Ludzghaeth Subsector

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Ludzghaeth Subsector
Kaeng Uerrul Aenkazarr

Ludzghaeth style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Ogaeka
Sector Tuglikki
Capital ??
Number of Systems ??
Majority Control ?? - ??%
2nd Control None - 0%
3rd Control None - 0%
4th Control None - 0%
5th Control None - 0%
6th Control None - 0%

Ludzghaeth Subsector is Subsector J of Tuglikki Sector.

Description / Specifications

Ludzghaeth Subsector is a region that has seen millennia of settlement by Vargr.

  • The resources of the subsector are being exploited.

Astrographic Features & Trade Routes

The following astrographic and commercial data has been determined regarding Ludzghaeth Subsector:

  • The subsector is a standard stellar density region.
  • It contains no major rift areas.
  • The brightest star is the color size primary of the Worldname system.
  • No major trade routes cross the subsector.

Stellar Distribution

A basic map showing the distribution and size of stars within Ludzghaeth Subsector.

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.

Subsector J Ludzghaeth Star Chart.png
(Chart sourced from Traveller Map).

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.

World Listing

AAB library archives contain expanded data about the following systems:

  • The primary source material for all data is Traveller Map.
  • Other sources may contain contradictory or incorrect information.
3 Worlds in the Ludzghaeth Subsector
Aen Faevoesu  •  Vueng  •  Wanz  •  

Note that some Second Survey data, though only 40 years old, is likely to be out of date.

  • Data is occasionally updated as new information becomes available.
  • Scouting missions gathering reliable, verified data can receive substantial payment.
  • Verified updated data is constantly sought.

Subsector Summary

Ludzghaeth, subsector J of Tuglikki, contains 35 worlds with an estimated combined population of 125 billion, a per capita income of Cr8,009, and a total economy of BCr1,001,155. These worlds originate an interstellar trade of BCr440 through 31 starports (5 Class A, 11 Class B, 11 Class C, 4 Class D) employing 240,475 people. Driving this interstellar trade are five Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, five Rich (Ri) worlds, and two Industrial (In) worlds. The governments in Ludzghaeth maintain ten Corsair bases and eight Naval bases. The average technology level is 9 (with most between 6 and 11). The highest technology level is 14 at Ae Uefou (Tuglikki 1023) and Ae Anek (Tuglikki 1321).

Ludzghaeth, subsector J of Tuglikki, contains 44 stars and 472 identified planets; 26 monostellar systems, nine binary systems, no trinary systems, and no systems with four or more stars. 30 of the 35 systems (85%) have native gas giants. There are one Asteroid (As) belt, three Desert (De) worlds, no Garden (Ga) worlds, one Ice-capped (Ic) world, four Poor (Po) worlds, three Vacuum (Va) worlds, and three Water (Wa) or Ocean (Oc) worlds.

Ludzghaeth has an estimated population of 125 billion within the subsector, distributed across three High population (Hi) worlds, one Moderate population (Ph) world, 15 Non-industrial (Ni) worlds, 11 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Wanz (Tuglikki 1223) and Noefa (Tuglikki 1629). The population consists primarily of 1 sophont group.

1 identified sophont population in Ludzghaeth


People of Wanz

The People of Wanz has jurisdiction over 24 worlds in the subsector with an estimated combined population of 64 billion, a per capita income of Cr7,894, and a total economy of BCr507,563. These worlds originate an interstellar trade of BCr316 through 22 starports (4 Class A, 9 Class B, 7 Class C, 2 Class D) employing 205,805 people. Driving this interstellar trade are four Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, two Pre-Industrial (Pi) worlds, four Rich (Ri) worlds, and one Industrial (In) world. The governments in the People of Wanz maintain six Naval bases and four Corsair bases within the subsector. The average technology level is 9 (with most between 6 and 11). The highest technology level is 14 at Ae Uefou (Tuglikki 1023) and Ae Anek (Tuglikki 1321).

The People of Wanz has an estimated population of 64 billion within the subsector, distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, 12 Non-industrial (Ni) worlds, six Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Wanz (Tuglikki 1223). The population consists primarily of 1 sophont group.

Noefa

The Noefa has jurisdiction over seven worlds in the subsector with an estimated combined population of 60 billion, a per capita income of Cr8,124, and a total economy of BCr493,592. These worlds originate an interstellar trade of BCr98 through 7 starports (1 Class A, 2 Class B, 2 Class C, 2 Class D) employing 20,730 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, one Pre-Industrial (Pi) world, one Rich (Ri) world, and one Industrial (In) world. The governments in the Noefa maintain three Corsair bases and two Naval bases within the subsector. The average technology level is 8 (with most between 5 and 10). The highest technology level is 13 at Noefa (Tuglikki 1629).

The Noefa has an estimated population of 60 billion within the subsector, distributed across one High population (Hi) world, one Moderate population (Ph) world, one Non-industrial (Ni) world, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Noefa (Tuglikki 1629). The population consists primarily of 1 sophont group.

Non-Aligned, Vargr-dominated

There are four Non-Aligned Vargr-dominated worlds in Ludzghaeth with an estimated combined population of less than 1 million.

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Polity Listing

The following polities lie within the subsector:

Capitals

Worldname.

Native Sophonts (NILs)

No races (sophont species) are believed to have originated in this area.

Demographics

Significant populations of the following races (sophont species) reside within this area:

  • Humaniti (Human Races)
    • Mixed heritage, most commonly Travellers, traders, or captives held in bondage by the Vargr.
    • Solomani, primarily from long-established families.
    • Vilani, primarily from long-established (and often reclusive) families.
    • Zhodani, mostly Consular officials conducting state affairs or far-flung merchants and traders.

Subsector Timeline

Major events that have affected this subsector and the wider region that it lies within:

Polity Listing: 1105

The following polities can be found within this subsector:

Native Sophonts (NILs): 1105

The following races (sophont species) are believed to have originated in this area:

Demographics: 1105

Significant populations of the following races (sophont species) reside within this subsector:

Linguistics

Major Historical Events Timeline: 1116

These are some of the more important historical events that have affected this area:

  • No information yet available.

References & Contributors (Sources)

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.