Zdafrieqr (world)
| Zdafrieqr/Bentji (Sidiadl 2106) | |||||||||||||||||||||||||
| Classic Era (1116) | B474879-6
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F1 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Zdafrieqr is a pre-agricultural, pre-Industrial world with a moderate population of over a hundred million, but not yet a billion sophonts.
- It requires significant imports of outside technology to maintain a modern, star-faring society.
- Its economy and population are growing and living conditions are expected to slowly improve barring outside forces.
- It is a Non-Aligned world dominated by human sophonts of Zhodani descent located in the Bentji Subsector of Sidiadl Sector.
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Zdafrieqr has a solitary primary star.
- It is a white main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x9 secondary rocky worlds.
- x1 planetoid belt.
- x2 gas giants.
Mainworld Data[edit]
Zdafrieqr orbits within the prime region of its star's habitable zone.
- It receives moderate levels of stellar energy.
Mainworld Size (S)[edit]
Zdafrieqr is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)[edit]
Zdafrieqr has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
- It experiences generally moderate temperatures.
Mainworld Hydrosphere (H)[edit]
Zdafrieqr has 35-45% of its surface covered by liquid water. There will be a number of small seas or one larger body of water. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
- Locally, detailed maps may be available.
(Blank map, predominantly dry world.)
Native Lifeforms[edit]
Abundant native life occupying every available ecological niche. Its metabolic functions drive the process of atmospheric renewal.
History & Background (Dossier)[edit]
Zdafrieqr is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.
- Visitors are advised to act with caution.
It is an expanding regional economic center with a decent quality starport. Its growing domestic industrial base relies/ on imported raw materials.
Note that social data, though only 40 years old, may be out of date.
- Verified updated data is constantly sought.
World Starport (St)[edit]
Zdafrieqr has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Zdafrieqr has a population of 800,000,000 sophonts (hundreds of millions).
- The population entirely consists of humans of Zhodani descent.
Linguistic Topography[edit]
The most commonly heard languages are:
- Zdetl, the language of the Zhodani Consulate.
World Technology Level (T)[edit]
Zdafrieqr possesses a Technology Level of TL–6.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Early fission power generation, advanced water and wind generation of electricity.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, early ATV's, and dedicated AFV's.
- Water: Amphibious vehicles, improved submersibles, and early SCUBA gear.
- Air: Early jet aircraft and rotorcraft VTOL's.
- Space: Early unmanned rocket delivery systems and early manned orbital rockets.
World Government (G)[edit]
Zdafrieqr has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law (L)[edit]
Zdafrieqr has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).
Trade Data[edit]
- Importance: 0 (unimportant)
World Economy[edit]
- Resources: 3 (very scarce)
- Labor: 7 (tens of millions)
- Infrastructure: 6 (limited)
- Efficiency: +4 (advanced)
World Culture[edit]
- Heterogenity: 9 (discordant)
- Acceptance: 8 (friendly)
- Strangeness: 4 (somewhat distinct)
- Symbols: 7 (somewhat concrete)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -5823: the Zhodani Consulate is established.
- -5415: the Zhodani discover jump drive technology.
- -4006 to present: the Zhodani undertake the Core Expeditions.
- The Year 0: far to trailing, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 589-present: the Zhodani and the Imperium fight a sporadic series of Frontier Wars. Most of the action occurs in Tloql Sector, to trailing.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors / Sources[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller: Zhodani (Game Designers Workshop, 1985), IFC. (sector depicted and named, no additional data)
- Don McKinney. Mongoose Traveller: Zhodani (Mongoose Publishing, 2011), page 135. (sector depicted and named, no additional data)
- Author & Contributor: Joshua Bell (sector design and development)
- Author & Contributor: P-O Bergstedt (sector design and development)
- Author & Contributor: Michael Gonzalez (sector design and development)
- ↑ "Jump Map API" and map location from Travellermap.com
