Difference between revisions of "Inchworm class Scout/Courier"

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{{InfoboxShip
 
{{InfoboxShip
|name     = Inchworm class Scout/Courier
+
|name         = Inchworm class Scout/Courier
|aerodynam= [[Lifting Body Hull]]
+
|image        =
|agility  = 2
+
|caption      =
|alsosee = [[Scout Vessel]] - [[Scout/Courier]]
+
|tdes        = SC
|architect= [[Leo Knight]]
+
|type        = Courier
|blueprint= No
+
|
|canon    = No. Unpublished, non-canon fan design.
+
|size-cat    = ACS
|caption = TBD
+
|size        = 100
|cargo    = 3.0
+
|hull        = Cone Hull
|cost     = 29.43
+
|aerodynam   = Streamlined Hull
|crew    = 1
+
|TL          = 12
|enlisted = 0
+
|  
|EOS      = Still in active service.
+
  |model      = Model 1/bis
|era      = 1105
+
|jump        = 2
|footnote = [[Starship]]s are designed with the [[Classic Traveller]] format, using [[High Guard (book)|High Guard]].
+
|g          = 2
* [[Classic Traveller]] core ship design.
+
|fuelTreatment =  
|g       = 2
+
|  
|hp      = 1
+
  |hp          =
|hpass   = 0
+
|weapons    =
|hull     = Wedge Hull
+
|screens     =  
|illustration= Yes
+
|  
|image   = Wiki Navy.png
+
|staterooms  = 4
|IOC      = X
+
|bunks      =  
|jump    = 2
+
|seats      =  
|lpass    = 0
+
|lowberths  =  
|marines = 0
+
|  
|model   = [[Model/1]] [[bis]]
+
|crew       = 1
|officers = 1
+
|officers    =
|origin   = Third Imperium
+
|enlisted   =
|QSP      = S-AL22
+
|pilots      =
|ref      = Fan: [[Leo Knight]]
+
|marines     =
|size    = 100
+
|frozenwatch =
|size-cat = ACS
+
|passengers  = 0
|tdes    = S
+
|steerage   =  
|TL      = 12
+
|Lpass      =  
|type    = Scout/Courier
+
|
|usp      = S-12222R1-000000-00000-0
+
|cargo      = 3
|manufacturer= Various
+
|fuel        =  
 +
|craft      =
 +
  |features    =
 +
|reserved   =  
 +
|
 +
|construction =  
 +
|origin     = Third Imperium
 +
|manufacturer =  
 +
|IOC        =
 +
|EOS        =  
 +
|
 +
|cost        = 29.43
 +
|architect  =  
 +
|  
 +
|QSP        = SC-AS22
 +
|USP        = SC-12222R1-000000-00000-0
 +
|
 +
|blueprint  = No
 +
|illustration = No
 +
|
 +
|alsosee    =
 +
|canon      =
 +
|designer    = Leo Knight
 +
|designSystem = High Guard
 +
|era        = 1105
 +
|ref        = Fan: Leo Knight
 +
|footnote    =  
 
}}
 
}}
The [[Inchworm class Scout/Courier]] is an exploratory [[starship]].
+
The [[Inchworm class Scout/Courier]] is an {{TL|12}} [[tail-sitter]] exploratory [[starship]].
* It is a [[paramilitary ship]], [[tail-sitter]], and a [[Scout/Courier]].
+
 
* Its [[QSP]] is S-AL22.
 
 
 
=== Basic Ship Synopsis ===
 
=== Basic Ship Synopsis ===
 
S Scout. 100 [[ton]]s. Jump-2. 2-G. 40 [[ton]]s [[fuel]]. [[Model/1]] [[bis]]. 4 [[stateroom]]s. 1 [[hardpoint]] (double turret). [[Air/raft]]. 3 [[ton]]s [[cargo]]. Streamlined. 1 [[crew]]. [[MCr]]29.43; 9 months. {{Page cite|name= Starter Traveller |page= 11 }}
 
S Scout. 100 [[ton]]s. Jump-2. 2-G. 40 [[ton]]s [[fuel]]. [[Model/1]] [[bis]]. 4 [[stateroom]]s. 1 [[hardpoint]] (double turret). [[Air/raft]]. 3 [[ton]]s [[cargo]]. Streamlined. 1 [[crew]]. [[MCr]]29.43; 9 months. {{Page cite|name= Starter Traveller |page= 11 }}
  
 
== Description ([[Specifications]]) ==
 
== Description ([[Specifications]]) ==
''Scout/Courier (Type S):'' Using the type 100 [[hull]], the [[scout/courier]] is equipped with four [[stateroom]]s (…allowing a total of eight passengers and crew if double occupancy is assumed), but there are no [[low berth]]s. The [[crew]] consists of a pilot who also doubles as navigator, engineer, and gunner; additional crew members to fill these slots may be hired on as desired. The [[ship]] has [[jump drive]]-A, [[maneuver drive]]-A, and [[power plant]]-A, producing a performance of Jump-2 and 2-G acceleration. The [[bridge]] has a [[computer]] [[Model/1]] [[bis]] (…with a standard [[software package]]) and one ton of fire control space allocated to the ship's single [[hardpoint]]. The [[ship]] is fitted with a dual [[turret]]; the [[weapon]]ry installed varies with the specific ship. The ship has a specially fitted hold which carries a single [[air/raft]]; there is a separate three-ton [[cargo hold]]. The [[hull]] is streamlined for atmospheric landings, and [[fuel scoop]]s allow local refuelling from oceans or [[gas giant]]s. {{Page cite|name= Traders and Gunboats |page= 15-16 |version= Classic Traveller}}
+
Using the type 100 [[hull]], the [[scout/courier]] is equipped with four [[stateroom]]s (…allowing a total of eight passengers and crew if double occupancy is assumed), but there are no [[low berth]]s. The [[crew]] consists of a pilot who also doubles as navigator, engineer, and gunner; additional crew members to fill these slots may be hired on as desired. The [[ship]] has [[jump drive]]-A, [[maneuver drive]]-A, and [[power plant]]-A, producing a performance of Jump-2 and 2-G acceleration. The [[bridge]] has a [[computer]] [[Model/1]] [[bis]] (…with a standard [[software package]]) and one ton of fire control space allocated to the ship's single [[hardpoint]]. The [[ship]] is fitted with a dual [[turret]]; the [[weapon]]ry installed varies with the specific ship. The ship has a specially fitted hold which carries a single [[air/raft]]; there is a separate three-ton [[cargo hold]]. The [[hull]] is streamlined for atmospheric landings, and [[fuel scoop]]s allow local refuelling from oceans or [[gas giant]]s. {{Page cite|name= Traders and Gunboats |page= 15-16 |version= Classic Traveller}}
  
It mounts [[jump drive]]-A, [[Maneuver Drive|maneuver drive-A]], and [[Power Plant|power plant-A]], giving performance of Jump-2 and 2-G acceleration. A 40-ton fuel tank provides fuel for the [[power plant]] and provides sufficient [[Ship Fuel|fuel]] for one Jump-2. Adjacent to its [[bridge]] is a [[computer]] [[Model/1]] [[bis]]. There are four [[stateroom]]s and no [[low berth]]s. One double [[turret]] with its [[fire control]] is installed on the ship's [[hardpoint]], but no [[weaponry]] is mounted. One [[air/raft]] is carried in a specially fitted [[hangar]] within the ship. Cargo capacity amounts to 3 tons. The [[hull]] is streamlined. The scout/courier requires a [[crew]] of one, assuming the duties of [[pilot]] and [[engineer]]. The ship costs [[Imperial Currency|MCr 29.43]] and typically takes nine months to build. {{Page cite|name= Starships|page=19|version=Classic Traveller}}
+
It mounts [[jump drive]]-A, [[Maneuver Drive|maneuver drive-A]], and [[Power Plant|power plant-A]], giving performance of Jump-2 and 2-G acceleration. A 40-ton fuel tank provides fuel for the [[power plant]] and provides sufficient [[Ship Fuel|fuel]] for one Jump-2. Adjacent to its [[bridge]] is a [[computer]] [[Model/1]] [[bis]]. There are four [[stateroom]]s and no [[low berth]]s. One double [[turret]] with its [[fire control]] is installed on the ship's [[hardpoint]], but no [[weaponry]] is mounted. One [[air/raft]] is carried in a specially fitted [[hangar]] within the ship. Cargo capacity amounts to 3 tons. The [[hull]] is streamlined. The scout/courier requires a [[crew]] of one, assuming the duties of [[pilot]] and [[engineer]]. The ship costs [[Imperial Currency|MCr 29.43]] and typically takes nine months to build. {{Page cite|name= Starships|page=19|version=Classic Traveller|citeName=S19}}
  
 
=== Image Repository ===
 
=== Image Repository ===
 
# A [[crew]]sophont's sketch of the [[tail-sitter]] [[Inchworm class Scout/Courier]]. <br> [[File: Inchworm-class-CT-Leo-Knight-06-Aug-2019a.jpg]]
 
# A [[crew]]sophont's sketch of the [[tail-sitter]] [[Inchworm class Scout/Courier]]. <br> [[File: Inchworm-class-CT-Leo-Knight-06-Aug-2019a.jpg]]
 
+
# An [[Inchworm class Scout/Courier]] landed upon a barren [[vacuum world]]. <br> [[File: Inchworm-class-Scout-Courier-Type-S-CT-01b-Leo-Knight 06-Aug-2019a.jpg|300px]]
=== General Description & Deck Plans ===
 
No information yet available.  
 
  
 
=== Basic Ship Characteristics ===
 
=== Basic Ship Characteristics ===
Line 69: Line 91:
 
| 1.
 
| 1.
 
| [[Ton|Tonnage]] / [[Hull]]
 
| [[Ton|Tonnage]] / [[Hull]]
| 100 [[ton]]s. The [[hull]] is streamlined. {{Page cite|name= Starships|page=19|version=Classic Traveller}}
+
| 100 [[ton]]s. The [[hull]] is streamlined. {{Page cite|citeName=S19}}
* ''Tonnage:'' 100 tons (standard). 1400 cubic meters. {{ Page cite |name= Traders and Gunboats |page= 17 |version= Classic Traveller}}
+
* ''Tonnage:'' 100 tons (standard). 1400 cubic meters. {{ Page cite |name= Traders and Gunboats |page= 17 |version= Classic Traveller|citeName=TG17}}
* ''Dimensions:'' Maximum— 37.5 m by 24 m by 7.5 m. {{ Page cite|name= Traders and Gunboats |page= 17 |version= Classic Traveller}}
+
* ''Dimensions:'' Maximum— 37.5 m by 24 m by 7.5 m. {{ Page cite|citeName=TG17}}
 
|-
 
|-
 
| 2.
 
| 2.
 
| [[Crew]]
 
| [[Crew]]
| The scout/courier requires a [[crew]] of one, assuming the duties of [[pilot]] and [[engineer]]. {{Page cite|name= Starships|page=19|version=Classic Traveller}}
+
| The scout/courier requires a [[crew]] of one, assuming the duties of [[pilot]] and [[engineer]]. {{Page cite|citeName=S19}}
* ''[[Crew]]:'' One person may operate the ship. Facilities for four; eight with double occupancy. {{ Page cite|name= Traders and Gunboats |page= 17 |version= Classic Traveller}}
+
* ''[[Crew]]:'' One person may operate the ship. Facilities for four; eight with double occupancy. {{ Page cite|citeName=TG17}}
 
|-
 
|-
 
| 3.
 
| 3.
 
| [[Maneauver Drive|Performance]]
 
| [[Maneauver Drive|Performance]]
| It mounts [[jump drive]]-A, [[Maneuver Drive|maneuver drive-A]], and [[Power Plant|power plant-A]], giving performance of jump-2 and 2-G acceleration. A 40-ton fuel tank provides fuel for the [[power plant]] and provides sufficient [[Ship Fuel|fuel]] for one Jump-2. {{Page cite|name= Starships|page=19|version=Classic Traveller}}
+
| It mounts [[jump drive]]-A, [[Maneuver Drive|maneuver drive-A]], and [[Power Plant|power plant-A]], giving performance of jump-2 and 2-G acceleration. A 40-ton fuel tank provides fuel for the [[power plant]] and provides sufficient [[Ship Fuel|fuel]] for one Jump-2. {{Page cite|citeName=S19}}
* ''[[Drive]]s:'' Jump-2,. 2-G,. Power plant-2. {{Page cite|name= Traders and Gunboats |page= 17 |version= Classic Traveller}}
+
* ''[[Drive]]s:'' Jump-2,. 2-G,. Power plant-2. {{Page cite|citeName=TG17}}
* Total fuel tankages is 40 tons. {{Page cite|name= Traders and Gunboats |page= 16 |version= Classic Traveller}}
+
* Total fuel tankages is 40 tons.  
 
 
 
----  
 
----  
 
* Jump-2  
 
* Jump-2  
Line 93: Line 114:
 
| 4.
 
| 4.
 
| [[Ship's Computer|Electronics]]
 
| [[Ship's Computer|Electronics]]
| Adjacent to its [[bridge]] is a [[Model/1]] [[bis]] [[computer]]. {{Page cite|name= Starships|page=19|version=Classic Traveller}}  
+
| Adjacent to its [[bridge]] is a [[Model/1]] [[bis]] [[computer]]. {{Page cite|citeName=S19}}  
 
|-
 
|-
 
| 5.
 
| 5.
Line 101: Line 122:
 
| 6.
 
| 6.
 
| [[Ship's Weapon|Armament]]
 
| [[Ship's Weapon|Armament]]
| x1 Double [[turret]] with its [[fire control]] is installed on the ship's [[hardpoint]], but no [[weaponry]] is mounted. {{Page cite|name= Starships|page=19|version=Classic Traveller}}
+
| x1 Double [[turret]] with its [[fire control]] is installed on the ship's [[hardpoint]], but no [[weaponry]] is mounted. {{Page cite|citeName=S19}}
* ''Armament:'' One hardpoint dorsal. Weaponry varies. {{Page cite|name= Traders and Gunboats |page= 17 |version= Classic Traveller}}
+
* ''Armament:'' One hardpoint dorsal. Weaponry varies. {{Page cite|citeName=TG17}}
 
|-
 
|-
 
| 7.
 
| 7.
Line 110: Line 131:
 
| 8.
 
| 8.
 
| [[Smallcraft|Craft]]
 
| [[Smallcraft|Craft]]
| x1 [[Air/raft]] is carried in a specially fitted [[hangar]] within the ship. {{Page cite|name= Starships|page=19|version=Classic Traveller}}
+
| x1 [[Air/raft]] is carried in a specially fitted [[hangar]] within the ship. {{Page cite|citeName=S19}}
* The scout/courier includes a bay for four tons of [[vehicle]], generally a simple [[air/raft]] with 100 kph cruise speed and unlimited endurance. This [[vehicle]] can reach orbit if required. {{Page cite|name= Traders and Gunboats |page= 17 |version= Classic Traveller}}
+
* The scout/courier includes a bay for four tons of [[vehicle]], generally a simple [[air/raft]] with 100 kph cruise speed and unlimited endurance. This [[vehicle]] can reach orbit if required. {{Page cite|citeName=TG17}}
 
|-
 
|-
 
| 9.
 
| 9.
Line 119: Line 140:
 
| 10.
 
| 10.
 
| [[Imperial Currency|Cost]]
 
| [[Imperial Currency|Cost]]
| The ship costs [[Imperial Currency|MCr 29.43]]. {{Page cite|name= Starships|page=19|version=Classic Traveller}}  
+
| The ship costs [[Imperial Currency|MCr 29.43]]. {{Page cite|citeName=S19}}  
* Base price to the government for a scout/courier is [[MCr]]27.63, which includes savings based on standardized designs. Architect's fees are not necessary, as they were amortized long ago. {{Page cite|name= Traders and Gunboats |page= 16 |version= Classic Traveller}}
+
* Base price to the government for a scout/courier is [[MCr]]27.63, which includes savings based on standardized designs. Architect's fees are not necessary, as they were amortized long ago. {{Page cite|citeName=TG17}}
 
|-
 
|-
 
| 11.
 
| 11.
 
| [[Naval Architecture|Construction Time]]
 
| [[Naval Architecture|Construction Time]]
| It typically takes nine months to build. {{Page cite|name= Starships|page=19|version=Classic Traveller}}
+
| It typically takes nine months to build. {{Page cite|citeName=S19}}
 
|-
 
|-
 
| 12.
 
| 12.
 
| Comments
 
| Comments
| ''Cargo:'' Three [[ton]]s. {{Page cite|name= Traders and Gunboats |page= 17 |version= Classic Traveller}}
+
| ''Cargo:'' Three [[ton]]s. {{Page cite|citeName=TG17}}
* Cargo capacity amounts to 3.0 tons. There are four [[stateroom]]s and no [[low berth]]s. {{Page cite|name= Starships|page=19|version=Classic Traveller}}
+
* Cargo capacity amounts to 3.0 tons. There are four [[stateroom]]s and no [[low berth]]s. {{Page cite|citeName=S19}}
 
|-
 
|-
 
|}
 
|}
  
 
== History & Background ([[Dossier]]) ==
 
== History & Background ([[Dossier]]) ==
The venerable ''Type S'' is one of the smallest ships to mount a [[jump drive]] and is used in nearly every capacity imaginable from [[Civilian Ship|civilian]], to [[Paramilitary Ship|paramilitary]] to [[Military Ship|military uses]]. They are relatively easy to find used and the [[Hull|basic hull]] is near endlessly modifiable. {{Unpublished cite|author= [[Maksim-Smelchak]] }}
+
The venerable ''Type S'' is one of the smallest ships to mount a [[jump drive]] and is used in nearly every capacity imaginable from [[Civilian Ship|civilian]], to [[Paramilitary Ship|paramilitary]] to [[Military Ship|military uses]]. They are relatively easy to find used and the [[Hull|basic hull]] is near endlessly modifiable.  
 
 
=== Scout Ship Overview ===
 
''THE SCOUT/COURIER:'' One of the most common [[starship]]s within the [[Third Imperium]] is the tested and tried type S scout/courier. Originally produced to specification for the [[Imperial Interstellar Scout Service]], this sleek and simple ship was intended for common courier duties within the Imperium, and simple survey and exploration duties beyond the [[Imperial Fringe|Imperial borders]]. {{Page cite|name= Traders and Gunboats |page= 15 |version= Classic Traveller}}
 
 
 
While the [[xboat]] system provides fast forwarding of messages and information along the major [[xboat route]]s within the Imperium, it falls to the Scout Service's fleet of [[scout/courier]]s to relay information from worlds along the routes to outlying fringe worlds. The Jump-2 capability of the scout/courier places nearly all such [[world]]s within its range. {{Page cite|name= Traders and Gunboats |page= 15 |version= Classic Traveller}}
 
 
 
Beyond the [[Imperial Fringe|Imperial borders]] (…and in relatively unexplored regions within the Imperium) the [[scout/courier]] is pressed into service as an exploratory vessel. It can roam through most areas, refuelling itself from [[gas giant]]s or planetary oceans as necessary, checking up on local conditions, and filing reports when it returns from a mission. In some areas, an [[Exploratory Cruiser]] of perhaps 10,000 tons will carry a squadron of ten or more [[scout/courier]]s. As the cruiser passes through an area, individual [[scout/courier]]s will range ahead or to the flanks and perform actual data gathering missions. {{Page cite|name= Traders and Gunboats |page= 15 |version= Classic Traveller}}
 
 
==== IISS Reserve Scout Ship Policy ====
 
It is the policy of the [[IISS|scout service]] to make available such surplus scout ships to selected individuals on a reserve basis. The [[Starship|vessels]] are (hopefully) put to good use while they are not required in service, and both the ship and its pilot are available for recall to duty when needed. Possession of the scout ship is at the pleasure of the [[scout service]], and it cannot be sold by the character. [[Ship Fuel|Fuel]] is free at [[scout base]]s. Maintenance is free at the [[scout base]]s at [[Starport|class B starports]]. The [[Traveller Gene|traveller]] is responsible for both upkeep and crew costs. {{Page cite|name= Characters and Combat|page=25|version=Classic Traveller}}
 
 
 
Because the [[scout/courier]] is a standard design, the Scout Service has a large quantity of the vessels on hand, with the natural result that some are sold at surplus and find their ways into private or commercial hands, while others are scrapped. In addition, however, many are diverted to a scout program called detached duty. Under the direction of the Scout Service's Detached Duty Office, some former or retired scout personnel are provided with [[scout/courier]]s for their own use. The ships are too small for profitable commercial operations, but they do serve as a form of reasonable transport for those with wanderlust. In addition, the Scout Service derives a reasonable intelligence return on its investment through the examination of the ships' logbooks when they are serviced, and through routine interrogation and debriefings of crews. Finally, such detached duty scout/couriers are subject to recall and activation (with crew) in the event of a war scare or mobilization alert. {{Page cite|name= Traders and Gunboats |page= 15 |version= Classic Traveller}}
 
 
 
=== Class Naming Practice/s & Peculariarities ===
 
''Peculiarities:'' The major fault of the type S [[scout/courier]] is its air system. Although of respectable quality for life support, it begins to smell after about three weeks of use. Thereafter, the smell becomes increasingly obnoxious, and most crew members find the smell intolerable after six weeks. The problem can be corrected by flushing the air system, which operation costs [[Cr]]1,000 for parts and components. Temporary respite may be obtained (for about a week) by replacing the system's air filters (...at [[Cr]]200). Both these processes also require a plentiful supply of breathable air. Instead, the entire air system may be replaced with a better model; it costs [[Cr]]70,000 and requires sacrificing one ton of cargo space. {{Page cite|name= Traders and Gunboats |page= 16 |version= Classic Traveller}}
 
  
 
=== Selected Variant Types & Classes ===
 
=== Selected Variant Types & Classes ===
''[[Paramilitary Vessel]] - [[Scout Vessel]] - [[Scout/Courier]]:''
+
{{Ship referral tree|name=Courier|tdes=SC |  class1=Civlian Ship | class2=Science Ship | class3=Courier}}
# [[Type S class Scout/Courier]]
 
## [[Asia class Scout]]
 
## [[Eiriksson class Scout]]
 
## [[Explorer class Scoutship]]
 
## [[Gishiash class Stealth Scout]]
 
## [[Inchworm class Scout/Courier]]
 
## [[Serpent class Scout]] AKA [[Serpent class Scout/Courier]]
 
## [[Stayaow class Combat Scout]]
 
## [[Sulieman class Scout/Courier]]
 
## [[Viper class Scout Raider]]
 
  
== References & Contributors ([[Sources]]) ==
+
== References ==
 
{{Metadata}}
 
{{Metadata}}
 
{{Intermediate}}
 
{{Intermediate}}
 +
{{CT-Ship-Design}}
 
{{Sources
 
{{Sources
|S1= {{Ludography cite|name= Characters and Combat |page=24-25|version=Classic Traveller}}
+
| Author & Contributor: [[Leo Knight]]
|S2= {{Ludography cite|name= Starships |page=19|version=Classic Traveller}}
 
|S3= [[Traveller Wiki Editorial Team]]
 
|S4= Author & Contributor: [[Leo Knight]]
 
|S5= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]  
 
 
}}
 
}}
  
 
[[Category: Third Imperium]]
 
 
[[Category: Third Imperium Ship]]
 
[[Category: Third Imperium Ship]]
{{LEN|Ship}}
+
{{LEN|Ships}}

Latest revision as of 16:40, 13 March 2024

Inchworm class Scout/Courier
Type: SC Courier
Category ACS
Size 100 Tons
Hull Configuration Cone Hull
Streamlining Streamlined Hull
Tech Level TL–12
Engineering
Computer Model 1/bis
Jump J-2
Maneuver 2 G
Armaments
Hardpoints
Accommodations
Staterooms 4
Personnel
Crew 1
High/Mid Passengers 0
Payload
Cargo 3 Tons
Fuel tank Tons
Construction
Origin Third Imperium
Price
Cost MCr29.43
Statistics
Quick Ship Profile SC-AS22
Universal Ship Profile SC-12222R1-000000-00000-0
Images
Blueprint No
Illustration No
Source
Canon Unpublished, fan design
Designer Leo Knight
Design System High Guard
Era 1105
Reference Fan: Leo Knight

The Inchworm class Scout/Courier is an TL–12 tail-sitter exploratory starship.

Basic Ship Synopsis[edit]

S Scout. 100 tons. Jump-2. 2-G. 40 tons fuel. Model/1 bis. 4 staterooms. 1 hardpoint (double turret). Air/raft. 3 tons cargo. Streamlined. 1 crew. MCr29.43; 9 months. [1]

Description (Specifications)[edit]

Using the type 100 hull, the scout/courier is equipped with four staterooms (…allowing a total of eight passengers and crew if double occupancy is assumed), but there are no low berths. The crew consists of a pilot who also doubles as navigator, engineer, and gunner; additional crew members to fill these slots may be hired on as desired. The ship has jump drive-A, maneuver drive-A, and power plant-A, producing a performance of Jump-2 and 2-G acceleration. The bridge has a computer Model/1 bis (…with a standard software package) and one ton of fire control space allocated to the ship's single hardpoint. The ship is fitted with a dual turret; the weaponry installed varies with the specific ship. The ship has a specially fitted hold which carries a single air/raft; there is a separate three-ton cargo hold. The hull is streamlined for atmospheric landings, and fuel scoops allow local refuelling from oceans or gas giants. [2]

It mounts jump drive-A, maneuver drive-A, and power plant-A, giving performance of Jump-2 and 2-G acceleration. A 40-ton fuel tank provides fuel for the power plant and provides sufficient fuel for one Jump-2. Adjacent to its bridge is a computer Model/1 bis. There are four staterooms and no low berths. One double turret with its fire control is installed on the ship's hardpoint, but no weaponry is mounted. One air/raft is carried in a specially fitted hangar within the ship. Cargo capacity amounts to 3 tons. The hull is streamlined. The scout/courier requires a crew of one, assuming the duties of pilot and engineer. The ship costs MCr 29.43 and typically takes nine months to build. [3]

Image Repository[edit]

  1. A crewsophont's sketch of the tail-sitter Inchworm class Scout/Courier.
    Inchworm-class-CT-Leo-Knight-06-Aug-2019a.jpg
  2. An Inchworm class Scout/Courier landed upon a barren vacuum world.
    Inchworm-class-Scout-Courier-Type-S-CT-01b-Leo-Knight 06-Aug-2019a.jpg

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten craft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [4]

Basic Ship Characteristics [5] IMPERIAL SCOUT/COURIER (Type S)
#. Category Remarks
1. Tonnage / Hull 100 tons. The hull is streamlined. [3]
  • Tonnage: 100 tons (standard). 1400 cubic meters. [6]
  • Dimensions: Maximum— 37.5 m by 24 m by 7.5 m. [6]
2. Crew The scout/courier requires a crew of one, assuming the duties of pilot and engineer. [3]
  • Crew: One person may operate the ship. Facilities for four; eight with double occupancy. [6]
3. Performance It mounts jump drive-A, maneuver drive-A, and power plant-A, giving performance of jump-2 and 2-G acceleration. A 40-ton fuel tank provides fuel for the power plant and provides sufficient fuel for one Jump-2. [3]
  • Drives: Jump-2,. 2-G,. Power plant-2. [6]
  • Total fuel tankages is 40 tons.

4. Electronics Adjacent to its bridge is a Model/1 bis computer. [3]
5. Hardpoints x1 hardpoint.
6. Armament x1 Double turret with its fire control is installed on the ship's hardpoint, but no weaponry is mounted. [3]
  • Armament: One hardpoint dorsal. Weaponry varies. [6]
7. Defenses When the turret is filled with weaponry, a sandcaster is typically fitted.
8. Craft x1 Air/raft is carried in a specially fitted hangar within the ship. [3]
  • The scout/courier includes a bay for four tons of vehicle, generally a simple air/raft with 100 kph cruise speed and unlimited endurance. This vehicle can reach orbit if required. [6]
9. Fuel Treatment It is typically equipped with purification and fuel scoops.
10. Cost The ship costs MCr 29.43. [3]
  • Base price to the government for a scout/courier is MCr27.63, which includes savings based on standardized designs. Architect's fees are not necessary, as they were amortized long ago. [6]
11. Construction Time It typically takes nine months to build. [3]
12. Comments Cargo: Three tons. [6]

History & Background (Dossier)[edit]

The venerable Type S is one of the smallest ships to mount a jump drive and is used in nearly every capacity imaginable from civilian, to paramilitary to military uses. They are relatively easy to find used and the basic hull is near endlessly modifiable.

Selected Variant Types & Classes[edit]

38 Representative Courier (SC) Classes[edit]

References[edit]

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Classic Traveller This ship was originally designed using one of the Classic Traveller ship design rules:
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