Guadix Drift Subsector
Guadix Drift Subsector | ||||||
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Sector | Ley | |||||
Capital | Sarun (Ley 1315) | |||||
No. of Stars | 34 | |||||
Majority Control | Third Imperium, Luriani Cultural Association - 65% | |||||
2nd Control | Third Imperium, Domain of Gateway - 35% |
Subsector F of Ley Sector.
Description (Specifications)[edit]
The subsector is dominated by the Luriani Cultural Association.
Most of the subsector was part of the Second Luriani Protectorate and was covered by the Treaty of Daramm, though most worlds lost their Luriani character over the centuries. More recently, following economic upheavals in the Domain of Gateway, many worlds have been repopulated by Luriani migrants from the neighbouring Spearhead Subsector.
Guadix Drift is the site of a number of ambitious colonisation projects, under the auspices of the Imperial Ministry of Colonisation.
The Guadix Drift Subsector is defended by 129th Fleet.
Subsector Summary: 1116[edit]
Guadix Drift, subsector F of Ley contains 34 worlds with an estimated population of 11 billion, a per capita income of Cr5,218, and a total economy is BCr61,745. These worlds originate an interstellar trade of BCr1,781 through 29 starports (5 Class A, 11 Class B, 10 Class C, 3 Class D) employing 363,465 people. Driving this interstellar trade are two Agricultural (Ag) worlds, seven Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, four Rich (Ri) worlds, and one Industrial (In) world. The governments in Guadix Drift maintain three Naval bases, two Scout bases, and one Naval depot. The average technology level is 8 (with most between 5 and 11). The highest technology level is 15 at Sarun (Ley 1315).
Guadix Drift, subsector F of Ley contains 51 stars and 377 identified planets; 18 monostellar systems, 15 binary systems, one trinary system, and no systems with four or more stars. 27 of the 34 systems (79%) have native gas giants. There are one Asteroid (As) belt, one Desert (De) world, two Garden (Ga) worlds, two Ice-capped (Ic) worlds, five Poor (Po) worlds, four Vacuum (Va) worlds, and six Water (Wa) or Ocean (Oc) worlds.
Guadix Drift has an estimated population of 11 billion distributed across two High population (Hi) worlds, eight Moderate population (Ph) worlds, 20 Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Lakam (Ley 1014) and Sarun (Ley 1315). The population consists of 2 sophont groups.
2 identified sophont populations in Guadix Drift | |
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Third Imperium, Luriani Cultural Association[edit]
The Third Imperium, Luriani Cultural Association has jurisdiction over all of the worlds with an estimated population of 11 billion, a per capita income of Cr5,218, and a total economy is BCr61,745. These worlds originate an interstellar trade of BCr1,781 through 29 starports (5 Class A, 11 Class B, 10 Class C, 3 Class D) employing 363,465 people. Driving this interstellar trade are two Agricultural (Ag) worlds, seven Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, four Rich (Ri) worlds, and one Industrial (In) world. The governments in Third Imperium, Luriani Cultural Association maintain three Naval bases, two Scout bases, and one Naval depot. The average technology level is 8 (with most between 5 and 11). The highest technology level is 15 at Sarun (Ley 1315).
The Third Imperium, Luriani Cultural Association has an estimated population of 11 billion distributed across two High population (Hi) worlds, eight Moderate population (Ph) worlds, 20 Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Lakam (Ley 1014) and Sarun (Ley 1315). The population consists of 2 sophont groups.
- The Third Imperium, Luriani Cultural Association subsector capital of Guadix Drift is Sarun (Ley 1315)
Astrographic Features & Trade Routes: 1116[edit]
The following astrographic features and trade routes can be found within this area:
- No information yet available.
World Listing: 1116[edit]
The following systems and worlds can be found within this area:
History & Background (Dossier)[edit]
No information yet available.
Polity Listing: 1116[edit]
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- None
- Non-Aligned Powers (World-States)
- None
- Other Powers
- None
- Third Imperium (Imperial powers)
- Luriani Cultural Association
- Various member systems and worlds.
Native Sophonts (NILs): 1116[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1116[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Non-Human Races
- None
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this area:
- -300,000: Sydites and Luriani seeded on their homeworlds by the Ancients
- -7500: Vilani contact Luriani.
- -6000: Vilani Imperium border enters Ley Sector. Over 30 worlds now settled by sublight Luriani ships.
- -4700: Vilani Consolidation Wars reach Ley Sector.
- -4582: Vilani-Luriani war begins.
- -4546: The Luriani Year of Woe inflicted by Vilani investigators.
- -4045: Vilani Consolidation Wars end. Ziru Sirka declared.
- -2204: Second Imperium (Rule of Man) declared.
- -1932: Second Imperium recognises Luriani Cultural Region.
- -1776: Rule of Man collapses. Long Night begins.
- -1770: Matarishan Federation established in Ley Sector.
- The Year 0: To spinward, the Third Imperium is founded.
- 93-96: Imperial-Luriani war
- 175 to 191: The Julian War.
- 200: Formal absorption of Luriani into Imperium begins with Treaty of Daramm.
- 217: Second Luriani Protectorate fully absorbed into Third Imperium. Luriani Cultural Association declared.
- 300 to 420: The Imperial First Survey.
- 640-675: Sydymic War between Imperials and Sydites.
- 910-918: Galian Trade League splinters and collapses.
- 992: Marcus Aaron Erechs installed as Archduke of Gateway. Gateway Domain Capital moved to Annapabar.
- 995 to 1065: The Imperial Second Survey.
- 1059: Ley Sector Commercial Alliance begins to emerge.
- 1065: The Second Survey is published. Information about the region becomes widely available.
References & Contributors / Sources[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Dave Sering. Ley Sector (Judges Guild, 1980), TBD.
- Periodical: Traveller Chronicle 01
- Martin Dougherty, Hunter Gordon. Gateway to Destiny (QuikLink Interactive, 2004), TBD.
- GURPS Traveller: Humaniti
- Mongoose Traveller: Luriani (Guadix Drift Subsector)
- External Link: Freelance Traveller by: Joel Benford