Difference between revisions of "Aslan/es"
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* Consulta [[Special:MyLanguage/Ihatei|Ihatei]] para más información. | * Consulta [[Special:MyLanguage/Ihatei|Ihatei]] para más información. | ||
| − | + | === Filosofía y sistema de creencias === | |
| − | + | Los Aslan tienen las siguientes creencias culturales | |
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Revision as of 16:20, 16 December 2022
| Aslan | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Macho Aslan típico. | |||||||||||||||||||||||||
| Base Information | |||||||||||||||||||||||||
| Classification | Carnivore/pouncer | ||||||||||||||||||||||||
| Status | [[Raza Principal]] | ||||||||||||||||||||||||
| Locomotion | Walker | ||||||||||||||||||||||||
| Terrain | Llanuras | ||||||||||||||||||||||||
| Body Form | |||||||||||||||||||||||||
| Confluence | Semi humanoide | ||||||||||||||||||||||||
| Bio-Identenoid | Felidoid | ||||||||||||||||||||||||
| Size | 2.0 metros | ||||||||||||||||||||||||
| Weight | 100 kg | ||||||||||||||||||||||||
| Culture | |||||||||||||||||||||||||
| Languages | Trokh | ||||||||||||||||||||||||
| Social Structure | Balcanización | ||||||||||||||||||||||||
| Technological Epoch | TL:13-15 | ||||||||||||||||||||||||
| Psionic potential | Bajo | ||||||||||||||||||||||||
| Origin World | |||||||||||||||||||||||||
| Homeworld location | Kusyu (Dark Nebula 1226) | ||||||||||||||||||||||||
| UWP | A876A76-E
| ||||||||||||||||||||||||
| Primary Star | G4 V D | ||||||||||||||||||||||||
| Atmosphere | Estándar (tainted) | ||||||||||||||||||||||||
| Off-world presence | Si | ||||||||||||||||||||||||
| Zoetic individuals | Si | ||||||||||||||||||||||||
| Source | |||||||||||||||||||||||||
| Reference | Aslan 1-40. | ||||||||||||||||||||||||
| Canon | Si | ||||||||||||||||||||||||
| Also see | Hierato Aslan | ||||||||||||||||||||||||
[[Category: Raza Principal]]
Los Aslan de Kusyu (Dark Nebula 1226) son una Raza Principal bípeda, de cuatro miembros, humanoide, cazador/carnívoro y de ascendencia felina.
El nombre pasa sí mismo es Fteirle y su gran imperio interestelar es conocido como Hierato Aslan. Los primeros exploradores terranos vieron en ellos un vago parecido con los leones de la Tierra, y por ello han sido descrito (por los terranos) como leones, aunque es una comparación que posee poca verdad. La derivación de la palabra "Aslan" ha sido refutada.
Sofontología Física
Los Fteirle sobrepasan el tamaño humano, midiendo unos 2 metros de alto y 100 kg. de media. Su dieta principal es la carne, prefiriendo la carne fresca sin cocinar. Prefieren habitar mundos con un entorno estándar, con rangos ambientales similares a los de Humanidad.
La mano de los Aslan tiene tres dedos opuestos a un pulgar colocado medialmente y todos tienen garras retráctiles. Además, los Aslan tiene una sola garra altamente especializada debajo de cada pulgar; este garra se pliega hacia atrás en forma de navaja en una cubierta córnea en la base del pulgar y la palma.
Los Fteirle tiene una visión comparable a la de los humanos, dentro de un rango de colores visibles similares. Los ojos son proporcionalmente más grandes que el de los humanos, con una visión más profunda, con las pupilas verticales comunes a las criaturas felinas. El oído es ligeramente mejor que la de los humanos, con un rango de frecuencia auditivo más amplio. Tanto el sentido del olfato como el táctil son significativamente mejores que el de los humanos.
Tienen dos sexos: hembras y machos, siendo la diferencia exterior más notable el mayor tamaño de los machos y una melena más frondosa. Las hembras son más numerosas, en un rato de 3 a 1.
Los Aslan son una raza guerrera, orgullosa, noble y devota a aquellos que tienen autoridad sobre ellos. Los Aslan emplean un rito cultural de paso para marcar la transición de infancia a adolescencia o joven adulto.
NOTA: Los Alas tiene un potencial psiónico extremadamente bajo.
Sofontología arqueológica
Esta especie se originó en Kuzu y allí desarrolló inteligencia. Son los descendientes de un animal carnívoro de cuatro miembros, bípedo, y erguido, originalmente adaptado a una existencia arbórea solitaria.
Evolución
Esta especie desarrolló inteligencia principalmente en respuesta un cambio climático. Conforme las espesas tierras boscosas del mundo natal de los Aslan se agotaron, se vieron obligados a convertirse en cazadores cooperativos en manada en las llanuras cubiertas de hierba.
Línea temporal de Eventos Históricos importantes
Un vasto imperio dominado por los Aslan (el Hierato Aslan) se extiende a espiral y borde del Reavers' Deep, aunque los Aslan ya han sobrepasado estas fronteras, como muchos ihatei asentándose en mundos del Abismo y en el Imperium.
Los Aslan han luchado con el Imperium en las Guerras Fronterizas Aslan.
Sofontología Cultural
El observador y científico Imperial de la sociedad Aslan, el profesor Iacomus Konradsky de la Universidad Imperial de Regina, ha caracterizado la moral y costumbres actuales como "violentamente mono cultural", como explicación de que aunque los Aslan suelen pelearse entre ellos, alinearán rápidamente sus fuerzas para aplastar las amenazas a su forma de vida.
Los Aslan tienen una psicología distintiva que confunde a los miembros de la Humanidad.¿Cómo puede una raza que es tan pendenciera y violentamente mono cultural, al mismo tiempo, profesar amor por la paz, la armonía y la naturaleza? Parte de esto podría explicarse por la diferencia entre idealismo y realpolitik dentro de cualquier cultura, pero los Aslan siguen siendo significativamente diferentes. Su código de honor y sus profundas creencias espirituales son ciertamente parte de la respuesta a este enigma. Muchos todavía están tratando de entender profundamente la mentalidad de Aslan.
Si bien la sociedad interestelar Aslan es una cultura notablemente estable, esa misma cultura está lejos de estar unificada en muchos asuntos. La mayoría de los Aslan residen en el Hierato Aslan, pero muchos residen dentro del Tercer Imperio como Aslan Imperiales. Y se sabe que algunos habitan dentro de la Confederación Solomani como Aslan Solomani o en otros lugares. Todos los Aslan eventualmente encuentran una profunda necesidad psicológica de formar Clanes Aslan, enviar expediciones Ihatei y, para decirlo llanamente, ser Aslan.
- Consulta Ihatei para más información.
Filosofía y sistema de creencias
Los Aslan tienen las siguientes creencias culturales
Morality and ethics
A deep-seated territorial instinct causes the Aslan to have an inordinate (from a human standpoint) concern with land. For male Aslan, owning land is a major goal in life. An Aslan's stature is determined by the amount of land he (or her husband) controls, or by the amount of land owned by any higher lord the Aslan may be vassal to. The lowest classes of Aslan are landless, and provide the farmers, laborers, craftsmen, and factory workers. A holder of a large territory will often grant authority over it to vassals (usually sons, brothers, or male relatives by marriage) who administer the land in his name.
Aslan expect organized social groupings, a formal code of ethics, and overtly expressed civilizational competition. Thus the culture of the Hive Federation is very confusing and perhaps even antithetical to Aslan cultural folkways.
Aslan are very group-oriented. No Aslan in his right mind would turn away another of his own species except for in the case of great crimes. In connection with this group mentality, most Aslan have little need for privacy. They find humans strange in this manner. Aslan starship architecture emphasizes large open-aired common areas and few Aslan find private compartments necessary. Aslan tend to congregate and even sleep in small hunting groups. Females are more flexible and can operate individually much more easily than males.
The Aslan are motivated by land ownership and prestige within Aslan society. Due to these strong motivations, land ownership is the primary goal for most Aslan.
Expansionism
The Hierate is constantly expanding in any astrographical direction it can. Population pressure and the constant desire for more space pushes each clan to build colonization starships and escorting miltary forces to accompany them.
- Please see Ihatei for more information.
Honor and Racial Pride
The Aslan have highly-developed codes of conduct that govern Aslan behavior. These customs are widespread with little dissent or challenges to the established culture.
Territoriality and Internal Conflicts
A deep-seated territorial instinct causes the Aslan to have an inordinate (from a human standpoint) concern with land. For male Aslan, owning land is a major goal in life. An Aslan's stature is determined by the amount of land he (or her husband) controls, or by the amount of land owned by any higher lord the Aslan may be vassal to. The lowest classes of Aslan are landless, and provide the farmers, laborers, craftsmen, and factory workers. A holder of a large territory will often grant authority over it to vassals (usually sons, brothers, or male relatives by marriage) who administer the land in his name.
Traditions
Aslan have a number of personal beliefs including:
- Fteirle Polytheism (Deistic Ancestor Worship).
- Honor
- Kami of planetary nature and spacetime
- Hero worship, especially onboard starships. Shrines.
- Ancestor worship.
- Nature worship.
- Deep appreciation for uniqueness and high craftsmanship.
Aesthetics
This species holds the following values regarding art, architecture, ornamentation, etc.
- Highly ornate (Aslan baroque)
- Small individually crafted pieces of art
- A value on uniqueness
- A preference for organiform shapes
- A disdain for right angles and cubism
Aslan of high means, will always customize their belongings with the highest quality materials available whether having their weapons inlaid with precious metals and inscriptions, their starships fitted out with luxurious and beautiful interiors, or building their homes in a state of grace and complementation with their environments. While the Aslan do build mighty cities and vast metropolises, the Aslan ideal is to live on a country estate surrounded by prime hunting land.
Linguistic sophontology
The Aslan language is known as Trokh and is spoken by nearly all Aslan. Few non-Aslan can claim to have mastered it. Difficult to pronounce, split into gender-specific dialects, and weighty with formalisms, it causes foreign speakers to open themselves to embarrassing blunders in conversation.
Societal sophontology
An individual Aslan is usually a member of a family of from two to twelve individuals under a patriarchal leader. Several families will combine into a pride with one family dominant. A number of prides form a clan, again with a top pride. Aside from military organizations and the ruling council (within the Hierate), the clan is the highest social-political organization among the Aslan.
The sexes have very different roles in Aslan society. Males (in all but the lowest classes) are concerned mostly with military operations, acquisition of territory, and political affairs. Females are concerned with trade, industry, and the accumulation of knowledge. Upper class males have little conception of money and are literally incapable of functioning in a technological society without aid, so they are thus seldom encountered without the supervision of a wife, mother, or other female relative or employer.
For instance, a typical Aslan mercenary unit will be organized by a wealthy married female, who will then assign its operation, for a share of the proceeds, to an unmarried female relative. The battle commander and most of the troops will be unmarried males (many of them also relatives) hired with the promise of land grants (and the opportunity to gain honor and reputation in combat); however, staff, operations, supply, and intelligence officers will generally be female.
- Please see Aslan Clan for more information.
Government and politics
The Aslan Hierate is the interstellar, multi-sector government of the many Aslan clans. Aslan society centers on the clan. Within the Hierate, the family structure of the Aslan and the governmental structure are the same. The Aslan term for their empire is Htoifteirlakht, translated as "the bountful lands ruled by the lords of honor".
Tlaukhu
A council of twenty-nine clan leaders chosen from amongst the most powerful clans performs the highest governmental functions. The Trokh name for this council is Tlaukhu, which has a literal translation of thirty-five (Aslan numbering is in base-8, this is 29 in base-10). Like Vland's Igsiirdi or old Terra's United Nations, the Aslan Tlaukhu stands as one of charted space's great political councils. While lacking true governmental power, the Tlaukhu exerts great force upon the politics of the Aslan Hierate.
- For more information on the forms of governments used in the Aslan Hierate, please see Tlaukhu.
The extremely deadly nature of any combat between Aslan has led to a rigid, ritualized pattern of behavior designed to reduce conflict. Aslan are very polite, and while most have learned to be patient with non-Aslan, accidental fights still occur. Disputes between individuals are handled by the patriarchs; disputes between families are handled by the pride leader; disputes between prides are handled by the clan leader.
The tendency of Aslan society to cleave along clan, territorial, and expansionistic lines makes clan cooperation vital when facing larger space fleets from other sophonts and political groupings. To minimize or prevent unnecessary losses of materiel and men, Aslan conflicts are most often fought by ground forces. Aslan civil wars and conflict amongst the clans is far more common than many Aslan would like to admit.
The Fteirle don't distinguish between Navy, Scout, or Merchant Marines as the Third Imperium does. What Humans think of as spacegoing navies or space forces, the Aslan consider Clan Space Forces. As a generality, Aslan don't field quite as many combat hulls as a comparative human power because of the ritualistic nature of most Aslan martial conflict.
Aslan generally organize and build their starcraft along the following lines:
- Aslan build purely-combat hulls as warships.
- They build colonial Ihatei hulls for exploration and extrasolar settlement.
- And nearly all of the remaining interstellar craft are built as merchant hulls.
Business and trade
The Aslan are not always known for researching and creating state-of-the-art technologies, or for being the most shrewd and profit-minded merchants, but the Aslan are well respected in nearly everything they do, whether from trade to war to technology.
Aslan merchants approach interstellar trade with the same passion as they approach war. Aslan corporations and trade organizations are known to range much of the galaxy seeking to accrue wealth and expand land holdings. The Aslan themselves take great pride in craftsmanship, artisanry, and quality of goods. While the Aslan conduct manufacturing in great quantities, the Aslan themselves most treasure artistry and artisanship. To the Aslan, a laser rifle mass-manufactured in an automated factory possesses much less inherent value than a hand-crafted laser rifle with inlaid ivory grips, a custom-made laser-tergeting device, etched scrollwork along the rifle casing, and the ideographic mark a master craftsman. In this way, the Aslan possess values similar to the Japanese Samurai of human world of Terra (Solomani Rim 1827).
Research and technology
Most Aslan worlds are TL–8 to TL–12 averaging TL–9 to TL–11. Although much of Aslan merchant fleet uses lower technology vessels. Additionally, many Aslan worlds use infrastructure considerably less advanced than the TL–9 to TL–10 standard set by the Tlaukhu. Aslan manufacturing and merchantry is divided by clan interests, but still maintain impressive levels of achievement. the Aslan, themselves, prefer an aesthetic based upon art.
Astrography
Aslan can be found throughout Charted Space although the majority of the greater population are located within these two supra-polities:
Sector Listing: 1105
Aslan are primarily located in the following sectors:
- Aeitle Sakh Sector AKA Reaver's Deep Sector
- Afawahisa Sector
- Ahkiweahi' Sector
- Aktifao Sector
- Ealiyasiyw Sector
- Eose'o Sector
- Esai'yo Sector
- Etakhasoa Sector
- Fahreahluis Sector
- Ftahtuak Sector AKA Ustral Quadrant Sector
- Ftaoiyekyu Sector
- Ftetlao' Sector AKA Hanstone Sector
- Heakhafaw Sector
- Hfiywitir Sector
- Hkakhaeaw Sector
- Hlakhoi Sector
- Hlaoirloahaurl Sector AKA Trojan Reach Sector
- I'aheako Sector AKA Dark Nebula Sector
- Iiyoihuakh Sector AKA Riftspan Reaches Sector
- Irlaftalea Sector
- Iwahfuah Sector
- Iyiyukhtoi Sector AKA Banners Sector
- Karleaya Sector
- Kefiykhta Sector
- Khiyhkokaeie Sector AKA Verge Sector
- Kyatulyare Sector AKA Iphigenaia Sector
- Lerlairlaii Sector AKA Beyond Sector
- Ohieraoi Sector
- Oleaiy'fte Sector AKA Canopus Sector
- Staihaia'yo Sector
- Tahahorol Sector AKA Holowon Sector
- Teahloarifu Sector
- Uistilrao Sector
- Waroatahe Sector
- Weasuirlaoa Sector AKA Touchstone Sector
- Yahehwe Sector
World Listing: 1105
Significant communities of Aslan are known to exist within the following systems and worlds:
References & Contributors (Sources)
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- Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), 42.
- Loren Wiseman. "Contact! Aslan." Journal of the Travellers' Aid Society 07 (1981): 25-28.
- John Harshman, Marc Miller, Loren Wiseman. Library Data (A-M) (Game Designers Workshop, 1981), 13-15,34.
- Marc Miller. Dark Nebula (Game Designers Workshop, 1983), 3.
- Loren Wiseman. "Aslan Philosophies." Journal of the Travellers' Aid Society 20 (1984): 10-13.
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), 1-40.
- Mike Jackson. "Code of Honor." Third Imperium 02 (1986): 10.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 18-19.
- Marc Miller. Referee's Companion (Game Designers Workshop, 1988), 68-73.
- Gary L. Thomas, Joe Fugate. The Travellers' Digest 17 (Digest Group Publications, 1989), 30-37.
- Gary L. Thomas. The Travellers' Digest 18 (Digest Group Publications, 1989), 36.
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 43-99.
- Joe Fugate. "Through the Years." MegaTraveller Journal 4 (1993): 100.
- Frank Chadwick, Dave Nilsen. Traveller: The New Era (Game Designers Workshop, 1993), 10,70-71,80.
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 25-27.
- David Burden, Stuart Dollar, Andy Lilly, Joseph Walsh. Aliens Volume 1 (Imperium Games, 1998), 7-89.
- Loren Wiseman. GURPS Traveller Core Rules (Steve Jackson Games, 1998), 10,21-22.
- Andy Slack, David Thomas, David L. Pulver. Alien Races 2 (Steve Jackson Games, 1999), 5-63.
- Martin Dougherty, Hunter Gordon. The Traveller's Handbook (QuikLink Interactive, 2002), 24-25,109,114,426.
- Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), 42-43.
- Gareth Hanrahan. Aslan (Mongoose Publishing, 2009), 1-200.
- David Jaques-Watson. Dating Systems
