Garda-Vilis (world)

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Alien Moon 62f-0.jpg
Garda-Vilis/Vilis (Spinward Marches 1118)
Classic Era (1116)
B978868-A
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
Atmosphere7 Standard (tainted)
Hydrographics8 Wet World 80%
Population8 Moderate (500 million)
Government6 Captive Government/Colony
Law8 High Law (controlled blades)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary M3 V
Planetoid Belts 1
Gas Giants 2

Garda-Vilis is a pre-agricultural, pre-Industrial world with a moderate population of over a hundred million, but not yet a billion sophonts.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Garda-Vilis has a solitary primary star.

  • It is a red main sequence.
Garda-Vilis has a solitary primary star.
Primary
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M3 V Main Sequence (Dwarf) 0.37 3270 - 3430 0.03081
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0034 0.0146 0.18 - 0.35 0.34 3.4
Orbit #  *  * 0 1 5
Remarks

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Garda-Vilis is a fairly large planet with a normal climate, extensive ocean coverage, and a standard oxygen-nitrogen atmosphere designated as tainted since 25% of humans find that it seriously irritates nasal membranes for the first few weeks of exposure.

Mainworld Size (S)[edit]

Garda-Vilis is a Big World between 13,600km and 15,200km in diameter. The world has a standard gravity between 1G and 1.3G. The horizon will appear about 5.4km away. Vessels with only 1G of thrust should avoid landing on this world.

Mainworld Atmosphere (A)[edit]

Garda-Vilis has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Garda-Vilis has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.

Water World Shore 10b.jpg

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

The majority of the world’s more than 470 million inhabitants dwell on the world’s largest continent, mostly around the coasts. The major population center and capital has grown up around the world’s large Downport, which also serves a small Imperial Scout Base. The remainder of the population is scattered about the largest continents in small cities and farming communities.

Garda-Vilis was originally settled in -121 by Sword Worlders from the Sacnoth Dominate and named Danuuz, which eventually became Tanoose. However, this colony failed and the planet was eventually claimed by nearby Vilis (Spinward Marches 1119) and renamed Garda-Vilis (New Vilis). Ever since, Garda-Vilis has been exploited to the benefit of Vilis. Vilis encouraged agriculture but maintained strict control on the development of heavy industry, keeping the colony economically dependent.

World Starport (St)[edit]

Garda-Vilis has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Garda-Vilis has a population of 500,000,000 sophonts (hundreds of millions).

Linguistic Topography[edit]

The following languages are most commonly heard:

World Technology Level (T)[edit]

Garda-Vilis possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.

World Government (G)[edit]

Garda-Vilis has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

This world is directly administered by the authorities on Vilis.

The world government of Garda-Vilis is a highly unpopular council of Vilis army officers, which led the formation of the Tanoose Freedom League (TFL), loyal to the Imperium but determined to secure home rule. A low-level insurgency went on for some time, flaring up in 1103 and again in 1105. Support for the rebels came from the Sword Worlds and Zhodani Consulate. When the rebellion was put down, the atrocities perpetrated by Vilis troops and mercenaries against the civilian populace triggered an Imperial intervention, with Marine battalions deployed to the world.

World Law (L)[edit]

Garda-Vilis has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.

Imperial Landed Nobility[edit]

Garda-Vilis, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdoms of three members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.

Trade Data[edit]

  • Importance: 2 (very unimportant)

World Economy[edit]

  • Resources: D (very abundant)
  • Labor: 7 (tens of millions)
  • Infrastructure: B (very extensive)
  • Efficiency: +2 (good)

World Culture[edit]

  • Heterogenity: 8 (discordant)
  • Acceptance: A (very friendly)
  • Strangeness: 5 (distinct)
  • Symbols: A (abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

History-Era: Milieu 1120[edit]

After the Fifth Frontier War, various ill-fated attempts were made to settle the Garda-Vilis question, with the result that the world became balkanized, with one part of the world an Imperial Protectorate while other factions controlled other areas.


IISS GURPS Astrographics Survey[edit]

1118 Garda-Vilis (anoose (Imperial) - Amber Zone

Starport: Class IV.

Diameter: 8,965 miles (14,300 km).
Atmosphere: Standard oxygen-nitrogen designated as tainted since 25% of humans find it seriously irritates nasal membranes for the first few weeks of exposure.
Hydrographics: 80%.
Climate: Normal.
Population: 923,000,000.
Government: Anarchy (starport under martial law enforced by Imperial Navy).
Control Level: 1.
Tech Level: 9.
World Trade Number: 5.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.