Khimirika League

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A criminal organization rooted in piracy, based on Granicus.

The Khimirika League saw its genesis in 1085, when the pirate ship Khimirika suffered a misjump into the system. Granicus subsequently became a convenient place to put in for repairs and to fence stolen goods. The pirates became increasingly successful, and influential within local society.

As of 1105, there are seven "squadrons" -- groups of ships under the command of a single Commander. Most of these Commanders no longer participate in raids, but direct their operations from permanent offices on Granicus. All are hand-picked by the Captain, who leads the League.

Their rivals are the Fallani Syndicate and newcomer group the Callitriche.

References[edit]

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