Trin (SM 3235) (world)

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Trin/Trin's Veil (Spinward Marches 3235)
Milieu 1116
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
Atmosphere9 Dense (tainted)
Hydrographics4 Wet World 40%
PopulationA High (10 billion)
Government9 Impersonal Bureaucracy
Law6 Moderate Law (no firearms except shotguns)
Tech LevelF High Stellar (anagathics)
See also UWP
System Details
Primary G0 V
Worlds 8
Gas Giants 1
Planetoid Belts 0
Cultural Details
Government Impersonal bureaucracy
Law Level Moderate
Cultural Extension 9F4E
Army Size (BEs) 5000
Economic Details
Technology Level 15
Economic Extension
ResourcesDVery abundant
Labor9High (1 billion)
InfrastructureH Very comprehensive
Importance Extension 5
Resource Units 7,956
GWP (BCr) 210,000
World Trade Number 6.5
Trade Volume (MCr/year) 537,494
Starport Details
Classification Class-A
Port Size 6
Building Capacity (Tons) 11,500,000
Port employees 77,955
Port passengers (annual) 2,011,850

Trin is an industrial world with a tainted atmosphere. The system has a population over one billion. The world serves as the capital for the subsector. This is a high technology world with available technology over the standards for Charted Space. It is a member of Third Imperium in the Trin's Veil Subsector of Spinward Marches Sector and in the Domain of Deneb. Trin, as a member world of the Third Imperium, holds the estate of an Imperial knight and the feifdoms of a count and the Subsector duke. All three are members of the Imperial Nobility charged with overseeing the world. This world has a nearby Imperial Naval Base, capable of handling warships and an Imperial Scout Base, capable of handling Scout Service starships and personnel. 

Trin/Trin's Shroud (Spinward Marches 3235)
New Era
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
Atmosphere9 Dense (tainted)
Hydrographics4 Wet World 40%
Population8 Moderate (100 million)
Government6 Captive Government/Colony
Law1 Low Law (no explosives, poison gas)
Tech Level6 Pre-Stellar (nuclear)
See also UWP
Cultural Details
Government Captive government
Law Level Low
Cultural Extension 9747
Army Size (BEs) 300
Economic Details
Technology Level 6
Economic Extension
ResourcesDVery abundant
Labor7Moderate (10 million)
InfrastructureB Very extensive
Importance Extension -1
Resource Units 3,003
GWP (BCr) 89
World Trade Number 4.5
Trade Volume (MCr/year) 6,544
Starport Details
Classification Class-C
Port Size 4
Building Capacity (Tons) 100,000
Port employees 490
Port passengers (annual) 700

Era: New Era

Trin is a moderate population world, too many sophonts to be an agricultural world but not enough to be an industrial world. Government control of this world is by an external military force. This is a high technology world with available technology over the standards for Charted Space. It is a member of Regency of Deneb in the Trin's Shroud Subsector of Spinward Marches Sector. This world has a nearby Regency Naval Base, capable of handling warships.

Description (Astrography & Planetology)[edit]

The bright supergiant star Deneb is visible in Trin's sky even during the daytime.

Monostellar System[edit]

Trin Primary Monostellar System
Star Name Hierarchy Color Classification Remarks
Trin Primary Primary Yellow G0 V None

System Data[edit]

No information yet available.

Mainworld Data[edit]

Trin itself has a dense, tainted atmosphere, and relatively low water coverage. There is no moon, but the reflective ring of debris of the moon that once orbitted Trin, and gives the name to the subsector, still gives an impressive light show at dawn and dusk.

Many of the tens of billions of people on Trin live in arcologies surrounded by farmland. The intense, well-regulated and high tech farming methods allow Trin to be almost fully self-sufficient, and the standard of living in Trin is well-known and respected throughout much of Charted Space.

Grav technology was available at the founding of Trin, and the arcologies and other architecture tend toward tall, graceful structures surrounded by recreational areas and parkland. Living space is generous for the size of the population, and Trin citizens generally think of their environment in three dimensions, the idea of being confined to ground level being an alien concept.

Mainworld Size (S)[edit]

This world is 12,000-13,599 km in diameter.

  • Standard Gravity: 0.80 - 1.08 G.

Mainworld Atmosphere (A)[edit]

Trin has a pressure of 1.50 to 2.49 atmospheres.

Mainworld Hydrosphere (H)[edit]

This world has 31-40% of its surface covered by liquid, including free-standing water. It might have a few large oceans.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

Colonized not long after Mora, Trin is viewed as the back door to the Marches. Reachable by Jump-2 ships from a rich trade route in the Deneb Sector, from where it is possible to reach coreward and join the Spinward Main or spinward towards Glisten.

Large quantities of goods move through Trin's excellent highport. The Highport is host to many brokerages and commercial dispute resolution firms. While many of the facilities are geared toward larger ships, generally for the larger transshipment/trading corps and megacorporations, the repair and dockyard facilities are available to smaller ships, if they can afford the fees.

The Highport is also Home to the Imperial Trin Institute of Commerce or ITICk, a large facility for training spacer crews, as well other merchant activities such as brokerage and law. It is a common destination for those who seek higher learning in a merchant career, and many of the spacers also join the Naval Reserves, undertaking training at the Imperial Navy base within the system.

The Naval base serves as HQ for the subsector fleet and as a base for the heavy squadrons of the Sector Fleet. Local ground defenses are controlled groundside on Trin, but many of the System Defense Boats berth at the naval base.

Elements of the 207th Fleet are based at Trin, but like the rest of the fleet it is under-strength and reliant on its reserve enlisted and commissioned officers for any major deployment or action.

The Scout base is an X-boat logistical and service base, and does little exploratory work.

Ling-Standard Products has a major facility within the Trin System, a rockball world called Ling Standard Products Spinward. Originally planned as the regional HQ for LSP, to replace the facilities at Mora, it instead became an R&D and manufacturing site.

Ground vehicles are rare on Trin, other for industrial or agricultural use. Maglev trains and grav buses provide the bulk internal city and inter-city transport, with some grav vehicles for rapid city to city transport.

The education level in Trin is very high, and upward mobility is available through work promotions as normal, but there are also government sponsorships for people working in the arts or sports, or pursuing interesting ideas in technology or business.

There is a robust social safety net for those who find themselves on hard times, and the standard of living for the poor is higher than that found on frontier or most industrial worlds.

The efficient social system, coupled with Trin's high Tech Level, means that Trin is an industrial powerhouse and exporter of goods to a wide range of markets. This is facilitated by its location, with access to the Spinward Main and Deneb Sector.

Imperial Landed Nobility (N)[edit]

Trin is the home of a member or members of the Imperial Nobility, a narrow class of persons at the upper strata of Imperial society who hold noble rank.

See: Nobles of Trin

World Starport (Sp)[edit]

Trin has an excellent quality starport.

  • A Class A Starport Facility has very well developed shipyards and is capable of producing first rate starships.
  • This facility has many very skilled personnel who can perform not only major repair work, but overhaul work as well.
  • This facility has advanced refueling and refining infrastructure. One may purchase practically any kind of refined fuel here.
  • Almost every starport of this class possesses both a Lowport and a Highport. Sometimes multiple ports of each type.

World Population (P)[edit]

This world has a population of 10,000,000,000 to 99,999,999,999 sophonts (tens of billions).

World Demographics[edit]

Humaniti, population 100%

World Government (G)[edit]

Trin has an Impersonal Bureaucracy government.

  • It is a government by agencies which are insulated from the governed.
  • The typical power source of this government is an Oligarchy.
  • The typical power structure of this government is a Hegemony.

World Law Level (L)[edit]

This world has a low law level.

  • There is a written legal code, somewhat simple on most matters. Enforcement is often lax.
  • All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.

World Technology Level (TL)[edit]

Trin possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.


No information yet available.

World Infrastructure[edit]

This world possesses TBD infrastructure.

World Culture[edit]

No information yet available.

World Language/s[edit]

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

Historical-Era: New Era[edit]

References & Contributors (Sources)[edit]

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