Garda-Vilis (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | M3 V | ||||||||||||||||||||||||||||
Worlds | 14 | ||||||||||||||||||||||||||||
Gas Giants | 2 | ||||||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Captive government | ||||||||||||||||||||||||||||
Law Level | High | ||||||||||||||||||||||||||||
Cultural Extension | 8A5A | ||||||||||||||||||||||||||||
Army Size (BEs) | 150 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 10 | ||||||||||||||||||||||||||||
Economic Extension | D7B+2
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Importance Extension | 2 | ||||||||||||||||||||||||||||
Resource Units | 2,002 | ||||||||||||||||||||||||||||
GWP (BCr) | 1,830 | ||||||||||||||||||||||||||||
World Trade Number | 5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 31,920 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-B | ||||||||||||||||||||||||||||
Port Size | 6 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 500,000 | ||||||||||||||||||||||||||||
Port employees | 8,610 | ||||||||||||||||||||||||||||
Port passengers (annual) | 35,700 |
Garda-Vilis is a moderate population world, too many sophonts to be an agricultural world but not enough to be an industrial world. The governance of this world is from Vilis (Spinward Marches 1119). It is a member of Third Imperium in the Vilis Subsector of Spinward Marches Sector and in the Domain of Deneb. Garda-Vilis, as a member world of the Third Imperium, holds the estates of an Imperial knight and a baronet, and the fiefdoms of a marquis and a viscount. All four are members of the Imperial Nobility charged with overseeing the world. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel.
Astrography & Planetology[edit]
This system is located in the Vilis Trace.
Garda-Vilis is a fairly large planet with a normal climate, extensive ocean coverage, and a standard oxygen-nitrogen atmosphere designated as tainted since 25% of humans find that it seriously irritates nasal membranes for the first few weeks of exposure.
Monostellar System[edit]
Garda-Vilis Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Garda-Vilis M3 V
Primary Main Sequence 0.3942 2300 - 3100 0.02 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.00404 0.01179 0.11 - 0.18 0.404 4.04 Orbit # * * 0 1 6 Remarks None
IISS GURPS Astrographics Survey[edit]
1118 Garda-Vilis (anoose (Imperial) - Amber Zone
Starport: Class IV.
Diameter: 8,965 miles (14,300 km).
Atmosphere: Standard oxygen-nitrogen designated as tainted since 25% of humans find it seriously irritates nasal membranes for the first few weeks of exposure.
Hydrographics: 80%.
Climate: Normal.
Population: 923,000,000.
Government: Anarchy (starport under martial law enforced by Imperial Navy).
Control Level: 1.
Tech Level: 9.
World Trade Number: 5.
History & Background (Dossier)[edit]
The majority of the world’s more than 470 million inhabitants dwell on the world’s largest continent, mostly around the coasts. The major population center and capital has grown up around the world’s large Downport, which also serves a small Imperial Scout Base. The remainder of the population is scattered about the largest continents in small cities and farming communities.
Garda-Vilis was originally settled in -121 by Sword Worlders from the Sacnoth Dominate and named Danuuz, which eventually became Tanoose. However, this colony failed and the planet was eventually claimed by nearby Vilis (Spinward Marches 1119) and renamed Garda-Vilis (New Vilis). Ever since, Garda-Vilis has been exploited to the benefit of Vilis. Vilis encouraged agriculture but maintained strict control on the development of heavy industry, keeping the colony economically dependent.
World Government[edit]
The world government of Garda-Vilis is a highly unpopular council of Vilis army officers, which led the formation of the Tanoose Freedom League (TFL), loyal to the Imperium but determined to secure home rule. A low-level insurgency went on for some time, flaring up in 1103 and again in 1105. Support for the rebels came from the Sword Worlds and Zhodani Consulate. When the rebellion was put down, the atrocities perpetrated by Vilis troops and mercenaries against the civilian populace triggered an Imperial intervention, with Marine battalions deployed to the world.
History-Era: Milieu 1120[edit]
After the Fifth Frontier War, various ill-fated attempts were made to settle the Garda-Vilis question, with the result that the world became balkanized, with one part of the world an Imperial Protectorate while other factions controlled other areas.
References & Contributors (Sources)[edit]
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 14-15.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 40-41. (UWP only)
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 62.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 100. (UWP only)
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 61,64-65.
- Tony Jones - The Garda-Vilis system - Memory Lapse Megatraveller campaign
- ↑ "Jump Map API" and map location from Travellermap.com