Collace (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | F1 V M3 V | ||||||||||||||||||||||||||||
Worlds | 5 | ||||||||||||||||||||||||||||
Gas Giants | 1 | ||||||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Representative democracy | ||||||||||||||||||||||||||||
Law Level | Low | ||||||||||||||||||||||||||||
Cultural Extension | 6D2A | ||||||||||||||||||||||||||||
Army Size (BEs) | 1000 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 13 | ||||||||||||||||||||||||||||
Economic Extension | C8G+1
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Importance Extension | 4 | ||||||||||||||||||||||||||||
Resource Units | 1,536 | ||||||||||||||||||||||||||||
GWP (BCr) | 8,204 | ||||||||||||||||||||||||||||
World Trade Number | 5.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 16,900 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-B | ||||||||||||||||||||||||||||
Port Size | 5 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 850,000 | ||||||||||||||||||||||||||||
Port employees | 2,225 | ||||||||||||||||||||||||||||
Port passengers (annual) | 293,000 |
Collace is an industrial world with a tainted atmosphere. The system has a population over one billion. It is a client state of Third Imperium in the District 268 Subsector of Spinward Marches Sector. This world contains a Scout Base, capable of handling Scout Service starships and personnel.
Astrography & Planetology[edit]
Collace is a member of the Spinward Main. Collace is a member of the Collace Arm.
Collace is a world of water, with huge oceans that cover a full four-fifths of its surface. The atmosphere is very thin, providing little protection against the glaring sunlight of the system’s primary star, and is also badly tainted. Accordingly, those who wish to move around in the open must use filter respirator combination and wear thorough protection against sunburn.
Binary Solar System[edit]
Collace Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Collace Primary F1 V
Primary Main Sequence 1.62 6700 - 7300 7.18 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.01526 0.22225 2.13 - 3.47 1.526 15.26 Orbit # * 0 5 4 8 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Companion Star M3 V
Secondary Main Sequence 0.3942 2300 - 3100 0.02 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.00404 0.01179 0.11 - 0.18 0.404 4.04 Orbit # * * 0 1 6
History & Background (Dossier)[edit]
Some suspect that there was a population on this world by the 400's, who were descendants of marooned Sindalian Empire miners.
Its population now stands at approximately a billion. Population pressure could well have become a problem, given the planet's large population and relative lack of dry land on which to build. However, this problem was solved by housing most of Collace’s inhabitants in arcologies, often built in clusters. A baneful consequence of “clustering” is that the middle- and upper-classes have tended to gravitate into newer, more expensive, high-security arcologies, leaving the older and less expensive structures to the working class and poor. Many of the lower-class arcologies have become increasingly run-down and experience high levels of criminal activity, much of it ‘run’ by organized criminal gangs.
World Law Level[edit]
Collace has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Machine guns, other automatic weapons, portable energy weapons, and other military weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
Visitors should be aware that Collace is a high-crime planet (including many violent crimes involving firearms) and that offworlders are preferred targets.
World Military[edit]
Collace has sought to join the Imperium and hosts the largest Imperial scout base in District 268. Indeed, the term “scout base” does not accurately convey the vast scale of the IISS presence, which includes facilities (training sites, supply depots, early warning stations, etc.) on half a dozen other planets and satellites in the system in addition to the main base on Kirkton -- Collace’s principal moon. The intimate relationship between the Imperial and local military is demonstrated by the fact that elements of Collace’s armed forces provide ground and close orbit defense for both themselves and the IISS facilities.
World Economy[edit]
Collace is the wealthiest and most important world in District 268. It has the largest population in the subsector, is a major industrial world renowned for producing low-cost, high-tech goods, and is also the site of a major SuSAG pharmaceutical factory. Moreover, settlers from Collace have colonized Inchin and Avastan, which occupy strategic positions on the J-1 main running between the Glisten and Five Sisters subsectors (though Collace’s government has effectively disowned their governments). Collace is the prime candidate for permanent subsector capital (replacing the temporary one at Mertactor) if and when District 268 is integrated into the Imperium.
Historical Data[edit]
Collace was the site of a Sindalian Empire mining colony that was cut off by the fall of the empire. The population was in serious decline when it was found by Darrian scouts in -1310. The Darrians provided enough technological advice to let Collace develop a stable, self-sustainable infrastructure that would keep them alive.
Over the past two millennia, Collace has experienced steady growth and its population now stands at approximately a billion. Population pressure could well have become a problem, given the planet's large population and relative lack of dry land on which to build. However, this problem was solved by housing most of Collace’s inhabitants in arcologies, often built in clusters. A baneful consequence of “clustering” is that the middle- and upper-classes have tended to gravitate into newer, more expensive, high-security arcologies, leaving the older and less expensive structures to the working class and poor. Many of the lower-class arcologies have become increasingly run-down and experience high levels of criminal activity, much of it ‘run’ by organized criminal gangs.
Despite this, Collace is the wealthiest and most important world in District 268. It has the largest population in the subsector, is a major industrial world renowned for producing low-cost, high-tech goods, and is also the site of a major SuSAG pharmaceutical factory. Moreover, settlers from Collace have colonized Inchin and Avastan, which occupy strategic positions on the J-1 main running between the Glisten and Five Sisters subsectors (though Collace’s government has effectively disowned their governments). Collace is the prime candidate for permanent subsector capital (replacing the temporary one at Mertactor) if and when District 268 is integrated into the Imperium.
Collace has sought to join the Imperium and hosts the largest Imperial scout base in District 268. Indeed, the term “scout base” does not accurately convey the vast scale of the IISS presence, which includes facilities (training sites, supply depots, early warning stations, etc.) on half a dozen other planets and satellites in the system in addition to the main base on Kirkton -- Collace’s principal moon. The intimate relationship between the Imperial and local military is demonstrated by the fact that elements of Collace’s armed forces provide ground and close orbit defense for both themselves and the IISS facilities.
The only reason why Collace has not yet joined the Imperium is the opposition of nearby Trexalon (Spinward Marches 1339) - with which it is in a state of "cold war." Trexalon is dominated by the Trexalon Technical Consortium (TTC), a large interlocking corporate trust which controls the starport and has monopoly on industry in that system. The TTC is vociferously anti-Imperial because it perceives the Imperium as an impediment to its expansionist ambitions in District 268. Since the Imperial authorities are reluctant to risk inflaming the situation, Collace’s admission to the Imperium has been "put on the back burner."
One of the key points of contention between Collace and Trexalon is the Pavabid (Spinward Marches 1238) system, which lies directly between them just one parsec away. Ever since iridium deposits were discovered there, the TTC and Collace have been competing for influence with the ruling religious dictatorship to secure mineral exploitation rights. To date, however, the xenophobic offshoot of the Church of the Stellar Divinity on Pavabid has rejected both parties’ advances due to fears that introducing large numbers of off-world miners would irrevocably pollute its pure theocratic society.
World Timeline[edit]
- 502 -- Tarsus (Spinward Marches 1138) and Collace (Spinward Marches 1237) open new markets.
- 1105 -- Pro-Imperium Collace (Spinward Marches 1237) enters into a "cold war" with pro-Sword Worlds Trexalon (Spinward Marches 1339).
Sources[edit]
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 18-19.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Lawrence Schick, William H. Keith Jr., J. Andrew Keith. Divine Intervention/Night of Conquest (Game Designers Workshop, 1982), DI6.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Gregg Giles. "Collace is Pending." Security Leak 03 (1988): .
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 48-49. (UWP only)
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 75.
- Hans Rancke-Madsen, "The Outrim Frontier." JTAS Online (June 19, 2007)
- Mike West. The Spinward States (Avenger Enterprises, 2008), 110. (UWP only)
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 123-127. (UWP only)
- ↑ "Jump Map API" and map location from Travellermap.com
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