Qarant (world)

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Alien Moon 57b-0 Small.jpg
Qarant/Jungleblut (Far Frontiers 1833)
Classic Era (1116)
E558261-7
StarportE Frontier - no facilities
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere5 Thin
Hydrographics8 Wet World 80%
Population2 Low (600)
Government6 Captive Government/Colony
Law1 Low Law (no explosives, poison gas)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary K1 V
Planetoid Belts 1
Gas Giants 1

Qarant is a low-population world with a population of less than 10,000 sophonts in size.

Description (Astrography & Planetology)[edit]

Qarant has a solitary primary star.

  • It is an orange main sequence.

Solitary K Type.jpg

Qarant has a solitary primary star.
Qarant
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K1 V Main Sequence 0.86 5100 - 5170 0.58985
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0074 0.0637 0.76 - 1.36 0.74 7.4
Orbit #  *  * 3 2 6
Remarks None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Qarant is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)[edit]

Qarant has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.

Mainworld Hydrosphere (H)[edit]

Qarant has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.

Water World Shore 07f.jpg

Mainworld Geography and Topography[edit]

  • Zanatar River

World Map Qarant Basic.png

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Qarant is a Danger World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.

  • Visitors are advised to act with caution.

Qarant was a major focal point of disputes between the League of Suns and the Descarothe Hegemony. Equal exploitation rights were granted to both parties in the 1105 Treaty of Alzenei; the Hegemony didn't send a mission to the world until late in 1107. By convention, two separate areas were established on Qarant, with each side staying in the zone granted for research and excavations. Small landing facilities are available at several of the larger dig sites.

Archeological investigations on the world have indicated that the primitive TL–2 culture which once inhabited the planet was descended from the so-called Sky Raiders, a race of immigrants to the Far Frontiers Sector who flourished some 5,000 years ago.

These discoveries were among the factors which caused the Crisis of 1108.

Travel Advisory[edit]

The League of Suns have issued warnings to citizens of the League concerning travel to Hegemony worlds, due to the Hegemony's now-notorious distrust for outsiders, the hostile attitude expressed towards the League, and the strength and zeal of Hegemony military security forces.

  • The MeRaZhar, the State security forces, keep close watch on offworlders.

World Starport (St)[edit]

Qarant has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

World Population (P)[edit]

Qarant has population of 600 sophonts (hundreds).

  • This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
  • The population has Zhodani, Imperial, and Vlazhdumecta heritage.
  • Many families can trace their ancestry to pre-Long Night Vilani colonists.

Linguistic Topography[edit]

World Technology Level (T)[edit]

Qarant possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government (G)[edit]

Qarant has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

World Law (L)[edit]

Qarant has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Body pistols, explosives, and poison gas are typically regulated or prohibited.

Trade Data[edit]

  • Importance: -3 (very unimportant)

World Economy[edit]

  • Resources: 4 (scarce)
  • Labor: 1 (tens)
  • Infrastructure: 0 (non-existent)
  • Efficiency: -5 (extremely poor)

World Culture[edit]

The world lies within the Zhodani Shadow, a region strongly influenced by the society and culture of the Zhodani Consulate.

  • Heterogenity: 1 (monolithic)
  • Acceptance: 1 (extremely xenophobic)
  • Strangeness: 1 (very typical)
  • Symbols: 3 (very concrete)

World Timeline[edit]

References & Contributors (Sources)[edit]

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.