Difference between revisions of "Arnakhish Subsector"
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=== Astrographic Features & Trade Routes: 1116 === | === Astrographic Features & Trade Routes: 1116 === | ||
The following astrographic features and trade routes can be found within this area: | The following astrographic features and trade routes can be found within this area: | ||
| + | * [[Ninlakim Trace]] | ||
* [[Rusadaa Trace]] | * [[Rusadaa Trace]] | ||
| + | * [[Shegimuud Trace]] | ||
== History & Background (Dossier) == | == History & Background (Dossier) == | ||
Revision as of 16:39, 24 April 2016
| Arnakhish Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Dagudashaag | |||||
| Capital | Likhukam (Dagudashaag 2204) | |||||
| Number of Systems | 37 | |||||
| Stellar and Economic data | data page | |||||
| Majority Control | Imperium - 100% | |||||
Heavily Vilani in nature this subsector was colonized during the early days of the Ziru Sirka.
Description (Specifications)
The Arnakhish Subsector is defended by 205th Fleet.
Subsector Summary: 1116
Arnakhish, subsector C of Dagudashaag, contains 37 worlds with an estimated combined population of 7 billion, a per capita income of Cr12,957, and a total economy of BCr96,524. These worlds originate an interstellar trade of BCr9,812 through 36 starports (2 Class A, 11 Class B, 19 Class C, 4 Class D) employing 1,564,315 people. Driving this interstellar trade are two Agricultural (Ag) worlds, eight Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, eight Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and one Industrial (In) world. The governments in Arnakhish maintain 13 Scout bases and eight Naval bases. The average technology level is 9 (with most between 6 and 11). The highest technology level is 15 at Likhukam (Dagudashaag 2204) and Ninlakim (Dagudashaag 2208).
Arnakhish, subsector C of Dagudashaag, contains 52 stars and 382 identified planets; 23 monostellar systems, 13 binary systems, one trinary system, and no systems with four or more stars. 31 of the 37 systems (83%) have native gas giants. There are one Asteroid (As) belt, three Desert (De) worlds, one Garden (Ga) world, no Ice-capped (Ic) worlds, eight Poor (Po) worlds, five Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.
Arnakhish has an estimated population of 7 billion distributed across one High population (Hi) world, five Moderate population (Ph) worlds, 16 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Likhukam (Dagudashaag 2204). The population consists primarily of 6 sophont groups including three native sophonts.
| 6 identified sophont populations in Arnakhish | |
|---|---|
|
Third Imperium
The Third Imperium has jurisdiction over all of the worlds with an estimated combined population of 7 billion, a per capita income of Cr12,957, and a total economy of BCr96,524. These worlds originate an interstellar trade of BCr9,812 through 36 starports (2 Class A, 11 Class B, 19 Class C, 4 Class D) employing 1,564,315 people. Driving this interstellar trade are two Agricultural (Ag) worlds, eight Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, eight Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and one Industrial (In) world. The governments in the Third Imperium maintain 13 Scout bases and eight Naval bases within the subsector. The average technology level is 9 (with most between 6 and 11). The highest technology level is 15 at Likhukam (Dagudashaag 2204) and Ninlakim (Dagudashaag 2208).
The Third Imperium has an estimated population of 7 billion within the subsector, distributed across one High population (Hi) world, five Moderate population (Ph) worlds, 16 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Likhukam (Dagudashaag 2204). The population consists primarily of 6 sophont groups including three native sophonts.
- The Third Imperium subsector capital of Arnakhish is Likhukam (Dagudashaag 2204).
World Listing: 1116
The following systems and worlds can be found within this area:
Astrographic Features & Trade Routes: 1116
The following astrographic features and trade routes can be found within this area:
History & Background (Dossier)
There are many First Imperium sites, some of which are being excavated by the Paleotechnological department of the University of Mimu.
- The digs presently taking place on Kemnagii and Rabir are considered among the most important, and some remarkable finds have been made.
- Many of the excavated areas are open to the public.
- Access to other sites is generally restricted, although access can be arranged for scientific parties.
Polity Listing: 1116
The following polities can be found within this subsector:
- Independent Powers
- None
- Non-Aligned Powers (World-States)
- None
- Other Powers
- Kimalad Empire (past)
- Third Imperium
- Various member systems and worlds.
Native Sophonts: 1116
The following races (sophont species) are believed to have originated in this area:
- Terragens (Non-human Terran races)
- None.
Demographics: 1116
Significant populations of the following races (sophont species) reside within this area:
- Terragens (Non-human Terran races)
- None.
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)
- Jae Campbell. "Library Data: Arnakhish Subsector." Signal-GK 10 (1995): 45-61. - HIWG
- Marc Miller. First Survey (Imperium Games, 1996), 79-80.