Modular Cutter
| Modular Cutter | |
|---|---|
![]() A typical modular cutter design. | |
| Type: RV Freighter | |
| Category | Smallcraft |
| Size | 50 Tons |
| Hull Configuration | Cylinder Hull |
| Streamlining | Streamlined Hull |
| Tech Level | TL– |
| Engineering | |
| Computer | Model 1/flt |
| Jump | J-0 |
| Maneuver | 4 G |
| Armaments | |
| Hardpoints | 1 |
| Accommodations | |
| Staterooms | 0 |
| Seats | 2 |
| Personnel | |
| Crew | 2 |
| High/Mid Passengers | 0 |
| Payload | |
| Cargo | 30 Tons |
| Fuel tank | 2 Tons |
| Construction | |
| Construction Time | 6 Months |
| Origin | Third Imperium |
| Manufacturer | Ling-Standard Products |
| Price | |
| Cost | MCr28 |
| Statistics | |
| Quick Ship Profile | UMC-5S40 |
| Images | |
| Blueprint | Yes |
| Illustration | Yes |
| Source | |
| Canon | Published, canon design |
| Designer | Marc Miller |
| Design System | High Guard |
| Era | 1105 |
| Reference | Starships 18. |
The Modular Cutter uses a 50-ton hull, is capable of 4-G, carries two tons of fuel, and has a crew of two. [1] It carries as specialized cargo container known very generically as a Modular Cutter Module.
Description (Specifications)[edit]
It has 30 tons committed to special detachable modules; it has 2.5 tons of excess space available for weaponry, computer, and maybe a couch for a third crew member. The cutter may mount up to two lasers; remaining weapons must be missile racks or sandcasters. The cutter, without any modules, typically costs MCr28. [1]
The Cutter displaces 50 tons, carries up to 12 passengers, and is capable of accelerations of up to 4-Gs. Cargo hold capacity equal 30.0 tons. Standard armament is one beam laser.
Image Repository[edit]
- A stock Modular Cutter image by a famous starcraft artist.

- A Modular Cutter coming in for a docking to a mothership.

- A Modular Cutter exiting the hangar of a Type C class Mercenary Cruiser.

- A Broadsword-class exiting an atmosphere with a modular cutter.

- A Broadsword class Mercenary Cruiser with a Modular Cutter in orbit over a blue world.

- A Broadsword-class deploying a Modular Cutter with a standard cargo module.

General Description & Deck Plans[edit]
No information yet available.
Basic Ship Characteristics[edit]
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten craft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) when necessary. [2]
| Basic Ship Characteristics [3] | ||
|---|---|---|
| No. | Category | Remarks |
| 1. | Tonnage / Hull | 50-tons. Streamlined Cylinder Hull with Modular Ship technology. |
| 2. | Crew | x2 crew. |
| 3. | Performance | Propulsion:
|
| 4. | Electronics | Model/1 fib ship computer. |
| 5. | Hardpoints | x1 hardpoints. |
| 6. | Armament | The normal weapons fit-out for it is:
|
| 7. | Defenses | A small Electronics Defensive Suite is normally equipped. |
| 8. | Craft | None. |
| 9. | Fuel Treatment | None. |
| 10. | Cost | MCr28.02 |
| 11. | Construction Time | 6 months to build, 3 months in quantity. |
| 12. | Remarks | Other Equipment:
|
Selected Cutter Modules[edit]
Basic Cutter Modules:
Three basic modules are routinely available for the cutter:
- The ATV Module, which includes either a wheeled or a tracked ATV, masses thirty tons. It can deposit an ATV on a world surface, as well as pick it up again later. The module can serve as an ATV storage location, if desired. It typically costs MCr1.8. [4]
- The Fuel Module, with 30 tons of fuel tankage, the modular cutter serves as a fuel skimming vehicle and can be used to ferry fuel from point to point. It costs MCr1. [5]
- The Open Module / Standard Cargo Module is a customizable frame with 30 tons of excess space which can be allocated to passenger couches, fuel, cargo, cabins, or staterooms. It typically costs MCr2. [6]
Other cutter modules standardly available for modular carrier craft include the following:
- Standard Cutter Modules:
- Class I (E) Starport Module: This single module can be left planetside to found the core of a Class E Starport, a frontier starport. It includes a light control tower, adequate sensor suite, and other related basic downport equipment. [7]
- Class II (D) Starport Module: A six-module version, to form the core of a slightly more sophisticated Class D Starport, also exists, also known as the Dee Six class Downport. It was designed to be carried by the six-module Revolver class Modular Liner, but a one-module cutter (working from a transport carrying all six modules) can emplace and assemble it one module at a time. This is a more expensive but faster way to build up a world's capabilities. A Class C Starport or better would require enough modules to make this approach infeasible in most cases. [8]
- Expandable Base Station Module: This can form a ground facility for a variety of purposes from civilian administration to paramilitary to military uses. [9]
- Laboratory Module: The is a science module for conducting field research, usually of a planetological purpose. It contains a variety of scientific equipment. [10]
- Long Range Passenger Module. [11]
- Low Berth Module. [12]
- Medical Module: This is a portable clinic for conducting medical missions. It contains a variety of state of the art medical equipment. [13]
- Passenger Module: This module contains crash couches, a small galley, freshers, and accommodations for tourists making a planetary tour. It can also be used as an interface lander between a luxury liner and hotel accommodations. [14]
- Prison Transport Module: This module includes low berths for transporting dangerous criminals. [15]
- Safari Module: This module includes holding tanks for game, a lounge, equipment storage, a safari air/raft, and staterooms. [16]
- Sescommcon (SCC) Module. [17]
- Survey Module: This module includes a variety of sensor equipment including drones and probes. [18]
- Utility Module. [19]
- Military Assault Cutter Modules:
- Boarding Module: This module includes grappling arms, fusion cutters, and 48 marines for boarding enemy vessels. [20]
- ECM Module: This module includes an extensive and very powerful Electronic Warfare Suite. [21]
- Field Hospital Module.[22]
- Fighter Pod Module: This module contains a single light fighter, supplies, control equipment, and all other equipment needed to conduct fighter operations. [23]
- Marine Command Module: This module can coordinate marine combat operations across a planetary warfare campaign. [24]
- Marine Firebase Module: This module can control a variety of deployed fire support equipment including a module-mounted ship turret. [25]
- Medevac Module: This module is designed to conduct medical evacuation transport and light treatment of wounded personnel including autodocs. [26]
- Sensor Module: This module contains a powerful militarized Ship Sensor Suite, much more powerful than the suites carried by most civil or paramilitary smallcraft. This makes it suitable for short-term picket ship duties, light patrol duties, and such. [27]
- Vehicle Module: This module contains a vehicle garage for a ship's vehicle, typically an AFV, ATV, grav tank, or military utility gravcraft. [28]
Most Common Standardized Smallcraft Types[edit]
- Type-QPL Small Pod/Lifepod (5-ton)
- Type-QF Fighter (10-ton)
- Type-QA Light Launch (10-ton)
- Type-QL Launch (20-ton)
- Type-QB Boat (30-ton)
- Type-QN Pinnace (40-ton)
- Type-QC Cutter
- Type-QS Shuttle
History & Background (Dossier)[edit]
The Cutter was one of the first smallcraft to be purposefully built with modular components. This makes them easily repairable with spare parts and components that are widely available. It is purposefully built to accommodate parts of higher or lower end technologies. It has become one of the eight most popular and commonly encountered smallcraft designs found within Charted Space. [29]
The Modular Cutter is known more simply as the Cutter in many records. Before the First Civil War, most cutters lacked most of the modular features now inherent to the contemporary modular cutter. Naval Architects on the Imperial Fringe had begun create innovations on the basic design, which later resulted in today's Modular Cutter. By 622 IC, the new "modular cutter" designs had spread throughout Imperial Space and beyond. [30]
Cutter the Smallcraft vs. Cutter, the Escort[edit]
The term cutter has a lot of history... Historically, the term Cutter meant a small ship, something that could be sailed across seas, a sort of analogue to a corvette or frigate. It also concurrently meant a small away craft, a sort of boat. In the Charted Space of contemporary times, cutter most often means a smallcraft, which is to say a small vessel between one and ninety-nine tons in displacement. However, occasionally the other meaning of the word is used for an Adventure Class Ship (ACS) between one hundred and 2,499 tons in displacement. Rarely is a craft called a cutter that is larger. [31]
Class Naming Practice/s & Peculiarities[edit]
In the Domain of Deneb this is referred to as the Garrag-class Modular Cutters. [32]
Selected Variant Types & Classes[edit]
32 Representative Modular Freighter (RV) Classes[edit]
References[edit]
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| This page uses content from Wikipedia. The original article was at Cutter_(boat). The list of authors can be seen in the page history. The text of Wikipedia is available under the Commons Attribution-ShareAlike 3.0 Unported License. |
- Marc Miller. Starships (Game Designers Workshop, 1977), 18.
- Loren Wiseman. "LSP Modular Cutter." Journal of the Travellers' Aid Society 05 (1980): 6-9.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 81.
- Rob Caswell, William W. Connors, Joe Fugate, Gary L. Thomas. Starship Operator's Manual (Digest Group Publications, 1988), 58.
- S.R. Greene. SGS: Imperial Small Craft (Seeker Gaming Systems, 1992), TBD.
- S.R. Greene. SGS: Imperial Small Craft Vol. 2 (Seeker Gaming Systems, 1992), TBD.
- Rob Caswell. MegaTraveller Journal 3 (Digest Group Publications, 1992), 45.
- Dave Nilsen. Reformation Coalition Equipment Guide (Game Designers Workshop, 1994), 142-145.
- Frank Chadwick, Dave Nilsen. "Technical Booklet." Brilliant Lances (1994): 47.
- Don Perrin. Starships (Imperium Games, 1996), 18-19.
- Loren Wiseman. Deck Plan 2: Modular Cutter (Steve Jackson Games, 2001), 1.
- Loren Wiseman. Deck Plan 4: Assault Cutter (Steve Jackson Games, 2001), 1.
- Loren Wiseman, Andy Akins. Modular Cutter (Steve Jackson Games, 2001), 1-128.
- Martin Dougherty. Scout Ships (Avenger Enterprises, 2007), TBD.
- Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), 135.
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), TBD.
- Matthew Sprange. "LSP Modular Cutter." Journal of the Travellers' Aid Society volume 3 (2019): 87-96.
- ↑ 1.0 1.1 Marc Miller. Starships (Game Designers Workshop, 1977), 18.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 18.
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 18.
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 18.
- ↑ Loren Wiseman. Deck Plan 2: Modular Cutter (Steve Jackson Games, 2001), Poster 2.
- ↑ Information provided to the library by Adrian Tymes
- ↑ Loren Wiseman. Deck Plan 2: Modular Cutter (Steve Jackson Games, 2001), Poster 3.
- ↑ Loren Wiseman. Deck Plan 2: Modular Cutter (Steve Jackson Games, 2001), Poster 4.
- ↑ Ron Vutpakdi, Michael Taylor. LSP Modular Starship (Avenger Enterprises, 2009), 16.
- ↑ Ron Vutpakdi, Michael Taylor. LSP Modular Starship (Avenger Enterprises, 2009), 17.
- ↑ Loren Wiseman. Deck Plan 2: Modular Cutter (Steve Jackson Games, 2001), Poster 5.
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Loren Wiseman. Deck Plan 2: Modular Cutter (Steve Jackson Games, 2001), Poster 6.
- ↑ Loren Wiseman. Deck Plan 2: Modular Cutter (Steve Jackson Games, 2001), Poster 7.
- ↑ Ron Vutpakdi, Michael Taylor. LSP Modular Starship (Avenger Enterprises, 2009), 24.
- ↑ Loren Wiseman. Deck Plan 2: Modular Cutter (Steve Jackson Games, 2001), Poster 8.
- ↑ Ron Vutpakdi, Michael Taylor. LSP Modular Starship (Avenger Enterprises, 2009), 20.
- ↑ Loren Wiseman. Deck Plan 4: Assault Cutter (Steve Jackson Games, 2001), Poster 2.
- ↑ Loren Wiseman. Deck Plan 4: Assault Cutter (Steve Jackson Games, 2001), Poster 3.
- ↑ Ron Vutpakdi, Michael Taylor. LSP Modular Starship (Avenger Enterprises, 2009), 14.
- ↑ Loren Wiseman. Deck Plan 4: Assault Cutter (Steve Jackson Games, 2001), Poster 4.
- ↑ Loren Wiseman. Deck Plan 4: Assault Cutter (Steve Jackson Games, 2001), Poster 5.
- ↑ Loren Wiseman. Deck Plan 4: Assault Cutter (Steve Jackson Games, 2001), Poster 6.
- ↑ Loren Wiseman. Deck Plan 4: Assault Cutter (Steve Jackson Games, 2001), Poster 7.
- ↑ Loren Wiseman. Deck Plan 4: Assault Cutter (Steve Jackson Games, 2001), Poster 8.
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Rob Caswell. MegaTraveller Journal 3 (Digest Group Publications, 1992), 45.