Difference between revisions of "Lustre Subsector"
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== Description (Specifications) == | == Description (Specifications) == | ||
| + | [[File:Subsector K Lustre Star Chart.png|250 px|right|thumbnail|(Chart sourced from [[Traveller Map]])]] | ||
| + | [[File:Chart Lustre Subsector Rifts Labelled Basic.png|250 px|right|thumbnail|(Chart sourced from [[Traveller Map]])]] | ||
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The following [[astrographic feature|astrographic]] and [[trade route|commercial]] data has been determined regarding Lustre Subsector: | The following [[astrographic feature|astrographic]] and [[trade route|commercial]] data has been determined regarding Lustre Subsector: | ||
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==== Stellar Distribution ==== | ==== Stellar Distribution ==== | ||
| − | A basic map showing the distribution and size of [[star]]s within Lustre Subsector | + | A basic map showing the distribution and size of [[star]]s within Lustre Subsector, ''right'': |
* The color corresponds to the visible color of the star, which links to its spectral classification. | * The color corresponds to the visible color of the star, which links to its spectral classification. | ||
* The size as shown indicates both the physical size of the object and its relative brightness. | * The size as shown indicates both the physical size of the object and its relative brightness. | ||
| − | |||
| − | |||
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies. | Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies. | ||
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The subsector contains a single [[Rift|rift region]]: | The subsector contains a single [[Rift|rift region]]: | ||
* The [[Gulf of Nanfeng]]. | * The [[Gulf of Nanfeng]]. | ||
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Locally at least, a [[rift]] is an [[Astrography|astrographic]] and commercial concept based on [[Jump Drive]] performance. | Locally at least, a [[rift]] is an [[Astrography|astrographic]] and commercial concept based on [[Jump Drive]] performance. | ||
Revision as of 16:39, 24 August 2025
| Lustre Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Canopus | |||||
| Capital | Alameda (world) | |||||
| Number of Systems | 30 | |||||
| Majority Control | Solomani Confederation - 74% | |||||
| 2nd Control | Non-Aligned, Human-dominated - 23% | |||||
| 3rd Control | Non-Aligned, unclaimed - 03% | |||||
Lustre Subsector is Subsector K of Canopus Sector.
- It lies within the Solomani Confederation.
Description (Specifications)
The following astrographic and commercial data has been determined regarding Lustre Subsector:
Astrographic Features
The subsector is a generally unremarkable area lying within the Solomani Confederation.
- It is an average stellar density region.
- The brightest stars are the white main sequence primaries of the Anton and Solace systems.
Astrographic Features & Trade Routes
The following astrographic features and trade routes can be found within this area:
Stellar Distribution
A basic map showing the distribution and size of stars within Lustre Subsector, right:
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
Rift Regions
The subsector contains a single rift region:
- The Gulf of Nanfeng.
Locally at least, a rift is an astrographic and commercial concept based on Jump Drive performance.
- Most commercial vessels typically use Jump Drives capable of Jump-3 or less.
- Areas that cannot be crossed by Jump-3-capable vessels are denoted as rifts.
- Rifts represent a considerable obstacle to interstellar trade and commerce.
Economic Astrography
The following commercial and economic data regarding the subsector is available:
Corporations
Corporations and organizations active within the sector include:
- ConTech, a corporation specializing in life sciences, particularly large-scale bio-terraforming projects, medicine, and cloning.
- Guardian Military Systems, a large corporation involved in defense and armaments manufacture, with its core area of operations within the sector.
- Lamarck Minerals, a corporation with a relatively small core area of operations in the Solomani Rim, but with growing interests in resource extraction and processing throughout the Solomani Sphere.
- Layaefui, an Aslan corporation that specializes in exploration, scouting, and surveying.
- Orion Metallurgy Corporation (OMC), engaged in resource exploration, extraction, and processing throughout the spinward and rimward parts of the Confederation.
- Panstellar, a major transport and logistics corporation.
- Probable Technologies, a scientific research organization involved with academia and heavy industry. It works extensively with the Confederation military.
- Rising Phoenix News Service (RPNS), the premier news and media organization within the Solomani Sphere. It has a strong pro-Confederation bias.
- Solomani Maschinenbau (SolMan) AG, a corporation with interests in heavy engineering and starship manufacture throughout the spinward half of the Confederation.
- Solomani Shipping, a major transport and logistics corporation.
- Transstar, a Solomani megacorporation specializing in transport and logistics. It operates across 13 sectors, represented by the 13 stars in its logo.
- ZeeCorp, a corporation with interests in manufacturing active throughout the Solomani Confederation. It is a major producer of robots.
Goods
Notable local commodities include:
- (none currently listed)
Security & Defense
The worlds of the sector are patrolled by the Solomani Navy. It defends Confederation territory, protects Confederation interests, suppresses piracy, and ensures interstellar trade and commerce.
- Confederation vessels may demand customs inspections.
- Some systems are defended by local naval forces.
World Listing
Comprehensive Second Survey data for all worlds that lie within Lustre Subsector is available.
- The primary source material for all data is Traveller Map.
- Other sources may differ: some elements of the data may be contradictory or incorrect.
- Data is occasionally updated as new information becomes available.
AAB library archives contain expanded data about the following systems:
Note that some Second Survey data, though only 40 years old, may already be out of date.
- Scouting missions gathering reliable, verified data can receive substantial payment.
History & Background (Dossier)
Solomani Security keeps a close eye on things to ensure the security of the Confederation and the well-being of its loyal citizens. Almost anyone could be a SolSec informant, passing on all sorts of useful information: some gain a reward or benefit for their actions, others are coerced, but many see it as an act of duty to help protect the Solomani state and its interests.
Polity Listing
Major Powers
- Solomani Confederation (human powers):
- The subsector lies entirely within the borders of the Solomani Confederation.
Non-Aligned Powers (World-States)
- Non-Aligned, Human-dominated.
- Non-Aligned, Unclaimed.
Seven human-dominated non-aligned worlds lie within the subsector. They are not members of the Solomani Confederation, choosing instead to remain as technically neutral worlds as a result of complicated domestic politics, belief in self-reliance, and isolationist attitudes. Despite their neutral status, they rely on the Confederation for trade and defense and actively cooperate with Solomani interests.
Historical Powers
- Terran Mercantile Community (-1862 to -1110). Active across the subsector for almost seven centuries. While it was non-governmental in principle, it actively claimed and exploited vast regions of space, though most of the territory it controlled was barren wilderness.
- Third Imperium (588 to 871). The Imperium claimed the former territories of the Terran Mercantile Community in 588 and directly controlled them until it devolved its authority to the Solomani Autonomous Region in 704. The Mercantile Community had ceased to exist about 1,600 years before and few of the worlds that came under Imperial dominion had any tangible link to it.
- Solomani Autonomous Region (704 to 940).
Native Sophonts
No sophont species are believed to have originated in this area.
Demographics
Significant populations of the following races (sophont species) reside within this area:
Humaniti (Human races)
- Solomani (Major Race): widely spread across the region.
- Mixed or other heritage (Major Race): occasionally encountered across the region.
- Vilani (Major Race): a few genetically distinct individuals and communities.
Linguistic Topography
The most commonly heard languages are:
- Nihongo, a Terran language occasionally heard within the Solomani Confederation. It is the principal dialect of the language known in Anglic as Japanese.
- Rim Anglic, a dialect of Anglic and the principal language of the Confederation.
General Historical Timeline
Major events that have affected this subsector and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars. The young Terran Confederation battles against the ancient Vilani Ziru Sirka.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1999: the Aslan gain jump drive technology.
- -1862 to -1110: the Terran Mercantile Community is active within the region.
- -1776 to 0: the Long Night.
- -1118 to 380: the Aslan Border Wars.
- -1110 to 588: the Terran Mercantile Community gradually becomes the Old Earth Union, shrinking to control the region around Terra.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the subsector.
- 380: the Peace of Ftahalr ends the ongoing Aslan Border Wars and establishes understandings regarding human and Aslan influence.
- 588: the Old Earth Union and the former territories of the Terran Mercantile Community are annexed by the Imperium, moving its border adjacent to the Aslan Hierate.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the subsector.
- 1065: the Second Survey is published. Information about the subsector becomes widely available.
Subsector Summary
Lustre, subsector K of Canopus, contains 30 worlds with an estimated combined population of 30 billion, a per capita income of Cr3,315, and a total economy of BCr100,255. These worlds originate an interstellar trade of BCr320 through 17 starports (5 Class A, 5 Class B, 4 Class C, 3 Class D) employing 50,210 people. Driving this interstellar trade are two Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, one Rich (Ri) world, and one Industrial (In) world. The governments in Lustre maintain five Naval bases and five Military bases. The average technology level is 6 (with most between 2 and 9). The highest technology level is 11 at Alameda (Canopus 2025) and Soljajic (Canopus 2425).
Lustre, subsector K of Canopus, contains 45 stars and 328 identified planets; 16 monostellar systems, 13 binary systems, one trinary system, and no systems with four or more stars. 27 of the 30 systems (90%) have native gas giants. There are two Asteroid (As) belts, three Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, seven Poor (Po) worlds, nine Vacuum (Va) worlds, and no Water (Wa) or Ocean (Oc) worlds.
Lustre has an estimated population of 30 billion distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, eight Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and six Barren (Ba) worlds. The highest population worlds are Solois (Canopus 2330) and Lustre (Canopus 2129). The population consists primarily of 1 sophont group.
| 1 identified sophont population in Lustre | |
|---|---|
|
Solomani Confederation
The Solomani Confederation has jurisdiction over 22 worlds in the subsector with an estimated combined population of 10 billion, a per capita income of Cr4,080, and a total economy of BCr41,656. These worlds originate an interstellar trade of BCr302 through 10 starports (3 Class A, 3 Class B, 2 Class C, 2 Class D) employing 47,035 people. Driving this interstellar trade are no Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, one Rich (Ri) world, and one Industrial (In) world. The governments in the Solomani Confederation maintain two Naval bases and two Military bases within the subsector. The average technology level is 6 (with most between 2 and 9). The highest technology level is 11 at Alameda (Canopus 2025) and Soljajic (Canopus 2425).
The Solomani Confederation has an estimated population of 10 billion within the subsector, distributed across one High population (Hi) world, no Moderate population (Ph) worlds, four Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and five Barren (Ba) worlds. The highest population world is Lustre (Canopus 2129). The population consists primarily of 1 sophont group.
- The Solomani Confederation subsector capital of Lustre is Alameda (Canopus 2025).
Non-Aligned, Human-dominated
There are seven Non-Aligned Human-dominated worlds in Lustre with an estimated combined population of 20 billion.
Non-Aligned, unclaimed
There is one Non-Aligned unclaimed world in Lustre with an estimated population of less than 1 million.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC, pages 3, 28. (sector named, background for the sector)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), IFC. (Wars of the Imperium: sector named and shown)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 28, 50, 118, 119, various others. (background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the subsector)
- External Link: Ocean of Storms site (Rebellion Era UWP Data for the subsector)
- Author & Contributor: Rupert Boleyn (data generated to match dot map)
- Author & Contributor: Garnfellow (development of the sector)
