Difference between revisions of "Nightmare Subsector"

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{{InfoboxSubsector
 
{{InfoboxSubsector
 
|name    = Nightmare
 
|name    = Nightmare
|alg      = im
+
|alg      = Im
 
|capital  = {{WorldS|Dukh|Ley|1210}}
 
|capital  = {{WorldS|Dukh|Ley|1210}}
 
|
 
|
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|
 
|
 
|}}
 
|}}
No information or synopsis yet available.  
+
Subsector B of [[Ley Sector]], within the [[Third Imperium]].
  
 
== Description (Specifications) ==
 
== Description (Specifications) ==
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=== Subsector Summary: 1116 ===
 
=== Subsector Summary: 1116 ===
 
{{Summary}}
 
{{Summary}}
+
 
 
=== Astrographic Features & Trade Routes: 1116 ===
 
=== Astrographic Features & Trade Routes: 1116 ===
 
The following [[astrographic feature]]s and [[trade route]]s can be found within this area:
 
The following [[astrographic feature]]s and [[trade route]]s can be found within this area:
* [[Zuhkisa-Econdora Main]]
+
* [[Zukhisa-Econdora Main]]: This main is often known by the alternative names of Gateway Main or Ikhnaton Cluster.
+
 
 
=== World Listing: 1116 ===
 
=== World Listing: 1116 ===
 
The following [[system]]s and [[world]]s can be found within this area:
 
The following [[system]]s and [[world]]s can be found within this area:
Line 50: Line 50:
  
 
* [[Third Imperium]] (Imperial powers)
 
* [[Third Imperium]] (Imperial powers)
 +
** [[Luriani Cultural Association]]
 
** Various member systems and worlds.
 
** Various member systems and worlds.
  
Line 66: Line 67:
 
Significant populations of the following races ([[sophont]] species) reside within this area:
 
Significant populations of the following races ([[sophont]] species) reside within this area:
 
* [[Humaniti]] (Human races)
 
* [[Humaniti]] (Human races)
 +
** [[Luriani]]
 
** [[Solomani]] ([[Major Race]])
 
** [[Solomani]] ([[Major Race]])
 
** [[Vilani]] ([[Major Race]])
 
** [[Vilani]] ([[Major Race]])
  
 
* [[Non-Human Race]]s
 
* [[Non-Human Race]]s
** None
+
** [[Droyne]] ([[Major Race]])
  
 
* [[Terragen]]s (Non-human [[Terran]] races)
 
* [[Terragen]]s (Non-human [[Terran]] races)
 
** None
 
** None
 +
 +
=== Linguistic Topography: 1105 ===
 +
The following [[language]]s are among the most commonly used within this astrographic region:
 +
 +
* ''[[Aaca]]'': Short-form for ''Aaeebuany't' limmisdasca''; the primary language of the [[Luriani]].
 +
* [[Anglic]]: One of the two official languages of the [[Third Imperium]].
 +
** The ''Verasti Dtareen'' Solomani, part of Luriani society, speak a variant of Anglic known as Luriani Anglic or "Lurglic". The [[Luriani Cultural Association]] expends considerable effort to ensure that this and other minority languages remain in use.
 +
* ''[[Oynprith]]'': The universal, heavily ritualistic ceremonial language of [[Droyne]] communities across Charted Space.
 +
* ''Sistena'': A musical Luriani language, retained for its beauty.
 +
* ''Vermalin'': An older Luriani language, now relegated to secondary status.
 +
* [[Vilani (language)|Vilani]]: One of the two official languages of the [[Third Imperium]].
 +
** The ''Mmarislusant'' Vilani, part of Luriani society, retain their language of Old High Vilani. The [[Luriani Cultural Association]] expends considerable effort to ensure that this and other minority languages remain in use.
  
 
=== Major Historical Events Timeline: 1116 ===
 
=== Major Historical Events Timeline: 1116 ===
 
These are some of the more important historical events that have affected this area:
 
These are some of the more important historical events that have affected this area:
* No information yet available.
 
  
== References & Contributors (Sources) ==
+
* [[-300,000]]: [[Sydite]]s and [[Luriani]] seeded on their homeworlds by the [[Ancients]]
 +
* -7500: Vilani contact Luriani.
 +
* -6000: Vilani Imperium border enters Ley Sector. Over 30 worlds now settled by sublight Luriani ships.
 +
* -4700: Vilani [[Consolidation Wars]] reach Ley Sector.
 +
* -4582: Vilani-Luriani war begins.
 +
* -4546: The Luriani Year of Woe inflicted by Vilani investigators.
 +
* [[-4045]]: Vilani Consolidation Wars end. ''Ziru Sirka'' declared.
 +
* [[-2204]]: Second Imperium (Rule of Man) declared.
 +
* -1932: Second Imperium recognises Luriani Cultural Region.
 +
* -1776: Rule of Man collapses. [[Long Night]] begins.
 +
* -1770: [[Matarishan Federation]] established in Ley Sector.
 +
* [[0|The Year 0]]: To [[spinward]], the [[Third Imperium]] is founded.
 +
* [[93]]-[[96]]: Imperial-Luriani war
 +
* [[175]] to [[191]]: The [[Julian War]].
 +
* [[200]]: Formal absorption of Luriani into Imperium begins with Treaty of Daramm.
 +
* [[217]]: Second Luriani Protectorate fully absorbed into Third Imperium. [[Luriani Cultural Association]] declared.
 +
* [[300]] to [[420]]: The {{Imperial}} [[First Survey]].
 +
* [[640]]-[[675]]: [[Sydymic War]] between Imperials and Sydites.
 +
* [[910]]-[[918]]: [[Galian Trade League]] splinters and collapses.
 +
* [[992]]: Marcus Aaron Erechs installed as Archduke of Gateway. Gateway Domain Capital moved to [[Annapabar (world)|Annapabar]].
 +
* [[995]] to [[1065]]: The {{Imperial}} [[Second Survey]].
 +
* [[1059]]: [[Ley Sector Commercial Alliance]] begins to emerge.
 +
* [[1065]]: The [[Second Survey]] is published. Information about the region becomes widely available.
 +
 
 +
== References ==
 
{{Basic}}
 
{{Basic}}
{{Detail}}
 
 
{{Sources
 
{{Sources
|S1= [[T20]] [[QuikLink Interactive]] [[Gateway to Destiny]]
+
| {{Ludography cite|name=Gateway to Destiny}}
 
}}
 
}}
  
  
{{LE|T5 Second Survey|}}
+
{{LE}}
 +
[[Category: Guidebook to Ley Sector]]

Latest revision as of 15:44, 14 October 2025

Nightmare Subsector
Ikhnaton Gimushi Noir Deep

Nightmare style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Guadix Drift
Sector Ley
Capital Dukh (Ley 1210)
Number of Systems 31
Majority Control Third Imperium, Domain of Gateway - 87%
2nd Control Luriani Cultural Region - 13%

Subsector B of Ley Sector, within the Third Imperium.

Description (Specifications)[edit]

The Nightmare Subsector is defended by 52nd Fleet.

Subsector Summary: 1116[edit]

Nightmare, subsector B of Ley, contains 31 worlds with an estimated combined population of 7 billion, a per capita income of Cr4,246, and a total economy of BCr33,613. These worlds originate an interstellar trade of BCr201 through 23 starports (5 Class A, 4 Class B, 9 Class C, 5 Class D) employing 87,460 people. Driving this interstellar trade are five Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, three Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and one Industrial (In) world. The governments in Nightmare maintain four Naval bases, two Scout bases, and one Way station. The average technology level is 7 (with most between 4 and 10). The highest technology level is 14 at Didshep (Ley 1002).

Nightmare, subsector B of Ley, contains 44 stars and 347 identified planets; 19 monostellar systems, 11 binary systems, one trinary system, and no systems with four or more stars. 22 of the 31 systems (70%) have native gas giants. There are three Asteroid (As) belts, no Desert (De) worlds, two Garden (Ga) worlds, no Ice-capped (Ic) worlds, two Poor (Po) worlds, four Vacuum (Va) worlds, and three Water (Wa) or Ocean (Oc) worlds.

Nightmare has an estimated population of 7 billion distributed across three High population (Hi) worlds, three Moderate population (Ph) worlds, 16 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Arum (Ley 1110), Dukh (Ley 1210), and Didshep (Ley 1002). The population consists primarily of 3 sophont groups.

3 identified sophont populations in Nightmare


Third Imperium[edit]

The Third Imperium, including the Luriani Cultural Association, has jurisdiction over all of the worlds with an estimated combined population of 7 billion, a per capita income of Cr4,246, and a total economy of BCr33,613. These worlds originate an interstellar trade of BCr201 through 23 starports (5 Class A, 4 Class B, 9 Class C, 5 Class D) employing 87,460 people. Driving this interstellar trade are five Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, three Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and one Industrial (In) world. The governments in the Third Imperium maintain four Naval bases, two Scout bases, and one Way station within the subsector. The average technology level is 7 (with most between 4 and 10). The highest technology level is 14 at Didshep (Ley 1002).

The Third Imperium has an estimated population of 7 billion within the subsector, distributed across three High population (Hi) worlds, three Moderate population (Ph) worlds, 16 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Arum (Ley 1110), Dukh (Ley 1210), and Didshep (Ley 1002). The population consists primarily of 3 sophont groups.

Astrographic Features & Trade Routes: 1116[edit]

The following astrographic features and trade routes can be found within this area:

  • Zukhisa-Econdora Main: This main is often known by the alternative names of Gateway Main or Ikhnaton Cluster.

World Listing: 1116[edit]

The following systems and worlds can be found within this area:

31 Worlds in the Nightmare Subsector
277-542  •  283-931  •  911-851  •  947-394  •  Aevan  •  Akkaad  •  Armaghigi  •  Arum  •  Ashmikii  •  Caeruleus  •  Desaa  •  Didshep  •  Dimme  •  Dukh  •  Giann Osi  •  Gilanshaar  •  Haze (Le 0905)  •  Ishkad  •  Iswaladan  •  Kashapkhi  •  Kedakhume  •  Kikir Saana  •  Kukugukhe  •  Lamda  •  Ler  •  Makhan's Hold  •  Matsu  •  Saala Kis  •  Saviin  •  Shaasi  •    •  Yrial Raa  •  

History & Background (Dossier)[edit]

No information yet available.

Polity Listing: 1116[edit]

The following polities can be found within this subsector:

  • Other Powers
    • None

Native Sophonts (NILs): 1116[edit]

The following races (sophont species) are believed to have originated in this area:

Demographics: 1116[edit]

Significant populations of the following races (sophont species) reside within this area:

Linguistic Topography: 1105[edit]

The following languages are among the most commonly used within this astrographic region:

  • Aaca: Short-form for Aaeebuany't' limmisdasca; the primary language of the Luriani.
  • Anglic: One of the two official languages of the Third Imperium.
    • The Verasti Dtareen Solomani, part of Luriani society, speak a variant of Anglic known as Luriani Anglic or "Lurglic". The Luriani Cultural Association expends considerable effort to ensure that this and other minority languages remain in use.
  • Oynprith: The universal, heavily ritualistic ceremonial language of Droyne communities across Charted Space.
  • Sistena: A musical Luriani language, retained for its beauty.
  • Vermalin: An older Luriani language, now relegated to secondary status.
  • Vilani: One of the two official languages of the Third Imperium.
    • The Mmarislusant Vilani, part of Luriani society, retain their language of Old High Vilani. The Luriani Cultural Association expends considerable effort to ensure that this and other minority languages remain in use.

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this area:

References[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.