Newquay (world)
| Newquay/Staai (Dark Nebula 3240) | |||||||||||||||||||||||||
| Classic Era (1116) | E310548-7
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M2 V M5 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Newquay is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Solomani Confederation in the Staai Subsector of Dark Nebula Sector.
- This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
- This is a cold world with an overall climate that is at the lower temperature range of human-congruous sophont endurance.
- It is a member of the Staai Main.
Description (Astrography & Planetology)
Stellar Data
Newquay is a binary star system.
- Both are red main sequence stars.
System Data
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x12 secondary rocky worlds.
- x1 planetoid belt.
- x2 gas giants.
Mainworld Data
Newquay is tidally locked to its primary star.
- The star is always high in the sky on the bright face, it hangs on horizon in the twilight zone, while the cold dark face is in permanent darkness.
- The world experiences libration - a regular wobble - as it orbits, causing the star to move in the sky.
It orbits towards the outer edge of the primary star's habitable zone.
- It receives relatively low levels of stellar energy.
Mainworld Size (S)
Newquay is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.
Mainworld Atmosphere (A)
Newquay has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
- It experiences low temperatures within the twilight zone.
Mainworld Hydrosphere (H)
Newquay has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography and Topography
No centrally held map of the world exists within AAB Library Data records.
(Blank map, trace atmosphere world.)
History & Background (Dossier)
Newquay is a member of the Staai Main, a cluster and important regional trade route lying across parts of Canopus Sector, Dark Nebula Sector, and Magyar Sector. The border between the Solomani Confederation and the Aslan Hierate divides it into distinctive spinward and trailing regions. Large numbers of humans and Aslan, most typically merchants, traders, or casual visitors such as tourists, can be found on both sides of the border.
- Within Canopus and Magyar Sectors, it is known as the Xianjin-Brimate Cluster.
Hyades Cluster
The huge stars of the Hyades Cluster, a few parsecs to trailing, are clearly visible to the naked eye from the surface of the world.
- The tidal influence of the stars at the Cluster's core can be detected in the orbits of the system's planets and moons.
- Despite their immense distance from the world, the Cluster's stars cause interference, strange tones and noises, and constant static on commo and sensors.
Other Data
Newquay is a small planet with low gravity and a trace atmosphere, one of fifteen planets (plus a broad planetoid belt) orbiting within the system. Lying around 0.41 AU from the primary star, the climate is cold. The hot iron core is responsible for the relatively high density (approximately 3.33 g/cc). Settlement is limited to the world's bright face.
Slightly off the beaten path, this is not the typical destination for Solomani war fleets headed for the Aslan border for patrols and military operations. The starport is a crude effort devoid of special features. Survival requirements dictated that most of the settlement be underground to protect the colonists from the ravages of the unshielded surface, a cold dry barren place pocked with craters and powdery impact dust. Originally, sophisticated mining rigs were delivered to cut tunnels and shafts into the crust in a detailed effort to find and exploit mineral deposits. Several sites showed promise, but this was never really a successful mining operation. The vacant tunnel network became the living quarters for the colonists and unemployed miners left behind. Over time their numbers grew and a society of sorts developed.
In late 210, a series of strategic military losses in both Dark Nebula and Magyar Sectors – including a catastrophic defeat at this world – led members of the Tlaukhu to open negotiations with human states in the region, including the Third Imperium, a relative newcomer to local politics. The Wuan Technology Association organized the discussions, which took 16 months to complete and ended with the Peace of Dark Nebula, ratified in 212. Newquay eventually became a moderately populated and non-industrialized Confederation world located near the Hierate border: the system is a Confederation outpost with a single battalion garrison for defense.
Solomani Security keeps a close eye on things to ensure the security of the Confederation and the well-being of its loyal citizens. Almost anyone could be a SolSec informant, passing on all sorts of useful information: some gain a reward or benefit for their actions, others are coerced, but many see it as an act of duty to help protect the Solomani state and its interests.
World Starport (St)
Newquay has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)
Newquay has a population of 300,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population almost entirely consists of Solomani humans.
Linguistic Topography
The most commonly heard languages are:
- Rim Anglic, a dialect of Anglic and the principal language of the Confederation.
World Technology Level (T)
Newquay possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government (G)
Newquay is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Law (L)
Newquay has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
Trade Data
- Importance: -3 (very unimportant)
World Economy
- Resources: 7 (few)
- Labor: 4 (tens of thousands)
- Infrastructure: 1 (extremely limited)
- Efficiency: -3 (extremely poor)
World Culture
- Heterogenity: 5 (harmonious)
- Acceptance: 2 (very xenophobic)
- Strangeness: 5 (distinct)
- Symbols: 7 (somewhat concrete)
World Timeline
Major events that have affected this world and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1999: the Aslan gain jump drive technology.
- -1862 to -1110: the Terran Mercantile Community is active within the region.
- -1776 to 0: the Long Night.
- -1118 to 380: Aslan Border Wars
- -1110 to 588: the Terran Mercantile Community gradually becomes the Old Earth Union, shrinking to control the region around Terra.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 380: the Peace of Ftahalr ends the ongoing Aslan Border Wars and establishes understandings regarding human and Aslan influence.
- 588: the Old Earth Union and the former territories of the Terran Mercantile Community are annexed by the Imperium, moving its border adjacent to the Aslan Hierate.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors / Sources
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 34. (charts depicting the worlds of the sector)
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), IBC. (sector named, background for the sector)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC, pages 3, 28. (sector named, background for the sector)
- Gary L. Thomas, Joe Fugate. The Travellers' Digest 17 (Digest Group Publications, 1989), pages 30-34. (library data, background for the sector)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), various pages. (background for the sector)
- Randy Dorman. The Deep and the Dark (Mongoose Publishing, 2023), pages 197, 269. (data and background for the sector and subsector)
- External Link: Mark Seemann's Home Page by Author & Contributor: Mark Seemann
- ↑ "Jump Map API" and map location from Travellermap.com
