Shakuur (world)

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This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.

Shakuur/Arnakhish (Dagudashaag 2010)
Milieu 1116
C523565-8
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics3 Wet World 30%
Population5 Moderate (100 thousand)
Government6 Captive Government/Colony
Law5 Moderate Law (no concealable weapons)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
jumpmap?sector=Dagudashaag&hex=2010&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary M1 V M2 V
Worlds 8
Gas Giants 4
Planetoid Belts 0
Cultural Details
Government Captive government
Law Level Moderate
Cultural Extension 3336
Army Size (BEs) 1
Economic Details
Technology Level 8
Economic Extension
B42-4
ResourcesBAbundant
Labor4Moderate (10 thousand)
Infrastructure2 Extremely limited
Efficiency-4Very poor
Importance Extension -2
Resource Units 53
GWP (BCr) 0
World Trade Number 3
Trade Volume (MCr/year) 0
Starport Details
Classification Class-C
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Shakuur has both an unbreathably thin atmosphere and a lack of surface water making habitation by sophonts difficult. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. The governance of this world is from Ninlakim (Dagudashaag 2208). It is a member of Third Imperium in the Arnakhish Subsector of Dagudashaag Sector and in the Domain of Vland. Shakuur, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. During the Long Night this world was named Muud.

Description (Astrography & Planetology)[edit]

Shakuur is another of the relatively unimportant worlds of the Rusadaa Trace. It sees more stellar traffic than most other systems on the trailing periphery being on the edge of the main X-Boat/trade route into Khandi Subsector.

Binary Solar System[edit]

Shakuur Binary Star System
Star Name Hierarchy Color Classification Remarks
Shakuur Primary Primary Red M1 V None
Shakuur Companion Secondary Red M2 V None

System Data[edit]

No information yet available.

System Importance (Ix)[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Size (S)[edit]

This world is 7,200-8,799 km in diameter.

  • Standard Gravity: 0.40 - 0.57 G.

Mainworld Atmosphere (A)[edit]

This world has a pressure of 0.10 to 0.42 atmospheres.

Mainworld Hydrosphere (H)[edit]

This world has 21-30% of its surface covered by liquid, including free-standing water. It has a few small seas and oceans.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

The reasonable starport facilities and moderate law level has encourage many smaller independent merchants and organizations to make regular stops. Here, often a blind eye is turned on the minor neglect of trading regulations and commercial law. Consequentially, the world is experiencing a moderately large influx of money.

Imperial Landed Nobility (N)[edit]

This world, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

World Starport (Sp)[edit]

This world has a routine quality starport.

  • A Class C Starport Facility has minimal if any shipyards and can only perform extremely limited repair work.
  • This facility has many very skilled personnel who can perform surprisingly sophisticated repair work despite the limited facilities.
  • This facility has refueling infrastructure and limited refining capabilities. One may purchase unrefined fuel here.
  • Starports of this class rarely have both a Lowport and a Highport.

World Population (P)[edit]

This world has a population of 100,000 to 999,999 sophonts (hundreds of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • Most examples of this type are capable of resource extraction but lack an industrial base, in particular factories, to make use of the resources.

World Demographics[edit]

Humaniti, population 95%

  • Other, population 5%

World Government (G)[edit]

This world is a Captive Government or Colony.

  • It is a government by a leadership answerable to an outside group, a colony or conquered area.
  • The typical power source of this government is an Vassal State.
  • The typical power structure of this government is a Federation .

World Law Level (L)[edit]

This world has a low law level.

  • There is a written legal code, somewhat simple on most matters. Enforcement is often lax.
  • Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.

World Technology Level (TL)[edit]

This world possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).

World Military[edit]

No information yet available.

World Economy (Ex)[edit]

No information yet available.

Trade Data[edit]

Trade Classifications for this world:

  • No information yet available.

Trade Lines with other worlds:

  • No information yet available.

Urbanization[edit]

No information yet available.

World Infrastructure[edit]

This world possesses TBD infrastructure.

World Culture (Cx)[edit]

No information yet available.

World Language/s[edit]

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com