Aksa (Da 0426) (world)

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Aksa/Zeda (Dagudashaag 0426)
Milieu 1116
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
AtmosphereC Exotic (insidious)
Hydrographics3 Wet World 30%
Population4 Moderate (10 thousand)
Government0 No Government structure
Law3 Low Law (no automatic weapons)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary K1 V
Worlds 17
Gas Giants 2
Planetoid Belts 0
Cultural Details
Government No government
Law Level Low
Cultural Extension 1326
Army Size (BEs) 0
Economic Details
Technology Level 9
Economic Extension
Labor3Low (1 thousand)
Infrastructure2 Extremely limited
Efficiency-4Very poor
Importance Extension -1
Resource Units 29
GWP (BCr) 0
World Trade Number 3
Trade Volume (MCr/year) 0
Starport Details
Classification Class-C
Port Size 5
Building Capacity (Tons) 0
Port employees 4,060
Port passengers (annual) 0

Aksa is a fluid world with an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. It is a member of Third Imperium in the Zeda Subsector of Dagudashaag Sector and in the Domain of Vland. Aksa, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. During the Long Night this world was named Shamma.

Astrography and planetology[edit]

No information yet available.

Monostellar System[edit]

Aksa (Da 0426) Monostellar System
Star Name Hierarchy Color Classification Remarks
Aksa (Da 0426) Primary Orange K1 V

Point of Interest: Prime Orbital Habitat[edit]

Prime, a cylindrical shaped million ton orbital habitat, is home to Aksa's entire population. It is site of the class C starport and serves as a fueling stop for vessels unwilling to make the journey out to the system's gas giants. A fleet of six locally constructed five kiloton fuel haulers complete the return journey every few weeks.

History and background[edit]

Aksa was a pleasant agricultural colony during the First Imperium and the Rule of Man, supporting a population of more than seventy million people. During the Long Night the government fragmented into competitive, militant feudal states that had an average Technology level of six. The civilization on Aksa was wiped out by a nuclear-biological-chemical conflict around -1000.

Today the world is still seriously radioactive and has large quantities of toxins and pathogens in the atmosphere. There are extensive ruins on the surface. Most have been mapped from orbit, but there have been few proper expeditions to the surface.

The orbital habitat Prime has no formal government, although a 'Steering Committee' makes decisions concerning the maintenance and upkeep of the habitat. Within the chambers and corridors local councils or gangs run day-to-day affairs, and their rule is enforced by thugs and paramilitary 'Doers'. Vested interests prevent large-scale violence. Travelers are advised to engage the services of a reputable local guide and to avoid districts away from the port facility.

References and contributors[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.