Egypt (world)
| Egypt/Glisten (Spinward Marches 1737) | |||||||||||||||||||||||||
| Classic Era (1116) | BAC6567-9
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F8 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Egypt is a nonindustrial fluid world.
- A fluid world has an oceanic geography consisting of heavily contaminated water or a substance such as ammonia, methane, hydrocarbons, or other exotic liquid.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Third Imperium in the Glisten Subsector of Spinward Marches Sector in the Domain of Deneb.
- This is a cold world with an overall climate that is at the lower temperature range of human-congruous sophont endurance.
- This world toils under the control of a military government with conditions reflecting that situation, including curtailed civil rights and limited freedoms.
- This world has an Imperial Naval Base, capable of handling warships.
- Egypt is a member of the Spinward Main.
- It lies on the Glisten Arm.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Egypt has a solitary primary star.
- It is a white main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x10 secondary rocky worlds.
- x2 planetoid belts.
- x1 gas giant.
Mainworld Data[edit]
Egypt has been selected for a Ministry of Colonization training base; it has domes containing simulated environments, with the final test being survival on Egypt's surface with its insidious (hydrogen) atmosphere.
Mainworld Size (S)[edit]
Egypt is a Big World between 15,200km and 16,800km in diameter. The world has a standard gravity between 1.1G and 1.5G. The horizon will appear about 5.7km away. Vessels with only 1G of thrust should avoid landing on this world.
Mainworld Atmosphere (A)[edit]
Egypt has an Insidious Atmosphere which requires the use of a Hostile Environment Suit or Vacc Suit, but extreme conditions cause the corrosive effects to defeat any personal protective measures in a few hours. TL–10 or more advanced survival gear is required to settle this world.
- It contains very high levels of hydrogen.
- It experiences extremely high atmospheric pressures and very low temperatures.
Mainworld Hydrosphere (H)[edit]
Egypt has 55-65% of its surface covered by a fluid other than water. Wilderness refueling is not possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds may be Hell Worlds.
- This surface fluid may be ammonia, methane, hydrocarbons, or other exotic liquids depending on the local temperature and environment.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Map provided by Mongoose in Mysteries of the Ancients.)
History & Background (Dossier)[edit]
Until 940, the Glisten Subsector was an isolated spur of the Imperial X-Boat network and a backwater for marginal officials of the Imperial bureaucracy. In 941, District 268 was opened by decree of Margaret II and the Glisten Subsector has since served as a base for the colonization and integration of the new territory.
The planet's population is solely dependent upon its status as a research station and a colonization waypoint, all entirely owned and managed by the Imperial Ministry of Colonization.
World Starport (St)[edit]
Egypt has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- The world is host to a Naval Base.
The Naval Base hosts elements of the 100th Fleet.
World Population (P)[edit]
Egypt has a population of 500,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
There are a few hundred Jonkeereen on Egypt, and they are solely involved with scientific studies, mostly on the suitability of their species for various planets. Sometimes relations between scientists and Jonkeereen become a bit strained because of the Jonkereen's history with the Ministry. Most of these Jonkeereen originate on Melior, though a few are born on Egypt as well.
Urbanization[edit]
Various environmental domes contain the different environments that colonists might encounter.
Linguistic Topography[edit]
The following languages are most commonly heard:
- Anglic, one of the two official languages of the Imperium.
- Vilani, one of the two official languages of the Imperium.
World Technology Level (T)[edit]
Egypt possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government (G)[edit]
Egypt has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
- This world is controlled by the Imperial Ministry of Colonization, with the direct assistance of the Imperial Navy.
World Law (L)[edit]
Egypt has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.
Imperial Landed Nobility[edit]
Egypt, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
Trade Data[edit]
- Importance: 0 (unimportant)
World Economy[edit]
- Resources: A (abundant)
- Labor: 4 (tens of thousands)
- Infrastructure: 4 (very limited)
- Efficiency: +1 (average)
World Culture[edit]
- Heterogenity: 5 (harmonious)
- Acceptance: 5 (very aloof)
- Strangeness: 5 (distinct)
- Symbols: 9 (somewhat abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- The Year 0: the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 589-604: First Frontier War.
- 604-622: the Civil War.
- 615-620: Second Frontier War.
- 624: the Express Boat Network is established.
- 979-986: Third Frontier War.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
- 1082-1084: Fourth Frontier War, also known as the False War.
- 1107-1110: Fifth Frontier War.
IISS GURPS Astrographics Survey[edit]
1737 Egypt (Imperial)
Starport: Class IV - Naval.
Diameter: 10,149 miles (16,200 km).
Atmosphere: Insidious with high hydrogen.
Hydrographics: 64%.
Climate: Very Cold.
Population: 92,000.
Government: Subjugated.
Control Level: 2.
Tech Level: 7.
World Trade Number: 4.
References & Contributors (Sources)[edit]
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 26-27.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 50-51.
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 95.
- Hans Rancke-Madsen, "The Outrim Frontier." JTAS Online (June 19, 2007)
- Mike West. The Spinward States (Avenger Enterprises, 2008), 114. (UWP only)
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Shannon Appelcline, "Aliens of the Marches: The Jonkeereen", Freelance Traveller 023 (November 2011)
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 128-132. (UWP only)
- Contributor: MIMIC - Minor Imp of the Ministry of Information and Communication
- Rob Dean - The Zhodani Base
- ↑ "Jump Map API" and map location from Travellermap.com
