Difference between revisions of "Zeda Subsector"

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Subsector I of [[Dagudashaag Sector]].
  
The systems around Zeda Subsector are dominated by the [[Ziadd]] race. Ethnic [[Ziadd]] make up a large proportion of the human population of the subsector. Many still follow the traditional [[Ziadd]] beliefs and customs.
+
[[Zeda Subsector]] and the systems around it are dominated by the [[Ziadd]] race. Ethnic [[Ziadd]] make up a large proportion of the Human population of the subsector. Many still follow the traditional [[Ziadd]] beliefs and customs.
  
== Description ==
+
== Description ([[Specifications]]) ==
   
+
{{Fleet|75}}
=== Astrographic features ===
 
The following astrographic features and trade routes can be found within this area:
 
* [[Dagudashaag Main]]
 
* [[Zeda Cluster]]
 
* [[Asimidiske branch]]
 
  
=== Native sophonts ===
+
=== Astrographic Features & Trade Routes: 1105 ===
The following races ([[sophont]] species) are believed to have originated in this area:
+
[[File:Chart Dagudashaag Main Basic.png|200 px|right|thumbnail|Dagudashaag Main. (Chart sourced from [[Traveller Map]].)]]
* [[Humaniti]] (Human races)
 
** [[Ziadd]]
 
  
* [[Non-Human Race]]s
+
The following [[astrographic feature]]s, [[trade route]]s, [[main]]s, [[cluster]]s, and [[trace]]s can be found within this area:
** [[Ancari]]
+
* [[Dagudashaag Main]]
** [[Calipha]]
+
** [[Asimidiske Branch]]
 +
** [[Zeda Cluster]]
 +
* [[Dudin Cluster]]
 +
* [[Serpent's Bosom]]
  
== History and background ==
+
==== Dagudashaag Main ====
  
=== Historical Eras ===
+
The [[Dagudashaag Main]] covers the majority of the worlds in the subsector.
* [[Milieu 1116]]
+
* The [[Asimidiske Branch]] and the [[Zeda Cluster]] are named regions of the larger [[main]].
  
=== Major historical events timeline ===
+
=== Subsector Summary: 1105 ===
This region is a victim of arbitrary [[subsector]] divisions.
+
{{Summary}}  
* The subsector capital was sited at {{WorldS|Zeda|Dagudashaag|0721}}, largely because it is the homeworld of the [[Ziadd]] and influential [[Minor human race]].
 
* However, the arbitrary layout of the duchy boundaries mean that much of the [[Zeda Cluster]] falls within the [[Shallows Subsector]].
 
* Appeals for the boundaries to be redrawn have been made, and a boundary challenge is scheduled for [[1127]].
 
  
== Politics and diplomacy: Milieu 1116==
+
=== World Listing: 1105 ===
{{Summary}}
+
The following [[system]]s and [[world]]s can be found within this area:
{{Fleet|75}}
+
{{SectorWorlds2|Zeda|Subsector}}
  
=== Polity Listing ===
+
== History & Background ([[Dossier]]) ==
The following polities can be found within this subsector:
+
This region is a victim of arbitrary [[subsector]] divisions. The subsector capital was sited at {{WorldS|Zeda|Dagudashaag|0721}}, largely because it is the homeworld of the [[Ziadd]], an influential [[Minor Human Race]]. However, the arbitrary layout of the duchy boundaries mean that much of the [[Zeda Cluster]] falls within the [[Shallows Subsector]]. Appeals for the boundaries to be redrawn have been made, and a boundary challenge is scheduled for [[1127]].
* Independent Powers
 
** None
 
  
* Other Powers
+
The [[Universal Church of God]] is influential in this subsector.
** [[Zeda Alignment]] (past)
 
  
 +
=== Polity Listing: 1105 ===
 
* [[Third Imperium]] (Imperial powers)
 
* [[Third Imperium]] (Imperial powers)
 
** [[Amec Trade Protectorate]]
 
** [[Amec Trade Protectorate]]
 
** Various member systems and worlds.
 
** Various member systems and worlds.
  
=== Demographics ===
+
=== Native Sophonts ([[NIL]]s) ===
 +
[[File:Ziadd2-Osborne-Signal-GK 15-Sept-2019a.png|200 px|right|thumbnail|Ziadd]]
 +
The following races ([[sophont]] species) are believed to have originated in this area:
 +
* [[Humaniti]] (Human races)
 +
** [[Ziadd]]
 +
 
 +
* [[Non-Human Race]]s
 +
** [[Ancari]] (extinct)
 +
** [[Calipha]]
 +
 
 +
=== Demographics: 1105 ===
 
Significant populations of the following races ([[sophont]] species) reside within this area:
 
Significant populations of the following races ([[sophont]] species) reside within this area:
 
* [[Humaniti]] (Human races)
 
* [[Humaniti]] (Human races)
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* [[Non-Human Race]]s
 
* [[Non-Human Race]]s
** [[Ancari]]
 
 
** [[Calipha]]
 
** [[Calipha]]
 +
** [[Jala'Lak]]
 +
** The [[Ancari]] are extinct.
  
 
* [[Terragen]]s (Non-human [[Terran]] races)
 
* [[Terragen]]s (Non-human [[Terran]] races)
Line 81: Line 84:
 
** [[Vargr]] ([[Major Race]])
 
** [[Vargr]] ([[Major Race]])
  
=== World Listing ===
+
=== Linguistic Topography: 1105 ===
{{SectorWorlds2|Zeda|Subsector}}
+
The following [[language]]s are among the most commonly used within this astrographic region:
 +
 
 +
* [[Anglic]]: One of the two official languages of the [[Third Imperium]].
 +
** [[Galaach]]: An [[Ushran Empire|Ushran]] trade language derived from Anglic, widely spoken throughout the [[Shallows Subsector|Shallows]], Zeda and [[Ushra Subsector|Ushra]] subsectors.
 +
* [[Delphinic Trinary]]: The common language of uplifted [[Dolphin]]s. There are many dialects.
 +
* ''[[Karanga]]'': A Terran-derived language that is a secondary tongue within the Amec Protectorate.
 +
* ''[[Klatha'sh]]'': The common language of the [[Ziadd]].
 +
* ''[[Nahuatl]]'': A language with its roots in ancient Terra, now used as the primary language of the [[Amec Trade Protectorate]].
 +
* ''[[Sall]]'': The predominate language of [[Bolivar (Da 0240) (world)|Bolivar]] (Dagudashaag 0240), also spoken as a common second language in surrounding subsectors, including Zeda.
 +
* [[Vilani (language)|Vilani]]: One of the two official languages of the [[Third Imperium]].
 +
* ''[[Wawa-pakekeke-wawa]]'': The common, precise and bureaucratic language of the [[Bwap]]s. Spoken on Bwap-dominated planets and by government functionaries on any world lucky enough to retain a dedicated Bwap workforce.
 +
 
 +
=== Corporations ===
 +
* ''[[Caledonian MacBraynes Interface]]''
 +
* ''[[Hias'deaaq]]''
 +
* ''[[Perfection]]''
 +
* ''[[Tarameck]]'', a major hydrocarbon refining and processing corporation.
 +
 
 +
=== Historical Eras ===
 +
* [[Milieu 1116]]
  
== References and contributors ==
+
== References & Contributors ([[Sources]]) ==
 
{{Intermediate}}
 
{{Intermediate}}
{{Detail}}
 
 
{{Sources
 
{{Sources
|S1= {{Ludography cite|name=Signal-GK 11|page=87-102|article=Library Data: Zeda}} via {{HIWG}}
+
| {{Ludography cite|name=Signal-GK 11|page=87-102|article=Library Data: Zeda}} via {{HIWG}}
|S2= {{Ludography cite|name=First Survey|page=TBD}}
+
|S2= {{Ludography cite|name=First Survey|page=}}
|S3= {{Ludography cite|name=Encyclopaedia Dagudashaag|page=TBD}}
+
|S3= {{Ludography cite|name=Encyclopaedia Dagudashaag|page=372-373}}
|S4= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
 
 
}}
 
}}
  
 
+
{{LEN}}
{{LEN|T5 Second Survey}}
+
[[Category: Guidebook to Dagudashaag Sector]]

Latest revision as of 21:52, 8 January 2026

Zeda Subsector
Shire Shallows Remnants

Zeda style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Bolivar
Sector Dagudashaag
Capital Zeda (Dagudashaag 0721)
Number of Systems 38
Stellar and Economic data data page
Majority Control Third Imperium - 100%

Subsector I of Dagudashaag Sector.

Zeda Subsector and the systems around it are dominated by the Ziadd race. Ethnic Ziadd make up a large proportion of the Human population of the subsector. Many still follow the traditional Ziadd beliefs and customs.

Description (Specifications)[edit]

The Zeda Subsector is defended by 75th Fleet.

Astrographic Features & Trade Routes: 1105[edit]

Dagudashaag Main. (Chart sourced from Traveller Map.)

The following astrographic features, trade routes, mains, clusters, and traces can be found within this area:

Dagudashaag Main[edit]

The Dagudashaag Main covers the majority of the worlds in the subsector.

Subsector Summary: 1105[edit]

Zeda, subsector I of Dagudashaag, contains 38 worlds with an estimated combined population of 66 billion, a per capita income of Cr4,914, and a total economy of BCr327,699. These worlds originate an interstellar trade of BCr544 through 36 starports (2 Class A, 10 Class B, 18 Class C, 6 Class D) employing 103,995 people. Driving this interstellar trade are two Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and two Industrial (In) worlds. The governments in Zeda maintain 11 Scout bases and four Naval bases. The average technology level is 9 (with most between 7 and 11). The highest technology level is 14 at Nueva Esperanza (Dagudashaag 0123), Dudin (Dagudashaag 0230), and Asimidiske (Dagudashaag 0828).

Zeda, subsector I of Dagudashaag, contains 50 stars and 410 identified planets; 26 monostellar systems, 12 binary systems, no trinary systems, and no systems with four or more stars. 34 of the 38 systems (89%) have native gas giants. There are no Asteroid (As) belts, five Desert (De) worlds, two Garden (Ga) worlds, one Ice-capped (Ic) world, seven Poor (Po) worlds, three Vacuum (Va) worlds, and three Water (Wa) or Ocean (Oc) worlds.

Zeda has an estimated population of 66 billion distributed across four High population (Hi) worlds, two Moderate population (Ph) worlds, 14 Non-industrial (Ni) worlds, 15 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Biik (Dagudashaag 0323). The population consists primarily of 7 extant sophont groups including two native sophonts.

8 identified sophont populations in Zeda


Third Imperium[edit]

The Third Imperium has jurisdiction over all of the worlds with an estimated combined population of 66 billion, a per capita income of Cr4,914, and a total economy of BCr327,699. These worlds originate an interstellar trade of BCr544 through 36 starports (2 Class A, 10 Class B, 18 Class C, 6 Class D) employing 103,995 people. Driving this interstellar trade are two Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and two Industrial (In) worlds. The governments in the Third Imperium maintain 11 Scout bases and four Naval bases within the subsector. The average technology level is 9 (with most between 7 and 11). The highest technology level is 14 at Nueva Esperanza (Dagudashaag 0123), Dudin (Dagudashaag 0230), and Asimidiske (Dagudashaag 0828).

The Third Imperium has an estimated population of 66 billion within the subsector, distributed across four High population (Hi) worlds, two Moderate population (Ph) worlds, 14 Non-industrial (Ni) worlds, 15 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Biik (Dagudashaag 0323). The population consists primarily of 7 sophont groups including two native sophonts.

World Listing: 1105[edit]

The following systems and worlds can be found within this area:

38 Worlds in the Zeda Subsector
A'niaqoro  •    •    •    •  Akish  •  Aksa (Da 0426)  •    •    •    •    •  Ashes  •  Asimidiske  •  Bh'ai  •  Bhuur  •  Biik  •    •    •    •    •  Coroico  •    •    •  Derla  •    •    •    •  Dudin (Da 0230)  •  Ekhor  •    •    •    •  Ghaedzaekh  •  Giirakh  •    •    •  Guan  •    •    •  Hoaz  •    •  Hu (Da 0229)  •    •  Iur  •    •    •  Kaattji  •    •    •    •    •  Keshga  •  Khadda  •    •    •    •    •    •    •    •    •    •  Mai  •  Maq'appav  •  Maudhii  •    •  Mirkan  •    •    •    •  Nidavellir  •    •    •  Nueva Esperanza  •    •    •    •  Rias'qanaa  •  Sagan (Da 0425)  •    •  Shammud  •  Shogun  •    •  Sumuu  •  Syrna  •  T'azhqava  •    •    •    •    •  Tsuchi  •    •    •  Urgu  •  Ushkhir  •  Zeda  •    •  

History & Background (Dossier)[edit]

This region is a victim of arbitrary subsector divisions. The subsector capital was sited at Zeda (Dagudashaag 0721), largely because it is the homeworld of the Ziadd, an influential Minor Human Race. However, the arbitrary layout of the duchy boundaries mean that much of the Zeda Cluster falls within the Shallows Subsector. Appeals for the boundaries to be redrawn have been made, and a boundary challenge is scheduled for 1127.

The Universal Church of God is influential in this subsector.

Polity Listing: 1105[edit]

Native Sophonts (NILs)[edit]

Ziadd

The following races (sophont species) are believed to have originated in this area:

Demographics: 1105[edit]

Significant populations of the following races (sophont species) reside within this area:

Linguistic Topography: 1105[edit]

The following languages are among the most commonly used within this astrographic region:

  • Anglic: One of the two official languages of the Third Imperium.
  • Delphinic Trinary: The common language of uplifted Dolphins. There are many dialects.
  • Karanga: A Terran-derived language that is a secondary tongue within the Amec Protectorate.
  • Klatha'sh: The common language of the Ziadd.
  • Nahuatl: A language with its roots in ancient Terra, now used as the primary language of the Amec Trade Protectorate.
  • Sall: The predominate language of Bolivar (Dagudashaag 0240), also spoken as a common second language in surrounding subsectors, including Zeda.
  • Vilani: One of the two official languages of the Third Imperium.
  • Wawa-pakekeke-wawa: The common, precise and bureaucratic language of the Bwaps. Spoken on Bwap-dominated planets and by government functionaries on any world lucky enough to retain a dedicated Bwap workforce.

Corporations[edit]

Historical Eras[edit]

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.