Vilis Subsector
Library Data Milieu 1116 Milieu 1200
| Vilis Subsector | |
|---|---|
![]() | |
| Sector | Spinward Marches |
| Capital | Frenzie (Spinward Marches 1116) |
| Number of Systems | 26 |
| Stellar and Economic data | data page |
| Majority Control | Imperium - 66% |
| 2nd Control | Non-Aligned - 20% |
| 3rd Control | Other - 16% |
| Map Key | Map Key |
Subsector F of Spinward Marches Sector. Vilis Subsector is the communications link extending along the Imperial border from Regina. A chain of Imperial worlds plunges through the heart of the the subsector. While the coreward portion of the region is a demilitarized neutral zone shared with the Zhodani Consulate, the rimward edge of Vilis borders on the loose confederation known as the Sword Worlds. In times of tension, the exposed location of this subsector makes the area a prime military position.
The Vilis Subsector is defended by 23rd Fleet until the Fifth Frontier War and the 193rd Fleet thereafter.
Physical Astrography[edit]
The following astrographic features and trade routes can be found within this subsector:
- Spinward Main
- Vilis Trace
- Part of the Abyss Rift intrudes into the subsector.
Astrographic Features[edit]
The following astrographic data has been determined regarding Vilis Subsector:
- The subsector is a slightly below average stellar density region.
- The brightest star is the red giant primary of the Frenzie system.
- It contains the Abyss Rift, a region of lower stellar density.
Stellar Distribution[edit]
A basic map showing the distribution and size of stars within Vilis Subsector.
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
(Chart sourced from Traveller Map)
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
Rifts[edit]
One rift region lies within the subsector:
(Chart sourced from Traveller Map)
Trade Routes[edit]
The Spinward Main[edit]
The Spinward Main is the arterial trade route within the Spinward Marches. It passes through Vilis Subsector.
High cargo capacity, low jump rating vessels laden with goods, commodities, and luxuries move along it, bound for the thriving markets of its member worlds.
(Chart sourced from Traveller Map)
- Worlds on the Main are marked in green.
Local Worlds[edit]
The worlds lying along the coreward edge of the subsector are members of the Main.
A single world to rimward, Margesi, lies on another branch of the Main.
- It is associated with the Daryens, the Sword Worlds, and the Entropic Worlds.
(Chart sourced from Traveller Map)
Native Sophonts[edit]
The following races are believed to have originated in this area:
Politics and Diplomacy : Milieu 1116[edit]
The coreward portion of the subsector is the demilitarized neutral zone established after the Third Frontier War. Along the Imperial border runs the Xboat route which connects Regina (Spinward Marches 1910) with the subsector capital at Frenzie (Spinward Marches 1116).
- Independent Powers (Pocket Empires)
- Third Imperium (Imperial powers)
- County of Arden
- Various member systems and worlds.
Demographics[edit]
Significant populations of the following races (sophont species) reside within this subsector:
- Humaniti (Human races)
World Listing[edit]
Comprehensive Second Survey data for all worlds lying within Vilis Subsector is available.
- The primary source material for all data is Traveller Map.
- Other sources may differ: some elements of the data may be contradictory or incorrect.
- Data is occasionally updated as new information becomes available.
AAB library archives contain expanded data about the following systems:
Note that some Second Survey data, though only 40 years old, may already be out of date.
- Scouting missions gathering reliable, verified data can receive substantial payment.
Subsector Timeline[edit]
Major events that have affected this subsector and the wider region that it lies within:
- circa -300,000: the Ancients are active within the sector, most notably transplanting humans from Terra onto Darrian.
- −5823: the Zhodani Consulate is established.
- -4045 to -2204: the Vilani Ziru Sirka controls vast territories.
- after -4045: a few Vilani dissidents fleeing the Ziru Sirka may have passed through the sector.
- -2404 to -2215: the Interstellar Wars. The young Terran Confederation battles against the ancient Ziru Sirka.
- -2400s: Terran explorers pass through the sector, heading generally to spinward and eventually founding settlements in the Theta Borealis region.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1776 to 0: the Rule of Man collapses. Charted Space endures the Long Night.
- -1511: the Itzin Fleet, a group of far-flung Terran traders, contact the Daryens of Darrian. Over the next few centuries Daryen technology advances exponentially.
- Colonists from the Fleet found settlements on a few other worlds within the region.
- -1270: Daryen exploration reaches 20 parsecs from Darrian itself.
- -1137: the Darrian Confederation is founded.
- -1118 to 380: the Aslan Border Wars.
- -924: the Maghiz – the primary star of the Darrian system destabilizes, creating a monumental Electromagnetic Pulse that hits worlds many parsecs away and destroys the now highly advanced Daryen civilization.
- circa -750: Gvegh Vargr from coreward launch sporadic raids into the sector.
- -399: Gram and a number of other worlds in the Sword Worlds Subsector are settled by Terrans fleeing a civil war in the Old Earth Union, in the Solomani Rim. They make their escape from Terra though Aslan Space.
- -200: contact between the Old Earth Union and the Terran settlements in the Sword Worlds Subsector is cut. The long and treacherous route through Aslan Space was made more difficult due to the ongoing Border Wars and the frequent political and territorial changes they caused.
- -187: the Zhodani establish contact with Daryens.
- -186: the Sacnoth Dominate, the first Sword Worlds' government forms.
- The Year 0: the Third Imperium is founded, ending the Long Night.
- 60: Imperial development within the Marches begins in earnest with the settlement of Mora. The Imperial frontier gradually expands into the sector.
- 73: Imperial traders exploring to spinward establish formal contact with the Sword Worlds.
- 75: Regina is settled. A bubble of Imperial territory grows around it.
- before 100: increasing numbers of Vargr settle the relatively empty regions to coreward.
- 148: the IISS make formal contact with Daryens.
- 300: Pretoria, in Deneb Sector, is settled by the Imperium and eventually becomes the administrative center for the Aramis Trace in the Spinward Marches.
- 300-420: the Imperial First Survey charts the subsector.
- 400s: the Zhodani begin settlement within the Marches. They know it as Tloql Sector.
- 589-604: First Frontier War.
- 604-622: the Imperial Civil War.
- 615-620: Second Frontier War.
- 624: the Express Boat Network is established.
- 800-820: the Psionics Suppressions.
- 979-986: Third Frontier War.
- 995-1065: the Imperial Second Survey charts the subsector.
- 1065: the Second Survey is published. Information about the subsector becomes widely available.
- 1082-1084: Fourth Frontier War, also known as the False War.
- 1107-1110: Fifth Frontier War.
Subsector Summary[edit]
Vilis, subsector F of Spinward Marches, contains 26 worlds with an estimated combined population of 10 billion, a per capita income of Cr4,528, and a total economy of BCr47,685. These worlds originate an interstellar trade of BCr122 through 15 starports (2 Class A, 5 Class B, 6 Class C, 2 Class D) employing 20,930 people. Driving this interstellar trade are four Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, four Pre-Industrial (Pi) worlds, one Rich (Ri) world, and one Industrial (In) world. The governments in Vilis maintain three Naval bases and one Scout base. The average technology level is 6 (with most between 3 and 9). The highest technology level is 12 at Tremous Dex (Spinward Marches 1311).
Vilis, subsector F of Spinward Marches, contains 41 stars and 248 identified planets; 11 monostellar systems, 15 binary systems, no trinary systems, and no systems with four or more stars. 10 of the 26 systems (38%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, one Garden (Ga) world, two Ice-capped (Ic) worlds, one Poor (Po) world, five Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.
Vilis has an estimated population of 10 billion distributed across two High population (Hi) worlds, three Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, six Low population (Lo) worlds, and three Barren (Ba) worlds. The highest population worlds are Vilis (Spinward Marches 1119) and Arden (Spinward Marches 1011). The population consists primarily of 4 sophont groups including three native sophonts.
| 4 identified sophont populations in Vilis | |
|---|---|
|
Third Imperium, Domain of Deneb[edit]
The Third Imperium, Domain of Deneb has jurisdiction over 16 worlds in the subsector with an estimated combined population of 9 billion, a per capita income of Cr4,644, and a total economy of BCr43,961. These worlds originate an interstellar trade of BCr98 through 10 starports (2 Class A, 2 Class B, 4 Class C, 2 Class D) employing 17,360 people. Driving this interstellar trade are three Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, one Rich (Ri) world, and one Industrial (In) world. The governments in the Third Imperium, Domain of Deneb maintain three Naval bases and one Scout base within the subsector. The average technology level is 6 (with most between 3 and 9). The highest technology level is 10 at Frenzie (Spinward Marches 1116), Garda-Vilis (Spinward Marches 1118), Vilis (Spinward Marches 1119), and Denotam (Spinward Marches 1413).
The Third Imperium, Domain of Deneb has an estimated population of 9 billion within the subsector, distributed across one High population (Hi) world, three Moderate population (Ph) worlds, six Non-industrial (Ni) worlds, three Low population (Lo) worlds, and two Barren (Ba) worlds. The highest population world is Vilis (Spinward Marches 1119). The population consists primarily of 2 sophont groups including one native sophont.
- The Third Imperium, Domain of Deneb subsector capital of Vilis is Frenzie (Spinward Marches 1116).
Non-Aligned, Human-dominated[edit]
There are six Non-Aligned Human-dominated worlds in Vilis with an estimated combined population of 1 billion.
Client state, Third Imperium[edit]
The Client states of the Third Imperium in Vilis encompass three worlds with an estimated combined population of less than 1 million.
Non-Aligned, unclaimed[edit]
There is one Non-Aligned unclaimed world in Vilis with an estimated population of less than 1 million.
References[edit]
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 14-15.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 40-41. (UWP only)
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 60-67.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 100. (UWP only)
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 61-66. (UWP only)
- Martin Dougherty. Showing the Sunburst (Mongoose Publishing, 2019), 8.
- Martin Dougherty. Whispers on the Abyss (Mongoose Publishing, 2024), 28.
