Macene (world)

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Macene/Rhylanor (Spinward Marches 2612)
Milieu 1116
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size0 Asteroid/Planetoid Belt
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population4 Moderate (90 thousand)
Government5 Feudal Technocracy
Law3 Low Law (no automatic weapons)
Tech LevelE High Stellar (anti-grav cities)
See also UWP
System Details
Primary G8 V M8 V
Worlds 11
Gas Giants 1
Planetoid Belts 0
Cultural Details
Government Feudal technocracy
Law Level Low
Cultural Extension 152B
Army Size (BEs) 0
Economic Details
Technology Level 14
Economic Extension
Labor3Low (9 thousand)
Infrastructure4 Very limited
Importance Extension 1
Resource Units 67
GWP (BCr) 0
World Trade Number 3.5
Trade Volume (MCr/year) 365
Starport Details
Classification Class-B
Port Size 3
Building Capacity (Tons) 0
Port employees 25
Port passengers (annual) 0

Macene has the population located in one or more dwarf planets or planetesimals in a co-orbital position, an asteroid belt. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. It is a member of Third Imperium in the Rhylanor Subsector of Spinward Marches Sector and in the Domain of Deneb. Macene, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world has a nearby Imperial Naval Base, capable of handling warships.

Astrography & Planetology[edit]

Macene is a member of the Spinward Main.

Thin and mostly carbonaceous, Macene Belt has never been heavily exploited.

Binary Solar System[edit]

Macene Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Macene Primary

G8 V

Primary Main Sequence 0.871 4300 - 5300 0.52
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00846 0.05981 0.57 - 0.93 0.846 8.46
Orbit #  *  * 2 2 7
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Companion Star

M8 V

Secondary Main Sequence 0.244 1900 - 2500 0.003
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00224 0.00415 0.04 - 0.06 0.224 2.24
Orbit #  *  *  * 0 5

History & Background (Dossier)[edit]

The system owes most of its importance to its Naval Base, which houses the Spinward Branch of the Imperial Navy's Fleet Tactics College. The bulk of the system's population is dependent upon the base and college for its income.

Prior to the Fifth Frontier War, the Naval Base hosted elements of the 212th Fleet, and after the war was hosting elements of the 23rd Fleet. There are heavy elements of Sector Fleet, including several BatRons and CruRons, held in reserve at Macene.

By the Regency era the system was known as Depot. Following the Collapse the Navy's interest in the system expanded, and the Fleet College became the Regency Naval War College, and the naval base was expanded to be a full-size depot, serving the entire sector.

Imperial High (Landed) Nobility[edit]

Macene, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

Sir Edmond Roland Alistair Bristol-Stanhope, Knight of the Crimson Garter

Sir Edmond is the senior representative of the Imperial Nobility within the Macene System.

Other Data[edit]

Macene is home to 90,000 belters, a classic breed. Individualistic, responding poorly to authority, but always prepared for anything, the residents of Macene and their asteroid settlements provide a natural haven for the pirates that roam the backwater worlds of the LanthRhylanor border.

Although Macene is essentially non-industrial, there are a few independent contractors who maintain, service, and upgrade the equipment most needed by asteroid miners and other belters: ships, spacesuits, and mining tools.

Dzerba Dynamics is the largest of these concerns, and specializes in the maintenance and refurbishing of starships, making them closely linked to both pirate vessels and free traders. With a high technological level and a low regard for the law, Dzerba often provides many modifications of which Imperial authorities do not approve. That doesn't bother the belters though. As long as the money flows and their visitors don't raise too much hell, Qualish asteroid (the location of Dzerba's drydock) welcomes all visitors. Qualish features a starport bar of legendary proportions, where many of those visitors either are stripped of their extra credits, or learn much of the shady underworld activities in the Spinward Marches.

Obviously, the Naval Base is present in this system to keep tabs on illegal modifications and piratical activity, but they have been singularly unsuccessful on this score. In fact, the order imposed in local space by the presence of the Navy has actually encouraged a more open and free trade in contraband and rare commodities.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.