Hesselgrave (world)
| Hesselgrave/Cluster (Magyar 2939) | |||||||||||||||||||||||||
| Classic Era (1116) | CA98696-8
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K1 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Hesselgrave is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Solomani Confederation in the Cluster Subsector of Magyar Sector.
- It is a member of the Hawk Cluster.
- It is home to a community of Kwaz.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Hasselgrave has a solitary primary star.
- It is an orange main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x10 secondary rocky worlds.
- x4 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Hesselgrave is a Big World between 15,200km and 16,800km in diameter. The world has a standard gravity between 1.1G and 1.5G. The horizon will appear about 5.7km away. Vessels with only 1G of thrust should avoid landing on this world.
Mainworld Atmosphere (A)[edit]
Hesselgrave has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Hesselgrave has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
Native Lifeforms[edit]
Abundant native life occupying every available ecological niche. Its metabolic functions drive the process of atmospheric renewal.
History & Background (Dossier)[edit]
Hesselgrave is a member of the Hawk Cluster, a small cluster and minor trade route lying across the border between Canopus Sector and Magyar Sector.
During the Rim War the Confederation attempted to "relocate" a number of non-human races to other worlds, principally to fill gaps in the labor market caused by humans serving in the military. Large numbers of Kwaz were shipped to the world to assist with agricultural tasks. Their services are in demand, they have integrated relatively well, and generally they are thriving.
Solomani Security keeps a close eye on things to ensure the security of the Confederation and the well-being of its loyal citizens. Almost anyone could be a SolSec informant, passing on all sorts of useful information: some gain a reward or benefit for their actions, others are coerced, but many see it as an act of duty to help protect the Solomani state and its interests.
World Starport (St)[edit]
Hesselgrave has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Hesselgrave has a population of 4,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- About 95% of the population (roughly 3.8 million individuals) is made up of Solomani humans.
- Around 5% of the population (approximately 200,000 individuals) consists of Kwaz.
Urbanization[edit]
The Kwaz present on the world live in their own communities, generally built close to human settlements. Structures are constructed to serve their physiological needs and are generally far too small for humans to comfortably enter.
Linguistic Topography[edit]
The most commonly heard languages are:
- Native Kwaz languages.
- Rim Anglic, a dialect of Anglic and the principal language of the Confederation.
World Technology Level (T)[edit]
Hesselgrave possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government (G)[edit]
Hesselgrave is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Law (L)[edit]
Hesselgrave has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.
Trade Data[edit]
- Importance: -1 (unimportant)
World Economy[edit]
- Resources: C (very abundant)
- Labor: 5 (hundreds of thousands)
- Infrastructure: 3 (very limited)
- Efficiency: -2 (fair)
World Culture[edit]
- Heterogenity: 5 (harmonious)
- Acceptance: 5 (very aloof)
- Strangeness: 4 (somewhat distinct)
- Symbols: 7 (somewhat concrete)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1776 to 0: the Long Night.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 35. (chart depicting the worlds of the sector)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC, page 49. (sector named, background for the sector)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), IFC. (Chart, Wars of the Imperium)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 24, 25, 118, 119, various others. (background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the world)
- CORE Data Site (UWP Data for the world)
- Author & Contributor: Dakin Burdick
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- ↑ "Jump Map API" and map location from Travellermap.com
- Worlds
- Humaniti worlds
- Solomani worlds
- Solomani Confederation
- Solomani Confederation worlds
- Nonindustrial worlds
- Needs Work
- Hawk Cluster worlds
- Kwaz worlds
- Rule of Man worlds
- Second Imperium worlds
- Solomani Sphere worlds
- Terran Confederation worlds
- Terran Mercantile Community worlds
- Era: Milieu 1116
- T5 Second Survey
- Sunbane
- Library
- Canon
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