Arakhransia (world)
| Arakhransia/Williamsburg (Glimmerdrift Reaches 2216) | |||||||||||||||||||||||||
| Classic Era (1116) | E7928BC–6
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M3 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Arakhransia is a moderate population pre-industrial hellworld, with over a hundred million, but not yet a billion sophonts struggling to survive in an inhospitable environment.
- Hellworlds often offer daily, and sometimes even hourly, life-threatening situations to their inhabitants. Survivors often develop intense survival skills and tend to be grim realists.
- This world would like to become a major industrial powerhouse in the subsector, but lacks the population and resources to build an adequate workforce and industrial business sector.
- It is a Non-Aligned world dominated by human sophonts located in the Williamsburg Subsector of Glimmerdrift Reaches Sector.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
Description / Astrography & Planetology[edit]
This world is part of the Cixntha Cluster.
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
The word "Arakhransia", in a local dialect, means 'gigantic desert' -- and indeed the world is.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
The people here live in virtual slavery in underground cities that were clearly built at a higher tech level than the world’s current sustainable TL of 6. The government, a highly unpopular dictatorship, maintains control through brutal oppression. Venturing onto the surface is death without proper equipment, and said equipment is controlled by the dictator (who also controls the environmental support systems).
World Starport[edit]
Arakhransia has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Technology Level[edit]
Arakhransia possesses a Technology Level of TL–6.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Early fission power generation, advanced water and wind generation of electricity.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, early ATV's, and dedicated AFV's.
- Water: Amphibious vehicles, improved submersibles, and early SCUBA gear.
- Air: Early jet aircraft and rotorcraft VTOL's.
- Space: Early unmanned rocket delivery systems and early manned orbital rockets.
World Government[edit]
Arakhransia is governed by a Non-charismatic Dictatorship. This is a continuation of the charismatic dictatorship, where the original leadership has died or retired and been replaced by allies or protégés. The justifications for the original change in government remain as well as the assertion of rights to rule.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
The few ships that do come here are directed to a special community peopled by supporters of the Dictator and are treated well; some visitors realize that things are very bad elsewhere but many leave without ever realizing that there are other cities at all.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
References & Contributors / Sources[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Dave Sering, Steve Crow. Glimmerdrift Reaches (Judges Guild, 1981), TBD.
- Classic Traveller Judges Guild Crucis Margin (Non-canon)
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD. (star map)
- J. Andrew Keith, Loren Wiseman. K'kree (Game Designers Workshop, 1984), IBC. (Alien Module 2: K'kree) (named but no further data)
- J. Andrew Keith, Marc W. Miller, Loren Wiseman. Hivers (Game Designers Workshop, 1986), IBC. (Alien Module 7: Hivers) (named but no further data)
- Marc Miller. "Wars of the Imperium." Imperial Encyclopedia (1987): TBD.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11,50. (dot map provided)
- Periodical: MegaTraveller Travellers' Digest No. 14
- Martin Dougherty, Hunter Gordon. Gateway to Destiny (QuikLink Interactive, 2004), TBD.
- Mongoose Traveller: Solomani
- Author & Contributor: Dakin Burdick
- Author & Contributor: Enoki
- ↑ "Jump Map API" and map location from Travellermap.com