Gvineks Subsector
| Gvineks Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Gzaekfueg | |||||
| Capital | Dzekseghzaek | |||||
| Number of Systems | 25 | |||||
| Majority Control | Ruler of Five - 80% | |||||
| 2nd Control | Glorious Sons of Raek - 12% | |||||
| 3rd Control | Non-Aligned (Vargr-dominated) - 8% | |||||
Gvineks Subsector is Subsector B of Gzaekfueg Sector.
- It lies within Charted Space.
- It is part of the Vargr Extents.
Description / Specifications[edit]
Gvineks Subsector is a populated and prosperous region dominated by the Vargr.
- The resources of the subsector are being exploited.
Astrographic Features & Trade Routes[edit]
The following astrographic and commercial data has been determined regarding Gvineks Subsector:
- The subsector is a standard stellar density region.
- The brightest star is the blue-white main sequence primary of the Dhongvoudz system.
Stellar Distribution[edit]
A basic map showing the distribution and size of stars within Gvineks Subsector, right:
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
Data[edit]
- Capital: 1601 Dzekseghzaek A659477-C
- Naval Bases: 5 VRo5, 1 VGSR
- Corsair Bases: 3
A single band of Corsairs in Gvinekhs Subsector tests the mettle of the six local Naval Bases for there is little else for the Urzaeng Vargr here to unite and war against. Occasional border skirmishes between the Ruler of Five confederation and the Glorious Sons of Raek hegemony break out to test the Charisma of both sides.
World Listing[edit]
AAB library archives contain expanded data about the following systems:
- The primary source material for all data is Traveller Map.
- Other sources may contain contradictory or incorrect information.
Note that some Second Survey data, though only 40 years old, is likely to be out of date.
- Data is occasionally updated as new information becomes available.
- Scouting missions gathering reliable, verified data can receive substantial payment.
- Verified updated data is constantly sought.
Subsector Summary[edit]
Gvineks, subsector B of Gzaekfueg, contains 25 worlds with an estimated combined population of 6 billion, a per capita income of Cr1,987, and a total economy of BCr13,017. These worlds originate an interstellar trade of BCr39 through 21 starports (1 Class A, 4 Class B, 12 Class C, 4 Class D) employing 3,990 people. Driving this interstellar trade are two Agricultural (Ag) worlds, four Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Gvineks maintain six Naval bases and three Corsair bases. The average technology level is 6 (with most between 3 and 8). The highest technology level is 12 at Dzaeghaek (Gzaekfueg 1308).
Gvineks, subsector B of Gzaekfueg, contains 38 stars; 15 monostellar systems, eight binary systems, one trinary system, and one system with four or more stars. 21 of the 25 systems (84%) have native gas giants. There are no Asteroid (As) belts, three Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, six Poor (Po) worlds, three Vacuum (Va) worlds, and three Water (Wa) or Ocean (Oc) worlds.
Gvineks has an estimated population of 6 billion distributed across three High population (Hi) worlds, no Moderate population (Ph) worlds, 18 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Gotsaedz (Gzaekfueg 0902), Kuzoevo (Gzaekfueg 1201), and Gzaekeng (Gzaekfueg 1506). The population consists primarily of 1 sophont group.
| 1 identified sophont population in Gvineks | |
|---|---|
Ruler of Five[edit]
The Ruler of Five has jurisdiction over 20 worlds in the subsector with an estimated combined population of 5 billion, a per capita income of Cr1,769, and a total economy of BCr9,811. These worlds originate an interstellar trade of BCr39 through 18 starports (0 Class A, 4 Class B, 10 Class C, 4 Class D) employing 3,990 people. Driving this interstellar trade are two Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and two Industrial (In) worlds. The governments in the Ruler of Five maintain five Naval bases and three Corsair bases within the subsector. The average technology level is 6 (with most between 3 and 8). The highest technology level is 12 at Dzaeghaek (Gzaekfueg 1308).
The Ruler of Five has an estimated population of 5 billion within the subsector, distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, 14 Non-industrial (Ni) worlds, five Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Gotsaedz (Gzaekfueg 0902) and Gzaekeng (Gzaekfueg 1506). The population consists primarily of 1 sophont group.
Glorious Sons of Raek[edit]
The Glorious Sons of Raek has jurisdiction over three worlds in the subsector with an estimated combined population of 2 million, a per capita income of Cr1,000, and a total economy of BCr2. These worlds originate an interstellar trade of BCr0 through 2 starports (1 Class A, 0 Class B, 1 Class C, 0 Class D) employing 0 people. Driving this interstellar trade are no Agricultural (Ag) worlds, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.
The Glorious Sons of Raek has an estimated population of 2 million within the subsector, distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Kseka (Gzaekfueg 1602). The population consists primarily of 1 sophont group.
Non-Aligned, Vargr-dominated[edit]
There are two Non-Aligned, Vargr-dominated worlds in Gvineks with an estimated combined population of 1 billion.
History & Background (Dossier)[edit]
The Vilani had contact with the Gvegh, Aekhu and Logaksu before -2400 in regions such as Provence Sector, though the Vargr were initially seen more as a curiosity than a threat. The Vargr in turn learned of the vast, immensely wealthy, and militarily weak human empire, a temptation that was impossible for them to ignore. Within a few decades the Vargr were actively raiding Vilani settlements in Windhorn and Corridor Sectors. The Vilani in turn moved the majority of their defenses towards these areas.
Other Vargr racial groups (the proto-Irilitok, Ovaghoun, Suedzuk and Urzaeng) took longer to find a path around the coreward end of the Windhorn Rift, but when routes were eventually found they made a beeline for the poorly defended coreward edge of the Ziru Sirka and its riches. These regions, already stripped of their meager defenses to prop up sectors further to spinward, were easy prey for the new waves of Vargr. The vast distances the Vargr had to travel limited the numbers of raiders who actually reached the Ziru Sirka: substantially more Vargr found promising worlds en route and decided to settle them instead.
The capital at Gzaekeng is in the process of constructing a Class A Starport.
Polity Listing[edit]
The following polities lie within this subsector:
- Non-Aligned Powers (World-States)
- Non-Aligned (Vargr-dominated)
Native Sophonts (NILs)[edit]
No races (sophont species) are believed to have originated in this area.
Demographics[edit]
Significant populations of the following races (sophont species) reside within this area:
- Terragens (Non-human Terran races)
- Vargr (Major Race): mostly Urzaeng Vargr.
- Humaniti (Human Races)
- Non-Human Races
- Aezorgh of Soghzalghag: small populations on many Vargr-dominated worlds.
- Hlanssai of Vrirhlanz: typically wanderers and traders.
Major Historical Events Timeline[edit]
Major events that have affected this subsector and the wider region that it lies within:
- -3810: The Vargr discover jump technology and begin an era of expansion.
- -3700s onwards: Waves of Vargr settle worlds across the region.
- -2404 to -2215: The Human Interstellar Wars rage to rimward.
- -1998: The First Empire of Gashikan is formed.
- -1776 to 0: The Long Night. There is widespread regression within the area and some worlds become barren.
- -1700 onward: Vargr expansion and settlement gradually ceases.
- -1658: The Sack of Gashikan, an atrocity known throughout the coreward parts of Charted Space.
- -1483 to -321: The Gashikan Race Wars rage between human and Vargr extremists across the Extents.
- -1427: The Wolvesbane plague is released in Gashikan Sector, decimating Vargr populations.
- The Year 0: To rimward, the Third Imperium is founded.
- circa 26: To spinward, the Empire of Varroerth is founded.
- circa 30: The earliest precursor states that later become the Ruler of Five Confederation emerge.
- circa 170: The various Ruler of Five precursor states begin a centuries-long war of dominance.
- 175 to 191: The Julian War.
- 300 to 420: The Imperial First Survey charts the subsector.
- circa 500: The Ruler of Five Confederation draws up its charter, establishing the state in its current form.
- 995 to 1065: The Imperial Second Survey charts the subsector.
- 1065: The Second Survey is published. Information about the subsector becomes widely available.
- 1070: The Second Empire of Gashikan is shattered by civil war.
- 1078: The Third Empire of Gashikan forms.
Later Eras[edit]
- after 1116: The Empress Wave enters the region from coreward.
- after 1135: Virus enters the region from rimward.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Vargr (Game Designers Workshop, 1984), IBC. (Subsector depicted but no further data provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps providing the locations of worlds within the subsector and their political allegiances)
- David Burden, Stuart Dollar, Andy Lilly, Joseph Walsh. T4 Aliens Volume 1 (Imperium Games, 1998), pages 91-182. (The Vargr)
- David L. Pulver. GURPS Traveller Alien Races 1 (Steve Jackson Games, 1998), pages 64-99. (The Vargr)
- Simon Beal. Mongoose Traveller: Vargr, (Mongoose Publishing, 2009), various pages. (Background for the Windhorn Rift region)
- External Link: Undeveloped Sectors by John G. Wood
- Author & Contributor: John G. Wood (Generated data)
- Author & Contributor: Pakkrat
