Abrzdazh (world)
| Abrzdazh/Fanzhmi'tlazh (Sidiadl 1514) | |||||||||||||||||||||||||
| Classic Era (1116) | X698000-0
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M6 V M1 VI | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Abrzdazh is a barren world with no overt population, government, or law level.
- This world could be populated if anyone had an inclination to do so...
- It is an unclaimed Non-Aligned world located in the Fanzhmi'tlazh Subsector of Sidiadl Sector.
- This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Abrzdazh is a binary star system.
- The primary is a red main sequence.
- The secondary is a red subdwarf.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x10 secondary rocky worlds.
- x1 planetoid belt.
- x2 gas giants.
Mainworld Data[edit]
Abrzdazh is tidally locked to the system's primary star.
- The star is always high in the sky on the bright face, it hangs on horizon in the twilight zone, while the cold dark face is in permanent darkness.
- The world experiences libration - a regular wobble - as it orbits, causing the star to move in the sky.
It orbits within the prime region of the primary star's habitable zone.
- It receives moderate levels of stellar energy.
Mainworld Size (S)[edit]
Abrzdazh is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
Abrzdazh has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
- It experiences generally moderate temperatures within the twilight zone.
Mainworld Hydrosphere (H)[edit]
Abrzdazh has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
- Locally, detailed maps may be available.
(Blank map, predominantly watery world.)
Native Lifeforms[edit]
Abundant native life occupying every available ecological niche. Its metabolic functions drive the process of atmospheric renewal.
History & Background (Dossier)[edit]
Abrzdazh is a frontier, a wild and lonely place that rarely sees visitors. Some of the planets and moons within the system may have never had an intelligent being visit them.
Note that social data, though only 40 years old, may be out of date.
- Verified updated data is constantly sought.
World Starport (St)[edit]
Worldname does not have a starport. The Class X Starport is an indication that no starport exists in the system. There are no facilities or services available, and no site marked for landing.
World Population (P)[edit]
Abrzdazh is a Barren World with no sophont population. It may still possess lifeforms.
World Technology Level (T)[edit]
Abrzdazh possesses a Tech Level of TL–0.
- The world has no technological base.
World Government (G)[edit]
Abrzdazh has no government or ruling authority of any kind.
World Law (L)[edit]
Abrzdazh has no law level. No laws of any kind are enforced.
Trade Data[edit]
- Importance: -3 (very unimportant)
World Economy[edit]
- Resources: B (descriptor)
- Labor: 0 (unpopulated)
- Infrastructure: 0 (non-existent)
- Efficiency: -5 (extremely poor)
World Culture[edit]
- Heterogenity: 0 (none)
- Acceptance: 0 (none)
- Strangeness: 0 (none)
- Symbols: 0 (none)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -5823: the Zhodani Consulate is established.
- -5415: the Zhodani discover jump drive technology.
- -4006 to present: the Zhodani undertake the Core Expeditions.
- The Year 0: far to trailing, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 589-present: the Zhodani and the Imperium fight a sporadic series of Frontier Wars. Most of the action occurs in Tloql Sector, to trailing.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors / Sources[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller: Zhodani (Game Designers Workshop, 1985), IFC. (sector depicted and named, no additional data)
- Don McKinney. Mongoose Traveller: Zhodani (Mongoose Publishing, 2011), page 135. (sector depicted and named, no additional data)
- Author & Contributor: Joshua Bell (sector design and development)
- Author & Contributor: P-O Bergstedt (sector design and development)
- Author & Contributor: Michael Gonzalez (sector design and development)
- ↑ "Jump Map API" and map location from Travellermap.com
