Kalder (world)

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Kalder/Kraxin (Glimmerdrift Reaches 1515)
See also UWP
System Details
Primary F5 III
Planetoid Belts 0
Gas Giants 1

Kalder is a low-population world with a population of less than 10,000 sophonts in size.


Description / Astrography & Planetology[edit]

This system is the trailing terminus of the Stoner Cluster.

Kalder has a solitary primary star.
Kalder
Solitary Giant F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F5 III Giant 5 6100 - 6800 43
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.04839 0.5439 5.21 - 8.5 4.839 48.39
Orbit #  * 1 6 6 9
Remarks

System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Geography & Topography[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background / Dossier[edit]

Its 400 inhabitants are miners or their families, scraping a living from the world's deposits of gold, platinum and copper. Most of the proceeds go on offworld mining equipment and life-support gear.

World Starport[edit]

Kalder has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

World Technology Level[edit]

Kalder possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government[edit]

Kalder has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

No information yet available.

Urbanization[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors / Sources[edit]

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