Quatuor Subsector

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Quatuor Subsector
Hesperia Asphodel Ionia

Quatuor style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Winston
Sector Neworld
Capital Quatuor
Number of Systems 24
Majority Control Non-Aligned, Human-dominated - 63%
2nd Control Non-Aligned, unclaimed - 19%
3rd Control Winston Democracy - 13%
4th Control Solomani Confederation - 05%

Quatuor Subsector is subsector M of Neworld Sector.

Description (Specifications)

The following astrographic and commercial data has been determined regarding Quatuor Subsector:

Astrographic Features

The subsector is a generally unremarkable area lying on the rimward edge of the Solomani Confederation.

  • It is a relatively low stellar density region.
  • The subsector does not have one significantly brighter star: it contains a number of white main sequence stars sharing similar characteristics.

Stellar Distribution

A basic map showing the distribution and size of stars within Quatuor Subsector.

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.

Subsector M Quatuor Star Chart.png
(Chart sourced from Traveller Map)

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.

Rift Regions

The subsector contains parts of three rift regions: the Finger of Cythera, the Hesperian Void, and the Quatuor Rift.

Chart Quatuor Subsector Rifts Labelled Basic 2.png
(Chart sourced from Traveller Map)

Locally at least, a rift is an astrographic and commercial concept based on Jump Drive performance.

  • Most commercial vessels typically use Jump Drives capable of Jump-3 or less.
  • Areas that cannot be crossed by Jump-3-capable vessels are denoted as rifts.
  • Rifts represent a considerable obstacle to interstellar trade and commerce.

Logo Trade and Commerce.png

Economic Astrography

Trade Routes

High cargo capacity, low jump rating vessels move along the clusters and traces of the region, carrying vast amounts of goods and commodities between their member worlds. Jump-2 and Jump-3 feeder routes work their ways around the rifts and voids that dot the region, linking the various clusters and traces.

Clusters

The subsector contains parts of two clusters of worlds: the Cathedral Cluster and the Shepherd Trace.

Cathedral Cluster

The Cathedral Cluster. Within Aldebaran Sector it is known as the Freeman Seven.

Neworld Sector Clusters

Chart Freeman Five Freeman Seven Basic.png
(Charts sourced from Traveller Map)

Shepherd Trace

The Shepherd Trace.

Chart Shepherd Trace Basic.png
(Charts sourced from Traveller Map)

Corporations

Corporations and organizations known to be active within the subsector include:

ConTech.jpg Logo Guardian Military Systems.png Layaefui.jpg Logo Orion Metallurgy Corporation 2.png Logo Panstellar Alternate 2.png

Logo Probable Technologies Small.png Logo RPNS Small.png Star Patterns Trading.jpg Logo Transstar.png Logo ZeeCorp.png

Goods

Notable local commodities include:

  • (none currently listed)

World Listing

Comprehensive Second Survey data for all worlds that lie within Asphodel Subsector is available.

  • The primary source material for all data is Traveller Map.
  • Other sources may differ: some elements of the data may be contradictory or incorrect.
  • Data is occasionally updated as new information becomes available.

AAB library archives contain expanded data about the following systems:

18 Worlds in the Asphodel Subsector
Asphodel  •  Cecilio  •  Felix  •  Furness  •  Garnet  •  Heng  •  Iniquiti  •  Kliment (Ne 0321)  •  Majestic  •  Mote (Ne 0728)  •  New Clarion  •  SCSS-G1  •  SCSS-G2  •  Sere (Ne 0623)  •  Siddur  •  Socotra  •  Torin  •  Weal  •  

Note that some Second Survey data, though only 40 years old, may already be out of date.

  • Scouting missions gathering reliable, verified data can receive substantial payment.

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Solomani Security keeps a close eye on things within the subsector to ensure the security of the Solomani Confederation and the well-being of its loyal citizens. Almost anyone could be a SolSec informant, passing on all sorts of useful information: some gain a reward or benefit for their actions, others are coerced, but a few see it as an act of duty to help protect the Solomani state and its interests.

Polity Listing

The following polities can be found within this subsector:

Logo Solomani Confederation Alternate Small.png Logo Solomani Confederation Restricted Zone Alternate.png Symbol Neutral Worlds.png

Neworld Sector Polities

Major Powers

Non-Aligned Powers (World-States)

Capitals

The various polity and regional capitals found within the subsector include:

Native Sophonts

No sophont species are believed to have originated in this area.

Demographics

Significant populations of the following races (sophont species) reside within this subsector:

Humaniti (Human races)

Linguistic Topography

The most commonly heard languages are:

General Historical Timeline

Major events that have affected this polity and the wider region that it lies within:


Subsector Summary

Quatuor, subsector M of Neworld, contains 16 worlds with an estimated combined population of 6 billion, a per capita income of Cr3,692, and a total economy of BCr25,119. These worlds originate an interstellar trade of BCr49 through 7 starports (0 Class A, 4 Class B, 1 Class C, 2 Class D) employing 7,860 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and two Industrial (In) worlds. The governments in Quatuor maintain two Naval bases and two Military bases. The average technology level is 5 (with most between 1 and 9). The highest technology level is 11 at Quatuor (Neworld 0737).

Quatuor, subsector M of Neworld, contains 24 stars and 154 identified planets; ten monostellar systems, five binary systems, no trinary systems, and one system with four or more stars. 13 of the 16 systems (81%) have native gas giants. There are no Asteroid (As) belts, one Desert (De) world, three Garden (Ga) worlds, no Ice-capped (Ic) worlds, one Poor (Po) world, five Vacuum (Va) worlds, and no Water (Wa) or Ocean (Oc) worlds.

Quatuor has an estimated population of 6 billion distributed across two High population (Hi) worlds, two Moderate population (Ph) worlds, one Non-industrial (Ni) world, six Low population (Lo) worlds, and five Barren (Ba) worlds. The highest population worlds are Cathedral (Neworld 0140) and Quatuor (Neworld 0737). The population consists primarily of 1 sophont group.

1 identified sophont population in Quatuor


Non-Aligned, Human-dominated

There are ten Non-Aligned Human-dominated worlds in Quatuor with an estimated combined population of 1 billion.

Non-Aligned, unclaimed

There are three Non-Aligned unclaimed worlds in Quatuor with an estimated combined population of less than 1 million.

Winston Democracy

The Winston Democracy has jurisdiction over two worlds in the subsector with an estimated combined population of 5 billion, a per capita income of Cr3,204, and a total economy of BCr16,023. These worlds originate an interstellar trade of BCr0 through 1 starports (0 Class A, 0 Class B, 0 Class C, 1 Class D) employing 35 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world.

The Winston Democracy has an estimated population of 5 billion within the subsector, distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Cathedral (Neworld 0140). The population consists primarily of 1 sophont group.

Solomani Confederation

The Solomani Confederation has jurisdiction over one world in the subsector with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.

References & Contributors (Sources)

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.