Difference between revisions of "Subsector Navy"

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== See also ==
 
== See also ==
 
{{Referral-Tree-Third-Imperium}}
 
{{Referral-Tree-Third-Imperium}}
 
+
{{Referral-Tree-Imperial-Forces}}
* [[Imperial Navy]] (IN)
 
** [[Colonial Navy]]
 
*** [[Subsector Navy]]
 
*** [[Planetary Navy]]
 
** [[Imperial Star Marines]] (ISM)
 
** [[Imperial Naval Intelligence]] (INI)
 
** [[Naval Depot]]
 
* [[Imperial Army]] (IA)
 
** [[Close Orbit and Airspace Control Command]] (COACC)
 
** [[Ground Force Command]] (GFC)
 
** [[Nautical Force Command]], a [[Wet Navy]] (NFC)
 
** [[Planetary Defense Force|Colonial Forces (Planetary Defense Forces)]]
 
* [[Imperial Interstellar Scout Service]] (IISS)
 
** [[Express Boat Network]]
 
** [[Imperial Intelligence]] (ImpInt)
 
* [[Mercenary|Mercenaries]]
 
** [[Imperial Rules of War]]
 
** [[Mercenary Slang]]
 
** [[Repatriation Bond]]
 
  
 
== References & Contributors (Sources) ==
 
== References & Contributors (Sources) ==

Latest revision as of 22:27, 25 August 2025

Imperial-Sunburst-Sun-Navy-Traveller.jpg

"An interstellar community operates under many unique restrictions, most notably the fact that it consist of many island-planets set in an ocean of vacuum. Such a society must take control of that ocean. Its instrument is the Navy.

The Imperium is a remote, centralized government possessed of great industrial and technological might; but due to the sheer distances and travel times involved within its star-spanning realm, the Imperium is unable to be everywhere at once. As a result, the Imperium allows a large degree of autonomy to its subject worlds, calling only for some respect for its overall policies, and for a united front against outside pressures.

To monitor the space lanes, the Imperium maintains a Navy. Because these forces can never be everywhere at once, local provinces (subsectors) also maintain navies, as do individual worlds. This three tiered structure of Imperial, subsector, and planetary navies produces a flexible system for patrolling space, while putting the limited resources of the Imperium to best use."

- Grand Admiral Marc William Miller from the Master Naval Manual, in the introduction to Book 5 High Guard (pg. 1), written in 1110 (paraphrased).

Description (Specifications)[edit]

Subsector Navy Ranks
Imperial-Sunburst-Sun-Navy-Traveller.jpg
Commissioned Officers
O8c » Fleet Admiral (Admiral)
O8b » Fleet Admiral (Vice Admiral)
O8a » Fleet Admiral (Rear Admiral)
O7 » Commodore
O6 » Captain
O5 » Commander
O4 » Lieutenant Commander
O3 » Lieutenant
O2 » Sub-Lieutenant
O1 » Ensign
O0 » Cadet / Midshipman
Enlisted (Ratings)
E9 » Master Chief Petty Officer (MCPO)
E8 » Senior Chief Petty Officer (SCPO)
E7 » Chief Petty Officer (CPO)
E6 » Petty Officer First Class (PO1)
E5 » Petty Officer Second Class (PO2)
E4 » Petty Officer Third Class (PO3)
E3 » Able Spacehand (ASH)
E2 » Spacehand (SH)
E1 » Spacehand Apprentice (A)
E0 » Spacehand Recruit (R)

The resources, doctrines, compositions, relationships with the "Imperial" Sector and Subsector Fleets, and finer points of mission vary considerably across the Imperium and in other polities where similar fleets occur, though a few broad guidelines seem to apply widely.

The Imperial Navy names its Sector Fleets (Deneb, Core, Diaspora, etc) and numbers the subsidiary Subsector Fleets, while the Colonial Subsector Navies typically identify by their subsector's name, appending "Colonial" where necessary to avoid confusion; The Imperial Deneb Fleet (or just "The Deneb Fleet") is thus distinct from the Deneb Subsector Colonial Fleet. The Imperial Fleets, at both the sector and subsector levels, tend to treat the named Subsector Fleets as auxiliary and reconnaissance assets regardless of actual tonnage, unless they ignore them completely.

While sector level Colonial Navy organization does exist in most sectors, the nature and mission of the Colonial forces is such that sector-wide assets are typically limited to training, cadre, and coordination functions.

The named Subsector Navies are usually limited by the Tech Level available within the subsector, as local reliance is encouraged. Exceptions occur when this would cripple a navy's effectiveness, or in the unusual case where no shipyards are present.

The relationship of Subsector Navies with their civilian counterparts is a point of confusion to outsiders, as most Subsectors have no independent civilian government. Civilian control devolves in most cases to the Imperial nobility of a subsector, ultimately landing with the Subsector Duke. Many Dukes delegate the Colonial Navy and Subsector Navy oversight to a working position in the nobility, while others retain a hands-on approach. Specific Titles vary by region and tradition. The Noble in charge of a Subsector Navy might be styled Lord Castellan, or Master of the Fleet, or simply Lord Admiral. Most are Dukes, but Counts are not unknown.

Mission (Goals)[edit]

Broadly, the goals of a Subsector Navy are simple: keep the space lanes safe, and support both Planetary and Imperial Navies when called for. In practice, this means patrolling or garrisoning in systems that are not on Imperial patrol routes, and are too small to possess their own planetary navies. The specifics vary considerably.

Doctrine & Strategy (Operations)[edit]

No information yet available.

Rank & Grade (Hierarchy)[edit]

The highest rank found in any subsector navy is Fleet Admiral, though some may only merit a Vice Admiral or Rear Admiral, depending on the size of the specific Task Force or Fleet. Some of the organizational ranks and grades used by this force are included in the table to the right.

History & Background[edit]

The Colonial Navy structure was created following the Julian War early in the Third Imperium's history, and Subsector Colonial Navies have been created alongside their Imperial counterparts as the Imperium has expanded ever since.

TO&E (Organization)[edit]

TO&E varies considerably between Subsectors. Colonial Battleships (and thus Colonial Batrons) are typically rare, limited to the richest one or two Subsectors in a sector.

Force Composition[edit]

Most Colonial Subsector Navies are built around one or two Cruiser Squadrons of older design which might only operate as squadrons during training, typically patrolling singly with escorts. Escorts and Recon elements tend to make up the bulk of Colonial Subsector Navies, though some strategic locations also maintain Colonial Tankrons, intended to meet Imperial fleets on the move and refuel them quickly.

Worlds & Sectors[edit]

Colonial forces primarily operate in the shadow of local Imperial Squadrons and Fleets, and are tasked with patrolling and protecting a single subsector.

See also[edit]

Third Imperium

Imperial Forces

§ == ( Please refer to the following AAB Library Data for more information: ) == §


References & Contributors (Sources)[edit]

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