Kaskii Subsector
Kaskii Subsector | ||||||
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Sector | Core | |||||
Capital | Kaskii (Core 3218) | |||||
No. of Stars | 24 | |||||
Stellar and Economic data | data page | |||||
Majority Control | Third Imperium - 100% |
No information or synopsis yet available.
- It is located within Charted Space.
Description (Specifications)[edit]
The Kaskii Subsector is defended by 4th Fleet.
Subsector Summary: 1105[edit]
Kaskii, subsector H of Core contains 24 worlds with an estimated population of 226 billion, a per capita income of Cr9,391, and a total economy is BCr2,122,420. These worlds originate an interstellar trade of BCr9,972 through 21 starports (3 Class A, 11 Class B, 5 Class C, 2 Class D) employing 2,061,950 people. Driving this interstellar trade are two Agricultural (Ag) worlds, four Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, one Pre-Industrial (Pi) world, no Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Kaskii maintain three Naval bases, and one Scout base. The average technology level is 10 (with most between 7 and 12). The highest technology level is 15 at Kaskii (Core 3218).
Kaskii, subsector H of Core contains 38 stars and 261 identified planets; 12 monostellar systems, ten binary systems, two trinary systems, and no systems with four or more stars. 21 of the 24 systems (87%) have native gas giants. There are one Asteroid (As) belt, no Desert (De) worlds, no Garden (Ga) worlds, one Ice-capped (Ic) world, four Poor (Po) worlds, five Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds.
Kaskii has an estimated population of 226 billion distributed across seven High population (Hi) worlds, two Moderate population (Ph) worlds, 12 Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Khuir (Core 2513), Lemiki (Core 3118), Kaskii (Core 3218), and Laudum (Core 3011). The population consists of 2 sophont groups.
2 identified sophont populations in Kaskii | |
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Third Imperium, Sylean Worlds[edit]
The Third Imperium, Sylean Worlds has jurisdiction over all of the worlds with an estimated population of 226 billion, a per capita income of Cr9,391, and a total economy is BCr2,122,420. These worlds originate an interstellar trade of BCr9,972 through 21 starports (3 Class A, 11 Class B, 5 Class C, 2 Class D) employing 2,061,950 people. Driving this interstellar trade are two Agricultural (Ag) worlds, four Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, one Pre-Industrial (Pi) world, no Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Third Imperium, Sylean Worlds maintain three Naval bases, and one Scout base. The average technology level is 10 (with most between 7 and 12). The highest technology level is 15 at Kaskii (Core 3218).
The Third Imperium, Sylean Worlds has an estimated population of 226 billion distributed across seven High population (Hi) worlds, two Moderate population (Ph) worlds, 12 Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Khuir (Core 2513), Lemiki (Core 3118), Kaskii (Core 3218), and Laudum (Core 3011). The population consists of 2 sophont groups.
- The Third Imperium, Sylean Worlds subsector capital of Kaskii is Kaskii (Core 3218)
Astrographic Features & Trade Routes: 1105[edit]
The following astrographic features, trade routes, mains, clusters, and traces can be found within this area:
World Listing: 1105[edit]
The following systems and worlds can be found within this area:
startbacknext(24 listed) |
History & Background (Dossier)[edit]
No information yet available.
Polity Listing: 1105[edit]
The following polities can be found within this subsector:
- Independent Powers
- None
- Non-Aligned Powers (World-States)
- None
- Other Powers
- None
- Third Imperium (Imperial powers)
- Various member systems and worlds.
Native Sophonts: 1105[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
- Terragens (Non-human Terran races)
- None
Demographics: 1105[edit]
Significant populations of the following races (sophont species) reside within this area:
- Non-Human Races
- None
- Terragens (Non-human Terran races)
- None
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this subsector:
- No information yet available.
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Marc Miller. The Traveller Book (Game Designers Workshop, 1982), TBD.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), TBD.
- Marc Miller. Rebellion Sourcebook (Game Designers Workshop, 1988), 26.
- Gary L. Thomas. The Travellers' Digest 08 (Digest Group Publications, 1987), TBD. (Core Subsector)
- Gary L. Thomas. The Travellers' Digest 09 (Digest Group Publications, 1987), TBD. (Cemplas, Bunkeria Subsectors)
- Gary L. Thomas. The Travellers' Digest 10 (Digest Group Publications, 1987), TBD. (Cadion, Chant Subsectors)
- Michael Berry, David Burden. Milieu 0 Campaign (Imperium Games, 1996), TBD.
- Marc Miller. First Survey (Imperium Games, 1996), TBD.
- Stuart L. Dollar, Joseph E. Walsh. Psionic Institutes (Imperium Games, 1997), TBD.
- Martin Dougherty, Neil A. Frier, Doug Stewart, Joseph E. Walsh, James M. Ward. Missions of State (Imperium Games, 1997), TBD.
- Martin Dougherty, Neil Frier. The Khiidkar Incident (BITS, 1999), TBD.
- Loren Wiseman. Nobles (Steve Jackson Games, 2004), TBD.
- Novel: Traveller 5th Edition Agent of the Imperium
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science