Gaerith Subsector

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Gaerith Subsector
Tsaerlon Knoukhs Anghikh

Gaerith style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Onrakae
Sector Tuglikki
Capital None
Number of Systems 34
Majority Control Non-Aligned, Vargr (NaVa) - 60%
2nd Control Empire of Varroerth (VVar) - 40%

Gaerith Subsector is Subsector H of Tuglikki Sector.

Description / Specifications[edit]

(Chart sourced from Traveller Map)

Gaerith Subsector is a region that has seen millennia of settlement by Vargr. It is a major hub of the interstellar slave trade.

  • The resources of the subsector are being exploited.
  • Many worlds within the region are involved with the interstellar slave trade.

Astrographic Features & Trade Routes[edit]

The following astrographic and commercial data has been determined regarding Gaerith Subsector:

  • The subsector is a standard stellar density region.
  • It contains one major rift area: the Gaerith Rift.
  • The brightest star is the red giant primary of the Aes Vogvakh system.
  • The Zurekhaz, an important local trade route, crosses the region.

Stellar Distribution[edit]

A basic map showing the distribution and size of stars within Gaerith Subsector, right:

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.

Rift Regions[edit]

(Chart sourced from Traveller Map)
The Zurekhaz. (Chart sourced from Traveller Map.)

One rift area lies within the subsector: the Gaerith Rift.

A simple map showing rift regions within Gaerith Subsector, right:

Locally at least, a rift is an astrographic concept based on Jump Drive performance.

The boundaries of rifts were established centuries ago, when the highest commonly encountered tech level was TL–12.

This traditional definition of rift regions remains in use today, despite modern high performance starships easily being able to cross them.

Zurekhaz[edit]

The rimward worlds of the subsector are members of the Zurekhaz, a small but important trade route with a dark reputation as a hub of the slave trade.

A basic chart of the route is shown, right:

  • Worlds lying within the Zurehaz are highlighted in tan.

World Listing[edit]

AAB library archives contain expanded data about the following systems:

  • The primary source material for all data is Traveller Map.
  • Other sources may contain contradictory or incorrect information.
20 Worlds in the Gaerith Subsector
Aedzuz  •  Dhuek  •  Aek Horog  •  Aes Garghgha  •  Aes Vogvakh  •  Aessar  •  Ansazagzudars  •  Dhuek  •    •  Duerzduek  •  Gakeknoung  •  Ghadzoulldars  •  Ghouroekh  •  Kaed  •  Kherg  •  Kkur  •  Ksaerraeng  •  Okh Aekuedh  •  Taedhuneknae  •  Tuengaell  •  Vou Firs  •  

Note that some Second Survey data, though only 40 years old, is likely to be out of date.

  • Data is occasionally updated as new information becomes available.
  • Scouting missions gathering reliable, verified data can receive substantial payment.
  • Verified updated data is constantly sought.

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Polity Listing[edit]

The following polities lie within the subsector:

Other powers:

Capitals[edit]

No world currently serves as the capital.

Native Sophonts (NILs)[edit]

No races (sophont species) are believed to have originated in this area.

Demographics[edit]

Significant populations of the following races (sophont species) reside within this area:

  • Humaniti (Human Races)
    • Mixed heritage, most commonly Travellers, traders, or captives held in bondage by the Vargr.
    • Solomani, primarily from long-established families.
    • Vilani, primarily from long-established (and often reclusive) families.
    • Zhodani, mostly Consular officials conducting state affairs or far-flung merchants and traders.

Subsector Timeline[edit]

Major events that have affected this subsector and the wider region that it lies within:


Subsector Summary[edit]

Gaerith, subsector H of Tuglikki, contains 25 worlds with an estimated combined population of 19 billion, a per capita income of Cr8,214, and a total economy of BCr163,203. These worlds originate an interstellar trade of BCr1,896 through 24 starports (5 Class A, 12 Class B, 4 Class C, 3 Class D) employing 376,415 people. Driving this interstellar trade are two Agricultural (Ag) worlds, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, no Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Gaerith maintain six Naval bases and two Corsair bases. The average technology level is 10 (with most between 8 and 12). The highest technology level is 15 at Kirzngoegh (Tuglikki 3212).

Gaerith, subsector H of Tuglikki, contains 34 stars and 319 identified planets; 16 monostellar systems, nine binary systems, no trinary systems, and no systems with four or more stars. 25 of the 25 systems (100%) have native gas giants. There are two Asteroid (As) belts, one Desert (De) world, one Garden (Ga) world, one Ice-capped (Ic) world, six Poor (Po) worlds, three Vacuum (Va) worlds, and three Water (Wa) or Ocean (Oc) worlds.

Gaerith has an estimated population of 19 billion distributed across five High population (Hi) worlds, one Moderate population (Ph) world, eight Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Kirzngoegh (Tuglikki 3212). The population consists primarily of 1 sophont group.

1 identified sophont population in Gaerith


Non-Aligned, Vargr-dominated[edit]

There are 21 Non-Aligned Vargr-dominated worlds in Gaerith with an estimated combined population of 9 billion.

Empire of Varroerth[edit]

The Empire of Varroerth has jurisdiction over four worlds in the subsector with an estimated combined population of 10 billion, a per capita income of Cr12,000, and a total economy of BCr120,000. These worlds originate an interstellar trade of BCr1,061 through 4 starports (1 Class A, 1 Class B, 1 Class C, 1 Class D) employing 195,710 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Empire of Varroerth maintain one Corsair base and one Naval base within the subsector. The average technology level is 10 (with most between 6 and 13). The highest technology level is 15 at Kirzngoegh (Tuglikki 3212).

The Empire of Varroerth has an estimated population of 10 billion within the subsector, distributed across one High population (Hi) world, no Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Kirzngoegh (Tuglikki 3212). The population consists primarily of 1 sophont group.

References & Contributors (Sources)[edit]

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