), the major colony-world of Schriekrieg, an inhabited moonlet ("Ghalash") of the large double-radworld at Icarus V, Radium, Roderick, and the minor near outer-system colony on Idulore. [3] [4] [5]
    • Four additional unnamed worlds lie farther out in the near outer system. [6] [4]
  • x1 planetoid belt, known as the Duria Belt, a planetoid belt in a close outer-system orbit.

Details[edit]


Orbit  Name           UWP            Notes
_______________________________________________________________________________________________________________ 

Primary Icarus         M2 V/VI       Low-Metallicity/Old Main-sequence Red Dwarf-Star

0       (Icarus Prime)  YA9A???-?       Bigworld. Cloud-enshrouded Torrid-Waterworld.
    ?    (Inner-Moon)    Y7B2000-0      Stormworld Moon. (Corrosive turbulent atmosphere)
    ?    (Outer-Moon)    F775???-?      Innerworld Moon.          
1 	Rhylanor 	A434934-F       Mainworld. 
1.5     (Icarus II)     YAB0000-0       Inferno world. 
 1.5b    ·Lucid	        YS00000-0       Worldlet/Dwarf-planet. Quasi-satellite of (Icarus II). 
2	Duria Belt      G000400-F 	Planetoid Belt @ 0.87AU/Outliers as far inward as 0.70AU. "Free-belter" settlements. 
3	Schriekrieg     F537726-F       Iceworld. Major colonial settlements. (Frozen N2/O2 atmosphere) - [Frozen Atm. sublimates - increases to 5 during Summer]
    ?    (Inner-Moon)    Y244000-0      RadWorld-Moon (Irradiated CO2/O2 atmosphere)
    ?    (Outer-Moon)    Y237000-0      RadWorld-Moon (Irradiated N2/O2 atmosphere)
4       (Icarus Va)     Y774000-0       Double-Planet /RadWorld (Irradiated CO2/N2/O2 atmosphere)
    ?    (Icarus Vb)     Y58A000-0      Double-Planet /RadWorld-Moon (Large) (Irradiated N2/O2 atmosphere)
    ?    Ghalash 	 H100267-E      Worldlet-Moon. Far-Orbit of Double-world barycenter. Minor Installation. 
5 	Radium 	        F320217-E       Ice/Radworld. Corporate mining/extraction/processing settlement.  
    4    Telvoc          Y100000-0      Worldlet-Moon
6 	Roderick 	Y202000-0       Iceworld. (Dia. = 2400km). Thick crustal ices and ice-cap hydrosphere sublimate into (Atm=3 pressure) gas during summer. ==» (Y130000-0)
    2    Ring System     YR00000-0      Ring System	        
   40    Tulumne         Y100000-0      Worldlet-Moon
   50    Ebelhorn        Y100000-0      Radworldlet-Moon
7	Idulore 	F130365-F       Worldlet. Minor out-system settlement. 
8 	(Icarus IX)     Y110???-?       Worldlet.
9.5 	(Icarus X)      Y8A7000-0       Radworld. (Irradiated CH4/NH3/N2 atmosphere)
10  	(Icarus XI)     YCDA000-0       Radworld. (Big/Iceworld). Very high-density atmosphere at low-altitude / Irradiated at other altitudes. 
    ?    (Inner-Moon)    Y120000-0      Worldlet-Moon (N2 atmosphere)
    ?    (Outer-Moon)    Y776000-0      Large Iceworld-Moon (Frozen N2 atmosphere)                  	         
11      (Icarus XII)    Y48A???-?       Iceworld. (Frozen N2 atmosphere)
12         ---                          [ - Empty Orbit - ]
13-21   <« Remote System »>           Sparse/Tenuous Scattered Disc & Cometary Cloud

- Habitable Zone - (HZ-1 / HZ0 / HZ+1)[edit]

· Orbit 0 (HZ-1): ("Icarus Prime")[edit]

· ("Icarus Prime") is a Bigworld and a Waterworld that is characterized by Torrid high-temperatures and humidity and is constantly enshrouded by cloud-cover. [5]
· -> Satellite: (Inner Moon)[edit]
· Icarus Prime's inner satellite is a StormWorld-Moon, characterized by high temperatures and constant atmospheric turbulence. [5]
  • No further information currently available
· -> Satellite: (Outer Moon)[edit]
· Icarus Prime's outer satellite is an InnerWorld-Moon, characterized by high temperature and bathed in high levels of stellar radiation. [5]
  • No further information currently available

· Orbit 1 (HZ0): · Mainworld: Rhylanor[edit]

· Rhylanor: UWP A434A34-F, orbiting @ 0.36AU, is the mainworld of the Icarus star system.

· Orbit 1.5 (HZ0/+1): ("Icarus II")[edit]

· ("Icarus II") is an Inferno world or Hellworld, characterized by extreme weather patterns, constant atmospheric turbulence of its corrosive atmosphere, and very high temperatures trapped by its greenhouse gases and its local crustal volcanism. [5]
  • No further information currently available

· <Orbit 1.5b> (Worldlet): Lucid[edit]

· Lucid is a small dwarf-planet, or Worldlet that is a Quasi-satellite of Icarus II. [5]
  • Lucid orbits its primary at an average distance of ~ 0.52 AU, but with an eccentricity that takes it out as far as 0.55 AU at apastron. [5]

Orbit 2 (HZ+1): Duria Belt[edit]

· The main region of the Duria Belt is centered at ~0.87AU but has some outlier-members that stray as far inward as ~0.70AU. [5]

  • Duria, the largest member of the planetoid belt, is a dwarf planet and also the site of the largest settlement of "Free-Belters" in the Belt. [7]
  • Total non-transient belt population as a whole is believed to be about 50,000 individuals, with a reasonable margin of error in either direction.



- Close/Outer System -[edit]

Orbit 3: Schriekrieg[edit]

· Schriekrieg is an arid and frozen Iceworld, but nevertheless is the site of major close out-system colony settlements totalling 10s of millions of sophonts governing their mutual affairs via a form of technologically assisted participatory democracy.

· -> Satellite: (Inner Moon)[edit]
· Schriekrieg's inner satellite is a RadWorld-Moon, characterized by high levels of radiation at its surface. [5]
  • No further information currently available
· -> Satellite: (Outer Moon)[edit]
· Schriekrieg's outer satellite is a RadWorld-Moon, characterized by high levels of radiation at its surface. [5]
  • No further information currently available

Orbit 4: ("Icarus V")[edit]

· ("Icarus V") is a RadWorld, characterized by high levels of radiation at its surface. [5]

  • No information currently available.
· -> Satellite: (Big-Moon)[edit]
Icarus V's primary satellite is a RadWorld-Moon, characterized by high levels of radiation at its surface. It is also of significant size, being almost 2/3 the size of its parent world and as large as many significant mainworlds, making this world and its parent world a near double-planet as they orbit each other about a clear external barycenter. [5]
  • No further information currently available.
· -> Satellite: Ghalash[edit]
· Ghalash is a Worldlet-moon that is the site of a minor installation. [5]
  • No further information currently available

Orbit 5: Radium[edit]

· As its name suggests, the Iceworld of Radium is also a RadWorld characterized by high levels of radiation at its surface.

The radioactivity endemic to the surface stems both from the lack of protection from particle radiation caused by the hard vacuum environment, as well as from sub-surface radioactivity generated by the decay of various naturally occurring radioactive isotopes within its crust and ice-salts and other minerals brought up by deep volcanic vents. [7]
It is populated by a small corporate mining colony in a heavily shielded enclave who mine and process the various ores for off-world transport to potential industrial concerns and other buyers. [7]
· -> Satellite: Telvoc[edit]
  • No information currently available



- Near/Outer System -[edit]

Orbit 6: Roderick[edit]

· Roderick is a vacuum-iceworld approximately 2400km in diameter [5] with a ring system encircling it at a distance of about two planetary radii.

  • Roderick orbits its primary with an eccentricity that takes it between 5.2 AU at periastron and 5.6 AU at apastron. [5]
  • The beginnings of a basic long-term geological engineering project have commenced with the goal of releasing trapped oxygen along with nitrogen and carbon dioxide ices within the frozen surface water that have already begun to produce a tenuous trace atmospheric envelope. The project engineers likewise plan to take advantage of the increased greenhouse effect caused by the gas mix to raise the temperature of the surface to a frigid but low-end tolerable level for assisted sophont habitation in general, and Llellewyloly environmental habitat conditions in particular. [5]
· -> Satellite: Tulumne[edit]
  • Tulumne is a vacuum Ice-Worldlet, part of the surface of which is being used as a stellar-radiation reflector for the Roderick geological engineering project. [5]
· -> Satellite: Ebelhorn[edit]
  • Ebelhorn is a vacuum Rad-Worldlet, part of the surface of which is being used as a stellar-radiation reflector for the Roderick geological engineering project. [5]

Orbit 7: Idulore[edit]

· Idulore is a Worldlet that is the site of a minor out-system colony.

  • Idulore orbits its primary Icarus in a highly eccentric orbit varying between 10.0 AU at periastron and 12.0 AU at apastron. [5]

Orbit 8: ("Icarus IX")[edit]

· ("Icarus IX") is a Worldlet

  • No information currently available

Orbit 9.5: ("Icarus X")[edit]

· ("Icarus X") is a RadWorld, characterized by high levels of radiation at its surface.

  • No information currently available

Orbit 10: ("Icarus XI")[edit]

· ("Icarus XI") is both a BigWorld and an a Iceworld, as well as a RadWorld characterized by high levels of radiation at its surface. It has a very dense atmosphere that requires special protective equipment at low altitudes.

  • No further information currently available
· -> Satellite: (Inner Moon)[edit]
· Worldlet-Moon.
  • No information currently available
· -> Satellite: (Outer Moon)[edit]
· Iceworld-Moon. - This large Iceworld orbits a BigWorld as a satellite.
  • No information currently available

Orbit 11: ("Icarus XII")[edit]

· ("Icarus XII") is an Iceworld

  • No information currently available


Orbit 12: [ - Empty Orbit - ]



- Far/Remote System -[edit]

Orbits 13-21: Sparse/Tenuous Scattered Disc & Cometary Cloud[edit]

  • No information currently available




Mainworld Data[edit]

Rhylanor is a smallish, normal climate planet with a very thin oxygen-nitrogen atmosphere located in a cluster of three star systems just off the Spinward Main. As such it provides a useful short cut for high-Jump vessels and Xboats but is inaccessible to most commercial ships. The majority of traffic into Rhylanor comes via the Celepina-Jae Tellona link or from Fulacin to Porozlo.

It orbits within the star's Habitable Zone, receiving moderate levels of stellar energy.

Chart Orbit HZ Region Detailed.png

Orbital Characteristics:

  • Orbital Distance: 0.36 AU
  • Orbital Period: 118.9 standard days
  • Rotational Period: 11.89 standard days (285.4 standard hours) (Retrograde)
  • Axial Tilt: 15°
  • Average Surface Temperature: 21.3°C

Rhylanor occupies the innermost orbit of its star system, at a distance of 0.36 AU from its primary, with an orbital period of about 118.9 standard days. Both the "Hot" (H+1) and "Inferno"/Inner System regions of the system lie to starward of all of the standard orbits occupied by most star-system configurations. Rhylanor's axis is tilted to the plane of its orbit by approximately 15°. Its retrograde rotational period of 11.89 standard days causes Rhylanor to make exactly ten rotations per revolution about its sun. From the vantage point of Rhylanor's surface, the sun rises in the west and travels eastward, completing one local day every 285.4 standard hours, sunrise to sunrise. [8] [9]

Mainworld Size (S)[edit]

Rhylanor is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.

  • Rhylanor has a diameter of about 6400 km, and has a large, dense core, resulting in a surface gravity of about 0.50g. [8] Rhylanor's weak natural gravity is augmented in urban areas by immense artificial gravity grids. Rhylanori technology also defies the planet's weak planetary electromagnetism for the purpose of maintaining its maglev public transportation network. EMP generators are maintained at intervals along the maglev public transportation web. The generators enable maglev to operate on the planet despite Rhylanor's weak natural electromagnetism. [3]

Mainworld Atmosphere (A)[edit]

Rhylanor has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.

  • Rhylanor has an N2 / O2 atmosphere with a surface atmospheric pressure of about 0.4 atm.[8] The very thin atmosphere of Rhylanor freely admits stellar radiation from Icarus, making the planet typically hot, averaging 21.3 degrees C. The atmosphere and axial tilt of Rhylanor (15 degrees) combined with its slow relative rotation, however, result in large daily and seasonal temperature fluctuations. Because of these extremes, nearly all Rhylanori own compressors, and frequently carry and use them if they must go outside the pressure-domed cities and enclosures. Those who engage in prolonged exposure to the elements own vacc suits and PLSS systems. [3]

Mainworld Hydrosphere (H)[edit]

Rhylanor has 35-45% of its surface covered by liquid water. There will be a number of small seas or one larger body of water. Wilderness refueling is possible. Rhylanor's seas support undersea settlements whose main business is the distillation of valuable ore products that seep forth from Rhylanor's multitude of undersea vents.

Mainworld Geography & Topography[edit]

The surface of Rhylanor presents a slate and obsidian color pattern to the observer from orbit due to its rocky composition and mineral-rich oceans, relieved intermittently by immense amber and brown splotches of urban sprawl in various places along the surface. Several impact craters are in evidence on the continents around the planetary surface. One significant crater lies close to the planetary equator, which serves as the location of a "primitive" Llellewyloly colony. One of the primary mountain peaks on Rhylanor is known as Mount Whatsit (a.k.a. "Zhitar").

Garden World Type 05f.jpg Garden World Type 12b.jpg

Water World Shore 08.jpg Garden World Type 10c.jpg

World Rugged Mountains 03.jpg Garden World Type 20.jpg


»» Mainworld Map[edit]

World Map Rhylanor Basic.png


Lifeform[edit]

Kian

Rhylanor has primitive multi-celled native life (...similar to lichens of a brownish-grey to dark coloration) which maintains some free oxygen in the atmosphere, though it is not enough for humans to breathe without mechanical assistance.[8] Other autotrophic life or foliage that has been transplanted to Rhylanor tends to darker colorations (such as dark green-black or charcoal / brown-black), as these pigmentations are common among life that thrives by utilizing the radiant energy of stars that emit primarily in the infra-red wavelengths, such as Rhylanor's M-type primary. [7]

A large variety of imported flora and fauna inhabit the world. Among these are Kian, native to Prilissa in Trin's Veil Subsector.

Kian-mounted Imperial Household Cavalry














World Dossier[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Rhylanor is a member world of the Third Imperium.

Notes of Interest:

Imperial Landed Nobility (N)[edit]

Rhylanor, as a member world of the Third Imperium, holds the estate of an Imperial knight who acts as an Imperial representative to the world, and the fiefdoms of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.

See: Nobles of Rhylanor
  • Rhylanor is the center of the local Subsector Government.
  • Rhylanor controls the world Kegena as a colonial intersystem possession.

World Starport (St)[edit]

Rhylanor has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

While the modern Rhylanor Highport is extensive and sees major traffic, the older Stanford-torus style highport that was built in the year 606 (known affectionately as "Old Station" to locals) still sees its fair share of visitors and through-traffic.
Rhylanor Highport
The modern Rhylanor Highport is a self-sufficient sealed habitat sustained by more than 20 bio-domes which maintain its atmosphere and contain sufficient hydroponics bays to support the entire indigenous population as well as livestock. While the majority of the facility is maintained to accommodate human and human-like biological needs, the great diversity of travellers who pass through the station has resulted in the maintenance of a number of Alternate Atmosphere Districts, collectively known as the "Alien Quarter". One of the most famous landmarks on Rhylanor Highport is the "Admiral's Fountain" - an enormous water-spout that issues from the Rhylanor Shipping Tower. The spray dissipates into a fine mist almost 2 km wide which catches the rays of the rising sun over the planetary horizon below, creating an iridescent rainbow that locals refer to as "the Jewels of Rhylanor". [10]
Rhylanor "Old Station" Highport
Rhylanor "Old Station" Highport, on the other hand, is of a dual-torus construction with an overall diameter for each "wheel" of 2100 meters, and a rim-diameter of 150 meters. One of the two tori is the main habitat (including the approximately 500 shops and businesses of Old Station's famous "Main Concourse" spanning four separate levels), while the other torus is given over to the agricultural needs of the station. [11]
Rhylanor Downport
While the main Rhylanor Highport is an immense orbital city, Rhylanor Down is, by comparison, a meager affair occupying only several square kilometers, and its associated Startown is a somewhat "scruffy" place filled with those who were unsuccessful in their attempts to "strike it big". [10]
» The Rhylanor Downport is located at the Rhylanor Arcology.
» The Kharginir Arcology and Joliswell Arcology each maintain their own local Spaceports.
» The Kikhimaa City arcology maintains its own small Spaceport. [12]

Point of Interest: Naval Base[edit]

Rhylanor has an important Naval Base. The subsector fleet has its headquarters at this facility, and there is a very powerful system squadron. Rhylanor also boasts a large naval academy where young officers-to-be undergo their education and training.

The Rhylanor naval base does not build starships. The Rhylanor yard maintains and modifies fleet vessels including prototypes or experimental variants. [13]

Prior to the Fifth Frontier War, the naval base hosted the 212th Fleet. During the war, the fleet was used to defend the Jewell Subsector and subsequently moved there. After the war, the 23rd Fleet was moved to Rhylanor from the Lanth Subsector. [14] [15]

Point of Interest: Scout Base[edit]

Rhylanor also has a large Scout Base that acts as a communications depot for the Xboat routes as well as a regional planning and command center. The facility is quite extensive and contains training facilities for some of the more specialized scout roles.

Point of Interest: Warships' Graveyard[edit]

During the Fifth Frontier War Rhylanor was the site of several critical naval battles between the Imperial and Zhodani fleets. The Rhylanor system still contains relics of the climactic battle, in the form of the Warships Graveyard, where the shattered hulks of disabled vessels were gathered together by tugs in order to prevent their being a hazard to navigation. The whole graveyard is classified as a red zone, and patrolled to prevent any but licensed salvage operatives from entering. The area is designated as a war grave by both Zhodani and Imperial authorities.

World Importance (Ix)[edit]

Importance: +4

  • Rhylanor is an Important world.

World Technology Level (T)[edit]

Rhylanor possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.

Trade Data[edit]

Rhylanor is a High Technology, High Population world that is also the center of the Subsector Government.

Trade Lines with other worlds:

  • Rhylanor is part of the Rhylanor Cluster (also known as the "Rhylanor Trace") and is somewhat isolated astrographically from the worlds around it. Most trade passes to Rhylanor along the J-2 Celepina-Jae Tellona-Rhylanor link, which then continues along the Rhylanor-Equus J-3 corridor for higher-jump liners. Some trade also comes to Rhylanor via the Fulacin-Porozlo link.

World Economy (Ex)[edit]

  • Resources: C (very abundant)
  • Labor: 8 (hundreds of millions)
  • Infrastructure: G (very comprehensive)
  • Efficiency: +2 (good)

World Infrastructure[edit]

Rhylanor possesses Very Comprehensive infrastructure.


Several Megacorporations have their regional headquarters on Rhylanor, or at least a major installation. Some of Rhylanor's extensive shipyards are privately owned but most are either Megacorporate subsidiaries or at least partially funded by Megacorp money. Corporations with offices and facilities on Rhylanor include:

Rhylanor is also a center for industry, commerce and education. The Rhylanor Institute of Technology is one of the most prominent hard-science and technological-research institutions in the entire Imperium, with notable accolades in the fields of robotics and computer engineering and heuristics. It is almost certainly the foremost such facility this side of Corridor Sector. The Rhylanor Polytechnic also provides advanced technical education in a number of technology-related fields. The University of Rhylanor boasts a strong hard science and technical curriculum among its many varied and diverse degree programs but is principally a planetary university serving the needs of the local citizenry of Rhylanor. Rhylanor is also home to both the prestigious Imperial University of Rhylanor and to Plankwell University. The Imperial Museum of Rhylanor is also a significant repository of historical and archaeological artifacts, and a center of research.

Politics & Government[edit]

World Government (G)[edit]

Rhylanor is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions in the government. These positions are inherited by member of the group or their family members. The organization may be a monarchy, with titles passed to family members, or a plutocracy where inheritance of the family fortune includes government position. Alternatively, the organization may be a more typical government apparatus, only with positions of power inherited.

Rhylanor is nominally headed by a monarch (who is also usually an Imperial ceremonial noble), who acts as ceremonial head of state. The monarch is not an absolute ruler and operates within strict constitutional guidelines, consulting with his Privy Council whose members are drawn from the planet’s higher nobility. His power is limited by the authority of the other branches of Rhylanor's government. [8]
Rhylanor's government primarily consists of two groups, both of which are filled with Rhylanor's nobles. Membership in the government is either handed down to the oldest child in a noble family after the death of the parent, or granted by elevation due to meritorious service or achievement. [17]
One group is known as the "Three Councils"·, which make laws and determine the guilt or innocence of lawbreakers. Each council is in charge of one area of law. The Council of Rhylanor makes all local laws. The Council of Space makes all laws concerning visitors to the planet and relations of the planetary government to the Imperium and other worlds. The Council of Revenue sets taxes. [17] The planet’s High Court is a small council (drawn from the membership of the Three Councils) whose members inherit their posts. It consists of seven of the highest planetary nobles. These seven Law Lords rule on the most important cases, and also oversee all lower courts for the planet. [8]
The second main group in Rhylanor's government, performing the executive function, is known as the ·"Little Council". Its fifteen members each oversee the activities of the government in one of fifteen administrative areas. Thus separate police and armed forces are organized differently in each area, although all must enforce the same laws set by the Three Councils. [17]
The current government is relatively new to Rhylanor, the result of a constitutional convention held in 1056. [17]
  • Rhylanor controls the world Kegena as a colonial intersystem possession.

World Law (L)[edit]

Rhylanor has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.

Universal Legal Profile (Lx): L - W D I Te Tv P - [Tr Cr Cv F]

  • L (Overall Enforcement Level) = 4
--
  • W (Weapons) = 4
  • D (Drugs) =
  • I (Information) =
  • Te (Technology) = 1
  • Tv (Travellers) = 1
  • P (Psionics) = 7
--
  • Tr (Trade Law) = 7
  • Cr (Criminal Law) = 5
  • Cv (Civil Law) = 4
  • F (Personal Freedom) = 1

World Military[edit]

  • No information currently available.

World Population (P)[edit]

Rhylanor has a population of 8,000,000,000 sophonts (billions).

Llellewyloly small.jpg

A significant population of Llellewyloly exists on this world, living out in the open very-thin atmosphere environment somewhat apart from the rest of the sophont-population of the world as a "shadow-population" and comprising approximately 40% of the total world population (roughly 2.5 billion individuals). The remaining 60% of the population (approximately 6.5 billion individuals) consists of humans and other non-human sophonts.

World Residents of Note[edit]

Linguistic Topography[edit]

The following languages are most commonly heard:

» Kheilig(h) / Kehlish: Mixed Brythonic-Goidhellic-derived dialect(s) of the local region. [22]
» Khemricg: A Brythonic-derived dialect of the local region. [23]

World Culture (Cx)[edit]

  • Heterogenity: 7 (discordant)
  • Acceptance: D (very xenophilic)
  • Strangeness: 3 (somewhat typical)
  • Symbols: D (very abstract)

Rhylanor has a fairly moderate society with liberal laws; most citizens view their government as a meritocracy. Entry to the world's ruling elite is most commonly gained through power and achievement. Elevation for achievement is generally linked with service to the Imperium or to Rhylanor's armed forces, though accomplishments in other areas such as science or entertainment are also rewarded in this way. Rhylanor's economy is relatively free, and taxes are low. With a law level of 4, inhabitants of Rhylanor live peaceful lives. Police are occasionally visible, but citizens are not harassed and have nothing to fear from governmental excesses.

World Arts[edit]

Rhylanor has a thriving art community. Of particular preference and popularity are live theater and non-digitized performances. [24] The computerized strategy game called Dhage was originally developed on Rhylanor in the sixth century. [25]

Urbanization[edit]

Rhylanor Feature Map 2.png

Most of Rhylanor's population live in arcologies (either pressure-dome cities or underground habitats), though many of these are built into hills and mountainsides. Major settlements on Rhylanor include:

The Hhagirnur Arcology is famous as the birthplace of Grand Admiral Olav hault-Plankwell, who later ascended to the Imperial Throne as Emperor Olav I, 15th Emperor of the Imperium and first of the Emperors of the Flag.[26]

The Llellewyloly settlements on Rhylanor generally prefer the open-air very-thin atmosphere environment. Llellewyloly settlements include:

  • Llynhonnaulloely [26]
  • Llygolyballondoor [26]
  • Gweunyllgoontolygololy [26]
  • Baradwysraidantyllew [26]
  • Primitivist Llellewyloly Reserve: A Llellewyloly "primitivist" colony is located in an impact crater at about 30o north latitude and is known to human locals as the "Dandy Reserve". [26] This colony preserves the culture of the original Llellewyloly Colony that thrived on Rhylanor when it was first settled by Humans. No one is quite sure how long the Llellewyloly (who are indigenous to Junidy) have lived on Rhylanor or when they first arrived, or how they got there.

History & Background[edit]

The world of Rhylanor was first officially settled by Imperial colonists during the early waves of Imperial settlement in the Spinward Marches Sector in the 300s, becoming an Imperial Client State not long afterward and completely absorbed as a full Imperial member world by ca 400. The first settlers who arrived on Rhylanor discovered the presence of a non-native sophont species already present on-world at a primitive level of technological development that were later discovered to be the minor race known as the Llellewyloly of Junidy that were native to that same world. As the Llellewyloly of Junidy and Rhylanor were both nearly identical primitive minor races when first contacted, no one was quite sure when the Llellewyloly had initially arrived on Rhylanor or by what means they had got there. Nevertheless, since Llellewyloly preferred the natural conditions provided by the open environment of Rhylanor as compared to the tolerances of Humaniti and similar sophonts, Imperial settlement of the world occurred alongside but apart from the Llelleweloly enclaves in separate regions, the two peoples maintaining distinct side-by-side cultures that did not overlap or significantly interact. In the ensuing centuries with recontact between the Junidian and Rhylanorian branches of the Llellewyloly species, many Llellewyloly have migrated to the Rhylanor outback and colonized the surface regions considered inhospitable to unaided Humaniti, forming a substantial shadow-culture on Rhylanor alongside the more familiar and mainstream cultures of Humaniti and similar sophonts who live under the pressure-domed cities and arcologies of the world. The enduring mystery of the original primitivist Llellewyloly presence on Rhylanor is one that puzzles paleosophontologists to the present day. [27]

Rhylanor was first charted in detail by Imperial astrographers of the Imperial Grand Survey (IGS) during the years of the Imperial First Survey between 300 and 420. By this time Rhylanor had come under the jurisdiction and oversight of the Duchy of Mora. As colonization into the Spinward Frontier continued, Emperor Jerome reorganized the Marches in 522, for the first time creating the independent Duchy of Rhylanor at the same time as the creation of several other Spinward Duchies, raising the 3rd Baron Alkhalikoi of Rhylanor to be the 1st Duke of the 1st Creation of the Dukes of Rhylanor.

During the First Frontier War Grand Admiral of the Marches Olav hault-Plankwell led the March Fleet against the Outworld Coalition of the Zhodani Consulate and their Vargr allies, stemming the tide of the invaders advance into Imperial territory. At the Battle of Rhylanor Duchess Arbellatra Khatami Alkhalikoii, 3rd Duchess of Rhylanor, commanded the system defenses, receiving her commission as a Captain in the Imperial Navy from Grand Admiral hault-Plankwell himself after the battle. Grand Admiral hault-Plankwell eventually smashed the gathered Zhodani/Vargr expeditionary fleet in the climactic Battle of Zivije, crippling the Zhodani capability to prosecute the war fully but also inflicting enough losses on the Imperial squadrons to force a stalemate. The negotiated armistice in 604 allowed the Imperium to claim a large amount of previously unincorporated territory to replace the parts of Cronor Subsector ceded to the Zhodani. Though Admiral hault-Plankwell claimed victory for the Imperium, he simultaneously castigated the central Imperial authority for its lack of support during the war and subsequently led an expedition to Capital and assassinated the Empress Jaqueline I, seizing the Iridium Throne and beginning the Imperial Civil War and the period known to Imperial history as the Emperors of the Flag.

During the Second Frontier War Duchess Arbellatra, now Grand Admiral of the Marches, brought an end to the War, subsequently allowing her in her turn to march upon Capital and bring an end to the concurrent Imperial Civil War as well, leading to her appointment as Regent of the Third Imperium, and later as 1st Emperor of the Alkhalikoi dynasty.


World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:




Historical-Era: Milieu:1120[edit]

Rhylanor in the Continuing Imperium (Click Expand to reveal)

IISS GURPS Astrographics Survey[edit]

2716 Rhylanor (Imperial) - Green Zone

Starport: Class V (Class A) - Naval & Scout bases.

Diameter: 3,978 miles (6,400 km). Gravity: 0.50g.
Atmosphere: Very Thin oxygen-nitrogen.
Hydrographics: 40%.
Climate: Normal.
Population: 8.3 billion sophonts.
Government: Oligarchy (hereditary nobility).
Control Level: 3.
Tech Level: 12.
World Trade Number: 6.



Historical-Era: Milieu:1130[edit]

Rhylanor in the Rebellion & Regency (Click Expand to reveal)
  • No information currently available

Historical-Era: Regency/Milieu:1200[edit]

The Regency: Rhylanor in the New Era (Click Expand to reveal)

The Regency: Rhylanor in the New Era

Rhylanor Surface Map
(Click to enlarge)
Rhylanor (Rhylanor:  Spinward Marches/2716) 
A434A34-F  A  Hi Cp 110 RE     M2 V
G=0.5, Day=11d 21:26:21.6 (=285.4 hrs.), Year = 118d 21:36:00.0
Atmo=0.40, Controlled Weather
Temp= +21.3 (5/lat +15 to -35) (season +28.8 to -48.0, 48 deg lat)
Daily temp range 120.56
Ores; Metals; Durables, Consumables; Recordings, Software
Conservative/Advancing, Unaggressive/Neutral, Harmonious/Aloof
Legal:  4-07540     Tech  FE-FGFFE-FDFG-FE-F

Upon entering the system, the first thing a traveller will notice about Rhylanor is its bleak-looking slate and obsidian color and a scarcity of active weather patterns. Rhylanor's very thin atmosphere, rocky composition and mineral-rich oceans make it as gray as jump space. Scant meteorological activity can be accounted for by weak stellar emanations coming from Rhylanor's solitary red dwarf star, Icarus. [3]

As travellers approach close orbit, however, they will begin to notice immense amber and brown splotches of urban sprawl on the small world's surface. Rhylanor's linear and hard-edged coastlines stem from massive terraforming projects performed over generations since Rhylanor was settled in the frontier days of the Spinward Marches (ca. 150). Urban areas include scores of arcologies, gravitic cities and even undersea settlements whose main business is the distillation of valuable ore products that seep forth from Rhylanor's multitude of undersea vents. [3]

Rhylanor's principal Highport, the Rhylanor Orbital Starport (R.O.S. or "Ross", as it is affectionately known) is home to multiple millions of inhabitants. Ross is unique in that it is a modular orbital city, comprised of three separate units. Normally the three units are united into one cohesive orbital starport/city, but during major fleet maneuvers or wartime, the three modules divide into separate entities that are strategically placed at equidistant vertices in point defense of Rhylanor proper. Each module is equipped with a 2-G maneuver drive and dozens of PAWs, missile launchers and meson-gun mounts for such exercises. The three starport modules are called Vord, Emberheim, and Xao, named for a famous scientist, entrepreneur, and military leader, respectively, drawn from Rhylanor's colorful history. Emberheim, the largest of the three modules, contains Rhylanor's massive orbital shipbuilding yard. Administered by the system government, major portions of the yard are leased to Ling Standard Products and General Products LIC. Many smaller indigenous shipbuilding outfits also lease manufacturing space at the facility. Each of the three modules contains space leased to the Regency Navy (RN) and Regency Interstellar Scout Service (RISS) as well. The majority of Rhylanor's SDB squadrons are docked at Xao. [3]

Population

Over 70 percent of Ross's permanent population is civilian. Most of the civilian population is employed in some capacity by Rhylanor-based subsidiaries of Imperial megacorporations. Numerous merchant lines including such notables as Oberlindes lease or own major lots in each of Ross's modules. Two arcologies are mounted on each module, housing approximately 85 percent of the civilian population. The remaining 15 percent live in settlements located in scattered areas of Ross's immense lattice-like structure. [3]

Urbanization

In the colonial days of the planet, tough settlers had to brave Rhylanor's harsh and unforgiving environment to establish the foundation of what is, in their minds, the greatest jewel and example of technological might in the Marches. As a notable offworlder who made his way on Rhylanor as an oceanic wildcatter once said, "If you dig your way in like a tick on a kian's back, hold tight and weather the storm, you're a Rhylanori for life." [3]

The capital city of Rhylanor and location of its main starport is Olavopolis (formerly the Rhylanor Arcology), named for the First Frontier War hero, Admiral Olav hault-Plankwell. Olavopolis is an immense city, and a planetary nexus for commerce, education, and industry. The city is comprised of arcologies, floating gravitic residential and industrial centers, and subsurface oceanic domes that extend beyond the coastline of Olavopolis's terrestrial sprawl. [3]

Arbellatracon, Rhylanor's largest city (formerly Kharginir Arcology), is the planet's manufacturing center. Consisting mostly of massed arcologies, dismal industrial Arbellatracon is for the most part a rough and tumble blue-collar city. Eighty-eight percent of the population are members of the Brotherhood Church. On their weekly day of rest, Wonday, Arbellatrans don bright ritual compressor apparatuses adorned with fetishes and ascend to the surface of the planet to pray in the dim light of Icarus. Under the moonless violet Rhylanori skies, they engage in two to three hours of prayer and then return to their apartments for ritual feasting and drinking. [3]

Rhylanor boasts several smaller cities as well, the largest of which, Fuirmidh, is the home of the University of Rhylanor. A referendum to rename the city Norriscon, after the Fifth Frontier War hero and former Duke of Regina, was defeated in a landslide vote in 1110, after opponents of the referendum successfully reminded the citizens of Rhylanor that Norris too clearly represented Regina to be worthy of such an honor. [3]

Technology

As for Rhylanor's technological might, most of the planet's industries operate at TL–15, with Rhylanori specialties such as computers, robotics and many aspects of starship building in some cases achieving TL–16. [3]

Government

Rhylanor has a bicameral government which prefers a hands-off approach for the most part, allowing easy passage on and off-world. Liberal weapon possession and personal freedom laws are intended to encourage off-world trade and tourism. The RMT presence is every bit as intrusive as it is on Ross, but the trading blocs do not have a presence on Rhylanor proper. [3]

The Executive Proxy (EP) is the reigning government on Rhylanor, consisting of eight senators. The EP have historically been drawn from the ranks of retired flag rank Imperial or Regency naval officers, native Rhylanori corporate executives, Rhylanori nobility and senior legislative-branch politicos. Upon taking office, each member of the EP prepares a preferred list of three successors. The senator may optionally alter his preferred list at the end of each eight-year term. Most do not, however, as altering one's list is seen by the electorate as a sign of weakness. When a senator dies or willingly secedes, the general population of Rhylanor votes for one of the three successors to replace the senator. The EP, for the most part, tries to facilitate free trade and off-world tourism by maintaining a hands-off approach. Their primary function is directing the economy of Rhylanor, promoting industrial projects and public works, and generally touting Rhylanor to the rest of the subsector and the Regency in general. [3]

Legal power and administration of the powerful RMT is administered by the Magistracy, Rhylanor's lower governmental house and judicial branch. Magistrates are elected by popular vote in population bloc electoral districts. [3]

Military

Members of Rhylanor's highly technical planetary navy, COACC, and 23rd fleet Regency naval personnel staff are drawn primarily from the population of Rhylanor proper and other planets in the system. Conversely, Rhylanor's army and marine regiments are only about 20 percent Rhylanori. The bulk of Rhylanor's soldiers are volunteers and conscripted troops from the nearby Porozlo and Jae Tellona systems. The highly disciplined Jae Tellonan units are known as the "Rashakhras", named for a long-dead Vilani warrior caste that fought in the Interstellar Wars. The Rashakhras are respected and feared throughout the Marches and are known to be some of the toughest soldiers of the Regency. [3]

Trade

Highly competitive trading blocs operate on each of Ross's modules, each with its own dominant bloc. The blocs are very turf-sensitive and will take quick and decisive action against any off-worlders who come into their territory and trade without paying an appropriate obeisance to the dominant bloc on the module. [3]

The powerful Rhylanor Ministry of Trade (RMT) keeps a watchful eye on all mercantile activity. The export of Rhylanori technology, especially cutting-edge Rhylanori computer and robotics technology (see below), is heavily policed by law enforcement agents assigned to the RMT. [3]

Despite the clannish trading blocs and intrusive RMT on Ross, free trade manages to flourish, with off-world goods constantly flowing into Ross's ports from throughout the central portion of the Regency. [3]

Culture

The University of Rhylanor in Fuirmidh is a hotbed of ideas and liberalism, and the UR has long been a place where innovation and intellectual freedom flourish. The conservative population of Rhylanor often sneer at the mention of the university, but grudgingly accept it for its merits. Known during the Fifth Frontier War for pro-Ine Givar student protests, the university remains a place where dissenters can voice their opinions. UR is Rhylanor's bastion of liberalism. [3]

Outlook

A division exists between the governmental approach and native Rhylanori sentiment concerning off-worlders. While the government encourages free trade and tourism, the citizens of the planet are known to be rather smug. In fact, "Rhylanori pride" is known throughout the Marches as the defining characteristic of this system's citizens. [3]

Rhylanori pride stems from historical events. Rhylanor served as the pivotal system in the Fifth Frontier War. Advancing Zhodani forces were stopped and turned back at its borders. For a time, prominent local groups such as the ' 'Sisters of Rhylanorae, the local Brotherhood diocese, and the Olavopolis Patriot Guild even lobbied the Imperium to establish Rhylanor as the capital of the Spinward Marches. Though Mora was eventually selected for astrographic and historical reasons, most Rhylanori believe their world is more deserving of the honor. [3]

The Rhylanori are a progressive people and look at defeat as part of an ongoing struggle. Any and all recognition is quickly magnified and extolled. [3]

Off-worlders may be put off initially by Rhylanori pride. Attempts to make trading pacts or establish permanent residency on Rhylanor may well be rebuked in the courteous but decisive Rhylanori manner at first. Persistence, however, wins out on Rhylanor. Off-worlders will discover that the exclusive and conservative Rhylanori greatly admire mavericks, entrepreneurs and frontiersmen. [3]

The Rhylanori are essentially a proud and forward-thinking people whose world is just reaching maturity in the galactic scheme of things. Though commercial enterprise and legal bureaucracy have made their imprint on the system, native Rhylanori long for the days of colonial freedom and the wild frontier. Consequently, most Rhylanori greatly admire the adventurer's spirit though most are loathe to give up the golden handcuffs of their technologically advanced and liberated society. [3]


References[edit]

This article has metadata.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
  1. "Jump Map API" and map location from Travellermap.com
  2. T5SS & Milieu-adjusted X-Boat SS-2 published data harmonized with modifications of Christopher Griffen's system configuration in RICE Paper 2716.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 Information provided to the library by Christoper Griffen
  4. 4.0 4.1 Robert Eaglestone. Xboat Special Supplement 2: The Far Far Future (Robert Eaglestone, 2024), 47.
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 5.15 5.16 5.17 5.18 Information provided to the library by WHULorigan - Harmonization of XBoat Special Supplement 2 & RICE-Paper2716
  6. Information provided to the library by Traveller Map Second Survey Data
  7. 7.0 7.1 7.2 7.3 Information provided to the library by WHULorigan
  8. 8.0 8.1 8.2 8.3 8.4 8.5 Jon F. Zeigler. First In (Steve Jackson Games, 1999), 56, 61, 63, 75, 97, 104, 107.
  9. Corrected for updated stellar data: See Discussion Page & Metadata.
  10. 10.0 10.1 Carl Walmsley. Starports (Mongoose Publishing, 2011), 66-71.
  11. Gregory P. Lee. Cirque (Greylock Publishing, 2014), 68.
  12. 12.0 12.1 Martin Dougherty. Whispers on the Abyss (Mongoose Publishing, 2024), .
  13. Martin Dougherty. Whispers on the Abyss (Mongoose Publishing, 2024), 35-36.
  14. Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 9.
  15. Marc Miller. Rebellion Sourcebook (Game Designers Workshop, 1988), 26.
  16. Martin Dougherty. Whispers on the Abyss (Mongoose Publishing, 2024), .
  17. 17.0 17.1 17.2 17.3 Gary L. Thomas. Grand Census (Digest Group Publications, 1987), 25.
  18. 18.0 18.1 18.2 18.3 18.4 18.5 18.6 Marc Miller. MegaTraveller 2: Quest for the Ancients (Paragon Software, 1991), .
  19. Andrea VallanceDonald McKinneyGregory P. LeeJames KundertRobert Eaglestone. "TRAVELLER NEWS SERVICE BULLETINS." Imperiallines 7 (2015): 22.
  20. Gary L. Thomas. The Travellers' Digest 01 (Digest Group Publications, 1985), .
  21. Speculative detail by WHULorigan based on current and historical trends of associated names of some placenames, businesses, and citizens on-world in canon.
  22. Language name(s) invented by WHULorigan.
  23. Language name(s) invented by WHULorigan.
  24. Gregory P. Lee. Cirque (Greylock Publishing, 2014), .
  25. Rob Caswell. MegaTraveller Journal 1 (Digest Group Publications, 1991), 45.
  26. 26.0 26.1 26.2 26.3 26.4 26.5 26.6 26.7 26.8 Information provided to the library by Gregory P. Lee in Cirque (Unpublished Novel)
  27. Information provided to the library by Robert Eaglestone
Mergedisputed.gif This article has two or more sources with conflicting information. Because the conflict has not been resolved, all sources are linked to this article.