Difference between revisions of "Zalucha Subsector"
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=== Astrographic Features & Trade Routes === | === Astrographic Features & Trade Routes === | ||
==== The Watia Cluster ==== | ==== The Watia Cluster ==== | ||
| − | The [[Ziraa Cluster]] lies along the border between [[Khisham Subsector|Khisham]] and | + | The [[Ziraa Cluster]] lies along the border between [[Khisham Subsector|Khisham]] and Zalucha Subsectors. It has 11 member worlds. |
[[File:Chart Ziraa Cluster Basic.png|200 px]] <br> (Chart sourced from [[Traveller Map]]) | [[File:Chart Ziraa Cluster Basic.png|200 px]] <br> (Chart sourced from [[Traveller Map]]) | ||
Revision as of 23:16, 22 October 2024
| Zalucha Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Massilia | |||||
| Capital | Zalucha (Massilia 2508) | |||||
| Number of Systems | 29 | |||||
| Majority Control | Third Imperium - 100% | |||||
No information or synopsis yet available.
Description (Specifications)
The Zalucha Subsector is defended by 199th Fleet.
Subsector Summary: 1105
Zalucha, subsector D of Massilia, contains 29 worlds with an estimated combined population of 954 million, a per capita income of Cr3,352, and a total economy of BCr3,198. These worlds originate an interstellar trade of BCr18,360 through 26 starports (4 Class A, 19 Class B, 2 Class C, 1 Class D) employing 2,949,915 people. Driving this interstellar trade are five Agricultural (Ag) worlds, five Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in Zalucha maintain seven Naval bases, three Scout bases, and one Way station. The average technology level is 10 (with most between 8 and 13). The highest technology level is 15 at Zalucha (Massilia 2508) and Coxe (Massilia 3009).
Zalucha, subsector D of Massilia, contains 47 stars and 294 identified planets; 11 monostellar systems, 18 binary systems, no trinary systems, and no systems with four or more stars. 27 of the 29 systems (93%) have native gas giants. There are two Asteroid (As) belts, no Desert (De) worlds, one Garden (Ga) world, no Ice-capped (Ic) worlds, four Poor (Po) worlds, five Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.
Zalucha has an estimated population of 954 million distributed across no High population (Hi) worlds, three Moderate population (Ph) worlds, 14 Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Aderveen (Massilia 2905), Vageau (Massilia 3106), and Sanidon (Massilia 3108). The population consists primarily of 1 sophont group.
| 1 identified sophont population in Zalucha | |
|---|---|
|
Third Imperium, Domain of Sylea
The Third Imperium, Domain of Sylea has jurisdiction over all of the worlds with an estimated combined population of 954 million, a per capita income of Cr3,352, and a total economy of BCr3,198. These worlds originate an interstellar trade of BCr18,360 through 26 starports (4 Class A, 19 Class B, 2 Class C, 1 Class D) employing 2,949,915 people. Driving this interstellar trade are five Agricultural (Ag) worlds, five Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in the Third Imperium, Domain of Sylea maintain seven Naval bases, three Scout bases, and one Way station within the subsector. The average technology level is 10 (with most between 8 and 13). The highest technology level is 15 at Zalucha (Massilia 2508) and Coxe (Massilia 3009).
The Third Imperium, Domain of Sylea has an estimated population of 954 million within the subsector, distributed across no High population (Hi) worlds, three Moderate population (Ph) worlds, 14 Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Aderveen (Massilia 2905), Vageau (Massilia 3106), and Sanidon (Massilia 3108). The population consists primarily of 1 sophont group.
- The Third Imperium, Domain of Sylea subsector capital of Zalucha is Aderveen (Massilia 2905).
Astrographic Features & Trade Routes
The Watia Cluster
The Ziraa Cluster lies along the border between Khisham and Zalucha Subsectors. It has 11 member worlds.
200 px
(Chart sourced from Traveller Map)
- Worlds lying within the cluster are highlighted in tan.
The Watia Cluster
The Watia Cluster lies along the coreward edge of the subsector. It has 10 member worlds and bridges the border between Core Sector and Massilia Sector.
(Chart sourced from Traveller Map)
- Worlds lying within the cluster are highlighted in tan.
World Listing: 1105
The following systems and worlds can be found within this area:
History & Background (Dossier)
No information yet available.
Polity Listing: 1105
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- None
- Non-Aligned Powers (World-States)
- None
- Other Powers
- None
- Solomani Confederation (Solomani powers)
- None
- Third Imperium (Imperial powers)
Native Sophonts (NILs): 1105
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
Demographics: 1105
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Non-Human Races
- None
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this subsector:
- No information yet available.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Library Data (N-Z) (Game Designers Workshop, 1982), TBD.
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), TBD.
- Gary L. Thomas. The Travellers' Digest 11 (Digest Group Publications, 1989), TBD.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dot map provided)
- Joe Fugate. Knightfall (Game Designers Workshop, 1990), TBD.
- Frank Chadwick, Dave Nilsen. Traveller: The New Era (Game Designers Workshop, 1993), TBD. (Main Rulebook)
- Marc Miller. First Survey (Imperium Games, 1996), TBD. Marc Miller's Traveller
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: The Hub Worlds Pt.1 from the TNE-RCES Mailing List
- Author & Contributor: Norma Guye of the TNE-RCES Mailing List