Titanstorm Subsector
| Titanstorm Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Ley | |||||
| Capital | Khimudire (Ley 2019) | |||||
| Number of Systems | 31 | |||||
| Majority Control | Third Imperium - 97% | |||||
| 2nd Control | Non-Aligned - 3% | |||||
Subsector G of Ley Sector, a well-developed region of the Third Imperium.
Description (Specifications)[edit]
The majority of worlds in Titanstorm Subsector are on the trailing end of the Reaching Arm Main, which gives access to two chains of worlds known as the Reaching and Broken Fingers. Beyond this are scattered stars within the Lesser Rift. Although a frontier in the sense that it forms the Imperial border, Titanstorm has the general feeling of an internal region.
The Titanstorm Subsector is defended by 191st Fleet.
Subsector Summary: 1116[edit]
Titanstorm, subsector G of Ley, contains 31 worlds with an estimated combined population of 83 billion, a per capita income of Cr5,742, and a total economy of BCr477,398. These worlds originate an interstellar trade of BCr1,060 through 24 starports (6 Class A, 6 Class B, 9 Class C, 3 Class D) employing 175,530 people. Driving this interstellar trade are four Agricultural (Ag) worlds, four Non-Agricultural (Na) worlds, five Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Titanstorm maintain one Naval base and one Scout base. The average technology level is 8 (with most between 5 and 11). The highest technology level is 15 at Harrison (Ley 1919).
Titanstorm, subsector G of Ley, contains 41 stars and 360 identified planets; 21 monostellar systems, ten binary systems, no trinary systems, and no systems with four or more stars. 25 of the 31 systems (80%) have native gas giants. There are no Asteroid (As) belts, one Desert (De) world, three Garden (Ga) worlds, one Ice-capped (Ic) world, four Poor (Po) worlds, three Vacuum (Va) worlds, and five Water (Wa) or Ocean (Oc) worlds.
Titanstorm has an estimated population of 83 billion distributed across one High population (Hi) world, four Moderate population (Ph) worlds, 18 Non-industrial (Ni) worlds, six Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Khimudire (Ley 2019). The population consists primarily of 1 sophont group.
| 1 identified sophont population in Titanstorm | |
|---|---|
|
Third Imperium[edit]
The Third Imperium has jurisdiction over 30 worlds in the subsector with an estimated combined population of 83 billion, a per capita income of Cr5,742, and a total economy of BCr477,398. These worlds originate an interstellar trade of BCr1,060 through 23 starports (6 Class A, 6 Class B, 8 Class C, 3 Class D) employing 175,530 people. Driving this interstellar trade are four Agricultural (Ag) worlds, four Non-Agricultural (Na) worlds, five Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Third Imperium maintain one Naval base and one Scout base within the subsector. The average technology level is 8 (with most between 5 and 11). The highest technology level is 15 at Harrison (Ley 1919).
The Third Imperium has an estimated population of 83 billion within the subsector, distributed across one High population (Hi) world, four Moderate population (Ph) worlds, 18 Non-industrial (Ni) worlds, five Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Khimudire (Ley 2019). The population consists primarily of 1 sophont group.
- The Third Imperium subsector capital of Titanstorm is Khimudire (Ley 2019).
Non-Aligned, Human-dominated[edit]
There is one Non-Aligned Human-dominated world in Titanstorm with an estimated population of less than 1 million.
Astrographic Features & Trade Routes: 1116[edit]
The following astrographic features and trade routes can be found within this area:
World Listing: 1116[edit]
The following systems and worlds can be found within this area:
History & Background (Dossier)[edit]
No information yet available.
Polity Listing: 1116[edit]
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- None
- Non-Aligned Powers (World-States)
- One system
- Other Powers
- None
- Third Imperium (Imperial powers)
- Various member systems and worlds.
- Vargr Extents (Vargr powers)
- None
Native Sophonts (NILs): 1116[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1116[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Non-Human Races
- None
Linguistic Topography: 1105[edit]
The following languages are among the most commonly used within this astrographic region:
- Aaca: Short-form for Aaeebuany't' limmisdasca; the primary language of the Luriani.
- Anglic: One of the two official languages of the Third Imperium.
- Galian: The Solomani-derived language of Human corporate interests and star nations of Gateway Sector, immediately to trailing.
- Irilitok: The language family of the Vargr most commonly found in the Domain of Gateway.
- Sopas: The primary Sydite language.
- Vilani: One of the two official languages of the Third Imperium.
Economics[edit]
Titanstorm Mobile, a subsidiary of Sternmetal Horizons, specializes in personal transport vehicles with distribution throughout the Titanstorm Subsector.
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this area:
- -300,000: Sydites and Luriani seeded on their homeworlds by the Ancients
- -7500: Vilani contact Luriani.
- -6000: Vilani Imperium border enters Ley Sector. Over 30 worlds now settled by sublight Luriani ships.
- -4700: Vilani Consolidation Wars reach Ley Sector.
- -4582: Vilani-Luriani war begins.
- -4045: Vilani Consolidation Wars end. Ziru Sirka declared.
- -2204: Second Imperium (Rule of Man) declared.
- -1932: Second Imperium recognises Luriani Cultural Region.
- -1776: Rule of Man collapses. Long Night begins.
- -1770: Matarishan Federation established in Ley Sector.
- The Year 0: To spinward, the Third Imperium is founded.
- 93-96: Imperial-Luriani war
- 100-120: Imperial-Sydymic war
- 175 to 191: The Julian War.
- 200: Formal absorption of Luriani into Imperium begins with Treaty of Daramm.
- 217: Second Luriani Protectorate fully absorbed into Third Imperium. Luriani Cultural Association declared.
- 300 to 420: The Imperial First Survey.
- 604 to 622: Imperial Civil War; Sydites take advantage to expand in Ley Sector.
- 640: Imperial fleets return in force to Ley Sector post-Civil War and begin counteroffensive against Sydites.
- 675: Imperial forces take Sopater. Second Sydymic War ends.
- 778: Sydymic Empire remnants form Khuur League.
- 910-918: Galian Trade League splinters and collapses.
- 992: Marcus Aaron Erechs installed as Archduke of Gateway. Gateway Domain Capital moved to Annapabar.
- 995 to 1065: The Imperial Second Survey.
- 1059: Ley Sector Commercial Alliance begins to emerge.
- 1065: The Second Survey is published. Information about the region becomes widely available.
References & Contributors / Sources[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), —.
- Dave Sering. Ley Sector (Judges Guild, 1980), —.
- Martin Dougherty, Hunter Gordon. Gateway to Destiny (QuikLink Interactive, 2004), —.
- Loren Wiseman, Jon F. Zeigler. Humaniti (Steve Jackson Games, 2003), —.
- Andrea Vallance. Luriani (Mongoose Publishing, 2012), —.
- Freelance Traveller by: Joel Benford