Difference between revisions of "Boise (world)"
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| − | + | [[File:Alien Moon 96f-0.jpg|250 px|right]] | |
| − | |name= {{World|Boise|Aldebaran|Kursa|3215}} | + | {{UWP |
| − | | | + | |name = {{World|Boise|Aldebaran|Kursa|3215}} |
| − | |uc | + | |era = Milieu 1116 |
| − | |popc | + | |uc = D861731-6 |
| − | |zonec = green | + | |popc = 1 |
| − | + | |zonec = green | |
|alg = SoCf | |alg = SoCf | ||
| − | |class = | + | |class = Ri / UApe0 |
| − | |trade = | + | |trade = ri |
| − | |climate = | + | |climate = - |
| − | |gravity | + | |gravity = - |
| − | + | |bases = - | |
| − | |bases = | ||
|primary = G4 V | |primary = G4 V | ||
|belts = 2 | |belts = 2 | ||
|GGcount = 4 | |GGcount = 4 | ||
}} | }} | ||
| − | {{World summary |name= Boise |trade=Ri}} | + | {{World summary |name= Boise|trade= Ri}} |
| − | {{World summary SoCf|sector= Aldebaran |subsector=Kursa}} | + | {{World summary SoCf|sector= Aldebaran|subsector= Kursa}} |
| − | * | + | * It is a member of the [[Boise Group]] region of the [[Borethane Cluster]]. |
| + | * This world is home to a large community of [[Uplifted Ape]]s. | ||
== Description ([[Astrography]] & [[Planetology]]) == | == Description ([[Astrography]] & [[Planetology]]) == | ||
=== Stellar Data === | === Stellar Data === | ||
'''Boise''' has a solitary primary star. | '''Boise''' has a solitary primary star. | ||
| − | * It is a | + | * It is a yellow main sequence. |
{{MonostellarSystem | {{MonostellarSystem | ||
| Line 34: | Line 34: | ||
=== System Data === | === System Data === | ||
| − | + | The worlds of the [[system]] have been surveyed. They consist of: | |
| − | + | * The [[mainworld]]. | |
| + | * x9 secondary [[world|rocky worlds]]. | ||
| + | * x2 [[planetoid belt]]s. | ||
| + | * x4 [[gas giant]]s. | ||
| + | |||
=== Mainworld Data === | === Mainworld Data === | ||
| − | |||
| − | ==== Mainworld | + | ==== [[Planetary Size|Mainworld Size]] (S) ==== |
| − | + | {{WorldSize|name= Boise|Size= 8}} | |
| − | ==== Mainworld | + | ==== [[Atmosphere|Mainworld Atmosphere]] (A) ==== |
| − | + | {{WorldAtmo|name= Boise|Atmosphere= 6}} | |
| − | === | + | ==== [[Hydrosphere|Mainworld Hydrosphere]] (H) ==== |
| − | No | + | {{WorldHydro|name= Boise|Hydrosphere= 1}} |
| + | |||
| + | ==== Mainworld Geography and Topography ==== | ||
| + | No centrally held map of the world exists within [[Argushiigi Admegulasha Bilanidin|AAB]] [[Library Data]] records. | ||
| + | |||
| + | [[File:Blank World Map Arid.png|500 px]] <br> (''Blank map, predominantly dry world''.) | ||
| + | |||
| + | There is a northern ice cap surrounded by a polar sea. | ||
| + | |||
| + | The southern pole is arid, with any polar ice buried beneath the surface. | ||
| + | |||
| + | There are numerous mountain ranges across the surface of varying heights. While most are low ranges, | ||
| + | there is a high range (3000m average) which intersects the northern sea, becoming a short archipelago that disappears under the ice cap. | ||
== History & Background (Dossier) == | == History & Background (Dossier) == | ||
[[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]] | [[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]] | ||
| + | '''Boise''' is a member of (and the namesake of) the [[Boise Group]] region of the [[Borethane Cluster]], a [[Main|cluster]] and [[trade route]] lying across the border between [[Aldebaran Sector]] and [[Neworld Sector]]. | ||
| + | |||
| + | [[Solomani Security]] keeps a close eye on things to ensure the security of the [[Solomani Confederation|Confederation]] and the well-being of its loyal citizens. Almost anyone ''could'' be a [[Solomani Security|SolSec]] informant, passing on all sorts of useful information: some gain a reward or benefit for their actions, others are coerced, but many see it as an act of duty to help protect the [[Solomani Confederation|Solomani state]] and its interests. | ||
=== [[Starport|World Starport]] (St) === | === [[Starport|World Starport]] (St) === | ||
{{Starport|name= Boise|Starport= D}} | {{Starport|name= Boise|Starport= D}} | ||
| + | |||
| + | The Boise downport is situated on the leeward side of the northern mountain range, 30 km from the coastline. | ||
| + | It is an older design, Solstate downport that was never completely finished. It has 12 landing areas in a | ||
| + | a radial pattern around the central control complex. There is an archaic "landing strip" to the south | ||
| + | for any craft using winged designs. | ||
| + | |||
| + | There is a power station here and a pipeline to the sea that provides an adequate water supply. | ||
| + | A light rail system connects the port to the coastal startown, Edahu. It is apparently not unknown for | ||
| + | locals to walk the distance or use personal ground craft. | ||
=== [[Population|World Population]] (P) === | === [[Population|World Population]] (P) === | ||
| + | [[File:Uplifted Ape Sophont Comparison 2.jpg|250 px|right]] | ||
{{WorldPop|name= Boise|multiplier= 1|Population= 7}} | {{WorldPop|name= Boise|multiplier= 1|Population= 7}} | ||
* More than 90% of the population (in excess of 9 million individuals) consists of [[Solomani]] humans. | * More than 90% of the population (in excess of 9 million individuals) consists of [[Solomani]] humans. | ||
| Line 61: | Line 89: | ||
==== Linguistic Topography ==== | ==== Linguistic Topography ==== | ||
The most commonly heard [[language]]s are: | The most commonly heard [[language]]s are: | ||
| + | * [[Great Ape Language]] ([[GAL]]), a language containing elements of [[Anglic]] spoken within [[Uplifted Ape]] communities. | ||
| + | ** Each world where it is spoken has its own unique dialect. | ||
* [[Rim Anglic]], a dialect of [[Anglic]] and the principal language of the [[Solomani Confederation|Confederation]]. | * [[Rim Anglic]], a dialect of [[Anglic]] and the principal language of the [[Solomani Confederation|Confederation]]. | ||
| Line 71: | Line 101: | ||
=== [[Law Level|World Law]] (L) === | === [[Law Level|World Law]] (L) === | ||
{{WorldLaw|name= Boise|Law= 1}} | {{WorldLaw|name= Boise|Law= 1}} | ||
| + | |||
| + | === Urbanization === | ||
| + | |||
| + | There are 11 small cities, all situated on or near the the northern sea. These cities are connected by a | ||
| + | roadway system, and light rail. Watercraft are used to move heavy loads, taking the place of heavy rail. | ||
| + | |||
| + | There are smaller communities acting as suburbs for the cities, usually in particularly picturesque locations. | ||
| + | Some of them reside in the northern mountain range and archipelago. These are usually either primarily | ||
| + | human or primarily uplifted ape communities. The ape communities are interesting in that they have a more | ||
| + | vertical design system, with ladderesque pathways and ramps, and fewer staircases. | ||
| + | |||
| + | Inhabitants here dress for warmth, due to the closeness to the pole. | ||
=== Trade Data === | === Trade Data === | ||
| Line 80: | Line 122: | ||
* [[Infrastructure]]: 4 (very limited) | * [[Infrastructure]]: 4 (very limited) | ||
* [[Efficiency]]: -4 (very poor) | * [[Efficiency]]: -4 (very poor) | ||
| + | |||
| + | The society uses a mixture of well-irrigated croplands and pastures to the south, combined with refined aquaculture techniques both in the northern sea and in the mountain rivers to meet their food needs. | ||
| + | |||
| + | The local mountain range is also has a well-run mining industry, which employs a significant amount of skilled labour. | ||
| + | |||
| + | Beyond that, there is a solid base of both heavy and light manufacturing supported by a electrical grid supplied from a backbone of fission reactors (confirmed by orbital radiological readings, appendix B1). This base seems adequate to support the needs of the population, but most of the facilities are being maintained, but not expanded; many are over a century old. | ||
| + | |||
| + | The cities seems to be proud of their ability to educate their young, both human and ape. Most educational facilities beyond basic schooling seem to focus on trades and business skills. The Technical University of Ohmaha was the only technical university listed in their "call book". | ||
| + | |||
| + | That said, there seems to be very little, if any, poverty. There is a standard 4 day workweek here, and there were no discussions regarding work problems noted in casual conversations. | ||
=== World Culture === | === World Culture === | ||
| Line 93: | Line 145: | ||
* [[-4045]] to [[-2204]]: the [[First Imperium|Ziru Sirka]] controls vast territories. | * [[-4045]] to [[-2204]]: the [[First Imperium|Ziru Sirka]] controls vast territories. | ||
* [[-2431]]: [[Terran]]s discover [[jump drive]] technology. | * [[-2431]]: [[Terran]]s discover [[jump drive]] technology. | ||
| − | * [[-2404]] to [[-2215]]: the [[Interstellar Wars]]. | + | * [[-2404]] to [[-2215]]: the [[Interstellar Wars]]. The young [[Terran Confederation]] battles against the ancient [[Vilani]] [[First Imperium|Ziru Sirka]]. |
* [[-2204]] to [[-1776]]: the [[Rule of Man]] administers the former [[First Imperium|Ziru Sirka]]. | * [[-2204]] to [[-1776]]: the [[Rule of Man]] administers the former [[First Imperium|Ziru Sirka]]. | ||
| + | * [[-1999]]: the [[Aslan]] gain [[jump drive]] technology. | ||
| + | * [[-1862]] to [[-1110]]: the [[Terran Mercantile Community]] is active within the region. | ||
* [[-1776]] to [[0]]: the [[Long Night]]. | * [[-1776]] to [[0]]: the [[Long Night]]. | ||
| + | * [[-1118]] to [[380]]: the [[Aslan Border Wars]]. | ||
| + | * [[-1110]] to [[588]]: the [[Terran Mercantile Community]] gradually becomes the [[Old Earth Union]], shrinking to control the region around [[Terra]]. | ||
* [[0|The Year 0]]: to [[coreward]], the [[Third Imperium]] is founded. | * [[0|The Year 0]]: to [[coreward]], the [[Third Imperium]] is founded. | ||
* [[300]]-[[420]]: the {{Imperial}} [[First Survey]] charts the system. | * [[300]]-[[420]]: the {{Imperial}} [[First Survey]] charts the system. | ||
| + | * [[380]]: the [[Peace of Ftahalr]] ends the ongoing [[Aslan Border Wars]] and establishes understandings regarding human and [[Aslan]] influence. | ||
| + | * [[588]]: the [[Old Earth Union]] and the former territories of the [[Terran Mercantile Community]] are annexed by the {{Imperium}}, moving its border adjacent to the [[Aslan Hierate]]. | ||
* [[604]]-[[622]]: the {{Imperial}} [[Civil War]]. | * [[604]]-[[622]]: the {{Imperial}} [[Civil War]]. | ||
* [[624]]: the {{Imperial}} [[Express Boat Network]] is established. | * [[624]]: the {{Imperial}} [[Express Boat Network]] is established. | ||
| Line 115: | Line 173: | ||
|S3= {{Ludography cite|name= Solomani |version= Classic Traveller|page= IFC, pages 3, 28}} (sector named, background for the sector) | |S3= {{Ludography cite|name= Solomani |version= Classic Traveller|page= IFC, pages 3, 28}} (sector named, background for the sector) | ||
|S4= {{Ludography cite|name= Solomani & Aslan |page= pages 8-11, various others}} (dot map locating the worlds of the sector, background for the sector) | |S4= {{Ludography cite|name= Solomani & Aslan |page= pages 8-11, various others}} (dot map locating the worlds of the sector, background for the sector) | ||
| − | |S5= [[Steven Eric Schwartz]]. {{MT}} Periodical ''[[Imperiallines 2 (fanzine)|Imperiallines 2]]'', 1991, page 5. ([[Bootean Federation]]) | + | |S5= [[Steven Eric Schwartz]]. {{MT}} Periodical ''[[Imperiallines 2 (fanzine)|Imperiallines 2]]'', 1991, page 5. ([[Bootean Federation]], background for the sector) |
| − | |S6= {{Ludography cite|name= Solomani |version= Mongoose Traveller|page= pages 50, 118, 119, various others}} (background for the sector) | + | |S6= {{Ludography cite|name= Fighting Ships of the Solomani|page= page 5}} (background for the sector) |
| − | | | + | |S7= {{Ludography cite|name= Solomani |version= Mongoose Traveller|page= pages 50, 118, 119, various others}} (background for the sector) |
| − | | | + | |S8= {{Ludography cite|name= The Order of Prometheus|page= various pages}} (scenarios and background for the sector) |
| − | | | + | |S9= [http://zho.berka.com/data/CLASSIC/sector.pl?sector=ALDEBARA Zho Berka's Maps] (Classic Era [[Universal World Profile|UWP Data]] for the world) |
| − | | | + | |S10= External Link: [https://www.ocean-of-storms.com/core/astrogat/jG.htm Ocean of Storms site] (Rebellion Era UWP Data for the sector) |
| − | | | + | |S11= Author & Contributor: [[User:Garnfellow|Garnfellow]] (development of the sector) |
| + | |S12= Author & Contributor: [[Leroy W.L. Guatney]] of the Federation Development Agency (FDA) (development of the sector) | ||
| + | |S13= Author & Contributor: [[User:Dochsavage|Dochsavage]] | ||
}} | }} | ||
| + | [[Category: Boise Group worlds]] | ||
| + | [[Category: Borethane Cluster worlds]] | ||
[[Category: Humaniti worlds]] | [[Category: Humaniti worlds]] | ||
| − | |||
| − | |||
[[Category: Solomani worlds]] | [[Category: Solomani worlds]] | ||
[[Category: Solomani Sphere worlds]] | [[Category: Solomani Sphere worlds]] | ||
| − | |||
[[Category: Terran Mercantile Community worlds]] | [[Category: Terran Mercantile Community worlds]] | ||
| − | [[Category: Uplifted Ape worlds]] | + | [[Category: Uplifted Ape worlds]] |
| − | {{LE|Era: Milieu 1116|T5 Second Survey | + | [[Category: Variant Race worlds]] |
| + | {{LE|Era: Milieu 1116|T5 Second Survey}} | ||
Latest revision as of 22:43, 7 January 2026
| Boise/Kursa (Aldebaran 3215) | |||||||||||||||||||||||||
| Classic Era (1116) | D861731-6
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G4 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Boise is a rich world.
- As a rich world, this planet has high-grade living conditions and is highly sought after by immigrating sophonts.
- This world has a prosperous and thriving world economy.
- Some of the sources of this world's wealth are well known, but others remain a mystery. Many speculate on these mysterious sources of wealth. Some even investigate them... to no avail yet.
- It is a member of the Solomani Confederation in the Kursa Subsector of Aldebaran Sector.
- It is a member of the Boise Group region of the Borethane Cluster.
- This world is home to a large community of Uplifted Apes.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Boise has a solitary primary star.
- It is a yellow main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x9 secondary rocky worlds.
- x2 planetoid belts.
- x4 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Boise is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.
Mainworld Atmosphere (A)[edit]
Boise has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)[edit]
Boise has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
There is a northern ice cap surrounded by a polar sea.
The southern pole is arid, with any polar ice buried beneath the surface.
There are numerous mountain ranges across the surface of varying heights. While most are low ranges, there is a high range (3000m average) which intersects the northern sea, becoming a short archipelago that disappears under the ice cap.
History & Background (Dossier)[edit]
Boise is a member of (and the namesake of) the Boise Group region of the Borethane Cluster, a cluster and trade route lying across the border between Aldebaran Sector and Neworld Sector.
Solomani Security keeps a close eye on things to ensure the security of the Confederation and the well-being of its loyal citizens. Almost anyone could be a SolSec informant, passing on all sorts of useful information: some gain a reward or benefit for their actions, others are coerced, but many see it as an act of duty to help protect the Solomani state and its interests.
World Starport (St)[edit]
Boise has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
The Boise downport is situated on the leeward side of the northern mountain range, 30 km from the coastline. It is an older design, Solstate downport that was never completely finished. It has 12 landing areas in a a radial pattern around the central control complex. There is an archaic "landing strip" to the south for any craft using winged designs.
There is a power station here and a pipeline to the sea that provides an adequate water supply. A light rail system connects the port to the coastal startown, Edahu. It is apparently not unknown for locals to walk the distance or use personal ground craft.
World Population (P)[edit]
Boise has a population of 10,000,000 sophonts (tens of millions).
- More than 90% of the population (in excess of 9 million individuals) consists of Solomani humans.
- Less than 10% of the population (fewer than a million individuals) consists of Uplifted Apes.
Linguistic Topography[edit]
The most commonly heard languages are:
- Great Ape Language (GAL), a language containing elements of Anglic spoken within Uplifted Ape communities.
- Each world where it is spoken has its own unique dialect.
- Rim Anglic, a dialect of Anglic and the principal language of the Confederation.
World Technology Level (T)[edit]
Boise possesses a Technology Level of TL–6.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Early fission power generation, advanced water and wind generation of electricity.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, early ATV's, and dedicated AFV's.
- Water: Amphibious vehicles, improved submersibles, and early SCUBA gear.
- Air: Early jet aircraft and rotorcraft VTOL's.
- Space: Early unmanned rocket delivery systems and early manned orbital rockets.
World Government (G)[edit]
Boise is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions within the government. These positions are inherited by members of the group or by their relatives. The organization may be a monarchy, with titles passed to family members, or a plutocracy where inheritance of the family fortune includes government position. Alternatively, the organization may be a more typical government apparatus, only with positions of power inherited.
World Law (L)[edit]
Boise has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Body pistols, explosives, and poison gas are typically regulated or prohibited.
Urbanization[edit]
There are 11 small cities, all situated on or near the the northern sea. These cities are connected by a roadway system, and light rail. Watercraft are used to move heavy loads, taking the place of heavy rail.
There are smaller communities acting as suburbs for the cities, usually in particularly picturesque locations. Some of them reside in the northern mountain range and archipelago. These are usually either primarily human or primarily uplifted ape communities. The ape communities are interesting in that they have a more vertical design system, with ladderesque pathways and ramps, and fewer staircases.
Inhabitants here dress for warmth, due to the closeness to the pole.
Trade Data[edit]
- Importance: -1 (unimportant)
World Economy[edit]
- Resources: B (abundant)
- Labor: 6 (hundreds of thousands)
- Infrastructure: 4 (very limited)
- Efficiency: -4 (very poor)
The society uses a mixture of well-irrigated croplands and pastures to the south, combined with refined aquaculture techniques both in the northern sea and in the mountain rivers to meet their food needs.
The local mountain range is also has a well-run mining industry, which employs a significant amount of skilled labour.
Beyond that, there is a solid base of both heavy and light manufacturing supported by a electrical grid supplied from a backbone of fission reactors (confirmed by orbital radiological readings, appendix B1). This base seems adequate to support the needs of the population, but most of the facilities are being maintained, but not expanded; many are over a century old.
The cities seems to be proud of their ability to educate their young, both human and ape. Most educational facilities beyond basic schooling seem to focus on trades and business skills. The Technical University of Ohmaha was the only technical university listed in their "call book".
That said, there seems to be very little, if any, poverty. There is a standard 4 day workweek here, and there were no discussions regarding work problems noted in casual conversations.
World Culture[edit]
- Heterogenity: 9 (discordant)
- Acceptance: 6 (aloof)
- Strangeness: 6 (very distinct)
- Symbols: 9 (somewhat abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars. The young Terran Confederation battles against the ancient Vilani Ziru Sirka.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1999: the Aslan gain jump drive technology.
- -1862 to -1110: the Terran Mercantile Community is active within the region.
- -1776 to 0: the Long Night.
- -1118 to 380: the Aslan Border Wars.
- -1110 to 588: the Terran Mercantile Community gradually becomes the Old Earth Union, shrinking to control the region around Terra.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 380: the Peace of Ftahalr ends the ongoing Aslan Border Wars and establishes understandings regarding human and Aslan influence.
- 588: the Old Earth Union and the former territories of the Terran Mercantile Community are annexed by the Imperium, moving its border adjacent to the Aslan Hierate.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC, pages 3, 28. (sector named, background for the sector)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Steven Eric Schwartz. MegaTraveller Periodical Imperiallines 2, 1991, page 5. (Bootean Federation, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 50, 118, 119, various others. (background for the sector)
- Martin J. Dougherty. The Order of Prometheus (Mongoose Publishing, 2023), various pages. (scenarios and background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the world)
- External Link: Ocean of Storms site (Rebellion Era UWP Data for the sector)
- Author & Contributor: Garnfellow (development of the sector)
- Author & Contributor: Leroy W.L. Guatney of the Federation Development Agency (FDA) (development of the sector)
- Author & Contributor: Dochsavage
- ↑ "Jump Map API" and map location from Travellermap.com
