Difference between revisions of "Baxter Station (world)"
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No information yet available. | No information yet available. | ||
| − | == History & Background | + | == History & Background (Dossier) == |
| − | + | [[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]] | |
| + | [[Solomani Security]] keeps a close eye on things to ensure the security of the [[Solomani Confederation|Confederation]] and the well-being of its loyal citizens. Almost anyone ''could'' be a [[Solomani Security|SolSec]] informant, passing on all sorts of useful information: some gain a reward or benefit for their actions, others are coerced, but many see it as an act of duty to help protect the [[Solomani Confederation|Solomani state]] and its interests. | ||
| − | === World Starport === | + | === [[Starport|World Starport]] (St) === |
| − | {{Starport|name= Baxter Station|Starport=A}} | + | {{Starport|name= Baxter Station|Starport= A}} |
| + | * This world is host to a [[Solomani Confederation|Confederation]] [[Naval Base]]. | ||
| + | * This world is host to a major [[Military Base]]. | ||
| − | === World | + | === [[Population|World Population]] (P) === |
| − | {{ | + | {{WorldPop|name= Baxter Station|multiplier= 2|Population= 6}} |
| + | * The population almost entirely consists of [[Solomani]] humans. | ||
| − | === | + | ==== Linguistic Topography ==== |
| − | + | The most commonly heard [[language]]s are: | |
| + | * [[Rim Anglic]], a dialect of [[Anglic]] and the principal language of the [[Solomani Confederation|Confederation]]. | ||
| + | * [[Russian]], a [[Terran]] language that is spoken across the [[Solomani Confederation]]. | ||
| − | === | + | === [[Technology Level|World Technology Level]] (T) === |
| − | + | {{WorldTech|name= Baxter Station|WorldTech= A}} | |
| − | ==== | + | === [[Government|World Government]] (G) === |
| − | + | {{WorldGov|name= Baxter Station|Government= 5}} | |
| − | === World | + | === [[Law Level|World Law]] (L) === |
| − | + | {{WorldLaw|name= Baxter Station|Law= A}} | |
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=== Trade Data === | === Trade Data === | ||
| − | * [[Importance Extension|Importance]]: | + | * [[Importance Extension|Importance]]: 2 (ordinary) |
=== World Economy === | === World Economy === | ||
| − | * [[Resource]]s: | + | * [[Resource]]s: C (very abundant) |
| − | * [[Labor]]: | + | * [[Labor]]: 5 (hundreds of thousands) |
| − | * [[Infrastructure]]: | + | * [[Infrastructure]]: 4 (very limited) |
| − | * [[Efficiency]]: | + | * [[Efficiency]]: -2 (fair) |
=== World Culture === | === World Culture === | ||
| − | * [[Homogeneity|Heterogenity]]: | + | * [[Homogeneity|Heterogenity]]: 8 (discordant) |
| − | * [[Acceptance]]: | + | * [[Acceptance]]: 8 (friendly) |
| − | * [[Strangeness]]: | + | * [[Strangeness]]: 5 (distinct) |
| − | * [[Symbol]]s: | + | * [[Symbol]]s: D (very abstract) |
==== World Timeline ==== | ==== World Timeline ==== | ||
Revision as of 13:20, 4 February 2025
| Baxter Station/Castine (Canopus 2407) | |||||||||||||||||||||||||
| Classic Era (1116) | A31065A-9
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K9 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Baxter Station is a non-agricultural and nonindustrial world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society.
- It is unable to produce quality foodstuffs and must import them.
- It has few prospects for economic development. Life here is drastically bleak.
- It is a member of the Solomani Confederation in the Castine Subsector of Canopus Sector.
- This world has a Naval Base, usually associated with military starships.
- This world has a Military Base, usually associated with military ground forces.
Description / Astrography & Planetology
No information yet available.
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Atmosphere
Baxter Station has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
Solomani Security keeps a close eye on things to ensure the security of the Confederation and the well-being of its loyal citizens. Almost anyone could be a SolSec informant, passing on all sorts of useful information: some gain a reward or benefit for their actions, others are coerced, but many see it as an act of duty to help protect the Solomani state and its interests.
World Starport (St)
Baxter Station has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- This world is host to a Confederation Naval Base.
- This world is host to a major Military Base.
World Population (P)
Baxter Station has a population of 2,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population almost entirely consists of Solomani humans.
Linguistic Topography
The most commonly heard languages are:
- Rim Anglic, a dialect of Anglic and the principal language of the Confederation.
- Russian, a Terran language that is spoken across the Solomani Confederation.
World Technology Level (T)
Baxter Station possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government (G)
Baxter Station is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law (L)
Baxter Station has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).
Trade Data
- Importance: 2 (ordinary)
World Economy
- Resources: C (very abundant)
- Labor: 5 (hundreds of thousands)
- Infrastructure: 4 (very limited)
- Efficiency: -2 (fair)
World Culture
- Heterogenity: 8 (discordant)
- Acceptance: 8 (friendly)
- Strangeness: 5 (distinct)
- Symbols: D (very abstract)
World Timeline
Major events that have affected this world and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1776 to 0: the Long Night.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors / Sources
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC, pages 3, 28. (sector named, background for the sector)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 50, 118, 119, various others. (background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the world)
- CORE Data Site (UWP Data for the world)
- Author & Contributor: Rupert Boleyn (data generated to match dot map)
- Author & Contributor: Garnfellow (development of the sector)
- ↑ "Jump Map API" and map location from Travellermap.com
- Worlds
- Humaniti worlds
- Solomani worlds
- Solomani Confederation
- Solomani Confederation worlds
- Worlds with a Military Base
- Nonindustrial worlds
- Needs Work
- Rule of Man worlds
- Second Imperium worlds
- Solomani Sphere worlds
- Terran Confederation worlds
- Terran Mercantile Community worlds
- Era: Milieu 1116
- T5 Second Survey
- Library
- Canon
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