Shudash (world)
| Shudash/Shudash (Ilelish 2817) | |||||||||||||||||||||||||
| Classic Era (1116) | A5269EJ-F
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M0 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Shudash is a high-population, industrial world with a billion or more sophonts in population size.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- Its economy is rapidly growing and living conditions are expected to rapidly improve barring outside forces.
- It is a member of the Third Imperium in the Shudash Subsector of Ilelish Sector in the Domain of Ilelish.
- This is a cold world with an overall climate that is at the lower temperature range of human-congruous sophont endurance.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- The world serves as the subsector capital with the significant extra trade and prestige associated with that role.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
- This world has an Imperial Naval Base, capable of handling warships.
- 100% of the population consists of Suerrat.
- This world directly administers New Dakota and Granery.
Description (Astrography & Planetology)[edit]
This world is part of the namesake Shudash Run.
Stellar Data[edit]
Shudash has a solitary primary star.
- It is a red main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x2 secondary rocky worlds.
- x2 planetoid belts.
- x2 gas giants.
Mainworld Data[edit]
Shudash orbits at the outer edge of the star's narrow habitable zone.
It has a slow rotation period: one local day is equivalent to 3.3 standard days (79 standard hours).
Mainworld Size (S)[edit]
Shudash is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)[edit]
Shudash has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. This atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds, which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.
- Temperatures during daylight hours are cold.
- Temperatures fall to very low levels at night.
Mainworld Hydrosphere (H)[edit]
Shudash has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
- The world's oceans are littered with icebergs and pack ice.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
History & Background (Dossier)[edit]
Shudash is part of the Suerrat Cultural Region.
It is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.
- Visitors are advised to act with caution.
The head office of Ichiban ComStellar is located here.
Llelish Interstellar, the leading media corporation within Ilelish Sector, maintains facilities and offices on the world.
World Starport (St)[edit]
Shudash has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- The world is host to an Imperial Naval Base.
World Population (P)[edit]
Shudash has a population of 8,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
- Almost the entire population consists of Suerrat.
Linguistic Topography[edit]
The following languages are most typically heard:
- Anglic: One of the two official languages of the Imperium.
- Na'ans: The most widely spoken Suerrat language.
- Vilani: One of the two official languages of the Imperium.
- Yaudal: A commonly spoken Suerrat language.
Urbanization[edit]
Suerrat cities are very crowded. Suerrat populations are at a density where other species find the mental health of the inhabitants deteriorates; by contrast, Suerrat thrive in these conditions.
- Suerrat like natural surroundings and will incorporate vegetation and even small animals into their urban areas, wherever possible.
- Transport is relegated to the lower levels of Suerrat cities. Where gravitics are unavailable, ground vehicles prevail. Roads are built intertwining between trees and below foot traffic.
World Technology Level (T)[edit]
Shudash possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.
- Common Communication technologies for this TL include: Meson Communicators and Pseudo Reality Communications.
- Common Power Generation technologies for this TL include: Miniature super-batteries, improved collectors, and advanced Fusion+.
- Common Transportation technologies for this TL include:
- Land & Water: Advanced gravcraft.
- Air: Advanced gravcraft and speeders.
- Space: Advanced gravcraft and G-Carriers.
- FTL: Jump Drive-6.
World Government (G)[edit]
Shudash is governed by a Religious Autocracy. This is a direct theocracy where the government head is a single person who is also the head of the religious organization. The Church hierarchy also serves as the government bureaucracy.
Shudash is also part of the Suerrat Cultural Region. The Suerrat United Worlds Council is funded through payments of all member worlds, calculated based on each world's population and economic wealth; it also receives voluntary donations from large organisations and businesses, both within and without the cultural zone.
Military[edit]
For peacekeeping purposes, the Suerrat United Worlds Council can request troops and vessels volunteered from member worlds to be deployed under its purview, but only within the boundaries of the Suerrat Cultural Region.
World Law (L)[edit]
Shudash has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. Most worlds with this law level may be an Amber Zone or Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). All aspects of life rigidly controlled with disproportionate punishments for even minor legal infractions. There is no difference between the police and the military. This world is a full-fledged police state. Oppression is legalized and routine.
Imperial High & Landed Nobility[edit]
Shudash, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdoms of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial count.
- It holds the fiefdom of an Imperial subsector duke, who also conducts affairs regarding the entire subsector at the Interstellar and Imperial level.
Trade Data[edit]
- Importance: 4 (important)
World Economy[edit]
- Resources: F (descriptor)
- Labor: 8 (number)
- Infrastructure: G (non-existent)
- Efficiency: +5 (average)
World Culture[edit]
- Heterogenity: E (fragmented)
- Acceptance: D (extremely xenophilic)
- Strangeness: A (incomprehensible)
- Symbols: L (incomprehensibly abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- ca -250,000: the Suerrat are transplanted to Ilelish by the Ancients.
- -9235: the Vilani discover jump drive technology. Over many centuries, pioneers and settlers gradually spread out from Vland, their homeworld.
- prior to -8100: a Suerrat pre-Jump multi-world civilization flourishes, centered on Ilelish.
- circa -8100: The Vilani make contact with the Suerrat and sell them jump technology.
- prior to -5400: the Suerrat have established a multi-world polity using jump drives. It would become one of the first targets of the Vilani Consolidation Wars.
- -4045 to -2204: the Ziru Sirka controls the world.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night. There is widespread regression within the sector and some worlds become barren.
- The Year 0: the Third Imperium is founded.
- 76: Ilelish Pacification Campaign.
- 300-420: the First Survey charts the system.
- 418-435: the Ilelish Revolt.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 20.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11. (Ziru Sirka worlds: dot map provided)
- Marc Miller. First Survey (Imperium Games, 1996), 34-37, 95-101.
- TNE New Era 1248 Sourcebook 2: Bearers of the Flame
- ↑ "Jump Map API" and map location from Travellermap.com
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