Keiar Subsector
| Keiar Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Reaver's Deep | |||||
| Capital | Various | |||||
| Number of Systems | 24 | |||||
| Majority Control | Aslan Hierate - 29% | |||||
| 2nd Control | Islaiat Dominate - 25% | |||||
| 3rd Control | Non-Aligned - 42% | |||||
| 4th Control | Third Imperium - 4% | |||||
Subsector I of Reaver's Deep Sector. The Keiar Subsector is named for the brightest star in the subsector, in the Aerin system.
- The subsector is dominated by the Islaiat Dominate and the Aslan Hierate.
Description (Specifications)[edit]
No information yet available.
Subsector Summary: 1105[edit]
Keiar, subsector I of Reaver's Deep, contains 24 worlds with an estimated combined population of 96 billion, a per capita income of Cr5,720, and a total economy of BCr552,899. These worlds originate an interstellar trade of BCr279 through 19 starports (4 Class A, 5 Class B, 7 Class C, 3 Class D) employing 123,925 people. Driving this interstellar trade are no Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, six Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, four Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Keiar maintain four Naval bases, three Military bases, and three Clan bases. The average technology level is 8 (with most between 6 and 10). The highest technology level is 13 at Islaiat (Reaver's Deep 0221) and Oloih (Reaver's Deep 0227).
Keiar, subsector I of Reaver's Deep, contains 35 stars and 288 identified planets; 13 monostellar systems, 11 binary systems, no trinary systems, and no systems with four or more stars. 24 of the 24 systems (100%) have native gas giants. There are one Asteroid (As) belt, one Desert (De) world, two Garden (Ga) worlds, one Ice-capped (Ic) world, four Poor (Po) worlds, three Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.
Keiar has an estimated population of 96 billion distributed across two High population (Hi) worlds, seven Moderate population (Ph) worlds, eight Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Islaiat (Reaver's Deep 0221). The population consists primarily of 3 sophont groups.
| 3 identified sophont populations in Keiar | |
|---|---|
|
Non-Aligned, Human-dominated[edit]
There are ten Non-Aligned Human-dominated worlds in Keiar with an estimated combined population of 1 billion.
Aslan Hierate[edit]
The Aslan Hierate has jurisdiction over seven worlds in the subsector with an estimated combined population of 720 million, a per capita income of Cr7,648, and a total economy of BCr5,507. These worlds originate an interstellar trade of BCr66 through 4 starports (2 Class A, 1 Class B, 1 Class C, 0 Class D) employing 13,000 people. Driving this interstellar trade are no Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Aslan Hierate maintain three Clan bases within the subsector. The average technology level is 9 (with most between 7 and 12). The highest technology level is 13 at Oloih (Reaver's Deep 0227).
The Aslan Hierate has an estimated population of 720 million within the subsector, distributed across no High population (Hi) worlds, two Moderate population (Ph) worlds, one Non-industrial (Ni) world, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Hrike (Reaver's Deep 0530) and Oihoiei (Reaver's Deep 0230). The population consists primarily of 1 sophont group.
Islaiat Dominate[edit]
The Islaiat Dominate has jurisdiction over six worlds in the subsector with an estimated combined population of 90 billion, a per capita income of Cr5,832, and a total economy of BCr529,603. These worlds originate an interstellar trade of BCr100 through 5 starports (1 Class A, 1 Class B, 2 Class C, 1 Class D) employing 77,535 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, one Rich (Ri) world, and no Industrial (In) worlds. The governments in the Islaiat Dominate maintain one Naval base and one Military base within the subsector. The average technology level is 9 (with most between 6 and 11). The highest technology level is 13 at Islaiat (Reaver's Deep 0221).
The Islaiat Dominate has an estimated population of 90 billion within the subsector, distributed across one High population (Hi) world, two Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Islaiat (Reaver's Deep 0221). The population consists primarily of 3 sophont groups.
- The capital of the Islaiat Dominate is Islaiat (Reaver's Deep 0221).
Client state, Third Imperium[edit]
The Client states of the Third Imperium in Keiar encompass one world with an estimated population of 4 billion.
Astrographic Features & Trade Routes: 1105[edit]
The following astrographic features, trade routes, mains, clusters, and traces can be found within this area:
World Listing: 1105[edit]
The following systems and worlds can be found within this area:
History & Background (Dossier)[edit]
Keiar was first settled by Terran emigres, who established settlements at Islaiat, Oihoiei and Therad before -2200.
In general, Aslan and their trade goods were welcomed by surviving human populations during the Long Night, and the two species have a long history of productive cohabitation in this subsector.
Polity Listing: 1105[edit]
The following polities can be found within this subsector:
- Aslan Hierate (Aslan powers)
- Various Aslan Clans
- Independent Powers (Pocket Empires)
- Non-Aligned Powers (World-States)
- Non-Aligned (Human-dominated)
- Non-Aligned, Unclaimed
- Other Powers
- None
- Solomani Confederation (Solomani powers)
- None
- Third Imperium (Imperial powers)
Native Sophonts (NILs): 1105[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
Demographics: 1105[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
Linguistic Topography: 1116[edit]
The following languages are among the most commonly encountered in this astrographic region:
- Anglic: One of the two official languages of the Third Imperium and an official language of the Solomani Confederation.
- Caledonian Anglic; a variant used in much of Reaver's Deep.
- Aslanic: A patois of the Aslan's dominant language of Trokh, utilising Trokh grammar and morphology but with phonology more suited to Human vocalisation. Commonly used by Human societies that have long had contact and exchange with Aslan, noticeably those aided and uplifted by Aslan during the Long Night.
- Common Iltharan: The predominate language of the Iltharan people; although less widespread than it once was, its influence is apparent across several subsectors.
- Islai: The primary language of the Islaiat Dominate, based partly on Trokh.
- Reavers Cant: Any of a number of dialects developed by reaver parties and pirate nations during the Long Night.
- In some systems Reavers Cant has developed into official or semi-official state languages.
- Trokh: The common language of Aslan who conform to the modern Aslan monoculture established after the Aslan Cultural Purge.
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this area:
- No information yet available.
Sources[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith. Far Traveller 1 (FASA, 1982), TBD.
- Citation Missing - Far Traveller 2
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), TBD. (named but no further data)
- William H. Keith Jr.. Duneraiders (Gamelords, 1984), TBD.
- J. Andrew Keith. Ascent to Anekthor (Gamelords, 1984), TBD.
- Citation Missing - Pilot's Guide to the Drexilthar Subsector (data-generated)
- J. Andrew Keith. Escape (Marischal Adventures, 1987), TBD.
- Classic Traveller Trading Team by J. Andrew Keith
- Gary L. Thomas. The Travellers' Digest 16 (Digest Group Publications, 1989), TBD.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dot map provided)
- Loren Wiseman. Challenge 54 (Game Designers' Workshop, 1991), 20.
- Kevin Knight. "Pilot's Guide to the Caledon Subsector." Traveller Chronicle 05 (1994): TBD.
- Kevin Knight. Traveller Chronicle 06 (Sword of the Knight Publications, 1994), TBD.
- Kevin Knight. "A Pilot's Guide to the Caledon Subsector." Traveller Chronicle 07 (1995): TBD.
- William H. Keith Jr., J. Andrew Keith. Scam (Cargonaut Press, 1998), TBD.
- Paul Sanders, J. Andrew Keith. Reaver's Deep Sector Sourcebook (Cargonaut Press, 1998), TBD.
- Steve Jackson, Loren Wiseman. Alien Races 4 (Steve Jackson Games, 2001), TBD.
- Randy Dorman. The Deep and the Dark (Mongoose Publishing, 2023), 163.
- Periodical: Into the Deep 1
- Brett Kruger. Into the Deep 4 (BKP, 2011), TBD.
- Into the Deep #1 Link
- Archive.org RingSurf Reavers' Deep Net Ring by Author & Contributor: Keven R. Pittsinger of the RingSurf Reavers' Deep Net Ring
- Non-Canon Link
- Caledon Subsector - Jimmy Simpson
- Non-Canon Traveller Library dead link