Difference between revisions of "League of Suns"

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[[File:Chart League of Suns Basic.png|300 px]] <br> (Chart sourced from [[Traveller Map]])
 
[[File:Chart League of Suns Basic.png|300 px]] <br> (Chart sourced from [[Traveller Map]])
  
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==== Territorial Issues ====
 
There are ongoing territorial conflicts with the [[Descarothe Hegemony]].
 
There are ongoing territorial conflicts with the [[Descarothe Hegemony]].
 
* The world of [[DeBeers (world)|DeBeers]], in [[Cabala Subsector]], was a League holding until it was lost to the [[Descarothe Hegemony|the Hegemony]].
 
* The world of [[DeBeers (world)|DeBeers]], in [[Cabala Subsector]], was a League holding until it was lost to the [[Descarothe Hegemony|the Hegemony]].

Revision as of 10:16, 24 May 2024

Symbol League of Suns.png

The League of Suns is a small polity located within Far Frontiers Sector.

Astronavigational Codes

Polity Astronavigational Codes
Polity Survey Code Type Remarks
League of Suns Pre-Imperial None None Not extant
League of Suns 1st Survey (300) None None Not extant
League of Suns 2nd Survey (1065) LeSu 4-ltr code Formed in 988

Description (Specifications)

Far Frontiers Polities

The League of Suns is an interstellar state lying in the coreward half of Jungleblut Subsector, in the heart of the region of balkanized space lying along the rimward edge of Far Frontiers Sector. The area has had Vlazhdumecta communities and Zhodani outposts for millennia, but heavy settlement began in the 300s as Imperial citizens from the Spinward Marches moved into the area seeking new opportunities. The League itself is a little more than a century old, though its worlds have a far longer tradition of cooperation and mutual assistance.

The League currently has nine member systems. It is known as a peaceful region, with moderate laws and a dedication to scientific enquiry.

Chart League of Suns Basic.png
(Chart sourced from Traveller Map)

Territorial Issues

There are ongoing territorial conflicts with the Descarothe Hegemony.

Chart Descarothe Hegemony Basic.png
(Chart sourced from Traveller Map)

Government & Politics

The League of Suns is a loose coalition of systems centered on the rich world of Alzenei. It is characterized as having a low degree of centralization, which gives local/regional/planetary governmental authorities almost complete control and as a result the state can have considerable difficulty creating uniform policy. Despite this most issues are resolved amicably, usually through personal meetings between officials, and important strategic decisions can be made.

  • The League Of Suns is usually classified as a type of Confederation.

Goals

  • Regional stability (with a generally pro-Imperial stance).
  • Guarantee of interstellar trade and commerce.
  • Protection from expansionist or aggressive neighbors.

The worlds of the region have traditionally adopted a neutral stance, with the Domain of Alntzar being seen as the traditional threat. The recent emergence of the aggressive Descarothe Hegemony has forced a drastic reassessment of strategy.

Treaty arrangements with the Third Imperium have been made, and provide for Imperial use of local facilities for ships and squadrons operating in the area in exchange for support against encroachment by surrounding Zhodani clients (including the Domain, the remnant of the Dominion of Alntzar).

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

The League as a polity was formed in 988, coming together from among a group of planets that had rebelled against the Dominion of Alntzar in 819 and which held similar values. The League worlds have provided a stable island of peace and prosperity in the region for the past 300 years.

Apart from ongoing problems with the Dominion of Alntzar, the Descarothe Hegemony, Nirvana, and, naturally, the Zhodani, the League Of Suns is on friendly terms with many other worlds in its vicinity. It is a patron of the Treaty Association of Urnian, an informal group of planetary leaders that meets to resolve issues within the region, and often supports Imperial interests.

Alzenei, the capital, is noteworthy for its university facilities. League universities are regarded as being amongst the finest in the sector, having co-equal status with several prestigious universities in the Imperium. Prominent among these, of late, has been the League of Suns College of Interstellar Studies (abbreviated to 'LoSCIS').

Symbols

The League insignia is a ring threading three four-pointed stars.

  • It is a traditional symbol within the region, symbolizing unity.

Demographics

Significant populations of the following sophont races reside within this polity:

Linguistic Topography

Military & Intelligence

A generally peaceful state, the League's primary interstellar enforcement arm is the League Survey Service, a scout organization with military appendages.

Most bases, except for that on Kokkelen, are strictly Scout operation centers. Kokkelen Base is home to the LSS naval arm, which has been stationed on Kokkelen for most of the League's history as a check against Alntzar. Recent problems with the Descarothe Hegemony, however, have led to plans to update the scout base on Alzenei to co-equal status.

League Survey Service

The League Survey Service is the LoS's primary interstellar defense and law enforcement arm. It is organized similarly to the Imperial Interstellar Scout Service, and derives much of its equipment from Imperial sources. The LSS has seen wide experience as an Imperial ally in the recent Frontier Wars, as well as being involved in “skirmishes” with Alntzar, Descarothe and Nirvana. It has also undertaken far-ranging diplomatic and exploratory missions into Beyond Sector and the Vanguard Reaches, and frequently engages in joint operations with both the IISS and the Imperial Navy.

Major Historical Events Timeline

These are some of the more important historical events that have affected this polity and the wider region it lies within:

Worlds & Sectors (Astrography)

Chart Far Frontiers Sector Regional Basic.png

This polity is located in the following areas:

This trade route is found in the following areas:
Charted Space:

Capital

The capital of this polity is located at:

World Listing

Comprehensive Second Survey data for all worlds lying within the League is available.

  • The primary source material for all data is Traveller Map.
  • Data is occasionally updated as new information becomes available.

AAB library archives contain expanded data about the following systems:

9 of 9 World articles in League of Suns
Alzenei  •  Gniadek  •  Jaer  •  Jenai  •  Kokkelen  •  Nesbitt  •  Nomael  •  Price  •  Shattur  •  
startbacknext(9 listed)


Verified updated data is constantly sought.

  • Scouting missions gathering reliable, verified data can receive substantial payment.

References & Background (Sources)

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This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.