Mora (world)
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| See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||||||
| Primary | F0 V | ||||||||||||||||||||||||||||
| Worlds | 9 | ||||||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Charismatic oligarchy | ||||||||||||||||||||||||||||
| Law Level | Moderate | ||||||||||||||||||||||||||||
| Cultural Extension | AF5F | ||||||||||||||||||||||||||||
| Army Size (BEs) | 5000 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 15 | ||||||||||||||||||||||||||||
| Economic Extension | F9H+5
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| Importance Extension | 5 | ||||||||||||||||||||||||||||
| Resource Units | 11,475 | ||||||||||||||||||||||||||||
| GWP (BCr) | 210,000 | ||||||||||||||||||||||||||||
| World Trade Number | 6.5 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 1,049,190 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-A | ||||||||||||||||||||||||||||
| Port Size | 7 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 12,000,000 | ||||||||||||||||||||||||||||
| Port employees | 128,260 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 1,126,300 | ||||||||||||||||||||||||||||
Mora is an industrial world with a tainted atmosphere. The system has a population over one billion. This world serves as the capital of the sector. It is a member of Third Imperium in the Mora Subsector of Spinward Marches Sector and in the Domain of Deneb. Mora, as a member world of the Third Imperium, holds the estate of an Imperial knight (the Imperial representative to the world) and the fiefdoms of a count and the Subsector duke. All three are members of the Imperial Landed Nobility who oversee affairs regarding the world at an Interstellar and Imperial level. The system supports both an Imperial Naval Base and a Scout Base with the additional starship traffic. Mora is a high-population, industrial world with a billion or more sophonts in population size.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- Its economy is rapidly growing and living conditions are expected to rapidly improve barring outside forces.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- This world serves as the sector capital with the considerable extra trade and prestige associated with that role.
- This world has an Imperial Naval Base, capable of handling warships.
- It also has an Imperial Scout base, capable of handling IISS starships and personnel.
- Mora is a member of the Spinward Main.
- It lies on the Mora Arm.
| Mora System | |||
| Mora/Spinward Marches 3124 | |||
| Position | Distance | Name | UWP |
| Primary | Dimoph | F0 V | |
| 1 | 0.96 AU | Murguil | |
| 2 | 1.35 AU | Elicar | |
| 3 | 1.74 AU | Iyrne | |
| 4 | 2.52 AU | Mora | AA99AC7-F |
| 5 | 4.08 AU | Forigi | |
| 6 | 7.20 AU | Guarek Belt | F000???-F |
| 7 | 13.44 AU | Gigig | Gas Giant |
| 8 | 25.92 AU | Gogog | Gas Giant |
| 9 | 50.88 AU | Erstine | |
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Mora has a solitary primary star named Dimoph.
- It is a white main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld, Mora.
- x5 secondary rocky worlds.
- They are named Murguil, Elicar, Iyrne, Forigi, and Erstine.
- x1 planetoid belt, named the Guarek Belt.
- x2 gas giants, named Gigig and Gogog.
The Mora system has mining operations and high-technology industrial research and manufacturing centers spread throughout its star system. Close in to the planet are four moons, the largest of which is a vast military complex which is home to the Imperial 73rd Fleet, the Duchy Fleet, and the System Defense Force.
The Mora system's belt is home to most of the significant biotech industries in the Spinward Marches. The belt environment has provided them with a safe and flexible environment for research while being positioned at a large nexus of trade routes.
Naming Conventions[edit]
Mora is named after a harvest goddess of an old Sylean pantheon: its principal continent, Batadis, is named after her cornucopia-like Basket of Plenty, and other prominent geographical features on the world are named after artifacts belonging to other gods. The sun is named after the Sun God and the other inner planets after other gods. The biggest planetoids in the belt are named for members of the Guarek, a race of small mischievous supernatural beings akin to the elves, trolls, and dwarves of Old Terra and the gishkan of Old Vland. The two gas giants are named for two of the giants who hold up the sky, and the major planetoids in Gigig's trojan points -- Borranek (The Vanguards) and Surranek (The Rearguards) -- are named after heroes listed in the Heavenly Muster chapter in an epic describing the Dawn War between the gods and the primal forces that opposed the creation of Sylea. Erstine, the tiny outermost planet, is named after a dog-like animal belonging to Forigi, the Goddess of the Hunt.
Mainworld Data[edit]
Mora has a rotation period (a local day) of 23 hours 51 minutes. It takes 1,162 local days (1154.3 Standard days) to circle its star.
Mora has four seasons, named Rise (with mostly moderate temperatures), Summer (with high temperatures), Fall (with generally moderate temperatures), and Winter (marked by low temperatures). Each season is roughly (290 Standard days) long.
Mainworld Size (S)[edit]
Mora is a Big World between 15,200km and 16,800km in diameter. The world has a standard gravity between 1.1G and 1.5G. The horizon will appear about 5.7km away. Vessels with only 1G of thrust should avoid landing on this world.
- Mora is a large, molten-core world with a diameter of 15,567 km (9,673 miles). It has a surface gravity of 1.19 G.
Mainworld Atmosphere (A)[edit]
Mora has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
- It experiences generally moderate temperatures.
- A relatively high axial tilt of 33 degrees combined with an orbital eccentricity of 0.02 means equatorial temperatures can reach up to 60°C in summer. In the polar regions ice sheets cover large areas of the sea, with temperatures falling to as low as -65°C in winter.
The dense oxygen-nitrogen atmosphere is tainted with industrial pollutants from its past but over the last hundred years this has been reduced to a minor irritant by various environmental ‘clean up’ measures. As a result, almost all inhabitants and most visitors suffer no ill effects, though those of a sensitive constitution may prefer to wear some form of filter mask when outside the sealed areas of the arcologies.
Mainworld Hydrosphere (H)[edit]
Mora has 85-95% of its surface covered by liquid water with a few small continents, and a number of islands and archipelagos. Dry land is limited. Wilderness refueling is possible.
- Around 92% of the planet is covered with water, with only one small continent (Batadis), a few large islands, a few archipelagos, and a smattering of lesser islands rising above the surface of the sea.
Satellites[edit]
Mora retains two tiny planetoid moons and two larger moons.
- The two planetoid moons are of great age. Current theories hold that they are cometary remains.
- Its family of satellites orbit once every few weeks.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
History & Background (Dossier)[edit]
Mora is known as the "Gateway to the Marches" as it sits at a convenient location on the jump routes through which much the Spinward Marches is reached from Deneb Sector and the rest of the Imperium. As a result, it became the seat of both the Duchy government and the Sector administration and accumulated a disproportionate amount of wealth and influence.
Surveys for a chain of star systems leading from Vland to Mora were officially filed around year 60[2]. In the year 75, Regina and its surrounding worlds in the Spinward Marches were settled, which shifted the centre of trade from Deneb to Mora[3]. Starlane subsector (originally District 220) was admitted to the Imperium in 424, when Mora was divested of much of its territory in the reorganisation of the Spinward Marches[4].
Mora is an Imperial industrial world with a population of over ten billions located in the Mora Subsector of Spinward Marches Sector in the Domain of Deneb. It is the capital of the Spinward Marches, and site of the first major Imperial establishment in that sector. The current ruler is Duchess Delphine Adorania Muudashir in her capacity of Matriarch of Mora.
World Starport (St)[edit]
Mora has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- The world is host to a Naval Base. It is the HQ of the 73rd Fleet.
- The world is host to a Scout Base. The world Scout Base It serves as the HQ for Scout activities in the Marches.
Mora Imperial Downport is located on an island in the Fakla River estuary, adjacent to the capital Wavecrest City on the east coast of Batadis. Two of the other arcologies have spaceports and most have some form of airborne access, being built in sufficiently shallow water for their uppermost levels to be above the surface of the sea. Given Mora’s economic, astrographical and political importance, its downport is huge (140 square kilometers) and one of the busiest in the Marches. There is an equivalently large highport, handling bigger, unstreamlined starships as well as orbiting space habitats, space industry complexes and megacorporation docks. Instell Arms megacorporation has it's corporate headquarters in Wavecrest City the historic Ling Standard Products district.
Not only is the downport very large but in a fairly uncommon arrangement the associated startown is inside the extrality fence so the port’s boundaries are swelled by residential areas, warehousing districts, and an extensive diplomatic district housing hundreds of ambassadors and their staffs, as well as the ducal palace. As a result, the extrality fence encloses an area of roughly 140 square kilometers.
A Scout base and secondary naval base are also located in the secondary planetoid belt, the former being the IISS regional headquarters for the Spinward Marches. As a result, the system is full of every kind of vessel, from heavy battle squadrons to high-performance Scout Couriers. The naval base is the headquarters of the 73rd Fleet
Personal Weaponry[edit]
Mora’s law requires all visitors to store personal firearms in secure facilities inside the extrality fence before leaving the Imperial Enclave. The only weaponry allowed outside the extrality fence are stunners, small blades, larger blades if of appropriate social status or career background, and clubs or similar.
Point of Interest: Mora Highport[edit]
There is a very large Highport, handling bigger, unstreamlined starships as well as orbiting space habitats, space industry complexes and megacorporation docks. This major space station was financed by an economic coalition of the following corporations and megacorporations: Delgado Trading, Imperial Lines, Tukera Lines, Imperiallines, Ling-Standard Products, and Zirunkariish.
World Population (P)[edit]
Mora has a population of 10,000,000,000 sophonts (tens of billions).
- High Population Worlds like this tend to have huge consumer markets.
Urbanization[edit]
Mora’s population of over ten billion mostly live in huge self-contained arcologies, about one-eleventh of which are built on dry land on to the continent of Batadis and the various islands, though most of the available arable land surface is dedicated to intensive agriculture. The remainder are spread across the sea floor, mainly in the equatorial regions and often have seabed farms around them. Arcologies may be home to tens or even hundreds of millions of inhabitants. Around 300 million people live in space habitats spread out across the star system.
The various names applied in connection with the urban agglomeration at the starport and the Fakla River estuary are often confused and mixed up. ‘Wavecrest City’ is strictly speaking only the part that lies outside the extrality fence, but is often used to include the part inside. The part inside the fence is officially the Imperial Enclave, but is often referred to indiscriminately as 'the startown' or 'the starport', since there is no real separation of the two.
Point of Interest: Giyachii Archology[edit]
This archology contains the residence of the Duke of Regina (Later The Regent)
Linguistic Topography[edit]
The following languages are most commonly heard:
- Riftian Galanglic, the regional principal dialect of one of the two official languages of the Imperium.
- Vilani, one of the two official languages of the Imperium.
World Technology Level (T)[edit]
Mora possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.
- Common Communication technologies for this TL include: Meson Communicators and Pseudo Reality Communications.
- Common Power Generation technologies for this TL include: Miniature super-batteries, improved collectors, and advanced Fusion+.
- Common Transportation technologies for this TL include:
- Land & Water: Advanced gravcraft.
- Air: Advanced gravcraft and speeders.
- Space: Advanced gravcraft and G-Carriers.
- FTL: Jump Drive-6.
World Government (G)[edit]
Mora is governed by a Charismatic Oligarchy, like a charismatic dictatorship in that a larger group has asserted their right to rule. The group will likely have better rules of succession than a single dictator and may last longer, or may transition to a non-charismatic dictatorship.
The planetary government of Mora is split into three authorities – the Judiciary (an elite council known as “The Eleven Brides”); the Executive (another elite council, of 33 women called “The Caucus”); and the Legislative authority which is theoretically held by the Duchess of Mora in her capacity as Matriarch, but in practice exercised by a large bureaucracy appointed by her.
Over the last millennium, Mora has suffered various conflicts – mostly between the merchant lords who sought to control it for its strategic position and trade value. However, for the last 400 years the strong rule of a steady line of matriarchs has provided a relatively stable and tranquil environment. The current Matriarch is Delphine Adorania Muudashir, 15th Duchess of Mora, who has reached the remarkable age of 135 years, has ruled Mora for more than 100 years, and is generally regarded warmly by Mora’s population. As Mora also hosts the Imperial Sector Administration, the political and economic power-play of the whole of the Spinward Marches revolves around the Duchess’ world.
Mora’s matriarchal bias extends across many of its government positions with males prevented (by law) from rising above specified levels of responsibility.
World Law (L)[edit]
Mora has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.
Components of each of the military services provide law enforcement and first-response teams for the emergency services, with close day-to-day liaison with the judiciary run by The Eleven Brides. However, the Matriarch has overall control of the planet’s military and can mobilize any and all of its units in a crisis situation. The world’s laws are fairly strict and somewhat intrusive.
Police units are armed, never hesitate to point their weapons at potential criminals and can call on military assault teams at very short notice. They expect all civilians to be obedient and produce identity documents whenever asked for, etc. There is also a high degree of video surveillance around the arcologies. The police are not thugs; most of them are very approachable and helpful. However, they are capable and ready to deal with those who break the law.
Imperial High & Landed Nobility[edit]
Mora, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdoms of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial count.
- It holds the fiefdom of an Imperial subsector duke, who also conducts affairs regarding the entire subsector at the Interstellar and Imperial level.
- See: Nobles of Mora †
- Mora is the center of the Local Subsector Government.
- Mora is the acting center of the Spinward Marches Sector Government.
Trade Data[edit]
- Importance: 5 (very important)
World Economy[edit]
- Resources: F (extremely abundant)
- Labor: 9 (billions)
- Infrastructure: H (very comprehensive)
- Efficiency: +5 (very advanced)
World Culture[edit]
- Heterogenity: A (discordant)
- Acceptance: F (extremely xenophobic)
- Strangeness: 5 (distinct)
- Symbols: F (extremely abstract)
Mora is home of the Imperial Mora University and the (less prestigious) Mora Technical Institute.[5]
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- The Year 0: the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 589-604: First Frontier War.
- 604-622: the Civil War.
- 615-620: Second Frontier War.
- 624: the Express Boat Network is established.
- 979-986: Third Frontier War.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
- 1082-1084: Fourth Frontier War, also known as the False War.
- 1107-1110: Fifth Frontier War.
- ----
- † Between 1116-1117 Duke Norris Aella Aledon of Regina will be appointed the 1st Archduke of Deneb Domain and will establish the official Capital of the Domain at Mora/Mora (Spinward Marches 3124). All administrative apparatus of the Domain will commence being transferred from Deneb to Mora at that time.
References & Contributors (Sources)[edit]
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 32-33.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "A Guide to the Domain of Deneb." MegaTraveller Journal 1 (1991): .
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 47.
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 115-116.
- Hans Rancke-Madsen. "Mora -- Year 100". JTAS Online published February 21, 2000. (2000)
- John M. Ford, James D Maliszwski. Starports (Steve Jackson Games, 2000), 106,115-117.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 114,117.
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Nick Robinson. Compendium 2 (Mongoose Publishing, 2011), 66.
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 14,22,103,106-107.
- External Link: GURPS Traveller News Service SJG
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ Robert Eaglestone. Deneb Sector (Mongoose Publishing, 2012), 10.
- ↑ Robert Eaglestone. Deneb Sector (Mongoose Publishing, 2012), 11.
- ↑ Robert Eaglestone. Deneb Sector (Mongoose Publishing, 2012), 11.
- ↑ Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 106.
- Third Imperium worlds
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