Goods/Medical

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Anagathic

Wiki Navy.png
Anagathics
Type Medical
Tech Level TL–15
Cost Cr30,000+ per dose
Reference {{{ref}}}
Size Various
Weight Various
Also see
Anagathics are drugs which counteract the aging process. [1]
  • Anagathics or Antiagathics are longevity drugs, usually a mixture of several compounds that help prevent aging and prolong life in Humans and other sophonts.
  • Please see Rejuvenation for related information.

Description (Specifications)[edit]

A regimen of regular monthly doses enables an individual to ignore the aging die throws and their potential for debilitation. Because of the rarity and demand for anagathics, they are quite expensive, and are often unavailable at any price. [2]

In medical terms, antiagathics are known to confer a form of biological immortality through the conference of a stable or decreasing rate of mortality from cellular senescence as a function of chronological age.

Antigathic Sources[edit]

Some sources of antiagathic substances in Charted Space include:

Indication[edit]

Antiagathics are indicated as for the limited prevention of aging and prolongation of life in Humans. Antiagathics have been developed for members of Humaniti as well as other species of sophonts.

Administration and regimen[edit]

A regimen of regular monthly doses enables an individual to ignore the debilitating effects of advancing years. They need to be used starting at the age of 30, and with luck, the user may reach an age of 100 or more before old age affects the user. Because of the rarity and demand for anagathics, they are quite expensive and are often unavailable at any price.

It takes a while for the total effects of anagathics to be felt; it also takes a while for the effects of anagathics to totally go away. However there are withdrawal effects from interrupting the supply of anagathics. Obviously, anagathics are most effective if they can be taken long-term without interruption. A continually interrupted supply can have devastating effects.

Anagathics have dangerous side-effects on some users and often anagathics users take extra risks to maintain a constant supply.

Terminology[edit]

Antiagathics are known by many names throughout known space.

Medical Antiagathic Terms[edit]

Antiagathics are also known by many terms to the medical and life sciences community of Charted Space:

  • Anagathics.
  • Anti-aging medicine.
  • Anti-senescent pharmaceuticals.
  • Biomedical gerontologicals.
  • Life extenders (Life extension pharmaceutical), or Indefinite life extenders.
  • Regenerative medicines.
  • Rejuvenators.
  • SENS pharmaceutical (Solution for Engineered Negligible Senescence).

Imperial Antiagathic Terms[edit]

Antiagathics are also informally known throughout the Imperium as:

  • "Amrita" among the Solomani.
  • "Dorian Gray's fix" among the Solomani.
  • "Iðunn's apples" among the Sword Worlders.
  • "Rejuv" among the Vilani.
  • "Soma" among the Vilani.
  • Panacea (or panaceum), or Universal Panacea, also known as Panchrest among many medical practitioners.

Solomani Confederation Antiagathic Terms[edit]

In the Terran culture alone, there are hundreds of names for antiagathics. Some of these names include:

  • "Aab-i-Hayat"
  • "Al iksir"
  • "Amrita ras," the Elixir of life, also known as Amrit, the Nectar of Immortality
  • "Aqua vitae," or Aqua vita
  • "Arawn's cauldron," or the Annuvinian cauldron
  • "Bimini juice"
  • "Ceridwen's cauldron," Tuatha Dé Danann's cauldron, or Dyrnwch's cauldron
  • "Elixir of life" (or "Water of Life"), or Elixir of Immortality
  • "Gold juice"
  • "Jade juice"
  • "Maha Ras"
  • "Philosopher's stone"
  • "Soma ras"

History & Background (Dossier)[edit]

Antiagathics changed Imperial society in many ways.

Medical Miracle[edit]

For practitioners of medicine, Antiagathics were a miracle breakthrough, allowing doctors to delay aging and prolong life in Humans. Medical researchers are still studying the effects of antiagathic substances, of which a number of sources have been discovered on different worlds (planets) in known space.

Tool of the Elites[edit]

For those who feared an oligarchy of elites, their worst fears has come to light.

  • The Nobles of Imperial society, can now prolong their lives by many decades.
  • This drug makes it possible for Nobles, politicians, megacorporation CEO's, and other elites to the time in power from a short period of a decade or two to many decades and sometimes, well over a century.
  • It is rumored that some elites have been secretly changing their identies in an effort to avoid public scrutiny.
  • And cost factors prohibit all but the highest levels of society from being able to afford these pharmaceuticals.

Social Acceptance[edit]

Imperial society generally frowns on Nobles who use antiagathics.

Worlds & Sectors (Astrography)[edit]

While many planetary sources of anagathics have been tightly kept secrets, others are more widely known.

World Listing: 1105[edit]

The following systems and worlds are known sources of anagathic materials:

11 of 11 World articles in Anagathic
Abir  •  Anagathica  •  Arcanum  •  Earlyu  •  Forboldn  •  Granporr  •  Irikrough  •  Knorbes  •  Medurma  •  St. George (Vl 2616)  •  Terra (SR 1827)  •  
startbacknext(11 listed)


References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Marc Miller. Starships (Game Designers Workshop, 1977), 45.
  2. Marc Miller. Starships (Game Designers Workshop, 1977), 45.
 

Analgesic

Analgesic
Type Drugs
Tech Level TL–6
Cost Cr10
Reference {{{ref}}}
Size 2.0 grams
Weight 2.0 grams
Also see
Per dose

An Analgesic is a pharmaceutical drug.

Description (Specifications)[edit]

Analgesics, first created at TL-6, are substances that minimize sensitivity to pain. They alleviate symptoms (as opposed to anesthetics, which completely block sensation), and are far more effective than painkillers. A wide variety of substances are used as analgesics and many commercial brands contain additional ingredients (such as caffeine) to improve their efficacy. Analgesics have a cost of Cr10 per dose.

History & Background (Dossier)[edit]

Analgesics may be extremely addictive.

An opine is a form of analgesic.

An overdose of anesthetics will damage the function of internal organs, particularly the liver. A sufficiently large dose may result in liver failure and death.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Anesthetic

Anesthetic
Type Drugs
Tech Level TL–5
Cost Cr100
Reference {{{ref}}}
Size 2.0 grams
Weight 2.0 grams
Also see
Per dose

An Anesthetic is a pharmaceutical drug.

Description (Specifications)[edit]

Anesthetics, first created at TL-5, are substances that induce insensitivity to sensation. They completely block feelings of pain, pressure and touch, as opposed to painkillers or analgesics, which specifically block pain. A wide variety of substances are used as anesthetics. Anesthetics have a cost of Cr100 per administration.

History & Background (Dossier)[edit]

A local anesthetic can completely deaden a particular body part, such as a tooth or a limb.

A general anesthetic will render the patient unconscious and physically insensitive.

An overdose of anesthetics will stop vital functions such as breathing and the heart, resulting in death.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Antibiotic

Antibiotic
Type Drugs
Tech Level TL–6
Cost Cr50
Reference {{{ref}}}
Size 2.0 grams
Weight 2.0 grams
Also see
Per dose

An Antibiotic is a pharmaceutical drug.

Description (Specifications)[edit]

Antibiotics, first created at TL-6, are drugs that attack microorganisms that have invaded the body and thus hasten recovery while lessening severity. While generally effective, antibiotics have drawbacks: they may not be effective against the specific microorganisms in a patient’s body, and they sometimes cause allergic reactions. Antibiotics have a cost of Cr50 per injection, and they must be taken once per day during illness.

History & Background (Dossier)[edit]

Microorganisms can develop resistance to antibiotics.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Antihistamine

Antihistamine
Type Drugs
Tech Level TL–6
Cost Cr50
Reference {{{ref}}}
Size 2.0 grams
Weight 2.0 grams
Also see
Per dose

An Antihistamine is a pharmaceutical drug.

Description (Specifications)[edit]

Antihistamines, first created at TL-6, are drugs or other compounds that inhibit the physiological effects of allergens on the body. Antihistamines have drawbacks: they may not be effective against specific allergens within an environment, and they may cause drowsiness, which can present serious hazards if operating vehicles or heavy equipment. Antihistamines have a cost of Cr50 per dose. They are typically taken once per day or immediately upon exposure to allergens.

History & Background (Dossier)[edit]

Antihistamines may reduce the hazards presented by certain types of Tainted Atmospheres.

In the case of exposure to a deadly allergen, an Autojector may be used to administer a powerful dose of adrenaline.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Antitoxin

Antitoxin
Type Drugs
Tech Level TL–6
Cost Cr20
Reference {{{ref}}}
Size 2.0 ml
Weight 2.0 grams
Manufacturer Various
Also see
Per dose
Antitoxins are a pharmaceutical drug.

Description (Specifications)[edit]

Antitoxins are a class of drugs used to combat poisons generated by microorganisms which have infected the patient. They are first available at TL–6, and work to reduce the severity and duration of illness. Antitoxins must be administered once a day throughout the duration of the illness at a cost of Cr20 per injection. Antitoxins are disease-specific, and each affects only one disease.

History & Background (Dossier)[edit]

No information yet available.

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Autojector

Autojector
Type Medical
Tech Level TL–8
Cost 400 Cr
Reference {{{ref}}}
Size 150 ml
Weight 150g
Also see

A piece of medical equipment, which injects a substance into the body without piercing the skin. This is accomplished by forcing the fluid through the skin at very high pressure. Autojectors take vials, either small, four dose vials or larger forty dose vials.

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Cryogenic Narcosis

Cryogenic Narcosis is caused by the prolonged interaction of neurotransmitters and lactic acid with the chemicals used during cryogenic suspension while a cryogenic chamber is operating at less than optimal temperatures.

Description (Specifications)[edit]

It affects the endocrine and nervous systems, causing increased production of adrenaline and the degradation of mental faculties, particularly reasoning and logic. At first, victims will seem edgy and disoriented, but otherwise normal. Over time, the condition rapidly degenerates causing aggressive behavior, delusions and paranoia. If untreated, it will cause permanent insanity and possibly death. The only known treatment is a complete blood transfusion and strict vitamin regiment. Treatment is available at any major medical facility.

History & Background (Dossier)[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Doctors Without Borders (DWB)

Doctors Without Borders (DWB) is an intergalactic medical humanitarian organization created by doctors and journalists in 971 at Capital (Core 2118).

Description[edit]

Intergalactic Structure[edit]

DWB is an intergalactic movement made up of 19 associative organizations: Zhodane, Solomni, Vargr, Sword World Confederation, Darrian and so on...

DWB has unprecedented access to a wide variety of worlds and provides medical training to doctors without regard for nationality or race.

Today, DWB provides aid in nearly 600 systems to sophonts whose survival is threatened by violence, neglect, or catastrophe, primarily due to armed conflict, natural disasters, malnutrition, epidemics and natural disasters. DWB provides independent, impartial assistance to those most in need. DWB reserves the right to speak out to bring attention to neglected crises, to challenge inadequacies or abuse of the aid system, and to advocate for improved medical treatments and protocols.

Humanitarian Action[edit]

DWB operates independently of any political, military, or religious agendas. Medical teams conduct evaluations on the ground to determine a population's medical needs before opening programs. The key to DWB’s ability to act independently in response to a crisis is its independent funding. Eighty-nine percent of DWB's overall funding (and 100 percent of DWB-Imperium's funding) comes from private sources, not governments. In 1101, DWB had more than three billion individual donors and private funders.

DWB is neutral. The organization does not take sides in armed conflicts, provides care on the basis of need alone, and pushes for increased independent access to victims of conflict as required under intergalactic humanitarian law.

DWB's principles of action are described in the organization's 971 founding charter, which established a framework for its activities.

Who is DWB?[edit]

On any one day, more than 250,000 committed individuals representing dozens of nationalities can be found providing assistance to people caught in crises around the known universe. They are doctors, nurses, logistics experts, zenobioligists, administrators, epidemiologists, laboratory technicians, mental health professionals, and others who work together in accordance with DWB's guiding principles of humanitarian action and medical ethics.

DWB field staff are supported by their colleagues in 1900 offices around the known universe, including one in Core/Capitol. The vast majority of DWB's aid workers are from the communities where the crises are occurring, with ten percent of teams made up of intergalactic/multi-sophont staff, including more than 20000 aid workers from the Imperium in 1104.

DWB rejects the idea that poor systems deserve third-rate medical care and strives to provide high-quality care to patients and to improve the organization's practices.

History and background[edit]

In 999, DWB received the Imperium Peace Star.

Bearing Witness & Speaking Out[edit]

Medical teams often witness violence, atrocities, and neglect in the course of their work, largely in regions that receive scant intergalactic attention. At times, DWB may speak out publicly in an effort to bring a forgotten crisis to public attention, to alert the public to abuses occurring beyond the headlines, to criticize the inadequacies of the aid system, or to challenge the diversion of humanitarian aid for political interests.

In 985, DWB spoke out against the Darrian government's forced displacement of hundreds of thousands of its population; took the unprecedented step of calling for an international military response to the 994 Shrieker Genocide; condemned the Darrian massacre of civilians at Gram in 995; denounced the Imperial bombardment of the Sword Worlds capital, Gram in 999; and called for intergalactic attention to the crisis in Bael/Querion in 1001 and 1005.

In 1007, DWB called for international attention to the increased targeting of civilians in conflict in the Democratic Hedgemony of Daccam on Ruie/Regina.

DWB medical teams on the ground are in constant dialogue with local authorities, warring parties, and other aid agencies in an attempt to ensure the best possible medical care for patients and their communities and to reinforce the organization's operational independence.

References and contributors[edit]

Maintenance This article is missing source reference/s. At least one reference, citation, or author if non-canon should be listed for most articles.
 

Grav Cap

Imperial Sunburst-Sun-IISS-Traveller.gif

Grav Caps are a gravitic technology medical device designed to help amputees.

  • It is a medical device, a type of high technology prosthetic.

Description (Specifications)[edit]

The device is generally two caps that fit over the ends of amputated legs allowing a contragrav field to mitigate most of the consequences of having a lost limb.

  • The devices can be designed with a wide variety of technological capabilities including cyberware aspects.
  • Some versions not only allow practical ped ambulation, but also enable grav-assisted pseudo-flight.

History & Background (Dossier)[edit]

The technology doesn't really mature until the TL:13-15 technological epoch. Prototypes are available at earlier TL's, but have strong technological limitations. Limb regeneration technologies also tend to mature in this period undercutting the market success of this medical device.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Growth Quickening Device

Growth Quickening Device
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type TBD
Tech Level TL–TBD
Cost TBD
Reference TBD
Size TBD
Weight TBD
Manufacturer Various
Also see
TBD

A Growth Quickening Device quickens the development and maturation rate of conventional lifeforms.

Description (Specifications)[edit]

No information yet available.

Image Repository[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Inhaler

Inhaler
Type Medical
Tech Level TL–8
Cost Cr80
Reference {{{ref}}}
Size 15cm3
Weight 50g
Also see

Also called a vaporiser, the pocket inhaler is designed for inhaling drug preparations, such as caffeine, nicotine, psilocybin, or THC. Inhalers take specially-made phials, which hold between ten and fifty doses of the drug. The solution used in these phials can be purchased, or it can be produced, using an auto-still. Inhalers are 150mm long and 10mm wide.


This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Instruments, surgical

Surgical Instruments
Type Medical
Tech Level TL–7
Cost Cr1,000
Reference {{{ref}}}
Size 2 liters
Weight 5kg
Also see

This is a basic surgical instrument set, for performing most surgical operations. The set consists of three scalpel handles, 48 disposable scalpel blades, fifteen pair of scissors, 10 sets of tweezers in three different sizes, 26 sets of forceps in six different sizes, four artery clamps, two needle holders, and twenty sets of disposable needles with suture, The instruments are of high quality steel, designed for easy cleaning and re-sterilization. The kit comes in a steel tray designed for easy access to the instruments during operations and sterilization.

Replacement scalpel blades are Cr3 for a set of 10. A set of needles with pre-cut suture material is Cr10 for a box of 10.

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

MediKit

MediKit
Type Medical
Tech Level TL–12
Cost Cr1500
Reference {{{ref}}}
Size 100mm x 20mm
Weight 2,000.0 g
Manufacturer Various
Also see

The Andwella Intelligent Robotics MediKit is a portable diagnostic and treatment device for personal first aid use. Using probes and skin monitors, the Medikit diagnoses the metabolic states of the patient and immediately injects the proper drugs to aid in recovery; Analgesics, antitoxins, stimulants, sedatives, etc.

This requires no decision on the part of the operator, only placing the kit in contact with the patient skin (usually the forearm or thigh) and press the activate button. The system internal expert system does the rest.

Limited to first aid only, the MediKit is very effective as long as it is supplied with proper drugs. Drug supplies in properly encoded containers are available on most worlds of TL–9. The kit contains warnings for low or depleted drug supplies. The MediKit also contains warning system if the system diagnoses a problem beyond the ability of the kit to treat correctly.

The kit runs on internal batteries which last several days of continuous use and can be recharged at any power source.

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Medical Kit

Medical Kit
Imperial Sunburst-Sun-IISS-Traveller.gif
A medical kit
Type Medical
Tech Level TL–7
Cost Cr2,000
Reference TBD
Size 4
Weight 10.0 kg
Manufacturer Various
Also see
contents vary by TL

A Medical Kit is a portable unit containing basic medical supplies.


Please see the following AAB Library Data articles for more information:
Tool:


Description (Specifications)[edit]

A medical kit is a compact unit holding basic medical equipment and supplies. It is designed to be used to provide immediate treatment to someone who is injured or who suddenly becomes ill.

  • The bag or case is durable and resistant to the effects of climate and environment.
  • It has handles and carrying straps for ease of retrieval and use.
  • It includes multiple internal pockets that are clearly labelled.

The kit is primarily intended to treat minor injuries, but in capable hands it is also sufficient to treat serious wounds.

  • Its contents can be used to assist with the treatment of radiation burns, chemical burns, poisoning, and drug overdoses.
  • It can be used for the treatment of animal injuries
  • TL-9+ versions include Skin Glue, which rapidly seals surface wounds and accelerates the healing process. Skin Glue is far superior to surgical glue or sutures and reduces the need for antibiotics and dressings.

More sophisticated versions of the kit may contain resuscitation equipment, surgical supplies, and diagnostic materials.

Typical Med Kit Contents[edit]

Medical kits suitable for humans typically include:

Medical Kit[edit]

Tools Dressings Consumables
A variety of small medical tools in sealed packets
  • hypoallergenic gloves (typically 2 pairs)
  • simple fasteners such as safety pins
  • sharp scissors
  • thermal blanket
  • thermometer (typically electronic or a heat-
    reactive strip) (Passive sensor)
  • torch, often head-mounted, with extra power cells
  • tourniquet
  • tweezers
Sterile dressings to treat and protect injuries
  • adhesive bandages (plasters) in several sizes
  • adhesive sutures
  • elastic bandages
  • elasticated joint supports
  • fabric bandages
  • hemostatic pads
  • splints
  • sterile pads of different sizes
  • surgical glue (such as cyanoacrylate)
Items to aid and assist treatment

Drugs and Pharmaceuticals[edit]

A medical kit may include a variety of drugs and pharmaceuticals. They are typically supplied in pill form and are taken orally, though some types of medication may need to be administered by inhalation or injection. Medical drugs and pharmaceuticals are generally supplied by the dose. If necessary, they are supplied with a suitable applicator.

Drugs and pharmaceuticals are generally kept within a separate container inside the medical kit. They may include:

Note that possession of common, widely available medical drugs and pharmaceuticals may be illegal on some worlds or in some cultures. Being caught in possession of banned substances may carry very heavy penalties.

History & Background (Dossier)[edit]

The contents of first aid kits vary depending on technological level and to a certain extent culture.

Documentation[edit]

Documentation is provided with the medical kit in a diagrammatic, easy to follow format, typically on a wipe-clean plasticized paper. It provides instructions showing the correct usage of the various items contained within the kit and is generally written in multiple languages. The documentation typically includes:

  • An up-to-date first-aid manual.
  • A manifest of items including expiration dates.
  • A log of inspections, usage, and replacement.

Image Repository[edit]

No information yet available.

References & Contributors / Sources[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Medical Scanner

Medical Scanner
Type Medical
Tech Level TL–12
Cost Cr25,000
Reference {{{ref}}}
Size 2.0 liters
Weight 1.0 kg
Also see
Pocket Medical Scanner
Type Medical
Tech Level TL–12
Cost Cr10,500
Reference {{{ref}}}
Size 0.2 liters
Weight 0.1 kg
Also see

A Medical Scanner is a highly sensitive instrument designed to interpret various life signs in a sophont.

A doctor or nurse places a small disk shaped probe against the patients chest. In five to ten seconds, the scanner accurately determines body temperature, blood pressure, pulse rate, respiration rate, level of neural activity, and fluid balance. While medical training is not required to use the device, it does require some skill to interpret the readings. The scanner probe can actually be used anywhere on the subject's body, but no respiration rate is available apart from the chest site.

Once a reading is made, pressing a button on the device records values for later review. Set-points can also be keyed in, so that if readings reach a certain level, the scanners to alert the attending physician.

The scanner is optimized for use on a given race, so using it on members of another alien race does not work. The human and Vargr optimized scanners can be used on member of the other race, but reading are more difficult to interpret.

The pocket scanner contains only the sensor probe and a lightweight readout screen.

The full scanner includes a complete expert system diagnosis computer, which allows individual with little or no medical skill to diagnose and treat illness and injury.

 

Medilaser

Medilaser
Type Medical
Tech Level TL–9
Cost Cr1,000
Reference {{{ref}}}
Size 100ml
Weight 250g
Also see

A small laser projector, used in surgery, for cutting tissue and cauterizing lesions. This device can also be used for removing scar tissue, skin growths, tattoo marks, blemishes, and hair follicles. Medilasers come complete with a recharger and case.

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Medivat

Medivat
Type Medical
Tech Level TL–9
Cost Cr500,000
Reference {{{ref}}}
Size 1000 litres
Weight 1200kg
Also see

A piece of medical equipment that consists of an enclosed vat, large enough to contain a body, monitoring equipment, environmental control equipment and a computer. The medivat is used to keep sick or injured organisms stabilized, whilst medical and surgical procedures are conducted upon them or recovery or recuperation is undertaken. In use, the medivat is filled with support fluid and the patient, paralyzed by a neural cut-out, floats, whilst being supplied with air, nutrients and whatever else is needed to sustain life. The patient usually wears VR goggles and earpieces during this process, connected to a computer. They can thus communicate with their medical personnel or visitors, watch movies or HTV programs, write letters to friends and otherwise amuse themselves. Standard features include robot arms to perform medical procedures and an instrument kit for the robot arms to use.

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Neural Cut-out

Neural Cut-out
Type Medical
Tech Level TL–10
Cost 1200 Cr
Reference {{{ref}}}
Size 20 cm3
Weight 250g
Also see
{{{footnote}}}

The neural cutout is a bio-electric device which interferes with the subject's brainwaves. The device can be set to cause paralysis of the body or to send the subject to sleep.

Neural cut-outs are used in medical procedures or in the transport of dangerous prisoners.

The neural cutout includes a recharger with the purchase price.

Neural cut-outs must be very close to the subject to work; 500mm is around the device's maximum range.

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Opine

Opine
Type Drugs
Tech Level TL–5
Cost Cr5
Reference {{{ref}}}
Size 1.0 gram
Weight 1.0 gram
Manufacturer Various
Also see
1 pill

An Opine is a pharmaceutical drug.

Description (Specifications)[edit]

Opines are a class of drug used as an analgesic and pre-operative sedative. They bind to certain receptor sites in the human brain working as an analgesic and as a depressant: opines can also induce a sense of euphoria and pleasant physical sensations. These latter effects result in recreational uses of the opine and give rise to colloquial names such as 'hammer' or 'nod'.

History & Background (Dossier)[edit]

All opine is produced by synthesizing analogues of the chemicals found in the Terran opium poppy, (papaver somniferum), a flower native to Terra and used as an analgesic for millennia. Opine can be swallowed, applied topically or injected. It is sold in vials, capsules and derms, with 1 or 2 units being the usual dose. Opine costs around Cr5 per unit. Opines used by Humaniti include morphine, etorphine, and diacetylmorphine.

  • Opines are extremely addictive.
  • Some individuals suffer an extreme allergic reaction to opines.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Painkiller

Painkiller
Type Drugs
Tech Level TL–4
Cost Cr1
Reference {{{ref}}}
Size 2.0 grams
Weight 2.0 grams
Also see
Per dose

A Painkiller is a pharmaceutical drug.

Description (Specifications)[edit]

Painkillers, first created at TL-4, are substances that reduce sensitivity to pain. They alleviate symptoms (as opposed to anesthetics, which completely block sensation), but are not as effective as analgesics. A wide variety of substances are used as painkillers and many commercial brands contain additional ingredients (such as caffeine) to improve their efficacy. Painkillers have a cost of Cr1 per dose.

History & Background (Dossier)[edit]

Painkillers may be extremely addictive.

An overdose of painkillers will damage the function of internal organs, particularly the liver and the digestive system. A sufficiently large dose may result in organ failure and death.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

 

Pharmaceuticals of Charted Space

Wiki Navy.png

Pharmaceuticals of Charted Space: The TL-15 life sciences have come up with a bewildering number of medicines and drugs in an attempt to improve the quality of life and prevent or mitigate disease.

  • The legal drugs are known as pharmaceuticals...
  • The illegal ones are known as narcotics...
  • And the most famous of them are known as Anagathics!

Description (Specifications)[edit]

No information yet available.

Life-extending Anagathics[edit]

Anagathics are one of the key technologies available within Charted Space. An anagathic is a life-prolonging drug. There are many varieties available, but they all share but a single characteristic: they are prohibitively expensive and unaffordable to the greater masses. Anagathics trade is nevertheless big business and the rich of nearly every major race partakes of these medical miracles. Cultural taboos against taking anagathics exist in some parts of Charted Space.

Medicinal Pharmaceuticals (Drugs)[edit]

Illicit Drugs (Narcotics)[edit]

Please see AAB article: Pharmaceuticals of Charted Space Some polities attempt to limit the usage of certain kinds of drugs for various reasons. There are few Imperium-wide prohibitions, although local laws may vary greatly. Amongst the more limited drugs are:

History & Background (Dossier)[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Prosthetic

Prosthetic
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type TBD
Tech Level TL–TBD
Cost TBD
Reference {{{ref}}}
Size TBD
Weight TBD
Manufacturer Various
Also see
TBD

No information or synopsis yet available.


Please see the following AAB Library Data articles for more information:


Description (Specifications)[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Sleep Inducer

Sleep Inducer
Type Medical
Tech Level TL–10
Cost 650 Cr
Reference {{{ref}}}
Size 20 cm3
Weight 250g
Also see

A bio-electronic device, the sleep inducer is a small unit which is used to put a person to sleep and wake them up again at set times. To use the device, the user sets the device, places it near their head and lies down to sleep. Depending on the setting the device will put the person to sleep in between five minutes and an hour. The device can be set to wake the user up after between one and ten hours.

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Slow Drug

Slow Drug
Type Drugs
Tech Level TL–9
Cost Cr500
Reference {{{ref}}}
Size Various
Weight 3.0 grams
Also see
Per dose
Slow Drug is named because it makes the universe (from the viewpoint of the user) appear to move more slowly.
  • This effect is achieved by accelerating the user's metabolism.
  • In effect, the user lives at a much faster rate, approximately twice as fast as normal. [1]
  • Some kinds of cyberware and augments can achieve the same effects.
  • Additionally, it is believed that some psionic talents can achieve the same.

Description (Specifications)[edit]

When taken, slow drug takes effect after about 45 seconds, and continuing to function for around an hour, give or take a number of minutes. At the end of its effect, the user receives physiological damage to the nervous system as part of the drug's effects. In addition, the user is extremely fatigued; he or she is treated as if utterly exhausted, and must recover from that fatigue. A person under the influence of slow drug, because he or she is living at twice the normal rate, is allowed nearly twice the reaction time available to normal individuals. The person can fire a weapon twice as quickly, or take twice as many melee actions, or move twice as far as normally. [2]

Medical Slow Drug[edit]

A medical slow drug is also available, being used to hasten recovery from wounds or illness. One dose causes unconsciousness, and the passage of thirty days equivalent time in one day. During this period, ordinary healing takes place. No wounds or physiological damage is received from the use of medical slow drug. Be certain to note the passage of time at the increased rate during period of drug use. [3]

Slow Antidote Drug[edit]

A slow antidote drug is designed to restore the body's normal metabolism and rate of metabolic function. For some individuals habitually taking such drugs, resistance builds and function declines often causing severe bodily stress. Extreme caution is recommended for those regular taking metabolic altering drugs.

History & Background (Dossier)[edit]

The Slow drug slows down the outside world allowing an individual to function at a much higher metabolic rate than normal. This also forces an individual to radically increase nutritional intake often forcing individuals to consume tens of thousands of calories or more within a single twenty-four hour period. Speeding up an individual’s metabolism and cognition can be very hard on the body and leave lasting physiological damage.

References & Contributors (Sources)[edit]

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