Aekhgal Subsector

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Aekhgal Subsector
Daekvagul Urarz Gvadhoe

Aekhgal style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Voskhod
Sector Windhorn
Capital Vedhaaez
No. of Stars 18
Majority Control Ngath Confederation (VNgC) - 100%

Aekhgal Subsector is Subsector M of Windhorn Sector.

Description / Specifications[edit]

Aekhgal Subsector is a region that has seen millennia of settlement by both humans and Vargr. During the Ziru Sirka the region had billions of human inhabitants and its worlds were generally more technologically advanced.

  • The resources of the subsector are being exploited.
  • Many worlds have Ziru Sirka-era ruins and remains on their surfaces.

Astrographic Features & Trade Routes[edit]

The following astrographic and commercial data has been determined regarding Aekhgal Subsector:

Stellar Distribution[edit]

A basic map showing the distribution and size of stars within Aekhgal Subsector.

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.
  • The subsector contains an unusually high number of white main sequence stars.

Subsector M Aekhgal Star Chart.png
(Chart sourced from Traveller Map).

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.

Rift Regions[edit]

The Windhorn Rift dominates the subsector.

A simple map showing rift regions within Aekhgal Subsector.

Subsector M Aekhgal Rift Regions.png
(Chart sourced from Traveller Map)

Locally at least, a rift is an astrographic concept based on Jump Drive performance.

The boundaries of rifts were established centuries ago, when the highest commonly encountered tech level was TL–12.

This traditional definition of rift regions remains in use today: while modern high performance starships can easily cross them, most commercial vessels continue to utilize Jump-3 or less drives. Because of this most traffic is concentrated within higher stellar density regions, and as such the classic definition and boundaries of rift regions remains relevant.

The Kanae-Figorurzaz Trade Run[edit]

The rimward-trailing worlds of the subsector lie on a small Main called the Kanae-Figorurzaz Trade Run. The Main has 28 member worlds.

Chart Kanae-Figorurzaz Trade Run Basic 2.png

  • Worlds lying on the Main are highlighted in tan.
  • Kanae is marked in red.
  • Figorurzaz is marked in orange.

The Vedhaaez Cluster[edit]

The rimward-trailing worlds of the subsector are members of the Vedhaaez Cluster, a trade route running between Corridor Sector, Vland Sector, and Windhorn Sector. It is a small Main.

  • It has 39 member systems.

Chart Vedhaaez Cluster Basic 2.png
(Chart sourced from Traveller Map)

  • Worlds lying on the Main are highlighted in tan.
  • Vedhaaez, the namesake of the cluster and the capital of the Confederation, is marked in red.

World Listing[edit]

AAB library archives contain expanded data about the following systems:

  • The primary source material for all data is Traveller Map.
  • Other sources may contain contradictory or incorrect information.
18 Worlds in the Aekhgal Subsector
Aghzouzknae  •  Figorurzaz  •  Goza  •  Kagaedzukh  •  Kanae  •  Kfoenuerrgag  •  Kharorr  •  Khusa  •  Kueoets  •  Kuerrughknoul  •  Ngavi  •  Ourrezuekh  •  Rollugz  •  Sotonuklloerr  •  Sueknazaerrg  •  Thognu  •  Uekotoeaerrar  •  Vedhaaez  •  

Note that some Second Survey data, though only 40 years old, is likely to be out of date.

  • Data is occasionally updated as new information becomes available.
  • Scouting missions gathering reliable, verified data can receive substantial payment.
  • Verified updated data is constantly sought.

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Aekhgal Subsector originally formed the coreward border of the Ziru Sirka and saw settlement during the era, being under the dominion of the Naasirka bureaux. It was overrun by the Vargr during the Long Night and continues to be a Vargr-dominated region into the present day.

Polity Listing[edit]

The following polities lie within the subsector:

Capital[edit]

Native Sophonts (NILs)[edit]

No races (sophont species) are believed to have originated in this area.

Demographics[edit]

Significant populations of the following races (sophont species) reside within this area:

Dhaen Aezorgh Species.jpg
  • Humaniti (Human Races)
    • Mixed heritage, most commonly small but long settled communities, Travellers, traders, or captives held in bondage by the Vargr.
    • Solomani, primarily from long-established families.
    • Vilani, primarily from long-established (and often reclusive) families.

Subsector Timeline[edit]

Major events that have affected this subsector and the wider region that it lies within:


Subsector Summary[edit]

Aekhgal, subsector M of Windhorn contains 18 worlds with an estimated population of 47 billion, a per capita income of Cr5,008, and a total economy is BCr235,929. These worlds originate an interstellar trade of BCr172 through 10 starports (4 Class A, 2 Class B, 3 Class C, 1 Class D) employing 26,000 people. Driving this interstellar trade are six Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, three Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Aekhgal maintain six Corsair bases, and three Naval bases. The average technology level is 7 (with most between 4 and 10). The highest technology level is 12 at Vedhaaez (Windhorn 0740).

Aekhgal, subsector M of Windhorn contains 27 stars and 209 identified planets; ten monostellar systems, seven binary systems, one trinary system, and no systems with four or more stars. 15 of the 18 systems (83%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, three Garden (Ga) worlds, one Ice-capped (Ic) world, two Poor (Po) worlds, no Vacuum (Va) worlds, and no Water (Wa) or Ocean (Oc) worlds.

Aekhgal has an estimated population of 47 billion distributed across four High population (Hi) worlds, two Moderate population (Ph) worlds, nine Non-industrial (Ni) worlds, no Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Vedhaaez (Windhorn 0740). The population consists of 1 sophont groups.

1 identified sophont populations in Aekhgal


Ngath Confederation[edit]

The Ngath Confederation has jurisdiction over all of the worlds with an estimated population of 47 billion, a per capita income of Cr5,008, and a total economy is BCr235,929. These worlds originate an interstellar trade of BCr172 through 10 starports (4 Class A, 2 Class B, 3 Class C, 1 Class D) employing 26,000 people. Driving this interstellar trade are six Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, three Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Ngath Confederation maintain six Corsair bases, and three Naval bases. The average technology level is 7 (with most between 4 and 10). The highest technology level is 12 at Vedhaaez (Windhorn 0740).

The Ngath Confederation has an estimated population of 47 billion distributed across four High population (Hi) worlds, two Moderate population (Ph) worlds, nine Non-industrial (Ni) worlds, no Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Vedhaaez (Windhorn 0740). The population consists of 1 sophont groups.

References[edit]

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