Okhuemgir Subsector

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Okhuemgir Subsector
Aghoukone Reofhunkdzo's Ungludh

Okhuemgir style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Lues
Sector Gzaekfueg
Capital Gzugo (world)
Number of Systems 17
Majority Control Ruler of Five - 94%
2nd Control Non-Aligned (Vargr-dominated) - 6%

Okhuemgir Subsector is Subsector N of Gzaekfueg Sector.

Description / Specifications

Okhuemgir Subsector is a backwater Vargr-dominated region lying on the edge of the Windhorn Rift.

  • The resources of the subsector are being exploited.

Astrographic Features & Trade Routes

The following astrographic and commercial data has been determined regarding Okhuemgir Subsector:

  • The subsector is a low stellar density region.
  • The brightest star is the blue-white giant primary of the Gzazoevaellu system.

Stellar Distribution

A basic map showing the distribution and size of stars within Okhuemgir Subsector.

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.

Subsector N Okhuemgir Star Chart.png
(Chart sourced from Traveller Map).

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.

Rift Regions

The subsector lies on the edge of the Windhorn Rift.

  • The rift hinders travel and commerce within the region.

A simple map showing rift regions within Okhuemgir Subsector.

Subsector N Okhuemgir Rift Regions.png
(Chart sourced from Traveller Map)

Locally at least, a rift is an astrographic concept based on Jump Drive performance.

The boundaries of rifts were established centuries ago, when the highest commonly encountered tech level was TL–12.

This traditional definition of rift regions remains in use today: while modern high performance starships can easily cross them, most commercial vessels continue to utilize Jump-3 or less drives. Because of this most traffic is concentrated within higher stellar density regions, and as such the classic definition and boundaries of rift regions remains relevant.

Subsector Summary: 1105

Okhuemgir, subsector N of Gzaekfueg, contains 18 worlds with an estimated combined population of 34 billion, a per capita income of Cr7,748, and a total economy of BCr265,084. These worlds originate an interstellar trade of BCr19 through 15 starports (2 Class A, 2 Class B, 9 Class C, 2 Class D) employing 2,410 people. Driving this interstellar trade are three Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Okhuemgir maintain eight Corsair bases and three Naval bases. The average technology level is 7 (with most between 4 and 10). The highest technology level is 13 at Sudhaenga (Gzaekfueg 1538).

Okhuemgir, subsector N of Gzaekfueg, contains 27 stars and an as yet unidentified number of planets; nine monostellar systems, nine binary systems, no trinary systems, and no systems with four or more stars. 16 of the 18 systems (88%) have native gas giants. There are no Asteroid (As) belts, two Desert (De) worlds, one Garden (Ga) world, one Ice-capped (Ic) world, three Poor (Po) worlds, two Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds.

Okhuemgir has an estimated population of 34 billion distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, 12 Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Aengllog (Gzaekfueg 1234). The population consists primarily of 2 sophont groups.

2 identified sophont populations in Okhuemgir


Ruler of Five

The Ruler of Five has jurisdiction over 16 worlds in the subsector, with an estimated combined population of 34 billion, a per capita income of Cr7,774, and a total economy of BCr265,018. These worlds originate an interstellar trade of BCr19 through 14 starports (2 Class A, 1 Class B, 9 Class C, 2 Class D) employing 2,395 people. Driving this interstellar trade are two Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in the Ruler of Five maintain seven Corsair bases and three Naval bases within the subsector. The average technology level is 8 (with most between 5 and 10). The highest technology level is 13 at Sudhaenga (Gzaekfueg 1538).

The Ruler of Five has an estimated population of 34 billion within the subsector, distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, 12 Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Aengllog (Gzaekfueg 1234). The population consists primarily of 1 sophont group.

Non-Aligned, Vargr-dominated

There is one Non-Aligned, Vargr-dominated world in Okhuemgir with an estimated population of 90 million.

Non-Aligned, Human-dominated

There is one Non-Aligned Human-dominated world in Okhuemgir with an estimated population of 30 million.

World Listing: 1105

The following systems and worlds can be found within this area:

6 Worlds in the Okhuemgir Subsector
Aengllog  •  Gzaedhkirrg  •  Gzugo  •  Khakhang  •  Sudhaenga  •  Vrirhlanz  •  

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

The Vilani had contact with the Gvegh, Aekhu and Logaksu before -2400 in regions such as Provence Sector, though the Vargr were initially seen more as a curiosity than a threat. The Vargr in turn learned of the vast, immensely wealthy, and militarily weak human empire, a temptation that was impossible for them to ignore. Within a few decades the Vargr were actively raiding Vilani settlements in Windhorn and Corridor Sectors. The Vilani in turn moved the majority of their defenses towards these areas.

Other Vargr racial groups (the proto-Irilitok, Ovaghoun, Suedzuk and Urzaeng) took longer to find a path around the coreward end of the Windhorn Rift, but when routes were eventually found they made a beeline for the poorly defended coreward edge of the Ziru Sirka and its riches. These regions, already stripped of their meager defenses to prop up sectors further to spinward, were easy prey for the new waves of Vargr. The vast distances the Vargr had to travel limited the numbers of raiders who actually reached the Ziru Sirka: substantially more Vargr found promising worlds en route and decided to settle them instead.

Polity Listing: 1105

The following polities can be found within this subsector:

  • Other Powers
    • None

Native Sophonts (NILs)

The following races (sophont species) are believed to have originated in this area:

Demographics

Significant populations of the following races (sophont species) reside within this area:

  • Humaniti (Human Races)
    • Mixed heritage, most commonly Travellers, traders, or captives held in bondage by the Vargr.
    • Solomani, primarily from long-established families.
    • Vilani, primarily from long-established (and often reclusive) families.

Major Historical Events Timeline

Major events that have affected this subsector and the wider region that it lies within:

Later Eras

References & Contributors (Sources)

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