Glimmerdrift Reaches Sector

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Glimmerdrift Reaches Sector
Delphi Ley Crucis Margin
Glimmerdrift Reaches style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Hinterworlds
Subsectors
Sector Data
No. of Worlds 349
Population 740,201 million
Majority Control Non-Aligned - 77%
Secondary Control Third Imperium - 12%
Tertiary Control Farreach Margravate - 6%
Quaternary Control Loyal Nineworlds Republic - 5%
Domain Domain of Gateway

Balkanized Space

Capital Various
Gross Sector Product BCr4,155,149
Trade Volume BCr11,382
Imperial Coordinate +2 / -1
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has a climate file
This sector has sector data

Glimmerdrift Reaches style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Glimmerdrift Reaches Sector is a far off frontier of the Third Imperium, in which:

Meta-history & Background

Glimmerdrift Reaches sector was designed by Marc W. Miller and appears in Atlas of the Imperium (GDW, 1984).

  • As of Fall 2016, this sector is slowly programmed into the Traveller RPG Wiki.
  • It was refined by Martin J. Dougherty and Hunter Gordon and appears in Gateway to Destiny (QuickLink Interactive, 2006).
  • The data for this sector was originally published by Judges Guild in 1981. After Judges Guild lost their Traveller licence, the information in the Glimmerdrift Reaches supplement was de-canonized and overwritten.
  • The new astrogation data was created and released as part of the GENII / Sunbane data. The new data has been updated as part of QLI's Gateway to Destiny book.
  • The fact there is two sources of data for this sector has led to confusion, but the increasing rarity of the Judges Guild material has reduced this confusion over the years.
  • It has been T5 Second Survey reviewed and updated to T5 standards.

Description (Specifications)

No information yet available.

Toponyms: 1116

This sector has been known by different names to different groups over its existence including the following

Glimmerdrift Reaches Sector Names
Culture Toponym Polity
Third Imperium Glimmerdrift Reaches Third Imperium
Aslan Glimmerdrift Reaches Aslan Hierate
Droyne Unknown Droyne Oytrip Yatroy
Hiver Glimmerdrift Reaches Hive Federation
K'kree Eekaxk Two Thousand Worlds
Solomani Glimmerdrift Reaches Solomani Confederation
Vargr Glimmerdrift Reaches Vargr Extents
Vilani Kigidarma Third Imperium
Zhodani Glimmerdrift Reaches Zhodani Consulate

History & Background (Dossier)

No information yet available.

Native Sophonts: 1116

The following races (sophont species) are believed to have originated within this area:

  • Terragens (Non-human Terran races)
    • None

Demographics: 1116

Significant populations of the following races (sophont species) reside within this area:

  • Terragens (Non-human Terran races)

Historical Eras

No information yet available.

History: General Overview

No information yet available.

History-Era: Mileu 1100

No information yet available.

Major Historical Events Timeline: 1116

These are some of the more important historical events that have affected this sector:

  • No information yet available.

Politics & Diplomacy (Interstellar Relations)

No information yet available.

Polity Listing: 1116

The following polities can be found within this sector:

Polity Descriptions: 1116

Here are several synopses of the polities found in this sector:

  1. Alleg: CsIm: "Client State, Third Imperium"
  2. Alleg: FeHe: "Federation of Heron"
  3. Alleg: GaRp: "Gamma Republic"
  4. Alleg: GdSt: "Grand Duchy of Stoner"
  5. Alleg: GlFe: "Glimmerdrift Federation"
  6. Alleg: ImDg: "Third Imperium, Domain of Gateway"
  7. Alleg: LnRp: "Loyal Nineworlds Republic"
  8. Alleg: MaEm: "Maskai Empire"
  9. Alleg: NaHu: "Non-Aligned, Human-dominated"
  10. Alleg: SlLg: "Shukikikar League"

Polity Capitals: 1116

Imperial Territory: 1116

This is an Imperial frontier area.

  • 12.00% is controlled by the Third Imperium.
  • 88.00% is controlled by non-Imperial powers.

Trade Routes (Economic Astrography)

The following astrographic features and trade routes can be found within this area:

Mains, Branches & Arms

  • No information yet available.

Clusters & Traces

Rifts, Voids & Jump Bridges

Other Astrographic Features

  • No information yet available.

Worlds & Cosmology (Astrography)

SectorGlimmerdrift.jpg

No information yet available.

Capital/s: 1116

Sector Summary: 1116

The Glimmerdrift Reaches sector has 350 worlds with an estimated combined population of 740 billion, a per capita income of Cr5,615, and a total economy of BCr4,155,550. These worlds originate an interstellar trade of BCr16,078 through 290 starports (55 Class A, 92 Class B, 97 Class C, 46 Class D) employing 3,009,635 people. Driving this interstellar trade are 55 Agricultural (Ag) worlds, 55 Non-Agricultural (Na) worlds, 23 Pre-Agricultural (Pa) worlds, 53 Pre-Industrial (Pi) worlds, 28 Rich (Ri) worlds, and 24 Industrial (In) worlds. The governments in Glimmerdrift Reaches maintain 45 Military bases, 33 Naval bases, three Scout bases, and two Way stations. The average technology level is 8 (with most between 5 and 11). The highest technology level is 14 at Aluudi (Glimmerdrift Reaches 0703), Amunkhan (Glimmerdrift Reaches 1008), Idam Lee (Glimmerdrift Reaches 2410), Sa (Glimmerdrift Reaches 3109), Stoner (Glimmerdrift Reaches 1113), and Eda (Glimmerdrift Reaches 2211).

The Glimmerdrift Reaches sector contains 493 stars and 3,957 identified planets; 215 monostellar systems, 127 binary systems, eight trinary systems, and no systems with four or more stars. 286 of the 350 systems (81%) have native gas giants. There are one Asteroid (As) belt, no Desert (De) worlds, 18 Garden (Ga) worlds, no Ice-capped (Ic) worlds, 41 Poor (Po) worlds, 60 Vacuum (Va) worlds, and 29 Water (Wa) or Ocean (Oc) worlds.

Glimmerdrift Reaches has an estimated population of 740 billion distributed across 34 High population (Hi) worlds, 39 Moderate population (Ph) worlds, 149 Non-industrial (Ni) worlds, 85 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Wizard (Glimmerdrift Reaches 3020), Canton (Glimmerdrift Reaches 3040), H-10 (Glimmerdrift Reaches 2124), Stoner (Glimmerdrift Reaches 1113), Lunber (Glimmerdrift Reaches 2003), and Drahcir (Glimmerdrift Reaches 1616). The population consists primarily of 5 sophont groups including three native sophonts.

5 identified sophont populations in Glimmerdrift Reaches


Polities

Non-Aligned, Human-dominated

There are 208 Non-Aligned Human-dominated worlds in Glimmerdrift Reaches with an estimated combined population of 477 billion.

Glimmerdrift Federation

The Glimmerdrift Federation has jurisdiction over 43 worlds in the sector with an estimated combined population of 111 billion, a per capita income of Cr2,390, and a total economy of BCr265,365. These worlds originate an interstellar trade of BCr3,285 through 36 starports (9 Class A, 8 Class B, 14 Class C, 5 Class D) employing 629,965 people. Driving this interstellar trade are 11 Agricultural (Ag) worlds, six Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, eight Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and two Industrial (In) worlds. The governments in the Glimmerdrift Federation maintain five Military bases and four Naval bases within the sector. The average technology level is 8 (with most between 5 and 11). The highest technology level is 14 at Kinake (Glimmerdrift Reaches 2818) and Archipelago (Glimmerdrift Reaches 2321).

The Glimmerdrift Federation has an estimated population of 111 billion within the sector, distributed across three High population (Hi) worlds, seven Moderate population (Ph) worlds, 17 Non-industrial (Ni) worlds, ten Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Wizard (Glimmerdrift Reaches 3020) and Nope (Glimmerdrift Reaches 2823). The population consists primarily of 1 sophont group.

Third Imperium, Domain of Gateway

The Third Imperium, Domain of Gateway has jurisdiction over 42 worlds in the sector with an estimated combined population of 55 billion, a per capita income of Cr6,591, and a total economy of BCr368,694. These worlds originate an interstellar trade of BCr2,981 through 37 starports (3 Class A, 19 Class B, 10 Class C, 5 Class D) employing 552,465 people. Driving this interstellar trade are six Agricultural (Ag) worlds, seven Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and three Industrial (In) worlds. The governments in the Third Imperium, Domain of Gateway maintain three Naval bases, three Scout bases, and two Way stations within the sector. The average technology level is 8 (with most between 5 and 11). The highest technology level is 13 at Paradise (Glimmerdrift Reaches 0131), Eduukhiima (Glimmerdrift Reaches 0331), Ulaginkiir (Glimmerdrift Reaches 0638), and Ilaria (Glimmerdrift Reaches 0837).

The Third Imperium, Domain of Gateway has an estimated population of 55 billion within the sector, distributed across three High population (Hi) worlds, two Moderate population (Ph) worlds, 24 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Paradise (Glimmerdrift Reaches 0131) and Ilaria (Glimmerdrift Reaches 0837). The population consists primarily of 1 sophont group.

Loyal Nineworlds Republic

The Loyal Nineworlds Republic has jurisdiction over 17 worlds with an estimated population of 2 billion, a per capita income of Cr3,003, and a total economy of BCr7,688. These worlds originate an interstellar trade of BCr47 through 15 starports (2 Class A, 7 Class B, 4 Class C, 2 Class D) employing 21,955 people. Driving this interstellar trade are four Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, four Pre-Industrial (Pi) worlds, one Rich (Ri) world, and two Industrial (In) worlds. The governments in the Loyal Nineworlds Republic maintain six Military bases and four Naval bases. The average technology level is 8 (with most between 5 and 10). The highest technology level is 14 at Centerpoint (Glimmerdrift Reaches 2234).

The Loyal Nineworlds Republic has an estimated population of 2 billion distributed across two High population (Hi) worlds, one Moderate population (Ph) world, seven Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Steppe (Glimmerdrift Reaches 2132) and Ourland (Glimmerdrift Reaches 2434). The population consists of several sophont groups.

Grand Duchy of Stoner

The Grand Duchy of Stoner has jurisdiction over ten worlds with an estimated combined population of 90 billion, a per capita income of Cr9,555, and a total economy of BCr867,117. These worlds originate an interstellar trade of BCr95 through 9 starports (2 Class A, 3 Class B, 3 Class C, 1 Class D) employing 31,745 people. Driving this interstellar trade are two Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and two Industrial (In) worlds. The governments in the Grand Duchy of Stoner maintain one Naval base and one Military base. The average technology level is 8 (with most between 4 and 12). The highest technology level is 14 at Stoner (Glimmerdrift Reaches 1113).

The Grand Duchy of Stoner has an estimated population of 90 billion distributed across two High population (Hi) worlds, one Moderate population (Ph) world, four Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Stoner (Glimmerdrift Reaches 1113) and Gazala (Glimmerdrift Reaches 1311). The population consists primarily of 1 sophont group.

Federation of Heron

The Federation of Heron has jurisdiction over seven worlds with an estimated combined population of 969 million, a per capita income of Cr1,410, and a total economy of BCr1,367. These worlds originate an interstellar trade of BCr583 through 7 starports (2 Class A, 1 Class B, 4 Class C, 0 Class D) employing 110,160 people. Driving this interstellar trade are three Agricultural (Ag) worlds, one Non-Agricultural (Na) world, one Pre-Agricultural (Pa) world, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Federation of Heron maintain one Military base. The average technology level is 8 (with most between 5 and 11). The highest technology level is 14 at Sardis (Glimmerdrift Reaches 0521).

The Federation of Heron has an estimated population of 969 million distributed across no High population (Hi) worlds, one Moderate population (Ph) world, three Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Ilium (Glimmerdrift Reaches 0726). The population consists primarily of 1 sophont group.

Gamma Republic

The Gamma Republic has jurisdiction over five worlds with an estimated combined population of 814 million, a per capita income of Cr2,904, and a total economy of BCr2,364. These worlds originate an interstellar trade of BCr3 through 2 starports (1 Class A, 0 Class B, 1 Class C, 0 Class D) employing 2,650 people. Driving this interstellar trade are no Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The average technology level is 7 (with most between 5 and 10). The highest technology level is 11 at Breakdown (Glimmerdrift Reaches 1134).

The Gamma Republic has an estimated population of 814 million distributed across no High population (Hi) worlds, one Moderate population (Ph) world, two Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Breakdown (Glimmerdrift Reaches 1134). The population consists primarily of 1 sophont group.

Maskai Empire

The Maskai Empire has jurisdiction over four worlds with an estimated combined population of 150 million, a per capita income of Cr3,360, and a total economy of BCr504. These worlds originate an interstellar trade of BCr0 through 3 starports (0 Class A, 1 Class B, 2 Class C, 0 Class D) employing 810 people. Driving this interstellar trade are one Agricultural (Ag) world, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The average technology level is 9 (with most between 8 and 10). The highest technology level is 11 at Maska Shi'ir (Glimmerdrift Reaches 1423).

The Maskai Empire has an estimated population of 150 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Maskaan (Glimmerdrift Reaches 1323) and Alone (Glimmerdrift Reaches 1522). The population consists of 2 sophont groups including one native sophont (the Maskai).

Client state, Third Imperium

The Client states of the Third Imperium in Glimmerdrift Reaches encompass two worlds with an estimated combined population of less than 1 million.

World Listing: 1116

The following systems and worlds can be found within this sector:

350 Worlds in the Glimmerdrift Reaches Sector
110-796  •  265-514  •  285-093  •  330-268  •  451-867  •  459-418  •  504-002  •  519-036  •  534-817  •  569-519  •  577-592  •  735-167  •  738-192  •  743-128  •  749-400  •  805-881  •  812-148  •  830-145  •  924-759  •  947-319  •  Aapizishga  •  Abouka  •  Adasha  •  Addirka  •  Adikeen  •  Adimshome  •  Akhag  •  Akun Khugar  •  Alone (GR 1522)  •  Aluudi  •  Am (GR 2319)  •  Am (GR 2626)  •  Amkhash  •  Amour  •  Amunkhan  •  Anden Tor  •  Angel (GR 2520)  •  Anig  •  Anish Ishas  •  Anrush  •  Apzasha  •  Arakhransia  •  Archipelago (GR 2321)  •  Ardi  •  Arka Videa  •  Arkaene  •  Arlula  •  Armum Lair  •  Arnigi  •  Arnu Makaar  •  Arrilinshu  •  Arshur  •  Ashaki  •  Asher (GR 0729)  •  Asla  •  Bagilaar  •  Bannock  •  Barren Toil  •  Bartle  •  Berdane  •  Better Place  •  Binim  •  Blackpearl  •  Blazing Sky  •  Breakdown  •  Broad-C  •  Brunt  •  Bubi  •  Burukansse  •  Canton (GR 3040)  •  Cantrell's Grant  •  Centerpoint  •  Chilok  •  Cixntha  •  Clave  •  Dadas  •  Dagra Kham  •  Dakharili  •  Damnitall  •  Darrugi  •  Darvin's Hope  •  Dashanilin  •  Dawntide  •  Devon's Find  •  Dhuku  •  Didan  •  Dilugii  •  Dimirbukhiir  •  Disha  •  Drahcir  •  Dreesen (GR 1906)  •  Dug  •  Dumiikukha  •  Duru Gialt  •  Dusty Death  •  Duus  •  Eda  •  Eduukhiima  •  Ellipse  •  Ember (GR 1018)  •  Emka  •  Endpoint  •  Epma  •  Esgiganuu  •    •  Factory Rock  •  Fal  •  Fiedler  •  Firebird  •  Gadir Murgis  •  Galik  •  Gameg  •  Gar (GR 0905)  •  Garch N'arl  •  Gazala  •  Gemstone  •  Genardikhi  •  Geon  •  Gesham  •  Gidiilar  •  Girku  •  Gisish  •  Gizi  •  Glittersky  •  Gloriana (GR 1712)  •  Godsend  •  Grand Endeavor  •  Granicus  •  Gu  •  Gukishdamash  •  Gurgaliinash  •  Guziikumgii  •  H-10  •  Haida  •  Heron  •  High Water  •  Hope Rock  •  Hovel (GR 1109)  •  Hovel (GR 2518)  •  Idam Lee  •  Idi Kharsim  •  Idkhusi  •  Igkhud  •  Iikhi  •  Iimda  •  Iir  •  Iishe  •  Ilaria  •  Ilium (GR 0726)  •  Independence  •  Inshak  •  Intrell  •  Ipdamgasi  •  Ipurguukhi  •  Ir (GR 2407)  •  Irda (GR 1013)  •  Irge  •  Irka  •  Irkagashin  •  Irkhi (GR 0437)  •  Isaggir  •  Isda Kaille  •  Ishish Lu  •  Ishkuli  •  Isig  •  Issarkhabi  •  Jensen's Jump  •  Jessire  •  Ka (GR 3028)  •  Kada Sei  •  Kadd Maric  •  Kalash Nain  •  Kalder  •  Kamu Khugar  •  Karshu Gizan  •  Kasasha  •  Kasganni  •  Kashleda  •  Kaskagarin  •  Keepsake  •  Ker (GR 0105)  •  Keystone  •  Kezikim  •  Khad Khabar  •  Khamkhabu  •  Khar (GR 2334)  •  Khermi  •  Khirliish  •  Khurkelinuu  •  Ki (GR 1730)  •  Kibarlimmar  •  Kidu  •  Kig  •  Kigi  •  Kinake  •  Kiru Dis  •  Kisdish  •  Kishar  •  Kol  •  Konrad's World  •  Korge  •  Ku (GR 1404)  •  Kudush Balam  •  Kudush Mikur  •  Kuga  •  Kugur  •    •  Lagu  •  Lakeshore  •  Lakha  •  Lamalikir  •  Lamente  •  Largap Shigash  •  Lasdaa  •  Lavalle  •  Leap  •  Li (GR 2031)  •  Liberty (GR 2401)  •  Liga  •  Likhap  •  Limdisir  •  Lirgakiga  •  Luminescence  •  Lunarmise  •  Lunber  •  Luni  •  Lushi  •  Makag  •  Manei Lu  •  Mariposa  •  Marskein  •  Maska Shi'ir  •  Maskaan  •  Massen's World  •  Mauina  •  Memgug  •  Merbizinkhi  •  Mesinam  •  Midaamaka  •  Midrift  •  Miikir  •  Mikhuurgakha  •  Miller's Reach  •  Milton (GR 1540)  •  Mimdiishshasli  •  Minesar  •  Miracle (GR 2418)  •  Mirla  •  Misha Kam  •  Mishanuumlir  •  Mishkhier  •  Misjump  •  Misty Morning  •  Modoc (GR 0919)  •  Naki  •  Nekhi (GR 1525)  •  Neruda  •  Nesighan  •  Nevermore  •  New Challenge  •  Niish  •  Nimresa  •  Nishlishurkha  •  Nope  •  Notmuch  •  Novae  •  Nowhere (GR 1033)  •  Nowhere (GR 2527)  •  Nu Khidam  •  Nugka  •  Nure  •  Nusgukhigi  •  Oban's Rock  •  Onlyjust  •  Orlaine  •  Otrai (GR 0929)  •  Ourland  •  Outreach  •  Paltry  •  Paradise (GR 0131)  •  Pau'oa  •  Pendry  •  Phelina  •  Pinkatto  •  Pointer (GR 1031)  •  Radii  •  Redemption (GR 2725)  •  Reliance  •  Remorse  •  Reprise  •  Richter  •  Sa  •  Saga's End  •  Sand  •  Sardis (GR 0521)  •  Sarkam  •  Se  •  Sea of Light  •  Sha (GR 0432)  •  Shaka (GR 2235)  •  Shalakur  •  Shallax  •  Shanka  •  Shashka  •  Shau Pol  •  Sheridan (GR 0324)  •  Shinan  •  Shir (GR 2633)  •  Shiri Kal   •  Shirikame  •  Shoehorn (GR 2230)  •  Shugaadu  •  Shugarku  •  Shukikikar  •  Shumi Kiri  •  Shur (GR 1209)  •  Shuriken  •  Shusirda  •  Siigi  •  Simer  •  Slate  •  Star Bridge  •  Starfall  •  Steppe  •  Stoner  •  Tailend  •  Tashkent  •  Tectonia  •  Thermon  •  Tryagain  •  Tundra  •  Udar's Dagger  •  Ugekur  •  Ulaam  •  Ulaginkiir  •  Umi  •  Umlar Ash  •  Ungimula  •  Ur (GR 2612)  •  Urmek  •  User-Friendly  •  Ushkhesh  •  Ushu  •  Uukishku  •  Vacc City  •  Vast Plaines  •  Waypoint (GR 2910)  •  West of Wonder  •  Wideocean  •  Wizard  •    •  Zarkhakugsi  •  Zimidam  •  

Subsector Listing: 1116

The following subsectors can be found within this sector:

  1. Subsector A: Darkling
  2. Subsector B: Thorstone
  3. Subsector C: Tri-Empire
  4. Subsector D: Marla
  5. Subsector E: Glowing
  6. Subsector F: Kraxin
  7. Subsector G: Williamsburg
  8. Subsector H: Tasman
  9. Subsector I: Even
  10. Subsector J: Poonch
  11. Subsector K: Sosie
  12. Subsector L: Ryazan
  13. Subsector M: Verge
  14. Subsector N: Zairae
  15. Subsector O: Sepik
  16. Subsector P: Daro

Territorial Overview: 1116

The following table details the subsectors within this area:

  • No information yet available.

Territorial Chart Key

No information yet available.

References & Contributors (Sources)

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