Smallcraft

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Small Craft: Vessels under a hundred tons are considered to be small craft. [1]

Wiki Navy.png

Please refer to the following AAB Library Data for more information:
Starship:

  • Speed of Travel
    • NAFAL (STL) - (Not As Fast As Light) / (Slower Than Light)
    • Light Speed (c)
    • FTL - (Faster Than Light) - "Superluminal"
    » Imperial Standard Astronomical Unit
    » Solomani Parsec
    » Vilani Parsec ("Deshi")
    » Imperial Standard Parsec




    Description (Specifications)

    Each small craft design is intended to be as useful as possible. As a result, smallcraft descriptions cover the basic performance of the craft, and indicates price, crew, and other details. Each craft also has a feature called excess space: this interior tonnage may be used by the purchaser for a wide variety of purposes. In effect, when the craft is procured, it is customized by the purchaser for some specific use. Any fitting or combination of fittings available may be specified for a standard design small craft. The prices, however, are ignored, and are considered to be included in the standard design price. [1]

    Shuttling between planets, small non-starships run errands, make deliveries. and generally do much of the dirty work that larger craft can't or won't do. Small craft displace less than 100 dtons and are thus incapable of interstellar flight.

    Naval Ship Synopsis by Size-Role

    These vary in tonnage and in their intended function or role in fleet maneuvers and tactics. The security of the state is usually the primary design imperative. [2]

    Ship Classification by Size
    # Type Tonnage Examples Remarks
    1. Smallcraft 0 - 99 tons Smallcraft are typically Subcraft, designed to be carried by carrier craft.
    • Small/Light ACS Craft
    • Ship-Type Code "Q-"
    2. Spacecraft 100 tons
    or larger
    Spacecraft are in-system vessels, lacking interstellar drives. (Occasionally known as "Bigcraft" or "Spaceships" or "System Ships")
    3. Starships 100 tons
    or larger
    Starships are vessels with interstellar drives. (Occasionally known as "Largecraft")
    4. Adventure Class Ships (ACS) 10 tons
    -
    2,400 tons
    Adventure Class Ships are usually jump-capable.
    • Small Adventure Class (Small ACS): 10 ton - 100 ton ("Smallcraft")
    • "Standard" Adventure Class (Small ACS): 100 ton - 1000 ton
    • Large Adventure Class (Large ACS): 1000 ton - 2400 ton ("Very Light" Battle Class Ships (BCS))
    5. Battle Class Ships (BCS)
    Capital Class Ships (CCS)
    2,500 tons
    -
    250 ktons
    Battle Class Ships are warships and comprise both smaller Capital Primary Warships as well as Subcapital Secondary Warships that include Cruisers & Fleet Escorts. They are usually jump-capable.
    • Civilian corporate concerns may use the term Bulk Class Ships for vessels they field in this size category.
    • Such ships require major investment and only service major roles including megacorporate interstellar trade, warships, Capital Ships, and major endeavors.
    » "Subcapital Ships": Escort Cruisers: Provincial/Colonial Cruisers; Heavy System Defense Boats
    • Small Battle Class 2 ("Light" BCS): 2,500-ton - 10-kton
    » "Subcapital Ships": Fleet Escorts; System Defense Cruisers
    • "Standard'" Battle Class ("Standard" BCS): 10-kton - 100-kton
    » "Subcapital Ships": Cruisers (Fleet & Independent); System Dominance Vessels; System Monitors
    » "Light & Standard Capital Ships / Battleships"; "Supermonitors"
    * Capital Class Ships (CCS) 100 ktons
    -
    250 ktons
    The Higher End of Battle Class Ships and the Lower End of Fleet Class Ships (100,000 - 250,000 tons) have had varying categorizations to various commentators. The category is generally seen to overlap both, depending upon one's chosen definition of Battle Class and Fleet Class. [3]
    6. Capital Class Ships (CCS)
    Fleet Class Ships (FCS)
    100 ktons
    -
    1 Mton
    Fleet Class Ships are Capital Primary Warships. They are usually jump-capable.
    • Such ships require major investment and only service major roles including major megacorporate interstellar trade and capital projects, Heavy Capital Warships, and other similar major endeavors.
    7. World Class Ships (WCS) > 1 Mton Loeskalth planetoid generation ship. World Class Ships are beyond expensive and represent suprapolity-level investment.
    • They take many years to build.
    • This class represents immense World-Ships, very large Super Dreadnoughts, Superweapons, etc.
    • Operational staff are typically residents as much as crew.
    • These ships are interacted with as worlds or events, rather than ships.
    • Small World Class 1 ("Very Light" WCS): 100-kton - 250-kton ( = "Capital Class Ships" (CCS): "Heavy" Battle Class Ships (BCS))
    • Small World Class 2 ("Light" WCS): 250-kton - 1-Mton ( = "Fleet Class Ships" (FCS))
    • "Standard" World Class ("Standard" WCS): 1-Mton - 10-Mton
    • Large World Class ("Heavy" WCS): 10-Mton - 25-Mton +

    History & Background (Dossier)

    There are eight standard designs available; each design plan is available for Cr100. All take approximately twelve months to build. All are streamlined, and can enter atmospheres. All can operate with unrefined fuel; they have fuel scoops which allow them to skim fuel from a gas giant. [1]

    Smallcraft are where most early technology civilizations begin their spaceflight programs. By the modern interstellar age of TL:10-12, smallcraft are used as auxiliaries to larger starcraft and other interstellar FTL machines.

    Most Common Standardized Smallcraft Types

    1. Cutter (50-ton)
    2. Fighter (10-ton)
    3. Launch (20-ton)
    4. Pinnace (40-ton)
    5. Ship's Boat (30-ton)
    6. Shuttle (95-ton)
    7. Slow Boat (30-ton)
    8. Slow Pinnace (40-ton)

    Smallcraft’s Larger Cousins: Bigcraft

    Big Craft are ships that weight a 100 tons or more, designed to be carried within other ships.

    • Bigcraft may use jump drives.
    • Bigcfaft used as subcraft are essentially large fighters or small vessels.

    References & Contributors (Sources)

    This article has metadata.
    This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
    1. 1.0 1.1 1.2 Marc Miller. Starships (Game Designers Workshop, 1977), 17.
    2. Information provided to the library by Ronald B. Kline, Jr.
    3. T5.10 Book 2, p.31 defines the BCS range as 2,500 tons - 100 ktons and the FCS range as > 100 ktons, whereas the MgT2 Starship Operators Manual, p.6 defines the BCS range as 2,500 tons - 250 ktons and the FCS range as 250 ktons - 1 Mton. The Capital Class (CCS) range is introduced here to define the overlap (100 ktons - 250 ktons). - WHULorigan