Cossor (world)

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Alien Moon 137-0.jpg
Cossor/Wolf (Zarushagar 2424)
Classic Era (1116)
B0006AC-D
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size0 Asteroid/Planetoid Belt
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population6 Moderate (6 million)
GovernmentA Charismatic Dictator
LawC Extreme Law (no privacy)
Tech LevelD Average Stellar (holo data)
See also UWP
System Details
Primary M1 V M7 V
Planetoid Belts 1
Gas Giants 4

Cossor is a ring of many small worldlets (planetoids AKA an "asteroid belt"), not capable of retaining an atmosphere or water, and are both non-agricultural and nonindustrial in nature.

  • These worldlets warrant hazardous environment precautions.
  • Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
  • They require extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • The worldlets are, for the most part, unable to produce quality foodstuffs and must import them.
  • These worldlets have very few prospect for economic expansion.
  • It is a member of the Third Imperium in the Wolf Subsector of Zarushagar Sector in the Domain of Ilelish.
  • This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions that make it dangerous to visitors.
  • This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
  • This world has an Imperial Naval Base, capable of handling warships.
  • It lies within the Provalan Cluster.

Description (Astrography & Planetology)

Cossor is a binary star system.

  • Both are red main sequence stars.
Cossor has two stars in the star system.
Primary
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M1 V Main Sequence (Dwarf) 0.5 3620 - 3660 0.08839
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0047 0.0247 0.31 - 0.59 0.47 4.7
Orbit #  *  * 1 1 6
Remarks
Secondary
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M7 V Main Sequence (Dwarf) 0.09 2630 - 2680 0.00022
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0011 0.0012 0.02 - 0.03 0.11 1.1
Orbit #  *  *  * 0 3
Remarks

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Cossor is an Asteroid Belt mainworld.

Asteroid Belt 01.jpg

Mainworld Size (S)

Cossor is an Asterioid Belt or Planetoid Belt consisting of a few very large objects with diameters of hundreds of kilometers, thousands of bodies of a few kilometers in diameter, and millions of smaller objects. Asteroid Belt is used when the belt is the mainworld of a system. Planetoid Belt refers to any non-mainworld belt within a system.

Mainworld Atmosphere (A)

None of the bodies within the Cossor belt retain an atmosphere.

Mainworld Hydrosphere (H)

The Cossor belt contains a few icy bodies. A few belt objects may have frozen volatiles on their surfaces.

  • Wilderness refueling is possible within the belt, provided a suitable icy object can be found.
  • Water for the inhabitants is generally imported and is extensively recycled.

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Asteroid Belt.png
(Placeholder chart, asteroid belt.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Cossor is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.

  • Visitors are advised to act with caution.

It is a member of the Provalan Cluster, a minor trade route in the rimward-trailing part of Zarushagar Sector.

More than six millennia ago the system was settled by the Dishaan, an aggressive minor race who had gained jump technology from Vilani traders. For a time it was a member of the Ushkaq Sasutxi, the Dishaan Hegemony: when that fractious state was absorbed by the expanding Ziru Sirka during the Consolidation Wars, those Dishaan present in the system were removed and returned to Provalan, their homeworld.

  • Artifacts dating from the pre-Vilani Dishaan era are highly sought after and command premium prices.
  • Looting of historical sites carries heavy penalties.

The depopulated system was subsequently settled by Vilani colonists, whose descendants remained there throughout the Ziru Sirka, the Rule of Man, and the Long Night. They were resistant to Darmine influence thoughout this period and stayed relatively insular and independent until the founding of the Third Imperium. They became (reluctant) Imperial citizens following the Ilelish Pacification Campaign.

World Starport (St)

Cossor has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)

Cossor has a population of 6,000,000 sophonts (millions).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

Linguistic Topography

The most commonly heard languages are:

World Technology Level (T)

Cossor possesses a Technology Level of TL–13 or TL-D in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Holovideo recorders.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, prototype collectors, advanced fusion plants.
  • Common Transportation technologies for this TL include:

World Government (G)

Cossor is governed by a Charismatic Dictatorship. Charismatic governments justify their ability to rule by simply asserting their right to rule. Charismatic dictatorships are typically young governments, coming as a recent change, and rely on the leader(s) to supply head of government.

World Law (L)

Cossor has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A world with this law level may be an Amber Zone or a Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked. There is no legal concept of privacy (save for those who can claim necessity for official government business). The police are free to inspect anyone and anything at any time.

Imperial High (Landed) Nobility

Cossor, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.

Trade Data

  • Importance: 1 (ordinary)

World Economy

  • Resources: D (very abundant)
  • Labor: 5 (hundreds of thousands)
  • Infrastructure: 5 (limited)
  • Efficiency: +4 (advanced)

World Culture

  • Heterogenity: 9 (discordant)
  • Acceptance: 7 (aloof)
  • Strangeness: 8 (very confusing)
  • Symbols: G (extremely abstract)

World Timeline

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)

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