Khonsu Subsector

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Khonsu Subsector
Dakoeng Thalrue Urrgae

Khonsu style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Elours
Sector Windhorn
Capital None
Number of Systems 17
Majority Control Empire of Varroerth (VVar) - 94%
2nd Control Non-aligned, Vargr (NaVa) - 6%

Khonsu Subsector is Subsector B of Windhorn Sector.

Description / Specifications[edit]

(Chart sourced from Traveller Map)

Khonsu Subsector is a region that has seen millennia of settlement by Vargr.

  • The resources of the subsector are being exploited.

Astrographic Features & Trade Routes[edit]

The following astrographic and commercial data has been determined regarding Khonsu Subsector:

  • The subsector is an average stellar density region.
  • There is no one significantly brighter star: the region contains many white main sequence stars of similar brightness.
  • The subsector lies on the edge of the Windhorn Rift.

Stellar Distribution[edit]

A basic map showing the distribution and size of stars within Khonsu Subsector, right:

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.

Rift Regions[edit]

(Chart sourced from Traveller Map)

The Windhorn Rift dominates the trailing half of the subsector.

  • The rift hinders travel and commerce within the region.
  • It has placed a boundary on settlement and expansion within the area.

A simple map showing rift regions within Khonsu Subsector, right:

Locally at least, a rift is an astrographic concept based on Jump Drive performance.

The boundaries of rifts were established centuries ago, when the highest commonly encountered tech level was TL–12.

This traditional definition of rift regions remains in use today: while modern high performance starships can easily cross them, most commercial vessels continue to utilize Jump-3 or less drives. Because of this most traffic is concentrated within higher stellar density regions, and as such the classic definition and boundaries of rift regions remains relevant.

World Listing[edit]

AAB library archives contain expanded data about the following systems:

  • The primary source material for all data is Traveller Map.
  • Other sources may contain contradictory or incorrect information.
17 Worlds in the Khonsu Subsector
Aeghukhs  •  Dindhung  •  Eukure  •  Fursoekhurs  •  Gholirrkekugh  •  Gouueurr  •  Khaekhag  •  Ksaezong  •  Ksoekakforr  •  Ngaengoedz  •  Oekheteueng  •  Ouksu  •  Rrazoghkhaega  •  Touksousu  •  Uethknal  •  Ukhsunkhukong  •  Voagour  •  

Note that some Second Survey data, though only 40 years old, is likely to be out of date.

  • Data is occasionally updated as new information becomes available.
  • Scouting missions gathering reliable, verified data can receive substantial payment.
  • Verified updated data is constantly sought.

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Khonsu Subsector has been settled and controlled by the Vargr for millennia. Due to its proximity to Lair, the Vargr homeworld, exploration and settlement within the region began soon after the Vargr discovered jump technology. Despite this, the area has remained a backwater.

The subsector is under the dominion of the Empire of Varroerth, the largest and oldest polity within the Vargr Extents.

  • It has been controlled by the Empire for centuries.

Polity Listing[edit]

The following polities lie within the subsector:

Native Sophonts (NILs)[edit]

No races (sophont species) are believed to have originated in this area.

Demographics[edit]

Significant populations of the following races (sophont species) reside within this area:

Dhaen (left) and Aezorgh (right)

Subsector Timeline[edit]

Major events that have affected this subsector and the wider region that it lies within:


Subsector Summary[edit]

Khonsu, subsector B of Windhorn, contains 17 worlds with an estimated combined population of 1 billion, a per capita income of Cr1,261, and a total economy of BCr2,398. These worlds originate an interstellar trade of BCr5 through 14 starports (3 Class A, 3 Class B, 5 Class C, 3 Class D) employing 755 people. Driving this interstellar trade are two Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Khonsu maintain seven Corsair bases and six Naval bases. The average technology level is 7 (with most between 5 and 10). The highest technology level is 12 at Gholirrkekugh (Windhorn 0901) and Rrazoghkhaega (Windhorn 1301).

Khonsu, subsector B of Windhorn, contains 23 stars and 170 identified planets; 11 monostellar systems, six binary systems, no trinary systems, and no systems with four or more stars. 15 of the 17 systems (88%) have native gas giants. There are no Asteroid (As) belts, one Desert (De) world, one Garden (Ga) world, no Ice-capped (Ic) worlds, three Poor (Po) worlds, two Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.

Khonsu has an estimated population of 1 billion distributed across one High population (Hi) world, two Moderate population (Ph) worlds, nine Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Ksoekakforr (Windhorn 1004). The population consists primarily of 1 sophont group.

1 identified sophont population in Khonsu


Empire of Varroerth[edit]

The Empire of Varroerth has jurisdiction over 16 worlds in the subsector with an estimated combined population of 1 billion, a per capita income of Cr1,261, and a total economy of BCr2,398. These worlds originate an interstellar trade of BCr5 through 14 starports (3 Class A, 3 Class B, 5 Class C, 3 Class D) employing 755 people. Driving this interstellar trade are two Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in the Empire of Varroerth maintain six Corsair bases and six Naval bases within the subsector. The average technology level is 7 (with most between 5 and 10). The highest technology level is 12 at Gholirrkekugh (Windhorn 0901) and Rrazoghkhaega (Windhorn 1301).

The Empire of Varroerth has an estimated population of 1 billion within the subsector, distributed across one High population (Hi) world, two Moderate population (Ph) worlds, nine Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Ksoekakforr (Windhorn 1004). The population consists primarily of 1 sophont group.

Non-Aligned, Vargr-dominated[edit]

There is one Non-Aligned Vargr-dominated world in Khonsu with an estimated population of less than 1 million.

References & Contributors (Sources)[edit]

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