Sidiadl Sector
| Sidiadl Sector | |||||||||||||||||
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| Sector Data | |||||||||||||||||
| No. of Worlds | 350 | ||||||||||||||||
| Population | ? million | ||||||||||||||||
| Majority Control | Non-Aligned - 78% | ||||||||||||||||
| Secondary Control | Zhodani Consulate - 22% | ||||||||||||||||
| Province | Meqlemianz | ||||||||||||||||
| Capital | ? | ||||||||||||||||
| Gross Sector Product | BCr? | ||||||||||||||||
| Trade Volume | BCr? | ||||||||||||||||
| Imperial Coordinate | -8 / +3 | ||||||||||||||||
| This sector has a trade map | |||||||||||||||||
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Sidiadl style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left" | |||||||||||||||||
The Sidiadl Sector is included in the Province of Meqlemianz, along with the Zhodani territory of Tsadra and Eiaplial sectors.
- This spinward edge of the Consulate is relatively well developed, with a high level of industrialization and colonization.
- Relatively few native intelligent cultures arose in this region, and so the frontier is both peaceful and easily absorbed.
Description (Specifications)[edit]
No information yet available.
Toponyms: 1116[edit]
This sector has been known by different names to different groups over its existence, including the following:
| Sidiadl Sector Names | ||
|---|---|---|
| Culture | Toponym | Polity |
| Third Imperium | Sidiadl | Third Imperium |
| Aslan | Sidiadl | Aslan Hierate |
| Droyne | Unknown | Droyne Oytrip Yatroy |
| Hiver | Sidiadl | Hive Federation |
| K'kree | Unknown | Two Thousand Worlds |
| Solomani | Sidiadl | Solomani Confederation |
| Vargr | Sidiadl | Vargr Extents |
| Vilani | Sidiadl | Third Imperium |
| Zhodani | Sidiadl | Zhodani Consulate |
The sector name is from Zdetl, the primary Zhodani language.
Linguistic Topography: 1105[edit]
The following languages are among the most commonly used within this astrographic region:
- Zdetl: The language of the Zhodani and the Zhodani Consulate. It is also widely spoken within the Zhodani Shadow.
History & Background (Dossier)[edit]
No information yet available.
Native Sophonts: 1116[edit]
The following races (sophont species) are believed to have originated within this area:
- Humaniti (Human Races)
- None
- Non-Human Races
- TBD
- Terragens (Non-Human Terran Races)
- None
Demographics: 1116[edit]
Significant populations of the following races (sophont species) reside within this area:
- Non-Human Races
- TBD
- Terragens (Non-Human Terran Races)
- None
Historical Eras[edit]
General Overview: No information yet available.
History-Era: Milieu 1100[edit]
No information yet available.
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this sector:
- -5823: To rimward-trailing, the Zhodani Consulate is established.
- -5415: The Zhodani discover jump drive technology.
- -4006 to present: The Zhodani undertake the Core Expeditions.
- The Year 0: Far to trailing, the Third Imperium is founded.
- 300-420: The Imperial First Survey charts the region.
- 589-present: The Zhodani and the Imperium fight a sporadic series of Frontier Wars. Most of the action occurs in Tloql Sector, to trailing.
- 995-1065: The Imperial Second Survey charts the region.
- 1065: The Second Survey is published.
Politics & Diplomacy (Interstellar Relations)[edit]
No information yet available.
Polity Listing: 1116[edit]
The following polities can be found within this sector:
- Imperial Powers
- None
- Independent Powers
- None
- Non-Aligned Powers (World-States)
- Various worlds.
- Other Powers
- None
- Zhodani Consulate
- Various member systems and worlds
Polity Descriptions: 1116[edit]
Here are several synopses of the polities found in this sector:
- No information yet available.
Imperial Territory: 1116[edit]
This sector is not an Imperial possession.
- 0.00% is controlled by the Third Imperium.
- 100.00% is controlled by non-Imperial powers.
Economic Astrography[edit]
The following commercial and economic data regarding the sector is available:
Corporations[edit]
Corporations and organizations active within the sector include:
- Biafrchtev: A producer of a huge range of consumer goods, including tools, furniture, clothing, civilian and commercial vehicles, computers, and communications equipment.
- It manufactures high quality electronic systems for the Zhodani Navy.
- Bonzhtlensh Chezzhdiakl: A corporation specializing in heavy industry. They are particularly noted for the manufacture of power plants, infrastructure elements, and major starship components such as jump drives. The company has an ongoing commercial rivalry with the industrial giant Tliazhashal.
- It operates on industrial worlds across the region.
- Chiadle: The corporation is a major industrial combine, noted for its rugged agricultural machinery and excellent robots. It is a major manufacturer of the utility vehicles and armored personnel carriers used by the Consular armed forces.
- It is a leading producer of Warbots.
- Chiata: A specialist manufacturer of jump drives and other starship components. It produces custom luxury vessels. Chiata is also involved in banking and finance.
- It has exclusive shipyards at a few high technology Class A Starports within the sector.
- Makarin: A major producer of starships and smallcraft, particularly smaller classes of military and paramilitary vessels. The business has been losing some of its share of the market to Tanzhrtl Zofrtia, which has recently started manufacturing military ships.
- It has shipyards at a number of Class A Starports within the sector.
- Tanzhrtl Zofrtia: A major producer of starships and smallcraft, primarily operating within the civilian market. They are noted for the excellent attention to internal ergonomics, particularly in their classes of Liners. The company has recently begun producing small military vessels such as patrol craft, bringing it into competition with Makarin.
- It has shipyards at a number of Class A and Class B Starports within the sector.
- Tliazhashal: A corporation involved in a wide range of heavy industry and starship manufacturing, chiefly producing enormous commercial vessels and capital warships. Tliazhashal's Survey Division performs, under Consular contract, routine astrographical surveys of space within and near to Zhodani territory. It has a long-standing commercial rivalry with the corporation Bonzhtlensh Chezzhdiakl.
- It operates on industrial worlds across the region.
- It has shipyards at a number of Class A Starports within the sector.
Mains, Branches & Arms[edit]
High cargo capacity, low jump rating vessels move along the inhabited clusters and traces of the sector, carrying vast amounts of goods and commodities between their member worlds. Jump-2 and Jump-3 feeder routes work their ways around the rifts and voids that dot the region, linking the various clusters and traces.
Importance[edit]
A chart is provided showing importance as green circles centered on a world, with larger circles indicating greater importance and overlapping circles giving an overview of a region's economic significance. While importance is largely a measure of raw economic power, other influencing factors include starport quality, political significance, a high planetary habitability rating, or even the local culture.
Importance can also serve as a visual reference broadly indicating heavily settled areas, lightly settled regions, and mostly uninhabited wilderness.
Mains[edit]
Main is an astrographic term for groups of 50 or more systems that are accessible by jump-1-capable starships.
Mains are highlighted in green: no mains lie within the sector.
Clusters[edit]
Cluster is a broad astrographic term for groups of between 10 and 50 systems that are accessible by jump-1-capable starships.
Clusters are highlighted in tan: nine clusters lie wholly or partially within the sector.
- Bentji Cluster
- Davam Cluster
- Ezh Tliedlzh Cluster
- Fliaqriensh Cluster
- Iedrats Cluster
- Iefzda Cluster
- Ienshieblo Cluster
- Prrvste Cluster
- Zdachtalsish Cluster
Traces[edit]
Trace is an astrographic term for groups of between 5 and 10 systems that are accessible by jump-1-capable starships.
Traces are highlighted in brown: 20 trace-sized clusters of worlds lie wholly or partially within the sector.
- Chtiepriets Group
- Demia Cluster
- Dievienzhpo Trace
- Estie Trace
- Iablnivr Trace
- Ianshiadr Cluster
- Ianzhiv Cluster
- Iatlzdevl Trace
- Iefle Trace
- Jiebliaz Group
- Ozsteiel Group
- Piebrqresh Group
- Pledrazhez Trace
- Pripla Trace
- Stevazh Cluster
- Tapi Trace
- Tliefzdiepret Group
- Tsizhzhio Group
- Zderbavipr Trace
Jump Bridges[edit]
Jump Bridges are locations within empty hexes that contain caches of fuel and supplies. They allow lower jump rating vessels to bridge gaps between distant worlds by providing a halfway point. The hexes these caches lie within are truly vast, and without exact coordinates to jump to within it a vessel could end up with empty tanks in empty wilderness, perhaps as much as a light-year away from any hope of rescue. Where they do exist, Jump Bridges are heavily guarded and access is not generally granted to those without the correct credentials.
- No commercial jump bridges currently exist within the sector.
- It has long been rumored that the Consulate maintains covert jump bridge facilities, but no reliable proof of this has ever been provided.
Rifts & Voids[edit]
Other Astrographic Features[edit]
Worlds, Systems & Sectors (Political Astrography)[edit]
The edge of a sizable stellar rift crosses the Rimtrailing corner of this sector, and continues to Trailing into Zdiedeiant Sector and Rimward into Eiaplial Sector.
Capital: 1116[edit]
- No information yet available.
Sector Summary: 1116[edit]
The Sidiadl sector has 350 worlds with an estimated combined population of 270 billion, a per capita income of Cr4,598, and a total economy of BCr1,241,665. These worlds originate an interstellar trade of BCr9,487 through 106 starports (29 Class A, 30 Class B, 38 Class C, 9 Class D) employing 1,335,355 people. Driving this interstellar trade are 35 Agricultural (Ag) worlds, 12 Non-Agricultural (Na) worlds, 16 Pre-Agricultural (Pa) worlds, 11 Pre-Industrial (Pi) worlds, eight Rich (Ri) worlds, and 14 Industrial (In) worlds. The governments in Sidiadl maintain 44 Naval bases, 44 Military bases, and two Naval depots. The average technology level is 3 (with most between 0 and 7). The highest technology level is 15 at Dijiekr (Sidiadl 1737) and Ianshdlep (Sidiadl 2140).
The Sidiadl sector contains 635 stars and 4,113 identified planets; 193 monostellar systems, 90 binary systems, 28 trinary systems, and 39 systems with four or more stars. 281 of the 350 systems (80%) have native gas giants. There are five Asteroid (As) belts, eight Desert (De) worlds, 30 Garden (Ga) worlds, 11 Ice-capped (Ic) worlds, 44 Poor (Po) worlds, 28 Vacuum (Va) worlds, and 19 Water (Wa) or Ocean (Oc) worlds.
Sidiadl has an estimated population of 270 billion distributed across 19 High population (Hi) worlds, 11 Moderate population (Ph) worlds, 86 Non-industrial (Ni) worlds, no Low population (Lo) worlds, and 217 Barren (Ba) worlds. The highest population worlds are Zdonzhkaf (Sidiadl 3118), Ianzhiv (Sidiadl 2534), Iefzda (Sidiadl 2727), Chtieie (Sidiadl 1837), Ilzensdlr (Sidiadl 3232), and Shtaplqriaki (Sidiadl 2825). The population consists primarily of 2 sophont groups.
| 2 identified sophont populations in Sidiadl | |
|---|---|
Polities[edit]
Non-Aligned, unclaimed[edit]
There are 199 Non-Aligned unclaimed worlds in Sidiadl with an estimated combined population of less than 1 million.
Zhodani Consulate, Meqlemianz Province[edit]
The Zhodani Consulate, Meqlemianz Province has jurisdiction over 95 worlds in the sector with an estimated combined population of 256 billion, a per capita income of Cr4,658, and a total economy of BCr1,192,505. These worlds originate an interstellar trade of BCr9,445 through 69 starports (26 Class A, 22 Class B, 17 Class C, 4 Class D) employing 1,329,165 people. Driving this interstellar trade are 15 Agricultural (Ag) worlds, ten Non-Agricultural (Na) worlds, seven Pre-Agricultural (Pa) worlds, eight Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and 11 Industrial (In) worlds. The governments in the Zhodani Consulate, Meqlemianz Province maintain 33 Naval bases, 33 Military bases, and two Naval depots within the sector. The average technology level is 7 (with most between 2 and 12). The highest technology level is 15 at Dijiekr (Sidiadl 1737) and Ianshdlep (Sidiadl 2140).
The Zhodani Consulate, Meqlemianz Province has an estimated population of 256 billion within the sector, distributed across 16 High population (Hi) worlds, nine Moderate population (Ph) worlds, 43 Non-industrial (Ni) worlds, no Low population (Lo) worlds, and 18 Barren (Ba) worlds. The highest population worlds are Zdonzhkaf (Sidiadl 3118), Ianzhiv (Sidiadl 2534), Iefzda (Sidiadl 2727), Chtieie (Sidiadl 1837), Ilzensdlr (Sidiadl 3232), and Shtaplqriaki (Sidiadl 2825). The population consists primarily of 1 sophont group.
- The Zhodani Consulate, Meqlemianz Province subsector capital of Shtaplqriaki is Fliaqriensh (Sidiadl 3121).
- The Zhodani Consulate, Meqlemianz Province subsector capital of Ievl is Ezh Tliedlzh (Sidiadl 1936).
- The Zhodani Consulate, Meqlemianz Province subsector capital of Jiebliaz is Ianzhiv (Sidiadl 2534).
Non-Aligned, Human-dominated[edit]
There are 33 Non-Aligned Human-dominated worlds in Sidiadl with an estimated combined population of 1 billion.
Client state, Zhodani Consulate[edit]
The Client states of the Zhodani Consulate in Sidiadl encompass 23 worlds with an estimated combined population of 12 billion.
World Listing: 1116[edit]
The following systems and worlds can be found within this area:
Subsector Listing: 1116[edit]
The following subsectors can be found within this sector:
- Subsector A: Moblsadldlots Subsector
- Subsector B: Rerkleblmie Subsector
- Subsector C: Bentji Subsector
- Subsector D: Zrblzhienshf Subsector
- Subsector E: Iblchte Subsector
- Subsector F: Fanzhmi'tlazh Subsector
- Subsector G: Eprvi' Subsector
- Subsector H: Elra Subsector
- Subsector I: Zdachtalsish Subsector
- Subsector J: Dievienzhpo Subsector
- Subsector K: Artiens Subsector
- Subsector L: Shtaplqriaki Subsector
- Subsector M: Ozsteiel Subsector
- Subsector N: Vevzeench Subsector
- Subsector O: Ievl Subsector
- Subsector P: Jiebliaz Subsector
Territorial Overview: 1116[edit]
The following table details the subsectors within this area:
- No information yet available.
Territorial Chart Key[edit]
No information yet available.
References & Contributors (Sources)[edit]
- Classic Traveller Alien Module 4 (named but no further data)
- External Link: Traveller Atlas Website
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
