Difference between revisions of "Militaries of Charted Space"
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Every one of the '''[[Major Race]] Superpowers''' maintains a powerful military arm able to project force across interstellar distances within [[Charted Space]]. | Every one of the '''[[Major Race]] Superpowers''' maintains a powerful military arm able to project force across interstellar distances within [[Charted Space]]. | ||
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== Description (Specifications) == | == Description (Specifications) == | ||
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==== Droyne Militaries ==== | ==== Droyne Militaries ==== | ||
| − | * Individual Droyne Navies | + | * Individual Droyne Navies AKA [[Droyne Navy]] |
| − | * Individual Droyne Armies | + | * Individual Droyne Armies AKA [[Droyne Army]] |
==== Hiver Militaries ==== | ==== Hiver Militaries ==== | ||
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** [[Solomani Marines]] (SolMar) | ** [[Solomani Marines]] (SolMar) | ||
* [[Solomani Army]] (SolArm) | * [[Solomani Army]] (SolArm) | ||
| − | * [[Solomani | + | * [[Solomani Home Guard]] (SolHomGa) |
==== Human: Vilani Military ==== | ==== Human: Vilani Military ==== | ||
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*** Spinward Expedition Command | *** Spinward Expedition Command | ||
| − | ==== K'kree Militaries ==== | + | ==== [[K'kree Armed Forces|K'kree Militaries]] ==== |
* Individual Steppelord Militaries | * Individual Steppelord Militaries | ||
** K'kree Nomadic Naval Hordes (Mobile) | ** K'kree Nomadic Naval Hordes (Mobile) | ||
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==== Vargr Militaries ==== | ==== Vargr Militaries ==== | ||
| − | * | + | [[Vargr Forces]] |
| − | * | + | * [[Vargr Navy, Corsairs & Raiders]] by polity |
| + | * [[Vargr Army & Milita|Vargr Armies & Militas]] by polity | ||
=== Militaries of the Well-known Minor Races === | === Militaries of the Well-known Minor Races === | ||
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====Darrian Confederation ==== | ====Darrian Confederation ==== | ||
| − | The [[Darrian Navy]] is charged with the defense of the | + | * The [[Darrian Navy]] is charged with the defense of Confederation space. |
| + | * The [[Darrian Army]] (subdivided into two branches: the [[Darrian Militia]] and the [[Darrian Guard]]), is responsible for the defense of Darrian worlds. | ||
====Sword Worlds ==== | ====Sword Worlds ==== | ||
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=== Beyond 5-Dimensions? === | === Beyond 5-Dimensions? === | ||
While interstellar war can be waged across Charted Space, the fact that communications are limited to the speed of transportation limits effective combat theatre coordination. Even Subsector and Sector combat operations are very limited on a tactical level. And strategic operations must be pre-planned far in advance of expected combat. Some Terran observers compare the current state of operations to the Terran First World War. Communication, coordination, and technology limitations have kept interstellar war from effectively growing past five dimensions for the time being. | While interstellar war can be waged across Charted Space, the fact that communications are limited to the speed of transportation limits effective combat theatre coordination. Even Subsector and Sector combat operations are very limited on a tactical level. And strategic operations must be pre-planned far in advance of expected combat. Some Terran observers compare the current state of operations to the Terran First World War. Communication, coordination, and technology limitations have kept interstellar war from effectively growing past five dimensions for the time being. | ||
| + | |||
| + | == See also == | ||
| + | Please see the following [[AAB]] articles for related data: | ||
| + | * [[Interstellar War]] | ||
| + | ** [[Militaries of Charted Space]] | ||
| + | ** [[War in Charted Space]] | ||
| + | * Military Technologies | ||
| + | ** Defensive Technology | ||
| + | *** Armor | ||
| + | **** [[Battledress]] | ||
| + | **** [[Combat Armour]] | ||
| + | *** Defensive Energy Fields | ||
| + | **** [[Force Field]]s ("Globes") | ||
| + | ***** [[Black Globe]]s | ||
| + | ***** [[White Globe]]s | ||
| + | ***** [[Silver Globe]]s | ||
| + | ***** [[Stasis Globe]]s | ||
| + | **** [[Meson Screen]]s | ||
| + | **** [[Nuclear Damper]]s | ||
| + | **** [[Repulsor|Repulsor/Deflector]]s | ||
| + | ** Offensive Technologies | ||
| + | *** Ironmongery | ||
| + | **** Heavy Arms | ||
| + | **** Small Arms | ||
| + | **** Vehicle Weaponry | ||
| + | *** Starship Weaponry | ||
| + | **** Energy Weapons | ||
| + | **** Guided Weapons | ||
| + | **** Projectile Weapons | ||
| + | **** Spinal Mounts | ||
| + | *** Weapon Types | ||
| + | **** [[DEW]] | ||
| + | **** [[GUW]] | ||
| + | **** [[KEW]] | ||
| + | ** Military Vehicle Types | ||
| + | * [[Mercenary|Mercenaries]] | ||
| + | ** [[Imperial Rules of War]] | ||
| + | ** [[Mercenary Slang]] | ||
| + | ** [[Repatriation Bond]] | ||
== References & Contributors (Sources) == | == References & Contributors (Sources) == | ||
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|S15= [[GURPS Traveller: Nobles]] | |S15= [[GURPS Traveller: Nobles]] | ||
|S16= [[Mongoose Traveller]] [[Sector Fleet]] | |S16= [[Mongoose Traveller]] [[Sector Fleet]] | ||
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}} | }} | ||
{{LEN|Charted Space|}} | {{LEN|Charted Space|}} | ||
Latest revision as of 00:39, 7 November 2021
Every one of the Major Race Superpowers maintains a powerful military arm able to project force across interstellar distances within Charted Space.
Description (Specifications)[edit]
A Military is the totality of armed forces that a polity can control and send to war. Most militaries are composed of five primary groupings: armies, navies, special forces, paramilitaries, and intelligence assets. Although all sorts of military compositions and organizations are possible.
Militaries of the Major Races[edit]
All of the major race supra-polities maintain powerful militaries although the more unified and organized polities maintain significant advantages over their disorderly counterparts.
Aslan Militaries[edit]
- Individual Aslan Clan Navies, including the ships of the Aslan Navy
- Individual Aslan Clan Armies, comprising the Aslan Military
Droyne Militaries[edit]
- Individual Droyne Navies AKA Droyne Navy
- Individual Droyne Armies AKA Droyne Army
Hiver Militaries[edit]
- Hive Federation Navy
- Ithklur Marines
Human: Imperial Military[edit]
- Imperial Navy
- Imperial Army
- Imperial Interstellar Scout Service
- Mashkim (System or Planetary Police)
- Ducal Security Forces
- Mainworld Security Forces (Constabulary)
- Mercenaries
- Irregular "For Hire" Mercenaries
- Regular Contractual Mercenaries
Human: Solomani Military[edit]
- Solomani Navy (SolNav)
- Solomani Marines (SolMar)
- Solomani Army (SolArm)
- Solomani Home Guard (SolHomGa)
Human: Vilani Military[edit]
The historical Vilani military was disbanded after it lost the Interstellar Wars. The traditions of the Aasha Ziru Sirka and Gisadia Ziru Sirka have been passed down to some of the private armies of the megacorporations known as Vilani Bureaux. Very few Vilani military traditions passed onto the Rule of Man or later Third Imperium.
- Aasha Ziru Sirka (navy)
- Gisadia Ziru Sirka (army)
- Shigniid Dia Ugkin (elite forces)
Human: Zhodani Military[edit]
- Zhodani Consulate Combined Interstellar Forces
- Zhodani Navy
- Zhodani Naval Special Landing Force
- Zhodani Communication Command (Fast Courier)
- Zhodani Consulate Postal Service (Courier)
- Zhodani Consular Guard (Elite Forces)
- Zhodani Consulate Army
- Zhodani Exploration & Survey Authority
- Core Expedition Command
- Spinward Expedition Command
- Zhodani Navy
K'kree Militaries[edit]
- Individual Steppelord Militaries
- K'kree Nomadic Naval Hordes (Mobile)
- K'kree Colonial Forces
- K'kree Steppelord Security Hordes (Founded)
- K'kree Sector Navies
- K'kree Subsector Armies
- K'kree Nomadic Naval Hordes (Mobile)
Vargr Militaries[edit]
- Vargr Navy, Corsairs & Raiders by polity
- Vargr Armies & Militas by polity
Militaries of the Well-known Minor Races[edit]
No information yet available.
Darrian Confederation[edit]
- The Darrian Navy is charged with the defense of Confederation space.
- The Darrian Army (subdivided into two branches: the Darrian Militia and the Darrian Guard), is responsible for the defense of Darrian worlds.
Sword Worlds[edit]
The Sword World Confederate Army, Sword World Confederate Navy (including the Narsil Fleet, the Gram Fleet, the Sacnoth Fleet, and the Joyeuse Fleet), and the Sword Worlds Confederation Patrol help protect this confederation.
Vegan Defense Forces[edit]
The Vegan Navy is a defensive force for the Vegan Autonomous District.
Militaries of the Lesser-known Minor Races[edit]
The Viyard Concourse Corporate Fleet is a small independent force, as are the ships of the Plavian League. The Mercantile Concord Navy, Syzlin Republic Fleet, The First Fleet of Dzo Navy, Ngath Confederate Space Navy, Union (of) Garth Space Navy, Biumvirate Battle Fleet, Protectorate Space Navy, Gniivi Collective Fleet, Khuur League Fleet, Star Legion Navy, Old Worlds Navy, Amil Federation Fleet, Langemarck Royal Navy, Munsonian Royal Navy, Strend Navy, Islaiat Dominate Navy, Ushran Navy, Geonee Self Defense Forces, Zydarian Codominium Star Legion, Alsas Navy, Naval Forces of the Grand Duchy of Marlheim, Katowice Conquest, Union Navy, Stalker xenophobic enforcement vessels and Jarnac Pashalic Navy are other examples.
History & Background (Dossier)[edit]
As technology evolves and advances, the capabilities of belligerents gradually grows. Perhaps one of the easiest ways to measure these growing capabilities is by the number of dimensions, theatres, or environments in which a military can effectively wage war.
1 or 2-Dimensional Combat[edit]
Typically most homeworlds are the domains of walkers and swimmers so war takes place on land or at sea. Native flyers typically frequent only one of these environments in addition to air, although flyers frequenting three environments have been known.
Dimensions:
- Land
- Sea
3-Dimensional Combat[edit]
Most pre-spacefaring industrial era militaries can reliably maintain combat operations in three environments.
Dimensions:
- Air
- Land
- Sea
4-Dimensional Combat[edit]
Early stellar societies expand the area of combat to include space. The advent of early spacebourne warships and ortillery greatly changes the face of battle. Satellite intelligence and navigational systems have the potential to revolutionize warfare. The additional vertical engagement of both space and air gives more advantage to high tech professional militaries than their lower technology counterparts. High tech 4D militaries can reliably wage war in four environments.
Dimensions:
- Air
- Land
- Sea
- Space
5-Dimensional Combat[edit]
More mature stellar societies learn how to wage war not only in space, but throughout both the near stellar system and the far system. System Defense Boats become important assets for such militaries who can reliably wage war in five environments. Deep space combat is a rarity unless there is a significant asset located outside of the near and far stellar systems.
Dimensions:
- Air
- Land
- Sea
- System
- Far System
Beyond 5-Dimensions?[edit]
While interstellar war can be waged across Charted Space, the fact that communications are limited to the speed of transportation limits effective combat theatre coordination. Even Subsector and Sector combat operations are very limited on a tactical level. And strategic operations must be pre-planned far in advance of expected combat. Some Terran observers compare the current state of operations to the Terran First World War. Communication, coordination, and technology limitations have kept interstellar war from effectively growing past five dimensions for the time being.
See also[edit]
Please see the following AAB articles for related data:
- Interstellar War
- Military Technologies
- Defensive Technology
- Armor
- Defensive Energy Fields
- Offensive Technologies
- Military Vehicle Types
- Defensive Technology
- Mercenaries
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic TravellerBook 4 Mercenary (book)
- Classic Traveller Book 6 Scouts
- Classic Traveller Little Black Book Supplement 8 Library Data (A-M)
- Periodical: Classic Traveller The Travellers' Digest No. 9, TD9
- MegaTraveller Imperial Encyclopedia
- MegaTraveller Player's Manual (pg. 20)
- MegaTraveller COACC
- MegaTraveller Fighting Ships of the Shattered Imperium
- MegaTraveller Avenger Enterprises Grand Fleet
- TNE Striker II
- Lester Smith. Milieu 0 (Imperium Games, 1996), .
- GURPS Traveller: First In
- GURPS Traveller: Star Mercs
- GURPS Traveller: Ground Forces
- GURPS Traveller: Nobles
- Mongoose Traveller Sector Fleet